DEMO — NOT OFFICIAL A demo program inspired by Unspoken Smiles' public work — not official, not endorsed, not affiliated. Simulation is practice only: no certification, no licensure, no clinical training, and nothing here qualifies anyone to treat patients.
Separate app · AGIFutureFoundation/UnspokenSmiled-VR

UnspokenSmiles VR Training

A standalone VR-style training environment for dental prevention and assisting skills — built apart from TradePath and SmartCiti.X. Walk a 3D clinic, follow a coach through 5-step quests, and run scored decision simulations in your browser. No headset required.

3 core sessions 9 steps each 180 max XP per session 4 Flow Zone packs 4 clinic districts 6 research-mapped stations A–F Flow State training layer 4 new training rooms Pass 2 4 scenarios · 3 graded runs · operable equipment Pass 5 capstone run · 2 scenarios · 2 drills Pass 6 2 scenarios · graded lab run · 4 guided tours Pass 7 school-visit planner · 2 scenarios · 4 methods Pass 8 Library Quiz · 2 scenarios · 3 methods Pass 9 Quiz Set 2 · 2 scenarios · sensory-friendly method · outreach capstone Pass 10 Coach Toolkit · 2 scenarios · 3 methods Pass 11 Career Pathways Chooser · 2 scenarios · 3 methods Pass 12 practice journal · 2 scenarios · 3 methods Pass 13 Quick drills mixer · 2 scenarios · 3 methods Pass 14 20 glossary terms · 2 scenarios · 3 methods Pass 15 Quiz Set 3 · 2 scenarios · 3 methods Pass 16 15 glossary terms · 2 scenarios · 3 methods Pass 17 Quiz Set 4 · 2 scenarios · 3 methods Pass 18 15 glossary terms · 2 scenarios · 3 methods Pass 19 Quiz Set 5 · 2 scenarios · 3 methods Pass 20 12 glossary terms · 2 scenarios · 3 methods Pass 21 Quiz Set 6 · 2 scenarios · 3 methods Pass 22 12 glossary terms · 2 scenarios · 3 methods Pass 23 Quiz Set 7 · 2 scenarios · 3 methods Pass 24 12 glossary terms · 2 scenarios · 3 methods Pass 25 Quiz Set 8 · 2 scenarios · 3 methods Pass 26 12 glossary terms · 2 scenarios · 3 methods Pass 27 Quiz Set 9 · 2 scenarios · 3 methods Pass 28 12 glossary terms · 2 scenarios · 3 methods Pass 29 Quiz Set 10 · 2 scenarios · 3 methods Pass 30 12 glossary terms · 2 scenarios · 3 methods Pass 31 Quiz Set 11 · 2 scenarios · 3 methods Pass 32 12 glossary terms · 2 scenarios · 3 methods Pass 33 Quiz Set 12 · 2 scenarios · 3 methods Pass 34 12 glossary terms · 2 scenarios · 3 methods Pass 35 Quiz Set 13 · 2 scenarios · 3 methods Pass 36 12 glossary terms · 2 scenarios · 3 methods Pass 37 Quiz Set 14 · 2 scenarios · 3 methods Pass 38 12 glossary terms · 2 scenarios · 3 methods Pass 39 Quiz Set 15 · 2 scenarios · 3 methods Pass 40 12 glossary terms · 2 scenarios · 3 methods Pass 41 Quiz Set 16 · 2 scenarios · 3 methods Pass 42 12 glossary terms · 2 scenarios · 3 methods Pass 43 Quiz Set 17 · 2 scenarios · 3 methods Pass 44 12 glossary terms · 2 scenarios · 3 methods Pass 45 Quiz Set 18 · 2 scenarios · 3 methods Pass 46 12 glossary terms · 2 scenarios · 3 methods Pass 47 Quiz Set 19 · 2 scenarios · 3 methods Pass 48 12 glossary terms · 2 scenarios · 3 methods Pass 49 Quiz Set 20 · 2 scenarios · 3 methods Pass 50 12 glossary terms · 2 scenarios · 3 methods Pass 51 Quiz Set 21 · 2 scenarios · 3 methods Pass 52 12 glossary terms · 2 scenarios · 3 methods Pass 53 Quiz Set 22 · 2 scenarios · 3 methods Pass 54 12 glossary terms · 2 scenarios · 3 methods Pass 55 Quiz Set 23 · 2 scenarios · 3 methods

Reduce motion snaps camera moves, gauges and the Flow Meter instead of animating them. It applies for this page session only — progress is not saved by design, and the toggle resets on reload. Your system's reduced-motion setting is honoured automatically either way. Full keyboard & motion notes are in the wiki.

Your guide in every world states it plainly: “I'm a demo guide, not a clinician. Everything here is screening and teaching examples only.”

Illustrated concept art of the training clinic world: dental chair and lamp, sterilization bench with autoclave, reception desk and a children's screening corner
Concept illustration of the clinic world — the live 3D scene below is built from labelled procedural placeholders, because no dental 3D models exist for this project yet.
Kids Loop K1–K2 — Follow Mira

Follow Mira — watch her do it, then try it yourself

Pick a job below and press Watch. Mira shows you each step, one at a time, with a picture and one short line — she even reads it out loud. A ring and an arrow show you exactly where to look. When the watching is done, the big button hands over to you: your turn. Watching is calm and never scored. Practice only — VR practice ≠ clinical hours · Simulation ≠ certification.

Kids' language:

Español view: the Sterilization Chain's stage names and the Tooth Cleaning tip names switch to this app's verified Spanish — the Sterilization Room's own bilingual chain and the Teeth Lab's instrument names. Mira's captions and spoken lines stay in English — translation pending verification — so her voice stays English too.

School Screening

A whole school morning, step by step — all 9 steps.

Sterilization Chain

Dirty to sterile — one way only, never back. All 8 stages.

Tray Setup

Every tool in its place, laid out in order — all 6 tools.

Four-Handed Transfer

Passing tools smoothly, like a team of two — zones and swaps.

Tooth Cleaning (tip recognition)

Spot the right tip for each tooth and surface.

Brushing Demo

Brush the big tooth with Mira — small circles!

Mira is a demo guide, not a clinician — everything she shows is a screening or teaching example, exactly as everywhere else in this app. All six walkthroughs are ready to watch — tap a step's picture in the walkthrough bar to jump to it, or tap its speaker to hear that step read aloud.

Kids Loop K3 — Tap the picture

Tap the picture — learn by touching

Big pictures, tiny words. Tap a numbered spot: Mira's voice names it in one short line. Practice only — VR practice ≠ clinical hours · Simulation ≠ certification.

Español view: these picture labels are not translated yet — translation pending verification. The words stay in English, and Mira's voice stays in English here.

🦷 The big tooth

11

Tap a number! Each spot names one part of the tooth.

🧰 The exam tray

Tap a number! Each spot names one tool on the tray, in working order.

♨️ The autoclave

132°

Tap a number! Each spot names one part of the sterilizer.

Labels are shortened from this app's own tool bench, walkthrough lines and sterilization-room text — tapping names things only: no diagnosis, no treatment advice, ever.

Kids' games · play only

Games to play — pictures first!

Two games from the education corner, made big and tappable. Games are play only — never a completion record, never money. VR practice ≠ clinical hours · Simulation ≠ certification.

Español view: the Brushing game's four part names switch to the Teeth Lab's verified Spanish quadrant names. Mira's tips, the snack cards and the button words stay in English — translation pending verification — and her voice stays in English in these two games.

Brushing game · 2 minutes

Brush with Mira!

Tap the part of the mouth Mira points to and brush, brush, brush — four parts, one at a time, in order, for two whole minutes.

Press start when you're ready!

Mira's tip will pop up here — one for each part of the mouth!

✦ Sparkles: 0

Sorting game · play only

Sort the snacks!

One card at a time. Tap the side it belongs on — everyday or sometimes. Foods get sorted, never children!

Mira will cheer you on here — and help if a card lands on the wrong side.

⭐ Stars: 0 · Cards sorted: 0 of 6

The three core sessions

Carried over from the verified TradePath dental core — same names, same shape: 9 steps, a talkable coach/guide, 3 interactive props and 3 collectible checkpoints per world, 180 XP at a perfect run. Kept as their own sessions here, in their own app.

Outreach Hub world

1 · Prevention & School Screening

Zero Cavity-style prevention teaching: welcome a class, check the consent list, demonstrate brushing on the big tooth model, run a visual screening example, and log what a clinician needs to see. Screening examples only — learners never diagnose.

Goal, up front: run a school screening morning end to end — consent first, teach, look-and-record, refer — without ever diagnosing.

9 blocks · one skill + one transfer check each · max 180 XP · District: School-Screening Hall

Step 0 happens before block 1: intake at Reception — greet, verify consent, check the list, log the arrival. Practise it in the Reception room below.

Dental Operatory world

2 · Chairside Assisting Basics

Set the chair, lay out instruments in order, practise passing and suction positioning on a training setup, keep the field organised, and turn the room over. Skills: dental terminology, infection control basics, patient communication basics.

Goal, up front: set up, assist four-handed and turn the room over, in order, with the patient settled throughout.

9 blocks · one skill + one transfer check each · max 180 XP · District: Operatory

Sterilization world

3 · Sterilization & Operatory Setup

The one-way flow: receive, clean, pouch, autoclave, store. The order is the safety — every step happens in sequence, indicators get checked, and anything doubtful gets reprocessed, never used. Skills: instrument processing, operatory turnover, instrument tracking.

Goal, up front: move one load through the one-way chain — receive to sterile store — with every indicator read and logged.

8–9 blocks · one skill + one transfer check each · max 180 XP · District: Sterilization

Note: the TradePath Dental Reception zone is a separate front-desk session — it is not one of these three, and it isn't counted as one here either.

Sessions 2 and 3 also run below in two modes — a no-stakes practice sandbox and a graded run where the step order itself is the score, with a live checklist, timed prompts and a patient-comfort meter.

The clinic world — one world, four districts

Structured the WorldForge way: one world definition in the worlds-3d schema (districts, an NPC coach, a 5-step quest, collectibles), rendered with the flat-screen third-person Three.js approach. The planned VR layer follows the Cognition.X CXXR pattern — WebXR as a view over this same simulation, never a second engine — and is Phase 4 work, not yet built; until then the magic-window view is the experience, and it fully works with no headset. The worlds-3d engine itself is flat-screen only; this page does not claim otherwise.

Stack decision (Mike, 2026-11-07): the VR app is built on Meta's Immersive Web SDK (IWSDK 1.0) — MIT-licensed, Three.js + high-performance ECS, pre-built grab interactions, locomotion, Havok physics, spatial audio and UIKitML spatial UI. The IWSDK build is to be scaffolded in the repo (npm create @iwsdk@latest, Node 20.19.0+, VR template) — planned, not yet done — then tested with the IWER emulator on desktop and validated on a Quest headset at the same HTTPS URL (roadmap Phase 4). This page is the magic-window desktop fallback — the same simulation, districts and quest in vendored Three.js — so judges without a headset play the identical demo. IWSDK does not run inside this single-file page, and this page doesn't claim it does; full stack notes are in the wiki.

🎨 Find your color

Every job has its own color — on its card, its checklist, its banner and its finish line. Find your color, follow your color!

New here? Walk in with Mira!

Eight stops, one big picture and one short line at each stop. Tap, find the hidden stars, and learn the clinic at your own speed — no rush, ever.

The Smile Clinic

Walk the clinic, follow the quest, and tap the equipment to learn what it does.

Smile Clinic — Training World indoor weather preset · clinic interior · procedural placeholders, labelled in-scene
Quest · 5 steps

A Morning at the Smile Clinic

Talk → collect → visit → talk → report back. The WorldForge quest shape, reskinned for the clinic.

Session XP0 / 180

Collectibles found: 0 / 3 — Fluoride Spark · Sealant Relic · Chart Data

DISTRICTS — tap to visit (quest step 3 needs Sterilization)

Coach Mira (demo guide): Welcome to the Smile Clinic. I'm Mira, your demo guide — I'm not a clinician, and everything here is a screening or teaching example. Start the quest when you're ready, and collect the three checkpoints as you explore.

INTERACTIVE EQUIPMENT — tap a hotspot in the 3D scene, or pick it here

Pick an item of equipment. Each hotspot explains what the real tool does, the spec range used to model it, what your hands do in the IWSDK build (grab · point · hold · place), and the safety line you must not cross. Clicking the matching object in the 3D scene does the same thing.

Drag on the scene to look around, or use the Look buttons. The training on this page runs in the magic-window view on desktop and mobile — drag, tap, and buttons — which is the full experience, not a lesser one. “Check headset” only checks whether this browser and device support an immersive-vr WebXR session; it does not start one. A real WebXR session is Phase 4 work, not yet built, and no Quest hardware test has happened yet.

Kids Loop K4 — Kids' Tour

Kids' Tour — walk the clinic with Mira

First time here? Follow the star path: 8 stops, one big picture and one short line at each stop, with one tiny thing to tap or find. Leave at any stop and come back later — nothing is saved or scored: this app stores nothing, so if you leave the page, just start again and tap along the path to your stop. Practice only — VR practice ≠ clinical hours · Simulation ≠ certification.

Kids' language:

Español view: the tour's stop lines are not translated yet — translation pending verification. The words on the tour stay in English, and Mira's voice stays in English here.

Welcome to the Smile Clinic!

Mira will walk with you, stop by stop. Pictures first, words second — and you can stop whenever you like.

Nothing is saved or scored on this tour — it is a friendly walk, not a test.

Kids Loop K8 — My First Visit

My First Visit — a picture story

A gentle picture story for a child (and their parent or teacher) before a first school visit — 8 pages, one big picture and one short line on each page, with a 🔊 button that reads the line aloud. Every page is shortened from this app's own school-visit steps: check consent first, then teach, look and record, and refer — nobody treats teeth at a school visit. Nothing here hurts, and a child can always say stop. Practice only — VR practice ≠ clinical hours · Simulation ≠ certification.

Español view: the story's lines are not translated yet — translation pending verification — so the words and Mira's voice stay in English here. One line does exist in this app's verified Spanish: the fluoride talk on page 4, shown under that page's line.

What happens at a school visit?

Mira will show you, page by page — and nothing here hurts. You can always say stop: hand up means stop.

Nothing is saved or scored in this story — it is a friendly first look, not a test.

Kids Loop K8 — Take it home

Printables — pictures for your fridge

Two picture sheets to print and keep at home. Nothing is saved or scored — the chart is for the child's fridge, not a record. To print just one sheet, tap “Show this sheet on its own” under it, then print from your browser — only that sheet comes out. Print the page as it is and both sheets come out clean either way: pictures and tick boxes print, buttons and navigation do not. Practice only — VR practice ≠ clinical hours · Simulation ≠ certification.

🪥 My Brushing Chart

Brush morning and evening, every day — then colour in the toothbrush, or tick the box!

1 · Brush
2 · Small circles
3 · Four parts
4 · Two minutes
Day☀ Morning🌙 Evening

📋 My Visit Checklist

What happens at your school visit — the story, in pictures. Tick each box as you do it!

    New · research-mapped modules

    Vivid environments — the six-station blueprint

    Built out from the deep research report (7 Nov 2026): six stations mapped 1:1 to CODA, DANB, CDC and ADEA competencies. The design rule from the literature is functional fidelity over photorealism — correct sequence, decision points and visible consequences teach more than pretty tissue. A 2026 feasibility study puts it plainly: fidelity “need not be maximal to be effective” — what matters is reproducing the stimuli and responses relevant to the task. Source: MDPI 2026, 3D-printed tooth / EAL simulation (index).

    Scope honesty: fine haptic drilling is not simulated here — Quest controllers cannot reproduce it credibly, and this page does not claim haptic realism. Visual and auditory proxies (colour change, resistance meter, sound change) are labelled as proxies. Stations are scoped to assisting, prevention/screening and reprocessing, where pick up · place · pass · point · chart can be represented with functional fidelity.

    How every station runs — the 7-step progression

    From the literature, not invention: progression is gated by demonstrated criteria, not time spent (the CODA model). Debrief is where learning consolidates — INACSL requires a planned debrief for every simulation activity.

    1 · PrebriefObjectives, criteria and pass thresholds shown before the task; fiction contract — mistakes here harm no patient.
    2 · Guided practiceWorked example / ghosted sequence, then faded guidance — Simodont’s practice vs exam modes.
    3 · Independent practiceSame case repeatable until criterion met; unlimited reset and save-points to retry one step.
    4 · Varied casesSame skill, different anatomy, pathology or patient.
    5 · Criterion gateAdvance only on the scored attempt meeting the threshold.
    6 · Debrief → retryWhat went well ×2, what to change ×2, replay of the critical error, one-tap retry.
    7 · Spaced revisitingRe-present a station later — gains fade without reinforcement (Wierinck: simulator-only gains faded by 4 months without expert input).

    Sources: INACSL Healthcare Simulation Standards via healthysimulation.com (index) · Simodont deliberate-practice model, Dent J 2021 (verified live in research) · Popov et al. 2025 on multisource feedback + guided facilitation (index).

    Illustrated vivid operatory environment: teal dental chair, operating light, delivery unit, instrument tray in working order and a PPE station, with a coach guiding a trainee holding suction
    Environment — Operatory (Stations A–B). Every item has a function, not just a shape: the autoclave only “passes” if loaded correctly, the tray is scored on order, suction is scored on placement. Workflow mirrors real work — set up → greet/consent → assess → assist → clean/disinfect → reprocess → document → reset.
    Illustrated virtual-patient scenario room: large screen with abstract patient history and tooth chart, trainee chairs, portable screening kit, consent folder and a phantom head on a side bench
    Environment — Virtual Patient & Screening Briefing (Stations D–E). The patient has a history, preferences, anxiety and a reason to be there. Communication is scored through branching choices with expert-defined best/worst options — not free text the system cannot judge. Includes at least one child patient, one anxious patient, and a case where the right action is to stop and refer.

    Infection control as a system — CDC nine-area spine

    Hand hygiene at every transition; gloves are not a substitute for hand hygiene (always wash/rub after removing gloves); barriers vs disinfection; sharps safety (one-handed scoop, point-of-use container); handpieces heat-sterilised between patients. A “contamination view” makes a breach visible — that visible consequence is the functional fidelity for a non-haptic system.

    Sequence spine for the Sterilization session — the nine recommendation areas of the CDC Guidelines for Infection Control in Dental Health-Care Settings, in order: 1 educating & protecting dental health-care personnel · 2 preventing transmission of bloodborne pathogens · 3 hand hygiene · 4 personal protective equipment (PPE) · 5 contact dermatitis & latex hypersensitivity · 6 sterilization & disinfection of patient-care items · 7 environmental infection control · 8 dental unit waterlines, biofilm & water quality · 9 special considerations (including handpieces, radiology, parenteral medications, oral surgery & dental laboratories). The Sterilization session walks that spine in sequence — the order is the safety.

    Content standard: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17);1-61 (Kohn et al.) + Summary (2016) — cdc.gov — MMWR 2003;52(RR17) · cdc.gov — sterilization & disinfection summary.

    Feedback that teaches

    Immediate, objective, criterion-based: % target completed, sequence errors, critical errors (wrong instrument, sterile-field breach, missed hand hygiene), and time as a secondary metric — never the pass criterion alone. Show the trajectory across attempts, not just the last score. Feedback alone decays: Wierinck found simulator feedback beat control at 1 day and 3 weeks, but only feedback plus expert instruction held at 4 months.

    Debrief, every run

    60–90 seconds at the end of every scenario: two things done well, two to change (tied to the scored criteria), a replay of the critical-error moment, and a retry button. Log debrief completion as part of progression, not as an optional extra. Popov et al. 2025 (n=174): multisource feedback alone produced the lowest evaluative behaviours — without facilitation, it does not support reflection.

    Source: Popov et al. 2025 (index).

    New · deeply interactive

    Equipment Lab — touch every tool before you touch a tray

    The clinic above is now a working equipment lab, not a diorama. Every major asset is a hotspot with a job: the chair moves through its range, the delivery unit holds four handpieces, suction has two different tools for two different jobs, and the sterilisation chain only works in one order. Use this bench to learn each tool — what it is, its spec range, your hand action, and its safety line — then prove the two sequences in the challenges below.

    Specs are the generic-unit ranges already in the wiki spec bible (ranges vary by manufacturer; one reference model per asset, reviewed by a practising DA/RDH before any “to spec” claim ships). X-ray is simulated only — nothing emits radiation. Fine haptic drilling is not simulated; resistance, colour and sound are labelled proxies.

    Equipment Lab

    Touch every tool before you touch a tray — tap a tool to learn its job and its safety line.

    Tool bench — 12 tools, tap to inspect

    Challenge 1 · Sterilisation

    The One-Way Chain — put it in order

    Eight stages, one safe order. Tap the stages in the order work actually flows through the sterilisation room. A wrong tap is a contamination event — the chain tells you why, and you lose the clean run. Finish all eight in order to complete it.

    Challenge 2 · Chairside

    Tray in Working Order — set the exam tray

    A tray is laid out in the order the clinician works, left to right — so no one hunts or reaches blind mid-procedure. Tap the six items in working order for a basic examination tray.

    🦷 Operatory — the detailed build

    Chair on a lift column (430–720 mm travel) with articulated back and headrest · delivery unit with four holders — high-speed, slow-speed, scaler, air–water syringe — on coiled hoses · HVE and saliva-ejector arms at the assistant's side · cuspidor bowl · operator + assistant stools · articulated operating light · ceiling-mounted monitor showing the chart · supply cabinetry and a wall-mounted X-ray arm. Zones are marked on the floor: operator zone, assistant zone, transfer zone, static zone.

    🧼 Sterilisation — the detailed build

    Dirty receiving sink with red sharps container at point of use → ultrasonic tank with a translucent lid and timer → rinse-and-dry bench under a magnifier lamp → heat sealer and pouches with chemical indicators → Class B autoclave with round chamber door and cycle display → pass-through to a sterile store with dated pouches on shelves. Floor arrows run one way only; there is no door back from clean to dirty.

    🎒 Screening Hall + Imaging Nook — the detailed build

    Screening hall: privacy screens, portable kit case (mirror, explorer, gauze, gloves, torch), consent folder, referral pad, and the big tooth model on its demo table with an oversized brush. Imaging nook off the operatory: X-ray head on a counterbalanced arm, lead apron + thyroid collar on a stand, sensor holder and a “SIMULATED IMAGE” preview screen — positioning is practised, exposure never happens.

    New · Pass 1 — four full rooms

    New spaces — the rooms the work actually happens in

    The Equipment Lab above is the bench; these are the rooms. Four navigable 3D spaces built the same way as the clinic world — vendored Three.js, procedural labelled placeholders, drag to look, tap equipment or use the buttons — each with its own drill. The Sterilization Room is the sterilisation bench grown into a full one-way room; the Radiography Room is for simulated imaging only; the Outreach Screening Hall is the school hall at full size; and Reception is where every session's Step 0 happens.

    Same rules as everywhere in this demo: this is a hackathon prototype offered to the Unspoken Smiles Foundation — not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep practice only — this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification. XP and badges are play only, private, never a credential. Every patient, family, class list and radiograph here is fictional; findings are given on the card — learners never diagnose.

    Sterilization Room

    Five zones, one direction — dirty to sterile, no way back.

    Four rooms — one-way flows, real sequences procedural placeholders, labelled in-scene · magic-window view

    ROOMS — tap to walk in

    Coach Mira (demo guide): Welcome to the new rooms. Start in the Sterilization Room — the floor itself teaches the lesson there: five zones, one direction, no way back. I'm a demo guide, not a clinician; everything here is practice.

    Pass 6 — guided tours · visitas guiadas. Mira walks you through this room's hotspots in order. Practice only — never scored, never a credential.

    ROOM HOTSPOTS — tap the equipment in the 3D scene, or pick it here

    Pick an item. Each hotspot gives the spec range it is modelled on, the learner's job at that station, and the safety line that must not be crossed.

    Sterilization Room: work flows one way only — dirty to sterile. Anything that breaks the chain is reprocessed, never used.

    Drag on the scene to look around, or use the Look buttons — the same magic-window view as the clinic world, on desktop and mobile. No headset session is started from this page; “Check headset” in the clinic world only reports WebXR support.

    Flow Meter — the new-room drills

    Not started yet
    Recent accuracy —Challenge now —Actions 0
    Coach Mira: Every drill below feeds this same meter — chain stages, ALARA checks, flow steps and intake actions all count, and each drill ends with my readout of where you landed.

    Run the rooms — four drills

    Each drill is practice first, in the room itself. Sequence faults are recorded the same way the graded runs record them: the fault, the stated consequence, and a restart — never a shame message, never a leaderboard.

    Drill 1 · Sterilization Room

    The 8-stage one-way chain — walk the load through

    One load, eight stages, one safe order — plus the spore-test check, which must be logged before the autoclave stage. Tap the stages in the order work flows through the room (stage names in English · español, the Teeth Lab pattern). A stage out of order — or an autoclave run with no spore-test check — is a contamination event: the load goes back to receiving and the chain restarts, with the consequence stated. Loads completed this visit: 0 · contamination events: 0

    Spore-test check: not logged for this load yet.

    Drill 2 · Sterilization Room

    Fault drill — the wet pack & the missed indicator

    Faults are where sterilisation is actually learned. Read the fault, choose the response, and take the consequence at once — the same feedback shape as the Simulation Studio.

    Drill 3 · Radiography Room

    Positioning drill — simulated exposure only

    SIMULATED X-ray only — no real exposure ever happens in this room, in this drill, or anywhere in this app. Guardrail: never expose a real patient in simulation — positioning is practised, exposure is not.

    Theory — DANB RHS & ALARA.

    This drill rehearses the Radiation Health & Safety (RHS) topic shape: justify the image, position once with a holder, apron + thyroid collar on, step clear, keep exposure time minimal — ALARA, as low as reasonably achievable. Retakes are dose, so first-time positioning is the safety skill. Full method card: Radiography technique — positioning, never exposure in the Learning Library. Exam-prep familiarisation only — Simulation ≠ certification, and this app cannot licence anyone.

    Drill 4 · Outreach Screening Hall

    Class-flow walkthrough — move the class through

    The floor markings in the hall are the lesson: a fictional class moves arrival → consent check → demo → screening → charting → departure, in that order. Tap the stations in order to walk the class through. Out of order, the flow resets to arrival — with the reason stated.

    Consent-list check station

    At the consent desk: “Maya R.” (fictional) is on the class list, but her signed consent form is not in the folder. The teacher says her parent “definitely agreed”. What happens?

    Drill 5 · Reception

    Intake drill — Step 0, in the right order

    A fictional family — the Alvarez family (fictional) — arrives for the screening morning. Work the intake in order: greet → verify consent → check the class list → log the arrival → hand out the brushing-demo ticket. Actions are shuffled below; tap them in order. A step out of order is a sequence fault, recorded in the fault log with its consequence — exactly as a graded run records it. Three faults end the run. Faults this run: 0

      How the rooms connect

      One morning, four rooms, in order

      • Reception — Step 0 of the Prevention & School Screening session: intake happens here, before block 1. No consent verified here means no screening later, anywhere.
      • Outreach Screening Hall — the session's home at full size: four screening stations, the demo corner, the referral desk. Findings are given; learners look, record, flag and refer — never diagnose.
      • Radiography Room — simulated imaging only. It deepens the imaging nook hotspot in the clinic world and the RHS method card in the Learning Library.
      • Sterilization Room — the Equipment Lab's bench as a full room, and the Sterilization session's one-way chain at walking scale. The One-Way Chain challenge is its tabletop version.

      All four rooms are playable in the magic-window view — drag, tap, buttons — on desktop and mobile. Nothing here is saved, scored for anyone else, or counted anywhere: practice in this visit only. VR practice ≠ clinical hours · Simulation ≠ certification.

      Pass 7 · Outreach Screening Hall · practice only — never scored as a grade

      School-visit planner — plan a fictional school visit · Planificador de visita escolar

      Coach Mira (demo guide): Plan the morning before the class arrives — on paper, in the simulation. Every school, class and child in this planner is fictional: no real school names, no real venues, no real dates. The planner gives you feedback, not a badge — a plan that works earns a printable checklist for the fictional visit, labelled as exactly that. Practice only: it feeds the Flow Meter above as practice activity, with no scored readout. Simulation ≠ certification · VR practice ≠ clinical hours.

      (a) Screening stations — how many will you set up?

      The hall has 4 stations. Choose how many this fictional visit sets up — each one needs its privacy screen, kit case and a staffed role below.

      (b) Visit flow — tap the steps in your planned order · Orden de la visita

      Build the order the fictional class will move through the hall, step by step — the floor markings' order is arrival → consent check → brushing demo → screening → charting → departure, but the planner takes the order you give it, and the check below judges it. “Screening” and the consent-form wording stay in English — translation pending verification.

      (c) Education corner — pick one activity · Rincón educativo

      (d) Team roles — assign the fictional team · Roles del equipo

      Four learner roles, four fictional team members — each member takes one role. The clinician role is not assignable: in this simulation it is always the supervising clinician, who oversees the screening and takes every finding — learners never play it.

      Supervising clinician — always the supervising clinician (not a learner role, never assigned here): oversees the screening stations, receives every flag, and owns every finding. Findings are given in this simulation; learners look, record, flag and refer — never diagnose.

      Pass 2 — operable equipment: run the machines (all simulated)

      Pass 1 made the equipment tappable for information. Pass 2 makes three of them operable — you run a cycle, watch it, and are stopped by the guardrails. Everything is simulated and labelled as simulation: no real cycle runs, no real exposure happens, and the timings on screen are accelerated teaching timings, stated as such. Simulation ≠ certification.

      Sterilization Room · simulated control

      Autoclave cycle control — run a wrapped cycle

      Load: one wrapped handpiece set (fictional training load). Start the simulated cycle and watch the chamber temperature climb into the 132–134 °C sterilising range (prevacuum cycle: 132 °C / 4 min per CDC — the clock here is accelerated, the temperatures are the teaching point). Verified reference cycles: 121 °C / 30 min gravity or 132 °C / 4 min prevacuum (CDC).

      CHAMBER TEMPERATURE · SIMULATED24 °C

      Idle — door closed, load inside, cycle not started.

      Guardrail — never open mid-cycle. The door button is refused while the cycle runs: an interrupted cycle is an unverified load, and opening onto steam is how people get hurt. The cycle-complete indicator is the only thing that opens this door.

      Sterilization Room · simulated timer

      Ultrasonic cleaner — timed cleaning cycle

      Cleaning, never sterilisation. Pick a simulated cycle length in the real working range (5–10 min) and run it. The countdown is accelerated for training — 1 second on screen ≈ 1 minute of cycle — and says so while it runs.

      TIME LEFT · SIMULATED—

      Tank filled, instruments submerged, lid on. Ready when you are.

      Degas note: on a fresh fill the solution holds dissolved air that muffles cavitation — run a degas cycle first (empty tank, per the solution's instructions) before the first load. Toggle “Fresh fill” on and the start button will hold you to it.

      Radiography Room · simulated control

      X-ray arm positioning — find the marked position

      SIMULATED ONLY — this control moves a model arm. Nothing emits radiation, ever.

      Case (fictional): periapical of FDI 16. The holder's guide ring marks the position: vertical angle +10° and arm height centred on the ring. Move both controls until the position-correct indicator lights — that alignment, found before anyone steps back, is what prevents the retake.

      Marked position: angle +10° (±3°) · height 50 (±6) · radiografía — position labels in English; Spanish translation pending verification for the arm controls.

      VERTICAL ANGLE · −14°

      ARM HEIGHT · 22

      Arm parked off-position. Align it to the guide ring.

      Position first, ALARA checklist second, simulated exposure last — the same order as Drill 3. A position found by eye alone is a retake waiting to happen.

      Pass 2 — graded runs in the rooms: the sequence is the score

      Three new graded runs on the same engine rules as the Practice / Graded section: a theory card before each step, the step order itself is the score, a step out of order is a sequence fault with a stated consequence, and three faults end the run. Badges show on this page only — private, for you and your coach, never a credential — and finished runs report to the Instructor Review. Practice first in the room drills above; grade yourself here. Simulation ≠ certification · VR practice ≠ clinical hours.

      Sterilisation Chain — graded run

      Score 0 · Faults 0 / 3

        New · Study · Quiz · Clean

        Teeth & Calculus Lab — name it, pick the tip, clean it

        Three modes adapted from the STAI Health VR project (Helsinki XR Center · Metropolia UAS · HUS · City of Helsinki) — an original implementation for this app: no STAI assets, models or branding are used, and this app is not affiliated with or endorsed by HXRC or STAI. The skill here is recognition — naming teeth and choosing the correct instrument tip for each tooth and surface — not grip or hand movement, which only supervised clinical training can teach. Calculus cleaning is practised on a model only: VR practice ≠ clinical hours, and scaling real patients is licensed clinicians' work.

        Teeth Lab

        Name it, pick the tip, clean it — recognition only, on the big tooth chart.

        MODE

        TEETH MODEL

        ROOM

        LANGUAGE · IDIOMA

        STUDY LAYERS — ALL CAN SHOW AT ONCE

        Coach Mira:

        The four calculus instruments — learn the tips

        Four instruments, four tip shapes. Recognising the tip — and which tooth and surface it belongs on — is the whole skill. Grip and stroke are deliberately not taught here.

        Numbering shown in FDI (the two-digit system used across Latin America and Europe) with the US Universal number alongside. Surface and instrument-area guidance in this lab is a simplified teaching map for recognition practice — a supervising clinician's judgment always governs real care.

        For kids · picture chart

        My Teeth — tap a tooth!

        The same tooth chart as the big lab above — FDI number and US number — drawn big for small fingers. Tap any tooth picture to see its number and its name.

        Español view: every tooth's name switches to the Teeth Lab's verified Spanish name, and Mira reads it aloud in Spanish. The grown-up / baby teeth switch and the arch names switch too — they are the lab's own Spanish labels. The starting line stays in English — translation pending verification.

        Upper teeth

        Lower teeth

        Tap a tooth picture — Mira will tell you its number and its name!

        Pass 2 drills — surfaces, tips, and both dentitions · Simulacros Pass 2 — superficies e instrumentos (etiquetas en inglés y español)

        Three more recognition drills, same rule as the whole lab: tip and surface recognition only — grip, stroke, feel and haptics are explicitly not taught here, because only supervised clinical training can teach them. Labels are English · Español where the Spanish is verified; anything unverified stays in English and says so. All three drills feed the shared Flow Meter. VR practice ≠ clinical hours.

        Drill · timed · 60 s

        Surface identification — name the highlighted surface

        A tooth is named and one of its surfaces is highlighted by a position clue. Name the surface before the clock runs out — as many as you can in 60 seconds. Surfaces: Mesial · Distal · Buccal (bucal) · Lingual (lingual) · Occlusal (oclusal) · Incisal.

        Correct: 0 · Time left: 60s

        Drill · matching

        Instrument-tip matching — which tip fits this surface?

        Four scenarios, one per calculus instrument. Read the tooth and surface, then pick the instrument whose tip belongs there — the same four tips as Study mode: micro sickle (hoz micro), mesial curette (cureta mesial), distal curette (cureta distal), buccal–lingual curette (cureta bucal-lingual). Look at the tip shape, not just the name.

        Quiz · mixed dentitions

        Mixed quiz — permanent + primary together

        The real chart mixes both dentitions. Eight questions drawn from the permanent (32) and primary (20) sets together: you are given the FDI number, you name the tooth. Nombres en español incluidos.

        Score: 0 / 8

        Pass 5 drills — quadrants & the primary dentition · Simulacros Pass 5 — cuadrantes y dientes temporales

        Two more recognition drills, same lab rule: recognition only — grip, stroke, feel and haptics are explicitly not taught here. Labels are English · Español where the Spanish is verified. Both drills feed the shared Flow Meter, and results report to the Instructor Review like the other lab drills. VR practice ≠ clinical hours.

        Drill · timed · 60 s · cuadrantes

        Quadrant drill — Mira names a quadrant, you find its teeth

        Coach Mira names a quadrant — Upper right · Superior derecho · Upper left · Superior izquierdo · Lower left · Inferior izquierdo · Lower right · Inferior derecho — and you tap any tooth that belongs to it on the chart below (permanent dentition, FDI). Right quadrant: the next one is named at once. Wrong quadrant: the call stays and the attempt counts. As many correct identifications as you can in 60 seconds — quadrant fluency is what makes an FDI number mean a place, not just a code.

        Correct: 0 · Time left: 60s

        Mode · primary teeth only · dientes temporales

        Primary-teeth-only mode — Quiz & Clean on the 20 primary teeth

        The lab's Quiz and Clean modes, run on the primary dentition only: 20 teeth, FDI quadrants 5–8 (51–55 · 61–65 · 71–75 · 81–85) with the Universal letters A–T the lab already maps — upper right A–E · upper left F–J · lower left K–O · lower right P–T. The buttons below switch the lab above to the primary model and open the mode there; the chart, the quiz questions and Coach Mira's Clean teeth all come from the 20 primary teeth until you switch back. Recognition only — the same rule as every mode in this lab.

        The lab above is currently on its default model. Switching is instant and loses nothing — Study, Quiz and Clean all follow the model you choose.

        Pass 6 — graded run: name the FDI number against the clock · Ejercicio calificado Pass 6 — nombra el número FDI contra el reloj

        The lab's drills above are practice. This one is graded, on the same rules as the app's other graded runs: read the theory card first, then name teeth against a 60-second clock — permanent and primary teeth mixed, and you are asked by FDI number. A wrong name is an accuracy fault with its consequence stated in the fault log; three faults end the run. A finished run earns a private on-page badge only and reports to the Instructor Review. Naming and tip recognition only — grip, stroke, feel and haptics are explicitly not taught here. Labels English · Español. VR practice ≠ clinical hours · Simulation ≠ certification.

        Tooth-naming — graded run · Nombra el diente

        Score 0 · Faults 0 / 3 · Time left: 60s
        Theory · read before the run

        FDI reads in two digits. The first digit is the quadrant — and the quadrant is the dentition: 1–4 permanent (1 upper right · 2 upper left · 3 lower left · 4 lower right), 5–8 primary (5 upper right · 6 upper left · 7 lower left · 8 lower right, dientes temporales). The second digit is the tooth's place from the midline — 1 central incisor out to 8 third molar on permanent teeth; primary teeth run 1–5, ending at the second molar. So FDI 55 is not a big permanent molar: the 5 makes it primary — upper right second primary molar. In a real chart a wrong name is not a near miss: it sends the clinician to the wrong tooth, the wrong side, or the wrong dentition — which is why this run counts a wrong name as a fault, states its consequence, and ends at three. Naming fluency is recognition only; it certifies nothing.

        Press start when you have read the theory card. Questions come one at a time — an FDI number, four names (English · Español), one right answer. Correct: +10. Wrong: an accuracy fault, logged below with its consequence.

          Pass 13 — Quick drills: the Rapid Drills Mixer · The mixer heading stays in English — translation pending verification; the questions use the lab's verified English · Español labels where this lab already has them.

          One mixed drill that pulls its questions from the four drills this lab already runs — tooth naming (FDI numbers) · surface identification · instrument-tip matching · instrument identification (mirror · explorer · probe · scaler · curette · HVE tip · saliva ejector · cotton pliers) — one question at a time, the type drawn at random on every question, so no single drill's rhythm can carry you. Practice mode: untimed, Coach Mira's hints on, nothing scored or recorded. Graded mode: 60 seconds, +10 per correct answer, a wrong answer is an accuracy fault logged below with the correct answer shown, and 3 faults end the run; the result is private, on this page only, and reports to the Instructor Review. Recognition only — naming, surfaces, tips and tools: grip, stroke, feel and haptics are explicitly not taught here, because only supervised clinical training can teach them. VR practice ≠ clinical hours · Simulation ≠ certification.

          Quick drills — the mixer

          Practice · untimed · hints on · nothing scored
          Theory · read before a graded run

          Four recognitions, one habit: answer from the cue, not from the rhythm. Tooth naming reads the FDI digits — quadrant first (1–4 permanent · 5–8 primary, dientes temporales), then the place from the midline. Surface identification reads the position clue against the named tooth. Tip matching reads the tip's shape — toe and offset — against the surface it must fit. Instrument identification reads the job and names the tool built for it. Mixed together, the four stop being four memorised drills and become the single skill the chart and the handover actually use: the right name, for the right thing, without hesitation. A confident wrong answer is worse than a checked one — in a graded run it is a fault, logged with its correct answer, and three end the run.

          Coach Mira: Pick a mode and press start. In Practice I will hint before you answer and explain after, for as long as you want to keep going — nothing is scored. In Graded the clock runs for 60 seconds, every correct answer is +10, and a wrong answer is an accuracy fault with the correct answer shown in the log. Questions come from all four of this lab's drills, in any order.

            Flow Meter — Quick drills

            Not started yet
            Recent accuracy —Challenge now —Actions 0
            Coach Mira: Every mixer answer moves this meter at once — correct or not, you see the balance immediately. At the end of a graded run I read it back to you: in the band, too easy, or too hard — and what to practise next.
            New · Learning Library

            Fellows' Resource Hub — tools, methods, pathways

            The study companion for Unspoken Smiles teams (Fellows): a tools encyclopedia, the core chairside methods — with four-handed dentistry as a playable drill — role-based learning paths mapped to the real credential frameworks, and a resource shelf of official links, a glossary and printable checklists. Everything here is study and rehearsal material: it teaches what the tools and methods are so supervised training makes sense faster. It diagnoses nothing, certifies no one, and VR practice ≠ clinical hours — every hour that counts toward a credential happens in an approved programme, under licensed supervision.

            Specs are quoted only where the wiki spec bible verified them; anything unverified is marked TBD, never filled in. Four-handed dentistry content is grounded in dentalcare.com CE course CE643, “The Concepts of Four-handed Dentistry” (linked in the wiki Sources) and the HDAS four-handed guide.

            Glossary — the newest twelve terms (Pass 54)

            Pass 54 adds these twelve terms to the glossary — each defined exactly as this app itself uses the word in its Pass 53 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. The full glossary, 284 terms in all, is in the resource shelf glossary below.

            Fix it together — fixing the order together when a child notices.
            Next group's turn — the step that belongs to the next child.
            Noisy turn-taking day — closing the demo after a noisy turn-taking day.
            One step to show — giving a talkative child one step to show.
            Right order — running the demo in the right order.
            Shout them down — never shouting a child down.
            Talk over — talking over the next group's turn.
            Talkative child — a child who talks through the whole demo.
            Turn them right — turning the pictures right.
            Upside-down check — checking the order again at close.
            Upside-down pictures — pictures that are upside down.
            Will not stop talking — a child who will not stop talking during the demo.

            1 · Tools encyclopedia — know every instrument on the tray · Enciclopedia de instrumentos dentales

            Fourteen entries: what it is, what it is for, how it is held and transferred, how it is cared for and sterilised, and its spec range where verified. Filter by family, or read straight through — this is the bench knowledge behind the Equipment Lab hotspots above.

            Tools encyclopedia — Pass 2 additions (10 more entries)

            Ten more tools, same four-part shape: what it is, what it is for, hold & transfer basics, care & sterilisation. Specs only where verified in this brief — everything else is marked TBD, never filled in. A Spanish label is shown only where the term is verified; otherwise the entry says translation pending verification rather than guess. The heading itself is verified and shown: Enciclopedia de instrumentos dentales (Pass 6).

            Tools encyclopedia — Pass 3 additions (8 more entries)

            Eight more entries, same four-part shape — what it is, what it is for, hold & transfer basics, care & sterilisation — going deeper on systems and sequences: the suction system behind the tip, handpiece attachments, scaler tips, explorer and probe patterns, and the PPE and waterline routines that wrap around every instrument. Specs only where verified in this app (the spec bible, CDC 2003, or stated as a teaching fact); everything else is TBD, never filled in. Spanish labels follow the same verified-terms rule as Pass 2: explorador is verified and shown; probe and suction-device terms are not translated — they stay in English with a translation pending verification note. The heading itself is verified and shown: Enciclopedia de instrumentos dentales (Pass 6).

            2 · Methods — four-handed dentistry, as a drill

            Four-handed dentistry is the operator (dentist) and the chairside assistant working one patient with four hands in a planned, coordinated way: the assistant passes instruments, controls moisture and keeps the field clear, so the operator's hands and eyes rarely leave the mouth. It runs on three ideas — zones, the single-handed transfer, and motion economy — and all three are drilled below. Grounding: dentalcare.com CE643 — instrument transfer · HDAS — four-handed dentistry guide.

            The clock-face zones

            Where everyone works — right-handed operator

            PATIENT chin ↓ 6 o'clock 12 3 6 9
            • Operator zone · 7–12 — the dentist works here; eyes stay on the illuminated field.
            • Transfer zone · 4–7 — below the patient's chin, out of their line of sight. Every exchange happens here — instruments never pass over the patient's face.
            • Assistant zone · 2–4 — the assistant works here, mobile cart and suction close at hand.
            • Static zone · 12–2 — equipment that stays put during the procedure.

            For a left-handed operator the clock mirrors — learn the right-handed layout first, then flip it.

            Interactive drill

            The single-handed transfer — call and response

            One hand passes and receives while the other stays free for suction or the air–water syringe. For a right-handed dentist, the assistant transfers with the LEFT hand: pick up the next instrument early, hold it near the end opposite the working end (thumb + first finger), wait in the transfer zone about 10–12 inches from the dentist's hand, read the signal (the dentist lifts their hand), receive the used instrument with the little finger, and place the new one in position of use — the operator must not need to reposition it. Release only once the operator has firmly grasped it. Working end points UP for maxillary (upper) and DOWN for mandibular (lower). The four stages: working → signal → pretransfer → midtransfer. At the start, mirror + explorer are passed together, one in each hand.

            Grasp 1

            Pen grasp

            Held like a pen — thumb, index and middle finger on the handle, the side of the middle finger supporting it. The precision grasp for mirrors, explorers, probes and most hand instruments: fine control, low force.

            Grasp 2

            Palm grasp

            The handle lies across the palm, gripped by all four fingers with the thumb free or bracing. A power grasp for instruments that need a firm hold — and how double-handed instruments (scissors, forceps) are received: grasp the working end, handle into the operator's palm.

            Grasp 3

            Palm-thumb grasp

            The handle rests in the palm while the thumb guides and steadies the working end — the grasp for tools like the HVE tip, where the thumb steers placement against the tooth.

            Motion economy — why the transfer looks like choreography

            The point of the system, from CE643: conserve motion (the smallest movement that does the job — fingers and wrist before forearm, forearm before the whole arm), increase smooth flow (instruments pre-positioned in working order, the next one picked up early), and reduce eyestrain (the operator never looks away from the illuminated field to hunt for an instrument — the assistant's anticipation is what makes that possible). Every unnecessary motion is time the patient spends open-mouthed and the operator spends looking away. CODA-accredited assisting programmes teach efficient instrument transfer for exactly this reason.

            Methods library — the rest of the chairside canon

            Method

            The infection-control chain

            One direction, no shortcuts: hand hygiene at every transition (gloves are never a substitute — wash or rub after removing them) → PPE → barriers on touch surfaces → instruments flow dirty → ultrasonic clean → inspect → pouch with indicator → Class B autoclave → dated sterile store. Handpieces are heat-sterilised between every patient; sharps go in the point-of-use container with the one-handed scoop. A breach anywhere breaks the chain — the load restarts, never carries on. Practise it in the One-Way Chain challenge. Standard: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — nine recommendation areas, walked in order in the Sterilization session.

            Method · simulated only

            Radiography technique — positioning, never exposure

            In this app the X-ray unit is simulated only — nothing emits radiation (60–70 kV class unit as modelled). What is practised is everything around the exposure: ALARA — as low as reasonably achievable: confirm the image is justified, position the sensor with a holder, place the lead apron + thyroid collar, set the position-indicating device, step out, and only a licensed operator in a real clinic ever exposes. Retakes are dose — good positioning the first time is the safety skill. Mapped to DANB RHS topics for familiarisation only.

            Method

            Sealant application — the order that makes it stick

            On a model, in training: 1 clean the tooth surface · 2 isolate and keep it dry (cotton rolls / suction — saliva contamination is the classic failure) · 3 etch, rinse, dry to a frosty surface · 4 apply sealant into the pits and fissures · 5 cure per the material's instructions · 6 check coverage and bite, and chart it (S = sealant present, in the screening charting codes). Never seal a cavitated lesion — that is a referral, not a sealant case. Placement on patients is a licensed clinician's task; Fellows rehearse the sequence and the failure modes.

            Method

            Fluoride varnish — the school-programme workhorse

            The CPSTF-recommended school fluoride varnish model needs no specialised equipment: 1 consent checked · 2 teeth dried with gauze · 3 a thin varnish film painted on all tooth surfaces with the applicator brush · 4 aftercare explained (soft foods, no brushing until the time the programme specifies) · 5 logged on the chart. Who may apply it in the field depends on the jurisdiction's regulation — dental, trained non-dental, or trained lay workers where the rules allow; in this app it is a supervised teaching workflow, never a field authorisation.

            Method

            Charting with FDI — record what is given, never diagnose

            FDI two-digit notation: quadrant (1–4 permanent, 5–8 primary) + tooth (1–8 from the midline). The Teeth & Calculus Lab drills the numbers against US Universal. In screening charting the worked codes are D decay suspected · F filled · M missing · S sealant present · PS prescribe sealant · PE partially erupted · N/I not indicated — a record of what was seen for the reviewing clinician, with a gentle blunt-explorer touch. Fellows chart and refer; diagnosis belongs to the dentist.

            Method

            School screening — the Zero Cavity workflow

            Screen → educate → refer. Consent list checked first — a child without consent is not screened, full stop · privacy screen up · visual screening example with mirror and light · findings charted with the codes above · brushing teach-back on the big tooth model · referral note written for anything seen · everything logged for the reviewing clinician. No treatment in the field — no instruments beyond the screening kit, no improvisation, and the stop-and-refer case is a pass, not a failure.

            Method

            Patient communication & comfort

            Introduce yourself and your role honestly (“I'm a Fellow in training, working with the clinical team”) · explain before you touch, in the patient's language where you can · agree a stop signal before anything starts · watch the patient, not just the field — going quiet and tense is a signal: pause, check in, redo slowly (the comfort meter in the graded runs trains exactly this) · for children, tell-show-do and a caregiver in sight · never promise an outcome, never discuss another patient's case. Comfort is a clinical input, not a courtesy extra.

            Method · field kit

            Ergonomics & stress — the fourth hand is posture

            CE643 pairs instrument transfer with exercises for stress reduction for a reason: four-handed work fails when bodies fail. Stools adjusted so feet are flat and thighs level · patient positioned so the field is at elbow height, not reached for · neutral wrists in every grasp · micro-breaks and hand/forearm stretches between patients · look up and far away regularly to rest the eyes the system works so hard to keep on the field. In the sim, a run that ignores setup is scored as a setup fault — ergonomics is part of the sequence, not an afterthought.

            Methods library — Pass 2 additions

            Six more methods, written as assisting knowledge: what the sequence is, and what the assistant's part in it is. Course-hour contexts are the California RDA programme's (Dental Board of California) — they describe the real courses this material prepares you to study for; no hour here counts toward them. Method headings carry verified Spanish where it exists — Pass 6 adds dique de goma · impresión de alginato · pulido coronal · corona provisional · emergencias médicas to the terms already shown (sellador · esterilización); anything unverified stays in English, untranslated, rather than guessed.

            Method · Pass 2

            Dental dam placement — the isolation sequence · Colocación del dique de goma

            Steps (assisting knowledge): 1 select and punch the dam for the teeth being isolated, holes sized and spaced to the arch · 2 choose the clamp for the anchor tooth and check it seats without rocking · 3 place clamp and dam together (or clamp first, per the operator's method) and seat the dam over the anchor tooth · 4 work the dam over the remaining teeth, passing the septa through the contacts with floss · 5 stretch the dam over the frame, invert the edges at the gumline so the seal holds · 6 check: field isolated, airway clear, patient able to signal. The assistant's work: materials ready in order, suction alongside, clamp secured with floss so it can be retrieved. Placement on patients is taught and supervised in an approved programme — here it is sequence knowledge only.

            Method · Pass 2

            Alginate impression — mix, load, seat, pour on time · Impresión de alginato

            Steps: 1 select the tray and check it covers the arch with room for material · 2 measure powder and water per the material's ratio · 3 mix — 45–60 seconds to a smooth, creamy consistency (verified timing) · 4 load the tray evenly, seat it in the arch, and hold still while it sets — 2–3 minutes (verified) · 5 remove with a clean break of the seal, rinse, check the impression reads the whole arch · 6 pour within 30 minutes (verified) — alginate distorts as it dries, so the clock on step 6 is the step. The assistant owns the timings and the tray try-in; the operator owns the seating judgment in a real clinic.

            Method · Pass 2 · CA RDA context

            Coronal polishing — the RDA course skill (12-hour course) · Pulido coronal

            Coronal polishing — removing plaque and extrinsic stain from the crowns of the teeth with a slow-speed handpiece and prophy angle — is a named course inside the California RDA programme: 12 hours (Dental Board of California). The assisting sequence: disclose and note where plaque sits · select the prophy angle and paste grit for the task · work tooth by tooth in a planned order, cup at the gumline, intermittent strokes, rinse and suction as you go · re-check disclosed areas and chart what was done. Who may polish, and under what supervision, is set by the jurisdiction — this card teaches the sequence for study only; the 12-hour board-approved course is where the skill is actually earned. Nothing here counts toward it.

            Method · Pass 2 · CA RDA context

            Pit-and-fissure sealant placement — sellador (16-hour course)

            Sellador placement is a named course inside the California RDA programme: 16 hours (Dental Board of California). The placement sequence (extending the sealant method card above with the course framing): clean the occlusal surface · isolate and keep the field dry — saliva contamination is the classic failure · etch, rinse, dry to the frosty finish · flow the sellador into the pits and fissures · cure per the material's instructions (LED curing light, 420–490 nm class — see the Pass 2 encyclopedia) · check coverage and occlusion, chart it (S = sealant present). Never seal over a cavitated lesion — that is a referral, not a sealant case. The 16-hour board-approved course confers the real training; this card is its study map.

            Method · Pass 2 · assisting role only

            Provisional crown — the assistant's role, only · Corona provisional

            A provisional (temporary) crown protects a prepared tooth between the preparation visit and the final crown. The dentist designs, prepares and judges the fit — the assistant's role is support: take the pre-impression or matrix before the preparation while the tooth is whole · have the provisional material, mixing and timing ready when called · assist with removal of excess material and the patient's rinse · check the patient can close comfortably and report what the patient says · give the aftercare lines exactly as the dentist directs (soft diet on that side, what to do if it loosens) · log what was placed and when the return visit is. Fabricating or adjusting a provisional on a patient is not rehearsed here as an independent skill — in this app the learner assists a scripted sequence and never works alone.

            Method · Pass 2 · general guidance only

            Medical emergency basics in the dental office — the assistant's part · Emergencias médicas

            General guidance only — the dentist directs every emergency response; nothing here is a protocol or a clinical instruction. The assistant's part, in order: recognise and call it out — a patient who goes pale, sweaty or unresponsive is announced to the dentist at once, never watched quietly · stop the procedure and make the field safe (instruments down, chair positioned as directed) · call 911 when directed or when the dentist is occupied with the patient — say the address, the situation, and send someone to meet the responders · bring the emergency kit and oxygen to the chair and assist as directed · BLS — basic life support within your current certification, if the dentist directs it · record times and events for the handover. The most common dental-office emergency is syncope (fainting) — most episodes resolve with the patient reclined and monitored, under the dentist's direction. No drug doses and no advanced-life-support numbers appear on this card: those are the dentist's decisions, from the kit and their training, never an assistant's call. Real readiness is a current hands-on BLS/CPR certification from an accepted provider — a DANB CDA pathway requirement — not anything this page can grant.

            Methods library — Pass 3 additions

            Five more methods, each with ordered steps and a theory line grounded in a source this app already cites — CDC MMWR 2003;52(RR17), DANB, dentalcare.com CE643, CODA. Spanish headings follow the verified-terms rule: radiografía is shown where it applies, and Pass 6 adds the verified headings higiene de manos · equipo de protección personal · consultorio · transferencia de instrumentos · odontograma. Apron stays in English with a translation pending verification note rather than a guess.

            Method · Pass 3

            Hand hygiene & PPE sequence — hands first, every time · Higiene de manos y equipo de protección personal

            Steps: 1 hand hygiene first — before donning anything, and again after doffing: wash or rub, every transition, no exceptions · 2 don in order: gown where worn → mask → eye protection / face shield → gloves last, over the cuffs · 3 change gloves between patients and whenever torn; never wash or reuse gloves · 4 doff in reverse discipline — most-contaminated items first, gloves and gown away from the body, mask by its straps, never the front · 5 hand hygiene again immediately after doffing — gloves are never a substitute, and a micro-tear you cannot see is exactly why the wash is not optional. Theory: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — hand hygiene and PPE are recommendation areas one and four of the nine-area spine walked in the Sterilization session.

            Method · Pass 3

            Operatory setup & breakdown — before and after a (fictional) patient · Preparación y desinfección del consultorio

            Setup, before: 1 hand hygiene, then barriers on every touch surface (light handles, chair switches, delivery head) · 2 sterile tray laid out in working order, pouches checked — indicator, seal, date — before anything is opened · 3 suction tested (HVE + saliva ejector), waterlines run under the daily protocol, chair and light positioned · 4 the patient's chart and consent state checked — in this app, always a fictional patient. Breakdown, after: 5 sharps to the point-of-use container by one-handed scoop; instruments into the closed transport case, never carried loose · 6 barriers removed and surfaces disinfected; single-use items discarded, never reprocessed · 7 the room reset to the same start state — the next setup should find nothing to forgive. Theory: DANB GC (General Chairside) domain — operatory preparation and turnover; CODA DA 2-6 puts infection control before any patient contact.

            Method · Pass 3 · drill part 2

            Instrument transfer drill, part 2 — hinged instruments · Transferencia de instrumentos

            Part 1 (the drill above) covered single-ended hand instruments. Hinged instruments — scissors, hemostats, forceps — are double-handed tools, and the transfer rule changes shape: 1 pick the instrument up by its working end (blades / beaks closed and controlled in your fingers) · 2 carry it through the transfer zone, below the chin, never over the face · 3 place the handle into the operator's palm, rings oriented so the operator's fingers enter without repositioning — the palm grasp receives it · 4 release only when the operator's grip is firm; a hinged instrument offered by its handle, working end loose, can swing or drop · 5 receive the return the same way — grasp the working end as the operator offers the handle back. Receiving is part of the drill, not an afterthought: the used instrument comes back through the same zone, in the same orientation discipline. Theory: dentalcare.com CE643 — instrument transfer: the palm grasp is how double-handed instruments are received — grasp the working end, handle into the operator's palm.

            Method · Pass 3 · simulated only

            Radiography positioning basics — paralleling vs bisecting-angle · Radiografía

            Simulated only — nothing in this app emits radiation; what is practised is positioning and the ALARA reasoning around it. Two geometries for placing the sensor and aiming the position-indicating device (PID): paralleling — the sensor sits parallel to the tooth's long axis, held away from the tooth by a holder, and the beam aims at right angles to both: least distortion, and the technique the holders in the Radiography Room are modelled on · bisecting-angle — the sensor rests against the tooth, and the beam aims at the angle that bisects the angle between tooth and sensor: the fallback where anatomy or a shallow palate defeats the holder. Steps, either way: 1 justify the image from the clinician's request · 2 seat the sensor in its holder and position once · 3 apron + thyroid collar on (kept in English — translation pending verification) · 4 align the PID to the chosen geometry · 5 step back, expose once in the simulation, review against criteria — a retake is dose, so it is one corrected retake with the cause fixed, never a run of guesses. Theory: DANB RHS (Radiation Health & Safety) topics, for familiarisation only; ALARA — as low as reasonably achievable — governs every step.

            Method · Pass 3

            Charting & records — chart it or it did not happen · Odontograma y registros

            Steps: 1 chart in FDI two-digit notation — quadrant (1–4 permanent, 5–8 primary) + tooth (1–8 from the midline) — the system the Teeth & Calculus Lab drills against US Universal · 2 record what is given and seen, in the worked codes (D · F · M · S · PS · PE · N/I): a record of observation for the reviewing clinician, never a diagnosis — findings are given, learners chart and refer · 3 write it at the time, at the chair or desk — a chart completed later from memory is a story, not a record · 4 every flag becomes a referral slip before the session ends: child, tooth, what was seen, screener's name, date — observations only, and logged, so an unwritten referral is visible as a gap · 5 file and log so the clinician's review can answer for the whole morning: chart it or it did not happen is the records rule this app teaches everywhere — the sterilisation log, the retake log and the intake log are the same rule in different rooms. Theory: DANB GC documentation topics; the ADEA process of care ends in Evaluation & Documentation for the same reason — the record is part of the care.

            Methods library — Pass 7 additions

            Four more methods, each with ordered steps and a theory line grounded in a source this app already cites — CDC MMWR 2003;52(RR17), DANB, dentalcare.com CE643, CODA. Spanish headings use verified terms only (flúor · sellador · consultorio); suction-device terms and the standing unverified set stay in English, untranslated, rather than guessed.

            Method · Pass 7 · simulated only

            Fluoride varnish application — the steps, in education context · Aplicación de barniz de flúor

            Prevention education context, simulated only — who may apply varnish in the field is set by the jurisdiction's regulation; this card teaches the sequence, never authorises it. Steps: 1 consent checked first — the prevention step follows the consent state, always · 2 teeth dried with gauze; a thin film is the goal, so the field starts dry · 3 a thin varnish film painted on all tooth surfaces with the applicator brush, in a planned order so no surface is guessed at · 4 the film sets on contact with saliva — no rinsing at the chair · 5 aftercare explained in plain words: soft foods, and no brushing until the time the programme specifies · 6 logged on the chart — tooth surfaces, time, and by whom, for the reviewing clinician. Theory: prevention procedures sit in the DANB GC (General Chairside) topic familiarisation this app maps — exam-prep only; the school-programme model behind the steps is the CPSTF-recommended varnish workflow rehearsed in the method card above.

            Method · Pass 7

            Sealant follow-up — checking at the recall visit · Revisión y seguimiento del sellador

            What to look for at a recall visit — a retention check, never a diagnosis. Steps: 1 read the chart first: which teeth were sealed, and when — the check is against the record, not from memory · 2 look, tooth by tooth: is the sellador fully retained, partially lost, or gone? Note marginal staining and obvious wear as observations · 3 a gentle explorer touch at the margin checks retention — the sealant is felt for lift and loss, never pried at · 4 record the retention state per tooth in the chart, in the worked codes, exactly as observed · 5 hand the record to the clinician: what happens next — monitor, repair, re-seal, refer — is the clinician's decision. Learners record what is seen; a finding about a tooth's health is never the learner's to make. Theory: DANB GC documentation and prevention topics, for familiarisation only — the record is part of the care (see Charting & records, Pass 3).

            Method · Pass 7

            Communicating with an anxious patient — calm words, real control · Comunicación con el paciente ansioso

            Steps: 1 calm language from the first sentence — slow, plain, honest about what happens next; never “this won't hurt”, never a promise about time · 2 explain-then-do: say what will happen, show it where you can (on a model, on a fingernail, in the mirror), then do only what was explained · 3 agree a stop signal before anything starts — hand up means stop — and honour it the instant it is used, every time, without comment · 4 check in as you go: a patient who has gone quiet and tense is communicating; pause, ask, redo slowly · 5 never force, never restrain, never recruit other people as pressure — if distress continues, stop and hand over to the clinician; an unfinished appointment is a fact, a forced one is a harm. Theory: dentalcare.com CE643's four-handed model treats the assistant's calm narration and anticipation as part of the procedure itself — the patient who knows what happens next is a partner in the flow, not an obstacle to it.

            Method · Pass 7 · general guidance only

            Infection-control audit walkthrough — walk the room like an auditor · Recorrido de auditoría de control de infecciones

            General guidance only — a self-check list for the operatory, walked in order; there are no audit scores here, invented or otherwise. 1 · Hand hygiene — stations stocked and reachable, product in date, and the transitions (before donning, after doffing) actually happening, not just posted · 2 · PPE — the right items present at the point of use, in the donning order the Pass 3 card walks · 3 · Surface disinfection — barriers on touch surfaces, disinfectant in date, contact discipline observed — a wiped surface nobody timed is a claim, not a disinfection · 4 · Waterlines — the daily protocol followed and the log current (CDC: ≤500 CFU/mL) · 5 · Waste — sharps at point of use and never overfilled, streams segregated, nothing clinical in the ordinary bin. Anything found wanting is logged and flagged to the lead — the walkthrough produces findings for people, never a grade for the room. Theory: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — the nine recommendation areas this app's infection-control chain already walks.

            Methods library — Pass 8 additions

            Three more methods, each with ordered steps and a theory line grounded in a source this app already cites — CDC MMWR 2003;52(RR17), DANB, dentalcare.com CE643. The instrument drill uses only tools already in the encyclopedia above. General guidance only where the card says so — no times are invented anywhere on these cards; where a duration belongs to a programme or a manufacturer, the card says exactly that.

            Method · Pass 8 · general guidance only

            Fluoride varnish follow-up care — what to tell a family · Cuidado posterior al barniz de flúor

            General guidance only — the programme's own instructions govern; this card teaches what the follow-up conversation covers, in order. Steps: 1 say what was done, plainly: a thin protective film (barniz de flúor) was painted on the teeth, and it sets on contact with saliva — no rinsing is needed at the chair · 2 soft foods while the film is on — the meal advice is the soft-foods line the varnish method card above already teaches · 3 no brushing until the time the programme specifies — name that time from the programme's instructions, never from habit or a guess · 4 when that time comes, normal brushing (cepillado) with pasta dental resumes as usual · 5 close the loop: tell the family what happens next in the programme (recall, referral if anything was flagged) and log that the aftercare was explained — what was told is part of the record. Theory: the school-programme varnish workflow this library already teaches (CPSTF-recommended model; DANB GC prevention topics, for familiarisation only) — aftercare explained is step 4 of the application sequence itself, not an extra.

            Method · Pass 8 · general guidance only

            End-of-day operatory shutdown — the room, closed properly · Cierre del consultorio

            General guidance only — durations follow the unit manufacturer's instructions and the office protocol; none are stated here, because none were verified for this app. Steps, in order: 1 hand hygiene, then the last load: any instruments still in the room complete the one-way chain — nothing dirty is left “for the morning” · 2 unit flush — the dental unit waterlines are flushed under the daily protocol and the flush logged (CDC standard: ≤500 CFU/mL) · 3 surfaces: barriers removed, touch surfaces disinfected, single-use items discarded · 4 waste: streams segregated, the sharps container checked — filled to the line, never over — and clinical waste bagged for its route out · 5 laundry: used linens and reusable textiles bagged at the point of use, never carried loose through clean areas · 6 charts & logs: the day's charts filed, the sterilisation log and waterline log completed — chart it or it did not happen applies to the day itself · 7 lock-up: sterile store closed, equipment left as its instructions direct, room secured. The morning setup (Pass 3) should find nothing to forgive. Theory: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — environmental infection control and dental unit waterlines are areas seven and eight of the nine-area spine.

            Methods library — Pass 9 additions

            One more method, written the same way as the rest of the library: ordered steps and a theory line, general guidance only. It extends the communication and comfort cards this library already teaches — it makes no diagnosis, states no medical claim, and invents no statistics. The heading stays in English — translation pending verification.

            Method · Pass 9 · general guidance only

            Sensory-friendly care — supporting a child who is sensitive to sound, light, or touch

            General guidance only — how the room, the pace and the words are adjusted for a child who finds the dental setting's sound, light or touch hard. Nothing here diagnoses anything, and nothing here is a treatment. Steps, in order: 1 prepare the room before the child sits down: dim the operating light where the setup allows it, and lower your voices — a quieter, softer room is the starting point, not an adjustment made after distress · 2 offer control before anything starts: agree the stop signal — hand up means stop — exactly as the anxious-patient card teaches, and say plainly that it will be honoured the instant it is used · 3 let the child hold the mirror first: touch before treatment — the espejo in their own hands, the big tooth model to explore, each sound named before it happens, tell-show-do at the child's pace · 4 go slowly: one thing at a time, explain-then-do, short steps with pauses between them, and check in as you go — a child who has gone quiet and tense is communicating · 5 stop when asked: the signal, a word, a hand pushing gently away — any of them ends the step at once, without comment or persuasion; what did not happen today is a fact, never a failure, and the clinician decides what happens next · 6 record what helped: light lowered, mirror first, voices down, the pause that worked — written in the chart so the next visit starts from what this one learned (chart it or it did not happen applies to comfort too). Theory: this card extends the library's Patient communication & comfort method and Communicating with an anxious patient (Pass 7) — explain-then-do, an agreed stop signal honoured instantly, never force, never restrain — the dentalcare.com CE643 four-handed model treats the assistant's calm narration and anticipation as part of the procedure itself; a child who knows what happens next, and can stop it, is a partner in the flow.

            Methods library — Pass 10 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures. Headings stay in English where they rest on unverified terms — translation pending verification — and the one Spanish passage below is built only from terms this app has already verified (flúor · barniz de flúor · sellador · caries · encías · cepillo de dientes · pasta dental · cepillado).

            Method · Pass 10 · general guidance only

            Preparing a child for their first screening

            General guidance only — what to say, what to show, and how the child stays in control of a first visit. Nothing here examines, diagnoses or treats; the screening itself is the clinician-led example taught elsewhere in this app. Steps, in order: 1 the parent or guardian stays present, in sight, for the whole visit — say so at the door, before anything else, so the child hears it too · 2 say what will happen in plain words, in order, before it happens: a look with a small mirror (espejo), a count of the teeth, nothing sharp, nothing sudden — and name what will not happen today · 3 show everything first on the big tooth model: the espejo in the child's own hands, the light, the chair moving once, slowly — tell-show-do, exactly as the communication cards teach · 4 agree the stop signal before the child sits back: hand up means stop, it is practised once on the model, and it will be honoured the instant it is used · 5 let the child set the pace: one step at a time, explain-then-do, a pause after each step — a child who has gone quiet and tense is communicating, and the answer is to pause and check in, never to press on · 6 if the child says no — the signal, a word, turning away — the visit stops there, kindly and completely: the child joins the teaching demo instead, and what did not happen is recorded as a fact, never a failure. Theory: this card gathers the library's Patient communication & comfort method and the Pass 7 Communicating with an anxious patient card — tell-show-do, an agreed stop signal honoured instantly, a caregiver in sight, never force, never restrain — grounded in the dentalcare.com CE643 four-handed model this library already cites, where the assistant's calm narration is part of the procedure itself.

            Method · Pass 10 · general guidance only

            Fluoride talk for families — what to say at the education corner

            A plain-language explanation a learner can give a family — what fluoride does, in the words this app already uses. It recommends nothing for any individual child: who receives barniz de flúor is the programme's and the clinician's decision, never the talk's. Steps, in order: 1 start from what the family already does: el cepillado — brushing with a cepillo de dientes and pasta dental — is the daily habit everything else supports · 2 say what fluoride (flúor) does, in one plain sentence: it helps the teeth stay strong against caries — the holes that dolor and lost teeth start from · 3 explain the varnish plainly: barniz de flúor is a thin coating painted on the teeth by the team; it sets on contact with saliva, and the aftercare is the Pass 8 follow-up card — soft foods, no brushing until the time the programme specifies · 4 place the sellador honestly beside it: a sealant covers the chewing surfaces of the back teeth; varnish and sealant are different tools, and the chart — not the talk — records which a child received · 5 invite the family's questions, and route every clinical one — about their child's teeth, about any product or dose — to the clinician, exactly as the Simulation Studio teaches: say you do not know, record the question, refer it. The talk, in Spanish (verified terms only): «El flúor ayuda a los dientes contra la caries. El barniz de flúor es una capa fina en los dientes. El sellador cubre los dientes. El cepillado con el cepillo de dientes y la pasta dental con flúor es de cada día — y las encías también.» Theory: school fluoride varnish delivery programmes are CPSTF-recommended (systematic review of 31 studies, ratified June 2024) — the finding cited in this app's standards section — and the application steps themselves are the Pass 7 fluoride varnish method card in this library.

            Method · Pass 10 · general guidance only

            Setting up the operatory for a school visit

            The Outreach Hall's setup discipline, written as a method: the same order the school-visit planner checks and the outreach capstone walks. Every school, class and child it prepares for is fictional. Steps, in order: 1 pack the kit case first, against the visit list — mirror (espejo), gauze, gloves, the varnish and applicators for the consented line, the big tooth model for the demo — counted out, counted in the log · 2 set the hall: the number of screening stations the plan chose, privacy screens up before the first child sits down, the education corner stocked — privacy is part of the screening, and it is set, not improvised · 3 check the consent list at the desk: the class list against the signed forms, name by name — no form means the demo group, welcomed, and never screened; the check happens before the class arrives, not during it · 4 confirm the referral slips: a stocked referral pad at the desk where the flags will need it, the clinician's route for questions agreed, and a blank question record ready — a flag that never becomes a written referral may never reach a clinician · 5 walk the flow once, arrival → consent check → brushing demo → screening → charting → departure, at a child's pace, and fix the snags before the class finds them. Theory: this is the setup half of the school-visit planner (Pass 7, in the Outreach Screening Hall above) and Leg 2 of the outreach capstone, grounded in the CPSTF school-programme model cited in this app's standards section — consent checked before screening, every flag referred in writing, the record closed the same day.

            Methods library — Pass 11 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, and no invented times: where a duration belongs to a programme, a protocol or a manufacturer, the card says exactly that. Headings stay in English — translation pending verification.

            Method · Pass 11 · general guidance only

            Managing the waiting room — greeting, the list, and a calm room

            General guidance only — how the desk and the room are run while families wait. Nothing here is a clinical act; the waiting room is run the way Reception itself is taught in this app: a sequence, in order. Steps, in order: 1 greet families as they arrive — the family first, paperwork second; a settled room is a safer morning · 2 work the list as each family arrives: expected, consented, arrived — the name found and ticked, consent verified from the signed form itself, never from presence on the list · 3 seat families where they can see the desk and the demo corner — waiting is part of the welcome, and a family that can see what happens next waits better · 4 keep children calm with what the room offers: the demo corner and the big tooth model, a settled adult voice, groups called together — the desk calls groups, never lone children, and no child waits unaccompanied · 5 when the visit runs late, say so early and plainly: acknowledge the wait as a fact, explain what happens next in order, and offer the next available time — checked on the board before it is spoken — if a family prefers to return; never promise a time you cannot keep · 6 log arrivals and long waits at the desk, while the family is there — name, time, group — so the record is written at the time, not reconstructed at close-out. Theory: this is the Reception desk sequence this app already teaches — greet → verify consent → check the list → log → ticket (the Pass 3 Reception Intake checklist) — extended to the whole wait, and the late-running step is the desk conduct rehearsed in the Simulation Studio's An upset guardian scenario (Pass 10); dentalcare.com CE643's four-handed model treats calm narration as part of the procedure itself, and at this desk the welcome is part of the visit.

            Method · Pass 11 · general guidance only

            After-visit follow-up — referral slips, the log, and the coach's review

            General guidance only — what happens to a visit's paper after the visit. This card names no follow-up timeline of its own: where a programme sets one, the programme's instruction governs, never this card. Steps, in order: 1 every flag becomes a referral slip before the session ends: child, tooth, what was seen, screener's name, date — observations only, never a diagnosis · 2 the slips go to the reviewing clinician by the agreed route — a flag that never becomes a written referral may never reach a clinician · 3 close the log on the day: the visit's screenings, flags, referrals and any supply shortfall recorded while the morning is still checkable, so the clinician's review can answer for the whole session · 4 record what families were told — aftercare explained is part of the record, exactly as the Pass 8 follow-up care card teaches: what was told is written down, not remembered · 5 what the coach reviews: the slips against the log (every flag has a slip; every slip is in the log), the chart entries against the worked codes, and the questions families asked that were routed to the clinician — gaps are named as gaps, and an unwritten referral is visible as one, not smoothed over. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them — and the ADEA process of care ends in Evaluation & Documentation for the same reason: the record is part of the care. Chart it or it did not happen applies after the visit exactly as it does during it.

            Method · Pass 11 · general guidance only

            Daily operatory opening routine — the room, ready before the first patient

            General guidance only — a checklist, in order, for opening the room. No times are stated anywhere on this card, because none were verified for this app: durations follow the unit manufacturer's instructions and the office protocol. The opening checks: 1 · Hands & barriers — hand hygiene first, then barriers on every touch surface (light handles, chair switches, delivery head) · 2 · Waterlines — run under the daily protocol and the run logged: the CDC standard this app teaches is ≤500 CFU/mL, and an unflushed, unlogged line is an unverified line · 3 · Suction — HVE and saliva ejector tested before the list; a weak pull is reported, not worked around · 4 · Light & chair — light working and positioned, chair set for the first patient — both checked now, not discovered with the patient seated · 5 · Tray — the sterile tray laid out in working order, pouches checked — indicator, seal, date — before anything is opened · 6 · Consent list — the day's list checked against the signed forms and the charts ready: the check happens before the first patient arrives, not during the visit. The opening routine is done when the room would pass the Pass 3 setup card's own test: the first setup of the day finds nothing to forgive. Theory: DANB GC (General Chairside) domain — operatory preparation — as the Pass 3 Operatory setup & breakdown method states it; CODA DA 2-6 puts infection control before any patient contact, which is why this routine runs before the list, never alongside it.

            Methods library — Pass 12 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, and no invented procedure details: where a step belongs to a written procedure, a programme or a manufacturer, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 12 · general guidance only

            Sterile storage checks — the pouch check before use

            General guidance only — how a sterilised pouch is checked at the point of use, before it is opened. Four checks, in order, every pouch, every time: 1 · Intact — look the pouch over: the seal is complete, no tears, punctures, split corners or worn folds; a damaged barrier means the contents are not sterile, whatever the cycle said · 2 · Dry — the pouch is dry to the touch; a damp or wet pouch has wicked contamination through the barrier and fails the check · 3 · Indicator changed — the chemical indicator, inside and out, has changed as it should; an unchanged indicator means the pack is treated as unprocessed · 4 · Within date — the date written on the pouch at packing is read and is still in date; an out-of-date pouch is not opened “just this once”. If any one check fails: the pouch is not used — it is quarantined so it cannot drift back into circulation, the failure is logged, and the set is reprocessed from the start of the one-way chain; if a neighbour pouch from the same load fails too, the load itself is suspect and the lead is told. The pouch check is the last gate of the sterilisation chain, and it belongs to whoever picks the pouch up. Theory: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — sterilisation monitoring and sterile storage sit inside the same infection-control spine as this library's infection-control chain card, and the Class B autoclave entry in the encyclopedia above states the monitoring rule this check completes: mechanical + chemical indicator checked on every load, biological spore test at least weekly and with every implantable load.

            Method · Pass 12 · general guidance only

            Managing sharps safely — the scoop, the container, and what happens after an injury

            General guidance only — the sharps discipline this app teaches in every room, written as one card. No procedure details are stated beyond it: the exposure procedure itself is the office's written procedure, and it governs. Steps, in order: 1 recapping, where it cannot be avoided, is done with the one-handed scoop only — the cap lies on the surface, the needle is scooped into it with one hand, and the cap is pressed home against the surface; a needle is never recapped with two hands, because the second hand is the one the needle finds · 2 used sharps go straight into the sharps container at the point of use — not carried across the room, not left on the tray, not set down “for a moment” · 3 the container is checked as part of the room's routine: filled to its line, never over, never forced — a full container is replaced and flagged, not packed down · 4 sharps are never passed hand to hand, never bent or broken to fit, and never retrieved from a container once dropped in. After a sharps injury — the two moves this card does state: tell the clinician immediately, the moment it happens, whoever is mid-procedure — never finish the task first, never keep it quiet — and follow the exposure procedure: the office's written post-exposure steps, started at once under the clinician's direction. What those steps are is the procedure's to say, not this card's; the learner's part is the speed of the telling and the honesty of the record. Theory: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — sharps safety and occupational exposure sit in the same nine-area spine as this library's infection-control chain card, which already teaches sharps to the point-of-use container by one-handed scoop in the Sterilization Room.

            Method · Pass 12 · general guidance only

            Handover between team members — what passes at a shift change

            General guidance only — what one team member passes to the next when a shift, a room or a session changes hands. A handover is a record spoken aloud and checked against the written one; anything not handed over is, for the next shift, something that did not happen. What is passed on, in order: 1 · The consent list status — who is consented, who is still waiting on a form, and any child whose screening is outstanding, so the next desk starts from the list as it actually stands, not as it was planned · 2 · Pending referrals — every flag raised and where its referral slip stands: written, with the clinician, or still owed — an unwritten referral is named as a gap, out loud, so it cannot evaporate between shifts · 3 · Equipment faults logged — anything found faulty, damaged or out of service (a chipped tip, an alarming autoclave, a weak suction pull), what was quarantined, and what the lead has been told — the incoming member meets the fault's history before they meet the fault · 4 · Open loops — loads still in process, tests still incubating or awaited, supplies running low: anything whose next step belongs to the incoming shift, named with its next step. How it is done: face to face where the shifts overlap, against the day's log — the log is read, not remembered — and the incoming member says back what they have taken on. Private details stay inside the handover: a family's circumstances are team information, never corridor conversation. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them — the record is part of the care — applied to the seam between shifts: the sterilisation log, the referral record and the fault log this app teaches in its rooms are the same rule, and a handover is where those records change hands.

            Methods library — Pass 13 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, and no invented times: where a duration belongs to a product's instructions or a programme's protocol, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 13 · general guidance only

            Cleaning the operatory between patients — the room turned around

            General guidance only — the between-patient turnaround, in order. No contact times or durations are stated anywhere on this card, because none were verified for this app: disinfection contact times follow the product's own instructions, every time. Steps, in order: 1 · Hands and gloves — hand hygiene, then gloves for the turnaround; the dirty work of the room is gloved work · 2 · Clear the tray — used instruments go into the closed transport case for the one-way chain, sharps straight into the point-of-use container by the one-handed rule, and nothing used stays on the tray “for the next one” · 3 · Waste out — the visit's waste leaves with the turnaround, into the room's waste stream as the office protocol directs; a bag carried over from a previous patient is a surface nobody cleaned · 4 · Clean, then disinfect — touch surfaces (light handles, chair switches, delivery head, bracket table) are cleaned of visible soil first, then disinfected with the office's surface product, kept wet for the contact time the product's instructions state — the card names no time because the product does · 5 · Fresh barriers — barriers renewed on every touch surface after disinfection, never reused from the previous patient · 6 · New tray, hands again — the next sterile tray laid out in working order, pouches checked (indicator, seal, date) before opening — then gloves off and hand hygiene again, because gloves are never a substitute for it. The room is ready when the next setup would pass the opening routine's own test: nothing left over, nothing carried across. Theory: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — environmental infection control is area 7 of the nine-area spine this library's infection-control chain card walks, and the turnaround is that card's barriers-versus-disinfection distinction done between every two patients; the Pass 12 opening-routine method is this card read at the start of the day instead of between patients.

            Method · Pass 13 · general guidance only

            Preparing the fluoride station — kit, consent list, demo

            General guidance only — how the Outreach Hall's fluoride station is readied before the class arrives. Application itself follows the programme's protocol and the jurisdiction's authorisation, exactly as the fluoride varnish method card above states; this card is the preparation, not the application. Steps, in order: 1 · Kit check — count the station kit out against its list before the session: varnish units, applicator brushes, gauze, gloves — the count happens at setup, not discovered mid-line with a child seated; a shortfall is flagged to the coach now, while it can still be answered · 2 · Consent list check — the station works from the day's consent list, checked against the signed forms at the desk: only consented children reach the station, in line order — the list is read before the first child arrives, never reconstructed from the queue · 3 · Demonstration materials — the big tooth model and the oversized brush are at the station, so what is about to happen can be shown before it is done: the child sees the film painted on the model first · 4 · Aftercare ready — the aftercare lines are ready to be given as the programme specifies them (soft foods, no brushing until the time the programme states) — the explanation is part of the station's setup, not an afterthought at departure · 5 · Log ready — the chart and the session log are open at the station before the first application: who was consented, who was seen, in what order — written at the station, at the time. A station is ready when a child can walk up and nothing — kit, list, demo, words, log — has to be fetched. Theory: the CPSTF-recommended school fluoride varnish model this library's Fluoride varnish card teaches — consent checked · teeth dried · thin film · aftercare explained · logged — read backwards, as a setup: each step of the application becomes one thing the station must have ready before it can happen.

            Method · Pass 13 · general guidance only

            Running the snack-sorting game with a class — the education corner activity

            General guidance only — how the Outreach Hall's education-corner sorting game is run with a class. This card makes no nutrition claims of its own: the sorting words are the ones printed on the game's own cards, and anything beyond them belongs to the programme's teaching materials, not to this card. How it runs, in order: 1 · Set the table — the snack cards laid out face up, the two sorting places marked at either end — everyday and sometimes, the game's own words — where every child in the group can reach and see · 2 · Say the rules once, plainly — foods get sorted, children never do; there are no wrong children at this table, only cards still travelling; nobody's own lunch is ever picked up, pointed at or discussed · 3 · Turns — small groups, one card per turn, the child who holds the card moves it and says where they are putting it and why, in their own words — the hands and the saying are the learning, so the cards are sorted by the children, never for them · 4 · What to say about each snack — ask the game's own question — “how much sugar hides in this one?” — and let the group answer; where a card lands, name the pattern the table shows (water gets the hero spot, as the hall's education corner teaches) and stop there: no claims beyond the game's cards, no “bad foods” language, no shaming — teach the pattern, keep the dignity · 5 · Close the loop — end where the hall's visit always ends: the big tooth model, the brush, two minutes of small circles at the gumline — the sorting was the thinking, the brushing is the doing, and the game is packed away counted, cards checked against the set, ready for the next class. Theory: the educate step of this library's School screening — the Zero Cavity workflow (screen → educate → refer), run as the Outreach Hall's own education-corner hotspot describes it — cards sorted by the children, not for them — with the facilitation manner of the Patient communication & comfort card: explain before you start, in plain language, and let the learner do the action (tell-show-do).

            Methods library — Pass 14 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, and no invented times: where a duration belongs to a product's instructions or a programme's protocol, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 14 · general guidance only

            Packing the kit case for a school visit — what goes in, checked twice

            General guidance only — the case is packed from the day's paperwork, never from memory: the consent list says how much of everything the morning needs, and the referral slips are part of the packing, not an afterthought at the desk. Steps, in order: 1 · Consent list first — read the day's consent list before the case opens: how many children are consented sets the counts for everything that follows; a case packed to last visit's numbers is packed for a different morning · 2 · The screening kit — mirror, explorer, gauze, gloves, torch — the kit case list from this library's school screening checklist — counted out, one set per station the plan runs · 3 · The fluoride kit — varnish units and applicator brushes for the consented line, counted against the list the way the fluoride station method counts them: at packing, not discovered short in the hall · 4 · The teaching kit — the big tooth model and the oversized brush for the demo, and the education corner's card set, checked complete against its count, because the demo is given to every child whether or not they are screened · 5 · The paper — the referral pad stocked (a pad, not a hope: every flag becomes a written slip before the session ends), a blank question record for the questions that belong to the clinician, the session log, and pens that have been tested on the pad · 6 · Count out, count in the log — everything counted out against the consent list as it goes in, the counts written in the session log, and any shortfall flagged to the coach now, while it can still be answered — the case closes when the list, the slips and the counts all agree. Theory: this library's School screening — the Zero Cavity workflow (screen → educate → refer) read as a packing list — every step of the workflow becomes one thing the case must hold before the hall can run it — with the counts rule of the Pass 13 Preparing the fluoride station method (the count happens at setup) and the desk rule of the Charting & records card: every flag becomes a referral slip, so the slips are packed where the flags will happen.

            Method · Pass 14 · general guidance only

            End-of-visit hall reset — the hall handed back

            General guidance only — how a school hall is handed back at the end of a visit. No times are stated anywhere on this card, because none were verified for this app: the reset takes as long as it takes, and it is finished when the checks are done, not when a clock says so. Steps, in order: 1 · Children first — the reset starts when the last group has left with their teacher; nothing is struck, folded or packed away around a class still in the hall · 2 · Stations down — each screening station is cleared in the one-way direction: used instruments into the closed transport case for the sterilisation chain, sharps straight into the point-of-use container by the one-handed rule, and nothing used left standing “for the tidy-up” · 3 · Privacy screens folded — screens checked as they fold — a torn or damaged screen is flagged to the lead, never folded away to surprise the next visit — then folded and stored where the next setup expects to find them · 4 · Kit cases packed — counted back in against the morning's count-out, the packing method read backwards: a shortfall is found now, in this hall, while it can still be looked for — not at the next school · 5 · Referral slips counted — the day's slips counted against the flags on the session chart: a count that does not match is a gap found today, completed from the chart while the chart is still open — never carried to tomorrow as a shrug, because an unwritten referral is visible as a gap only while somebody counts · 6 · Floor checked — the last walk of the hall, eyes down: floor, corners and the space where the stations stood, checked for anything dropped — gauze, a card, a demo piece — and anything sharp found is handled by the sharps rule, never picked up bare-handed into a pocket; the hall is left as the team would want to find it. Theory: the visit's own workflow — this library's School screening — the Zero Cavity workflow, screen → educate → refer — closed out in reverse, station by station, with the Pass 12 Handover between team members rule applied to the room itself: the reset is a handover to the next team and the hall's owners, done against the day's log and counts, not from memory — anything not handed over is, for the next visit, something that did not happen.

            Method · Pass 14 · general guidance only

            Checking a sterilised pouch at the tray — the quick pre-use check

            General guidance only — the same four pouch checks as the Pass 12 sterile-storage method, done the other way: not as an audit of the store, but as the quick check in the hand, at the tray, in the moment before a pouch is opened — the thirty-second habit that stands between the store and the patient. One pouch, picked up, four checks, in order, every time: 1 · Intact — as it comes off the tray, look it over: seal complete, no tears, punctures, split corners or worn folds; a damaged barrier means the contents are not sterile, whatever the cycle said · 2 · Dry — feel it as you hold it: a damp or wet pouch has wicked contamination through the barrier and fails on the spot — a wet pouch at the tray is a wet pack caught late, and late is still caught · 3 · Indicator changed — the chemical indicator, inside and out, has changed as it should; unchanged means the pack is treated as unprocessed, however confident the morning has been · 4 · Within date — read the date written on the pouch at packing, out loud if the room is busy; an out-of-date pouch is not opened “just this once”. If any one check fails, at the tray: the pouch is not opened and does not go back on the tray — it is set aside where it cannot drift back, the failure is logged, the set is reprocessed from the start of the one-way chain, and the tray is re-laid from a pouch that passes; if a second pouch from the same load fails, the load itself is suspect and the lead is told before a third is picked up. Theory: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — the same sterilisation-monitoring spine as the Pass 12 Sterile storage checks card, which this card deliberately does not repeat: that card audits the store, this one is the check at the point of use, and the Class B autoclave entry in the encyclopedia above states the monitoring rule both complete — mechanical + chemical indicator checked on every load, biological spore test at least weekly and with every implantable load.

            Methods library — Pass 15 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, no invented health claims, and no invented times: where a wording or a duration belongs to the programme's own materials, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 15 · general guidance only

            Setting up the education corner — the corner ready before the class

            General guidance only — how the Outreach Hall's education corner is set up before a class arrives: the corner is part of the visit plan, not a leftover table, and it is ready before the first child reaches it, because the demo group and every unscreened child spend their teaching time here. Steps, in order: 1 · Read the plan first — the corner runs the activity the visit plan chose (snack sorting · brushing demo · fluoride talk), so set the corner the plan describes: a corner set up from habit teaches whatever it happens to hold · 2 · The snack-sorting table — the game's own cards laid out face up, the two sorting places marked at either end — everyday and sometimes, the game's own words — where every child in the group can reach and see, exactly as the snack-sorting method sets its table · 3 · The brushing demo model — the big tooth model and the oversized brush at the corner, visible from the door: the demo is the corner's centre, given to every child whether or not they are screened, so it is set where the whole room can gather round it · 4 · The fluoride talk materials — the talk's materials ready as the programme provides them: the varnish unit and applicator shown on the model, the talk's own wording to hand — materials fetched mid-talk break the talk, so the corner holds them before the class does · 5 · Places and sightlines — seats or floor places arranged so every child can see the model and the table, with the route from the hall door to the corner clear: the corner takes the demo group the moment the consent check sorts the class, and a corner that cannot receive them is a corner set up too late · 6 · Counted and checked — cards counted against the game's set, model and brush checked, talk materials complete — the same count discipline as the kit case: a shortfall is flagged to the coach now, while it can still be answered, not discovered in front of the class. Theory: the educate step of this library's School screening — the Zero Cavity workflow (screen → educate → refer) read as a room setup — the corner is where the educate step physically happens — with the table set by the Pass 13 Running the snack-sorting game method, the demo placed by the outreach capstone's setup leg, and the counts rule of the Pass 14 Packing the kit case method applied to the corner's own materials.

            Method · Pass 15 · general guidance only

            Running the fluoride talk with a class — plain words, no promises

            General guidance only — how the fluoride talk is given to a class in the education corner: the same plain language as the Pass 10 talk for families, shaped for a room of children and their teacher. This card makes no health claims of its own: what fluoride does is said the way this library's fluoride talk already says it, and anything beyond that wording belongs to the programme's materials and the clinician. How it runs, in order: 1 · Open plainly — one sentence, in the talk's own words: fluoride helps the teeth stay strong against caries — said once, in words a child can repeat, and not enlarged into anything bigger · 2 · Show the varnish on the model — the barniz de flúor shown before it is met: the unit opened, the thin film painted on the big tooth model — the children see the whole of it on plastic before anyone is asked to sit for it · 3 · Ask the class — the talk is a conversation, not a lecture: what do you brush with? when do you brush? who has seen the big tooth brushed? — questions the children can answer from their own mornings, asked at the model's pace, with the answers heard properly · 4 · Walk the order — what will happen, in order, in plain words: consent checked, teeth dried, the thin film painted on, the aftercare explained — the same sequence the varnish method card teaches, so the talk never describes a different visit from the one the children are about to have · 5 · What not to promise — never promise that varnish stops all decay, never promise any child's teeth are fine or not fine (that is a finding, and findings are not the talk's to give), never answer a clinical question from the floor: questions about a child's own teeth are recorded and routed to the clinician, exactly as the question record is kept everywhere in this hall · 6 · Close at the model — end where the corner always ends: the brushing demo on the big tooth model, the children showing it back — the talk was the words, the brushing is the doing, and the class leaves with the doing in their hands. Theory: the Pass 10 Fluoride talk for families method — fluoride helps the teeth stay strong against caries; the varnish explained plainly; clinical questions routed to the clinician — re-shaped for a class, on the CPSTF school fluoride varnish model this library's Fluoride varnish card teaches, with the facilitation manner of the Patient communication & comfort card: explain-then-do, in plain language, and let the learners do the action (tell-show-do).

            Method · Pass 15 · general guidance only

            Closing the clinic at the end of a school visit — the day closed, not just ended

            General guidance only — how a school visit is closed out whole: the hall handed back, the kit accounted for, the paper complete, and the team debriefed. No times are stated anywhere on this card, because none were verified for this app: the close is finished when its checks are done, not when a clock says so. Steps, in order: 1 · The hall reset first — the visit's room is closed before its paper is: stations down in the one-way direction, privacy screens folded and checked, floor walked — the Pass 14 hall reset, done in full, because a close that starts with paperwork leaves a hall half-standing behind it · 2 · Kit cases packed and counted in — every case counted back against the morning's count-out from the packing log; a shortfall is looked for now, in this building, and logged with the numbers if it is not found — never carried silently to the next school · 3 · Referral slips counted — the day's slips counted against the flags on the session chart before anything is filed: a mismatch is a gap found today, completed from the chart while the chart is still open — the slips leave counted, or they do not leave · 4 · Charts filed — the session's charts and the visit checklist filed by class and date, with the slips' count noted with them: a chart left on a desk at close is a record outside its store, and the next visit's team reads the file, not the desk · 5 · The log closed and handed over — the session log closed on the day: screened, demo group, referrals, counts, faults — handed to the coach complete and in writing, the Pass 12 handover rule applied to the whole day: read against the records, not remembered · 6 · The coach debrief — the day ends the way every run in this app ends: two things done well, two to change, said briefly and honestly while the morning is still checkable — the debrief is part of the close, not an optional extra after it. Theory: this library's End-of-day operatory shutdown method — nothing dirty left “for the morning”, chart it or it did not happen applied to the day itself — read at the scale of a whole school visit: the Pass 14 End-of-visit hall reset is this card's first movement (that card hands back the room; this one closes the visit around it), and the Pass 12 Handover between team members rule closes it — a day handed over against its log is a day the next team can actually start from.

            Methods library — Pass 16 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, no invented health claims, and no invented times: where a wording or a duration belongs to the programme's own materials, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 16 · general guidance only

            Setting up the screening stations — screens, kit cases, chairs, markings

            General guidance only — how the Outreach Hall's screening stations are laid out before a class arrives: the stations are the visit plan made physical, and they are ready before the first child reaches them, because a station finished in front of a queue is a queue that watches its own screening being improvised. Steps, in order: 1 · Read the session plan first — how many stations the plan runs decides everything that follows: screens, cases, chairs and markings are counted out for the plan's stations, not for the number the hall happened to hold last visit · 2 · Privacy screens up — one screen per station, raised and checked as it goes up: a torn or damaged screen is flagged to the coach now, never set out to surprise a child mid-screening — the screen is what makes each station a private place inside a public hall · 3 · Kit case at each station — the screening kit laid out at every station from its case — mirror, explorer, gauze, gloves, torch, the kit case list from this library's school screening checklist — counted out per station, so no station borrows from its neighbour mid-line · 4 · Chairs placed — a chair for the child at each station and the screener's place beside it, set so the child sits facing the screener with the screen behind them, and so the route between stations stays clear for the class flow: a chair that blocks the walk-way is a trip the session did not need · 5 · Floor markings down — the line's path marked on the floor: where the line waits, where the next child stands, and the way the flow runs — desk, stations, education corner — so the line can nearly run itself: children who can see where to stand do not have to be marshalled, and a marked line is a calm line · 6 · Walk it once, as a child — before the class arrives, walk the stations in the order a child meets them: screen, chair, kit, markings, the way on to the corner — anything missing or wrong is found by the team first, and a shortfall is flagged to the coach now, while it can still be answered. A hall is ready when the first child can be received without anything being fetched. Theory: this library's School screening — the Zero Cavity workflow (screen → educate → refer) read as a floor plan — each station is the screen step given a place to happen — with the room list of this library's School screening morning checklist (privacy screen up; kit case laid out) and the counts rule of the Pass 14 Packing the kit case method: what the plan runs is counted out before the class, never discovered short in front of it.

            Method · Pass 16 · general guidance only

            Running the brushing demo with a class — the model, the order, the questions

            General guidance only — how the brushing demo is given to a class at the big tooth model: the demo is given to every child in the hall, screened or not, and it teaches one action — brushing — in the hall's own words and order. This card makes no health claims of its own: the words are the ones this app already uses, and questions about a child's own teeth are never answered at the model. How it runs, in order: 1 · Gather at the model — the big tooth model and the oversized brush where every child can see them, the group settled before a word is said: a demo half the class cannot see is a rumour with props · 2 · Show before telling — the brush held up, the toothpaste named (pasta dental), the model turned so its faces show: the children see the tools and the tooth before anyone describes a movement — show first, words second, exactly as the hall shows the varnish on the model before it is met · 3 · Brush the order, on the model — the brushing done slowly on the model in the order the children will copy: small circles at the gumline, round the outsides, then the insides, then the chewing tops, the front teeth where everyone can watch — two minutes of small circles at the gumline, as the education corner teaches it, with the order said out loud as it is brushed, so the saying and the seeing land together · 4 · Ask the class — questions the children can answer from their own mornings, asked at the model's pace and heard properly: who brushes before school? what do you brush with? where does the brush start — the gumline or the tops? A question the class can answer is a rehearsal; a question it cannot is a test, and this is not a test · 5 · The children show it back — the teach-back: children take the oversized brush in turns and show the order on the model, gumline first, while the group calls the steps — the hands are the learning, so the demo is done by the children before it ends, never only at them · 6 · Close without verdicts — the demo judges no child's teeth and answers no clinical question from the floor: a question about a child's own teeth is recorded and routed to the clinician, the same question record the whole hall keeps. The class leaves with the order in their hands — that, and nothing more, is what the demo was for. Theory: the educate step of this library's School screening — the Zero Cavity workflow (screen → educate → refer) run as a class performance, with the facilitation manner of the Patient communication & comfort card — explain before you start, in plain language, and let the learner do the action (tell-show-do) — and the question shape of the Pass 15 Running the fluoride talk with a class method: questions the class can answer from their own mornings.

            Method · Pass 16 · general guidance only

            The end-of-day kit-case check — counted, checked, logged, reported

            General guidance only — the check that closes the day for the visit's kit: the morning's packing read backwards, at the day's end, while everything the day used is still in the building. No times are stated anywhere on this card, because none were verified for this app: the check is finished when its counts agree, not when a clock says so. Steps, in order: 1 · Count the instruments in — every case counted back against the morning's count-out from the packing log, case by case: a shortfall is looked for now, in this hall, and if it is not found the numbers go in the log as they stand — never carried silently to the next school, where the same gap would be somebody else's morning · 2 · Check the pouches — the sterilised pouches still in the cases checked the way this library always checks a pouch: intact · dry · indicator changed · within date. A pouch that fails any one check is set aside where it cannot drift back into a case, and the set is reprocessed from the start of the one-way chain — a failed pouch shelved as whole is the next visit's torn pouch, scheduled · 3 · Count the consumables — varnish units, applicator brushes, gauze and gloves counted against what the session used and what remains: the remainder is the number the next packing starts from, so a shortfall is a fact recorded today, not a surprise discovered at the next school's fluoride station · 4 · Log the faults — anything damaged, torn, missing or failed goes into the session log the same day, with the case it belongs to: a fault found and not logged is a fault handed to the next team as a discovery, and this app's rule is the same at the day's end as at its start — if it isn't recorded, it didn't happen · 5 · Report to the coach — the check is handed to the coach complete and in writing at the close: the counts, the pouch failures, the faults, the shortfalls — read against the records, not remembered, the Pass 12 handover rule applied to the kit itself · 6 · Cases stored ready — closed, complete cases stored where the next visit's packing expects to find them; an incomplete case is labelled with its fault where the packer will see it, never shelved as if whole. The day is closed for the kit when the cases, the counts and the log all tell the same story. Theory: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — the same sterilisation-monitoring spine as the Pass 12 Sterile storage checks and the Pass 14 pouch check at the tray, applied here to the cases at the day's end — with the Pass 14 Packing the kit case method read backwards (counted out against the list in the morning, counted in against the log at night) and the Pass 12 Handover between team members rule closing it: the kit is handed to the next team against the record, not from memory.

            Methods library — Pass 17 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, no invented health claims, and no invented times: where a wording or a duration belongs to the programme's own materials, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 17 · general guidance only

            Preparing the operatory for the next patient — tray, surfaces, hands, chart

            General guidance only — how the operatory is turned from the patient who has just left to the patient who is about to be called: the room is prepared for a named next patient, and the chart check is what ties the room to that patient. No times are stated anywhere on this card, because none were verified for this app: the room is ready when its checks are done, not when a clock says so. Steps, in order: 1 · Hand hygiene first — before anything is touched for the next patient: the turnover begins with clean hands, the same rule that opens every setup in this library · 2 · The used tray out — the previous patient's tray is cleared as one unit: instruments into the closed transport case, never carried loose, single-use items discarded, sharps to the point-of-use container — nothing from the last patient stays in the room to be tidied around · 3 · Surfaces wiped — barriers removed, every touch surface cleaned then disinfected with contact discipline observed — a wiped surface nobody timed is a claim, not a disinfection, exactly as the audit walkthrough puts it — and fresh barriers laid · 4 · The fresh tray in — a sterile tray laid out in working order for the procedure the schedule names, its pouches checked the way this library always checks a pouch before opening: intact · dry · indicator changed · within date · 5 · The chart check — the next patient's chart read against the appointment board and the consent state before anyone is called: right chart, right patient, right order — a room can be perfectly clean and perfectly wrong, and the chart check is the step that catches the wrongness while it is still only paper · 6 · Hands again, chair ready — hand hygiene once more at the chair, gloves on as the patient is seated: the next patient meets a room that was finished before they were called, never one being finished around them. Theory: DANB GC (General Chairside) domain — operatory preparation and turnover — with CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) behind the surface and hand-hygiene steps: the forward-looking twin of this library's Pass 3 Operatory setup & breakdown and Pass 13 Cleaning the operatory between patients cards, with the chart check taught by the Pass 8 scenario The chart is wrong — stop, verify identity against the consent list, never proceed on a mismatched chart.

            Method · Pass 17 · general guidance only

            Running the education corner — rotating a class through the corner

            General guidance only — how a whole class is rotated through the education corner across a visit, so every group gets all three of the corner's parts — the snack sorting, the brushing demo, the fluoride talk — in the corner's own order, and no group is rushed through or left with a part missing. The corner is set up first, by the Pass 15 setup method; this card runs it. How it runs, in order: 1 · Groups arrive in the visit's flow — the corner receives groups in the order the hall already runs: desk → stations → corner — a group comes to the corner when its turn comes, and the demo group starts here, because the corner is where unscreened children spend their teaching time · 2 · Snack sorting first — the group settles at the table and the game runs as the Pass 13 method runs it: the rules said once, one card per turn, the game's own words — everyday and sometimes — about each snack: the sorting is the warm-up that gathers a group of children into one activity at one pace · 3 · The brushing demo at the model — the whole group gathers round the big tooth model for the Pass 16 demo: the order brushed on the model and said out loud as it is brushed, the questions the class can answer, the children showing it back — the demo is the corner's centre, and a group is never split across it · 4 · The fluoride talk closes the visit — the Pass 15 talk, in its own wording, last: fluoride helps the teeth stay strong against caries, the varnish shown on the model, no promises and no verdicts — the talk ends the corner because it describes the visit the children are in the middle of, and it lands best once the doing is in their hands · 5 · The corner resets between groups — cards gathered and counted, the model and brush back in place, talk materials complete: the next group meets the corner the Pass 15 setup describes, not the leavings of the group before — a shortfall is flagged to the coach between groups, while it can still be answered · 6 · A group that arrives mid-part joins at the next part — a late group, or a child joining from the stations, comes in at the start of the next activity, never halfway through the demo: joining at a boundary costs a child nothing, and joining mid-demo costs them the order the demo exists to teach. Theory: the educate step of this library's School screening — the Zero Cavity workflow (screen → educate → refer) run as a rotation — the corner is where the educate step happens for every child, screened or not — built from this library's own corner cards in their running order: the Pass 15 Setting up the education corner, the Pass 13 Running the snack-sorting game, the Pass 16 Running the brushing demo with a class and the Pass 15 Running the fluoride talk with a class methods.

            Method · Pass 17 · general guidance only

            The morning huddle — the day reviewed before it starts

            General guidance only — the short whole-team review the fictional team holds before the first family arrives: the day read aloud from its own records, so that what the day will ask for is known before it asks. The huddle works from paper, not from memory — every item below is something the team can point at, count or read. What the huddle reviews, in order: 1 · The consent list — the day's list read first: how many children are consented, and anything written beside a name — an allergy note is named here and carried to the clinician before the child is seen, exactly as its rule requires, and a list that is not current is replaced before the day starts, never discovered at the desk · 2 · The stations — how many stations the session plan runs, who staffs each one, and what the education corner is running: the plan's shape said out loud, so a station nobody knew they owned is found in the huddle and not in front of the class · 3 · The supplies — the kit cases counted against the list, the fluoride counted for the consented line, the consumables checked: a shortfall named in the huddle is a fact the coach can answer; the same shortfall found mid-class is a station improvising · 4 · The roles — who is on the desk, who is at the stations, who runs the corner, who floats — and who the clinician is and where they will be: every direction in this app runs to the clinician, so the huddle is where the team learns the name before they need it · 5 · The open loops — yesterday's unfinished business read from the log: referrals still pending, faults still open, the board checked against the list before the room opens — the Pass 12 handover's contents, carried into the morning they belong to · 6 · Questions, not assumptions — the huddle ends by asking what is not known, out loud: a question asked here is free, and the same question discovered at a station costs a child their place in the line. The day starts when the list, the stations, the supplies and the roles have all been said — against the records, not remembered. Theory: the Pass 12 Handover between team members rule read forwards — a shift handed over against the day's log, applied here to the day itself before it begins — on the plan discipline of this app's School Visit Planner and the Coach Toolkit's guidance for running a practice session: the session is reviewed before it is run, by the people who will run it, from the records it will be run against.

            Methods library — Pass 18 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, no invented health claims, and no invented times: where a wording or a duration belongs to the programme's own materials, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 18 · general guidance only

            Preparing the referral desk — slips, pens, consent list, chart rack

            General guidance only — how the reception desk is made ready before a visit, so that a referral written at it later in the day is written from records, on a complete slip, at a desk that was set up to do exactly that. The desk's four working parts are prepared together, because a referral is only ever as good as the desk it leaves from. Steps, in order: 1 · The slips — a stack of referral slips at the desk, read once before the day starts: every field the slip asks for is a field the desk must be able to fill from the chart and the consent list, and a slip design the desk cannot complete is flagged to the coach before the first family arrives, not discovered with a child waiting · 2 · The pens — pens that write, plural, tested on scrap paper: a referral, a log entry and a chart note are all written at this desk, and a desk with one fading pen is a desk whose records fade with it · 3 · The consent list — the day's consent list at the desk, checked against the signed forms before the room opens: the list is the desk's source of truth, and the referral desk works from it all day — names, notes beside names, and who is not on it · 4 · The chart rack — the day's charts in the rack in calling order, read against the checked list once, name by name: the rack is the list's display, and a rack set up wrong is a morning called wrong, as the chart-swap lesson teaches · 5 · The desk's rule, restated — before the first family is called, the rule the desk will run on is said plainly: a slip leaves this hall complete, filled from the chart and the list, never from memory and never with a guess — anything the records cannot answer waits for the coach. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them, applied at the desk by the Pass 11 After-visit follow-up method — referral slips, the log, and the coach's review — with the slip discipline taught by the Pass 13 scenario The referral slip is incomplete and the rack discipline by the Pass 17 scenario The chart rack is mixed up: stop, complete the slip from those records before it leaves the hall; the list governs the rack.

            Method · Pass 18 · general guidance only

            End-of-day chart filing — complete, in order, flagged

            General guidance only — how the day's charts are filed at the end of a visit, so the record the day leaves behind is the record the day actually made. No times are stated anywhere on this card, because none were verified for this app: the filing is finished when every chart is accounted for, not when a clock says so. Steps, in order: 1 · Gather the day's charts — every chart the day used, from the rack, the stations and the desk, gathered into one pile before any filing starts: a chart left at a station is a chart the filing cannot see, and an unseen chart is filed nowhere · 2 · Check every chart is complete — each chart read once against the day it records: the visit's entries made, what was done noted, a referral noted where one was made — chart it or it did not happen applies at filing exactly as it does at the chair, and a gap found now can still be answered from the day's log while the day is checkable · 3 · File in order — the complete charts filed in the order the desk's filing runs, the same order the morning's rack was built in, so tomorrow's desk finds each chart where the system says it lives · 4 · Flag the incomplete ones for the coach — a chart that cannot be completed from the day's records is not filed away quietly and is never completed from memory or a guess: it is flagged — visibly, on the chart — and the flag is noted in the log for the coach, whose review is where an incomplete record is answered · 5 · Hand over against the record — the filing closes the way this library closes everything: the charts, the flags and the log agree, and what the next team receives is the record, not a recollection of it. Theory: DANB GC documentation topics and the ADEA process of care ending in Evaluation & Documentation, as the Pass 3 Charting & records method states them — the record is part of the care — read at the scale of one day's charts, with the Pass 15 Closing the clinic at the end of a school visit method (charts filed among its closing steps) and the Pass 12 Handover between team members rule closing it.

            Method · Pass 18 · general guidance only

            The two-minute brushing order — the demo's steps, in order

            General guidance only — the step-by-step order of the education corner's brushing demo, written down as a method: the order the Pass 16 demo method brushes on the big tooth model, said out loud as it is brushed, for the class to copy. This card teaches the order and nothing beyond it — no health claims are made or invented here; what brushing is for is the fluoride talk's and the clinician's wording, not this card's. The order, in order: 1 · Small circles at the gumline — the demo starts where the tooth meets the gum: small circles, slowly, on the model, the brush angled at the gumline — the motion every later step is built from, shown first and shown slowly · 2 · The outside surfaces — round the outsides of the teeth in the same small circles, the surfaces the class can see in a mirror, worked in the model's own order so no stretch is skipped · 3 · The inside surfaces — the insides next, the surfaces nobody watches: the order names them out loud precisely because they are the ones a copier would leave out · 4 · The chewing surfaces — the chewing tops, brushed across their grooves, still in the demo's unhurried pace · 5 · The front teeth — the front teeth where everyone can watch, the order coming round to where it can be checked by every eye in the group · 6 · The tongue, to finish — the tongue brushed last and briefly, and the demo ends where the order ends: two minutes of it, the saying and the seeing kept together from first circle to last, exactly as the corner teaches it. Theory: the educate step of this library's School screening — the Zero Cavity workflow (screen → educate → refer) as a performed order, following the Pass 16 Running the brushing demo with a class method — the big tooth model, the brushing order said out loud as it is brushed, the children showing it back — with the facilitation manner of the Patient communication & comfort card: explain before you start, in plain language, and let the learner do the action (tell-show-do).

            Methods library — Pass 19 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, no invented health claims, and no invented times: where a wording or a duration belongs to the programme's own materials, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 19 · general guidance only

            Setting up the X-ray room — apron, collar, holders, guides, panel

            General guidance only — how the Radiography Room is made ready before a class arrives: everything around a simulated exposure prepared in ALARA order, so the room the Pass 5–6 runs use is already set when the first child is called. This room never makes a real exposure — imaging here is simulated only, and this card sets up the simulation: no settings, outputs or specifications are stated anywhere on it, because none were verified for this app. Steps, in order: 1 · Apron and collar on hooks — the lead apron and the thyroid collar hanging on their hooks, taken down and checked as they are placed: hung flat a moment, looked and felt over for cracks or creases in the shielding — protection is inspected, not assumed, and a damaged apron or collar comes out of service for the spare, exactly as the Pass 5 collar run teaches · 2 · Sensor holders ready — the sensor holders the room's positioning drill uses, laid out clean and complete at the unit: a holder missing its part is a positioning guess later, and positioning is the safety skill in a room where first-time placement is what keeps a retake from being needed · 3 · Positioning guides laid out — the positioning guides set out in the order the room's checklist walks them, where the operator's hands will find them without turning away from the child: the room is arranged so the ALARA checklist can be spoken aloud, in order, without a pause to fetch anything · 4 · Control panel check — the panel checked the way the room's own runs check it: the unit powered, the display read, the simulated exposure control where the checklist expects it — read and reported, never adjusted on a guess: anything on the panel that does not read as expected is a stop and a word to the clinician, not a setting to experiment with · 5 · The room's rule, restated — before the first child is called, the rule the room runs on is said plainly: simulated exposures only, protection on before positioning, the checklist spoken aloud, and a frightened child's no is final — the Pass 17 X-ray-fear rule built into the room before it is needed. Theory: DANB RHS (Radiation Health & Safety) and the ALARA principle as this app's Imaging / ALARA graded run teaches them — position once, protection on, checklist spoken aloud, one simulated exposure — with the protection check of the Pass 5 scenario The missing collar and the room discipline of the Pass 17 scenario Scared of the X-ray: the setup is the run's first safety step, done before any child is in the room.

            Method · Pass 19 · general guidance only

            Running the referral desk — the desk moving, without errors

            General guidance only — how the referral desk is run through a visit, once the Pass 18 setup method has made it ready: the slips, pens, consent list and chart rack in use, the desk's work flowing from records to slips without the errors that come from memory, haste or a desk that stops. The desk's rule governs every step below: a slip leaves this hall complete, filled from the chart and the consent list, never from memory and never with a guess. How it runs, in order: 1 · One slip at a time, from the records — each referral is written when its flag happens, from the chart entry in front of you checked against the consent list — two records agreeing, not one recollection — and the slip is finished before the next child is called: a half-written slip set aside “to finish later” is the incomplete-slip scenario being scheduled · 2 · The rack stays the list's display — charts are taken from and returned to the rack in calling order, and any chart whose place looks wrong is checked against the list before it is used, never re-filed by a guess: the chart-swap lesson applies at the desk all day, not only when a swap is suspected · 3 · The pen and the log stay live — the desk log is written as the day happens — arrivals, referrals, questions referred, anything unusual — in the order it happens: a log written up at the end from memory is a story about the day, and this desk deals in the day's records · 4 · Questions are routed, not answered — a question this desk cannot answer from its records — a clinical question, a question about money — is recorded and routed to the clinician or the coach, and the routing is finished: the question is made sure to arrive, the way the cost run and the question record teach, because a referral that never arrives is a deflection with good manners · 5 · The desk never stops the hall — when the desk's work backs up, the slip in hand is finished and the next family is called in the list's order: the desk keeps moving by doing one thing completely at a time, never by skipping the consent check, the chart check or the log to catch up — speed at this desk is a by-product of order, never a substitute for it. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them, applied at the running desk by the Pass 18 Preparing the referral desk method — this card is that card in motion — with the slip discipline of the Pass 13 scenario The referral slip is incomplete, the rack discipline of the Pass 17 scenario The chart rack is mixed up, and the routing discipline of the Pass 18 scenario A question about cost.

            Method · Pass 19 · general guidance only

            The two-minute brushing order, part 2 — teaching it to a class

            General guidance only — how the Pass 18 brushing order is taught to a class, as a lesson: the Pass 16 demo showed the order on the big tooth model; this card teaches it — how each surface is demonstrated, which questions carry the class through it, and what is said when a child rushes. This card makes no health claims of its own: it teaches the order and the teaching, and nothing beyond them. How it runs, in order: 1 · Name the whole order first — before a brush moves, the class hears the journey in one breath — gumline, outsides, insides, chewing tops, front teeth, tongue — so every surface demonstrated afterwards lands in a place the children already have in mind: a step shown without the map is a trick; a step shown inside the map is a route they can repeat · 2 · Demonstrate each surface the same way — every surface gets the same three beats on the model: name it, show the small circles on it slowly, then point to where it lives in their own mouths with a finger on the cheek or a look in the mirror — the insides named out loud precisely because they are the ones nobody watches, exactly as the order itself insists · 3 · Ask as you go — questions the class can answer from the demonstration and their own mornings, asked at the model's pace and heard properly: where did the brush start — the gumline or the tops? which surface comes after the outsides? who can show me the chewing tops? A question the class can answer is a rehearsal; a question it cannot is a test, and this is not a test · 4 · When a child rushes — it will happen, and it is answered with the order, not with a telling-off: “Show me the gumline again — slowly, the way the model does it” — the rushing child is sent back to the step, not singled out, and the class watches the slow version once more, because in this lesson slow is not the failure of the skill; slow is the skill. The two minutes are never chased: a child brushed back to the gumline has lost nothing and practised the start twice · 5 · The children teach it back — the lesson ends the way the demo ends: children take the oversized brush in turns and teach the order back on the model while the group calls the steps — gumline first, every surface named — because the order is learned when it is said and done by the class, not when it has been watched. The class leaves able to say the journey and show it — that, and nothing more, is what the lesson was for. Theory: the educate step of this library's School screening — the Zero Cavity workflow (screen → educate → refer) taught as a lesson, following the Pass 18 The two-minute brushing order method — the order this card teaches — and the Pass 16 Running the brushing demo with a class method it extends, with the facilitation manner of the Patient communication & comfort card: explain before you start, in plain language, and let the learner do the action (tell-show-do).

            Methods library — Pass 20 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, no invented health claims, and no invented times: where a wording or a duration belongs to the programme's own materials, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 20 · general guidance only

            Setting up the sterilization room — zones, sink, cleaner, sealer, autoclave, storage

            General guidance only — how the Sterilization Room is made ready at the start of the day, before the first load arrives: the room set up in the same one-way order its loads will travel, so the chain the Pass 1 room teaches can run without anything crossing back. Nothing on this card repairs, adjusts or specifies any machine: a unit that does not read or start as expected is a stop and a word to the clinician, exactly as everywhere in this app. Steps, in order: 1 · The zones in order — walk the room the way a load walks it: receiving, cleaning, packaging, sterilisation, sterile storage — each zone clear, stocked and visibly itself, with no clean-zone item stored in a dirty zone and nothing left standing where it does not belong: the one-way flow is a property of the room before it is a property of any load · 2 · The sink — at the cleaning zone: clear, clean, and ready for the rinse stage of the chain, with the pre-treat the chain teaches possible at it — soil is kept moist so debris never dries on — and nothing at the sink that belongs to a later zone · 3 · The ultrasonic cleaner — the tank's solution as the chain expects it: a fresh fill is degassed — empty tank, before the first load — because dissolved air muffles cavitation and weakens the clean, exactly as the degas rule teaches; the lid present and closing, and the unit starting as it should: a cleaner that will not start is stopped for and told to the clinician, never loaded anyway · 4 · The sealer — at the packaging zone: pouches stocked, the chemical indicators with them, and the sealer ready to close a pouch completely — a seal that does not hold is a barrier that does not exist, found here and not at the tray · 5 · The autoclave — the Class B unit checked the way every load will check it: powered, its display read and reported as read, indicators stocked for the day's loads — mechanical and chemical indicators are checked on every load in this app, so the room holds what the loads will need before the loads exist · 6 · The spore-test kit — the biological indicator kit in its place and the test state known: the spore test runs at least weekly and with every implantable load in this app, so the setup knows when the next test is due and where its kit lives — a kit nobody can find is a test that quietly stops happening · 7 · The storage — the sterile store ready to receive: cool, dry, dated packs stored oldest first, with room for the day's loads to land without crowding the clean zone — the chain ends in a store that was ready before the first load started. Theory: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — the sterilisation-monitoring spine behind this library's Sterilisation — one-way chain checklist and the Pass 12 Sterile storage checks card, read here as a room setup: the Pass 1 Sterilization Room's own zones (receiving → cleaning → packaging → sterilisation → sterile storage) made ready in order, with the degas rule of the Pass 5 scenario Fresh fill, no degas and the indicator rule of the Class B autoclave entry in the encyclopedia above.

            Method · Pass 20 · general guidance only

            Running the intake desk — greet, consent list, chart rack, appointment board, demo ticket

            General guidance only — how the intake desk at Reception is run as a visit begins: the desk where every family is first met and where consent is verified before anything else in the visit happens. The desk's order is the visit's order — greet, verify consent, check the list, log the arrival, hand out the demo ticket — and it is run the same way for every family, in the list's order, because no consent verified at this desk means no screening later, anywhere. How it runs, in order: 1 · Greet — each family met as they arrive: welcomed by name where the list gives it, told plainly what happens first and where they will wait — a family that knows the shape of the morning waits inside it calmly, and the greeting is the first record the visit makes of itself · 2 · The consent list — consent verified against the day's consent list, checked against the signed forms, before anything else is done for that child: on the list means the visit opens; not on the list means the child joins the demo group, welcomed — the check is never skipped to save time, and never taken from memory or from yesterday's list · 3 · The chart rack — the child's chart taken from the rack in calling order, the rack kept as the list's display: a chart whose place looks wrong is checked against the list before it is used, never re-filed by a guess — the chart-swap lesson applies at this desk all morning, not only when a swap is suspected · 4 · The appointment board — the board by the desk kept as the list's display, written up from the checked consent list and corrected from it, name by name, before anyone is called: if the board and the list disagree, the list governs and the board is fixed first — nobody is called from a board known to be wrong · 5 · Log the arrival — the arrival written in the desk log as it happens, in the day's order, with anything unusual noted with it: a log written up later from memory is a story about the morning, and this desk deals in the morning's records · 6 · The demo ticket — the brushing-demo ticket handed out as the intake drill hands it out, so every child — screened or in the demo group — carries their place in the visit's teaching: the demo is given to every child whether or not they are screened, and the ticket is how the desk makes sure nobody's teaching is left to chance. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them, applied at the intake desk by this app's own Reception intake drill — greet → verify consent → check the class list → log the arrival → hand out the brushing-demo ticket — with the board discipline of the Pass 15 scenario The appointment board is wrong (the list is the source of truth, the board its display) and the rack discipline of the Pass 17 scenario The chart rack is mixed up: the desk is where the list, the rack and the board are made to agree before the first child is called.

            Method · Pass 20 · general guidance only

            The morning equipment check — light, chair, suction, cleaner, autoclave, X-ray arm

            General guidance only — the check the team makes of the clinic's equipment at the start of the day, room by room, before the first patient is called: each item switched on, looked at, and read the way it will be used, because a fault found by the check costs a note in the log, and the same fault found at the chair costs a patient their start. No times are stated anywhere on this card, because none were verified for this app: the check is finished when every item has been checked and every finding logged, not when a clock says so. What is checked, in order: 1 · The light — the operatory light switched on and positioned as every setup ends: lit is a pass; dark is a stop — the clinician is told, and the switch and the spare bulb are checked only as directed. A procedure never starts without proper light, and a failed unit is never opened up by the person who found it dark · 2 · The chair — the chair moved through its motions and left ready for the first patient: a chair that sticks, grinds or will not hold its position is a fault to log and report, not a quirk to work around with a patient in it · 3 · Suction — the suction tested at the chair — HVE and saliva ejector both pulling — and the tips looked at in the light as they are picked up: a tip found cracked is quarantined, logged and replaced from the sterile store, never used anyway because it still pulls, and never taped · 4 · The ultrasonic cleaner — in the Sterilization Room: the solution as the chain expects it, a fresh fill degassed, the lid closing, and the unit starting as it should. A cleaner that will not start is stopped for and told to the clinician — instruments are never loaded into a cleaner that is not running · 5 · The autoclave display — the Class B unit powered and its display read and reported as read, with the day's spore-test state known: anything on the display that does not read as expected is a stop and a word to the clinician, never a setting to experiment with · 6 · The X-ray arm — in the Radiography Room: the arm moved through the positions the room's positioning drill uses and left parked as the room leaves it — imaging here is simulated only, and the check reads and reports; it adjusts nothing on a guess. What is logged: every finding, in the equipment log, in the same shape as every good entry in this app — the item, the fault as found, the checks made as directed and their results, and who was told — and the lead hears of every fault the check finds. If it isn't recorded, it didn't happen. Theory: DANB GC (General Chairside) domain — operatory preparation — read at the scale of the whole clinic: the equipment half of the Pass 11 Daily operatory opening routine method (waterlines, suction, light, chair checked before the day), with the fault rules of this app's own morning scenarios — the Pass 19 The light won't turn on (stop, tell, check only as directed), the Pass 18 A cracked suction tip (quarantine, log, replace) — and the log rule of the Pass 12 Handover between team members card: faults are handed over against the record, not remembered.

            Methods library — Pass 21 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, no invented health claims, and no invented times: where a wording or a duration belongs to the programme's own materials, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 21 · general guidance only

            Setting up the reception area — desk, chairs, consent list, chart rack, appointment board, demo tickets

            General guidance only — how the whole reception area is made ready before a visit, not just the desk on it: the room a family walks into is the visit's first impression of its own order, and everything in it — desk, chairs, list, rack, board, tickets — is set from the same checked records, in the same order, before the first family arrives. Steps, in order: 1 · The desk — the desk cleared and laid for the day's work: the consent list, the desk log, pens that write, plural and tested, and the referral slips within reach — the desk set the way the Pass 18 referral-desk method sets it, because intake and referral share this furniture all morning · 2 · The chairs — the waiting chairs set out in rows a family can actually use: room for children and guardians together, a clear path from the door to the desk and from the desk to the hall, and nothing stored on them — a chair holding kit is a seat the room has quietly taken back · 3 · The consent list — the day's consent list at the desk, checked against the signed forms before the room opens: the list is the area's source of truth, and every other part of this setup — rack, board, tickets — is built from the checked list, never from yesterday's · 4 · The chart rack — the day's charts in the rack in calling order, read against the checked list once, name by name: the rack is the list's display, and a rack set up wrong is a morning called wrong, as the chart-swap lesson teaches · 5 · The appointment board — the board written up from the checked list, name by name, in the day's order: if the board and the list disagree, the list governs and the board is corrected before anyone is called — nobody is ever called from a board known to be wrong · 6 · The demo tickets — the brushing-demo tickets ready at the desk, counted and to hand, so every child — screened or in the demo group — receives one at intake: the demo is given to every child whether or not they are screened, and the tickets ready are how the area makes sure nobody's teaching is left to chance · 7 · The area's rule, restated — before the first family is called, the rule the room runs on is said plainly: everything in this area displays the checked consent list, and anything that disagrees with the list is fixed from the list before the day starts. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them, applied to the whole reception area by the Pass 20 Running the intake desk method — greet, consent list, chart rack, appointment board, demo ticket — with the desk discipline of the Pass 18 Preparing the referral desk method, the board discipline of the Pass 15 scenario The appointment board is wrong (the list is the source of truth, the board its display) and the rack discipline of the Pass 17 scenario The chart rack is mixed up.

            Method · Pass 21 · general guidance only

            Running the chart rack — filing in order, checking for swaps, flagging incomplete charts

            General guidance only — how the chart rack is run through a visit and at its end: the rack is the consent list's display, and it is only ever as trustworthy as the checks that keep it matched to the list. This card invents no filing system of its own: the order is the order the desk's filing runs, and the checks below are the ones this app already teaches. How it runs, in order: 1 · File in order — every chart lives in the rack in the desk's filing order, the same order the morning's rack was built in and the end-of-day filing restores: a chart returned out of order is a chart the next reader finds late, or does not find · 2 · Read the rack against the list — at setup and whenever the rack has been worked, the rack is read against the checked consent list once, name by name: the list governs the rack, never the other way round, and the read is done from the records, not from a memory of where a chart usually sits · 3 · A chart out of place is checked, never guessed — any chart whose place looks wrong is checked against the list before it is used or re-filed: nothing in this rack is re-filed by a guess, by thickness, by handwriting or by who usually sits where · 4 · A swap stops the calling — if two charts are found in each other's places, calling stops at the discovery: both children are verified against the consent list and both charts are re-filed before anyone is called — the chart-swap rule, applied at the rack whenever it is found, not only when it is suspected · 5 · Incomplete charts are flagged, never finished — a chart that is not complete — an entry missing, a referral unnoted — is flagged visibly on the chart and noted in the log for the coach: it is never completed from memory, never filed away quietly, and never carried into the next visit as if it were whole. The coach's review is where an incomplete record is answered. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them — the record is part of the care — read at the scale of one rack, with the swap discipline of the Pass 17 scenario The chart rack is mixed up, the filing discipline of the Pass 18 End-of-day chart filing method (gather · check complete · file in order · flag the incomplete) and the rack step of the Pass 20 Running the intake desk method: the rack kept as the list's display all morning.

            Method · Pass 21 · general guidance only

            The end-of-day sterilization room check — the room, closed and logged

            General guidance only — the check that closes the Sterilization Room at the end of the day, the closing twin of the Pass 20 setup method: the room is left in the state the morning's setup expects to find, and everything the check finds is logged. No times are stated anywhere on this card, because none were verified for this app: the check is finished when every item below has been checked and every finding logged, not when a clock says so. The check, in order: 1 · The autoclave — off and logged — the Class B unit off at the close, and the day's loads accounted for in the sterilisation log: every load that ran is recorded, every failed or quarantined pack is recorded as what it is, and no load is left standing in the unit overnight — a load the log cannot account for is treated as unverified, exactly as everywhere in this app · 2 · The ultrasonic cleaner — emptied — the tank emptied at the close and left ready for the morning's fresh fill: yesterday's solution is never the morning's solution, and the fresh fill the chain expects will be degassed — empty tank, before the first load — exactly as the degas rule teaches · 3 · The sealer — off — the heat sealer off at the packaging zone, with the pouches and chemical indicators stored where the morning's setup will find them: a sealer left on is a fault the check exists to catch, and it is logged like any other · 4 · The pouches — stored — the day's sterilised pouches in the sterile store, cool and dry, dated packs stored oldest first, and nothing that failed its checks among them: a torn, wet or unchanged-indicator pack is quarantined and logged, never shelved — the store the morning receives holds only what the chain verified · 5 · The spore-test log — checked — the biological indicator log read at the close: the last test's result recorded, the next test's due state known — the spore test runs at least weekly and with every implantable load in this app — and a failed test, or a test nobody can find a record of, flagged to the lead before the room closes, never carried silently into tomorrow · 6 · The room handed over against the record — the check closes the way this library closes everything: what the log says and what the room shows agree, and the morning team receives the record, not a recollection of the day. If it isn't recorded, it didn't happen. Theory: CDC Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17) — the sterilisation-monitoring spine behind this library's Sterilisation — one-way chain checklist, read here as a closing check: the Pass 20 Setting up the sterilization room method in reverse, with the Pass 12 Sterile storage checks card (intact · dry · indicator changed · within date), the degas rule of the Pass 5 scenario Fresh fill, no degas and the log rule of the Pass 12 Handover between team members card.

            Methods library — Pass 22 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — no diagnosis, no treatment, no invented figures, no invented health claims, and no invented times: where a wording or a duration belongs to the programme's own materials, the card says exactly that and stops there. Headings stay in English — translation pending verification.

            Method · Pass 22 · general guidance only

            Setting up the waiting area — chairs, consent list, demo tickets, education corner visible

            General guidance only — how the waiting part of Reception is made ready before a visit: the Pass 21 method sets the whole reception area; this card is its waiting part read closely — the place families actually sit in, arranged so the wait itself runs on the same checked records as everything else in the room. Steps, in order: 1 · The chairs — the waiting chairs set out in rows a family can actually use: room for children and guardians together, a clear path from the door to the desk and from the desk to the hall, and nothing stored on them — a chair holding kit is a seat the room has quietly taken back · 2 · Set from the checked list — the area is arranged for the families the day's consent list names, and the list is checked against the signed forms before the room opens: the waiting area is not set from yesterday's shape or from a guess at who is coming — the list governs who the room expects, and everyone the list does not name is welcomed into the same room and the demo group when they arrive · 3 · The demo tickets — the brushing-demo tickets ready at the desk end of the area, counted and to hand, so every child — screened or in the demo group — receives one at intake: the tickets visible in the area are the promise that nobody's teaching is left to chance · 4 · The education corner visible — the waiting chairs face what happens next: the education corner and its big tooth model in sight of the seats, so a waiting family can see where the teaching happens and a child can watch the demo corner before it is their turn — a family that can see the visit's shape waits inside it calmly, and the corner is part of the room's welcome, not a surprise behind a door · 5 · Walked once, as a family — before the room opens, walk it the way a family meets it: door, path, chairs, desk, the corner in sight — anything stored, blocking or missing is found by the team first, and a shortfall is flagged to the coach now, while it can still be answered. Theory: the Pass 21 Setting up the reception area method read at the scale of the waiting part of the room — chairs, list and tickets set from the same checked records — with the seating rule of the Pass 11 Managing the waiting room method (families seated where they can see the desk and the demo corner) and the list discipline of the Pass 20 Running the intake desk method: the area displays the checked consent list before the first family arrives.

            Method · Pass 22 · general guidance only

            Running the demo ticket desk — handing out tickets, checking the class list, directing families

            General guidance only — how the demo ticket desk is run through a visit: the desk point where every child receives their brushing-demo ticket, at intake, whether or not they are screened. The desk's rule governs every step below: the ticket follows the class-list check, never replaces it — consent governs screening, and the ticket governs the teaching, and the two are never confused at this desk. How it runs, in order: 1 · Tickets counted and to hand — before the room opens, the tickets are counted against the class the visit expects and laid where the desk's hand finds them: a desk that runs out of tickets mid-intake has turned a certainty into a scramble, and a shortfall is flagged to the coach before the first family arrives, while it can still be answered · 2 · The class-list check comes first — each child is found on the class list as their family reaches the desk — the name checked, the consent state read from the day's consent list exactly as the intake desk reads it — and only then is the ticket handed over: the check is never skipped to keep the line moving, and never taken from memory or from yesterday's list · 3 · Every child receives one — the ticket is handed to every child, screened or in the demo group alike: a child not on the consent list joins the demo group, welcomed, ticket in hand — no consent means no screening, and it has never meant no teaching · 4 · Families directed on — from the desk, each family is directed plainly to what happens next for them — the waiting area, the stations, the education corner — in the visit's own order, said the way a family can follow without asking twice: a direction given vaguely is a queue that forms in the wrong place · 5 · The count kept as the morning goes — tickets handed out are counted against the class list as the intake runs, so the desk knows at any moment who has arrived and who is still expected: the count is the desk's running record of the morning, written as it happens, not reconstructed at close-out. Theory: this app's own Reception intake sequence — greet → verify consent → check the class list → log the arrival → hand out the brushing-demo ticket (the Pass 3 Reception Intake checklist) — read at the scale of its last step, with the ticket step of the Pass 20 Running the intake desk method (every child carries their place in the visit's teaching) and the tickets step of the Pass 21 Setting up the reception area method (counted and to hand, so nobody's teaching is left to chance).

            Method · Pass 22 · general guidance only

            The end-of-day chart rack check — every chart filed, incomplete ones flagged, referral slips counted

            General guidance only — the check that closes the chart rack at the end of the day, the closing twin of the Pass 21 rack method: the rack is left in the state the morning's setup expects to find, and everything the check finds is logged. No times are stated anywhere on this card, because none were verified for this app: the check is finished when every item below has been checked and every finding logged, not when a clock says so. The check, in order: 1 · Every chart gathered — every chart the day used is brought back to the rack first: from the stations, the desk, the operatory — a chart still out at the close is a record the check cannot account for, and it is looked for now, while the building can still answer for it · 2 · The rack read against the list — the rack is read against the day's consent list once, name by name: every child on the list has a chart in the rack, and every chart in the rack belongs to the day — a chart missing at the read is a gap named in the log, never a gap carried silently into the next visit · 3 · Every chart checked complete — each chart is checked complete against the day it records — its entries present, its notes written — before it is filed: the check reads the records, it does not remember the day, and a chart that only looks finished is not finished · 4 · Incomplete charts flagged, never finished — a chart that is not complete — an entry missing, a referral unnoted — is flagged visibly on the chart and noted in the log for the coach: it is never completed from memory, never filed away quietly, and never carried into the next visit as if it were whole. The coach's review is where an incomplete record is answered · 5 · Referral slips counted — the day's referral slips are counted against the session's record: every flag the day raised has a slip, and every slip is in the count — a slip short is a referral that may never reach a clinician, found here at the rack while it can still be written from the records, never reconstructed later from memory · 6 · The rack handed over against the record — the check closes the way this library closes everything: the rack in the morning's order, what the log says and what the rack shows in agreement, and the next team receiving the record, not a recollection of the day. If it isn't recorded, it didn't happen. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them — the record is part of the care — read as a closing check: the Pass 21 Running the chart rack method at the day's end, with the filing discipline of the Pass 18 End-of-day chart filing method (gather · check complete · file in order · flag the incomplete) and the closing count of the Pass 15 Closing the clinic at the end of a school visit method (referral slips counted against the session chart).

            Methods library — Pass 23 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated.

            Method · Pass 23 · general guidance only

            Running the waiting area — chairs, consent list, demo tickets, keeping children calm, the visit running late

            General guidance only — how the waiting part of Reception is run once it is set up: the Pass 22 method arranges this room; this card works it — the area is run from the same checked records it was set from, for as long as families are in it. How it runs, in order: 1 · The chairs and the path — the chairs stay as they were set: rows a family can use, the path from the door to the desk and from the desk to the hall kept clear as the room fills, and nothing stored on a seat — a bag or a kit case parked on a chair is a seat the room has quietly taken back, and it is moved the moment it lands · 2 · The consent list at the desk — families are called in the checked list's order, from the list, never from a memory of who arrived first or who looks most ready: the list governs the waiting as it governs everything in this room, and a family not yet called is told plainly where they are in it when they ask · 3 · The demo tickets — every child receives their ticket at intake, screened or in the demo group alike, and the count handed out is kept against the class list as the morning runs: the desk knows at any moment who has arrived and who is still expected, from the count, not from looking around the room · 4 · Keeping children calm — waiting children can see the education corner and watch the demo from their chairs, questions are answered plainly and in words a child can use, and a child who grows frightened is answered the way this app answers fear everywhere: a pause, plain words, nothing rushed, and the coach told — a waiting room that stays calm is one where the visit's shape stays visible and nothing arrives as a surprise · 5 · When the visit runs late — say so plainly and early, to the families waiting, before they have to ask: acknowledge the wait, explain what happens next and in what order, and offer what the coach directs if a family prefers to return — never promise a time you cannot keep, never rush a child to recover the lost minutes, and never let the line learn the visit is late from the clock on the wall. The lateness and what caused it are logged at the close, so the next visit's plan is built from a record and not a recollection. Theory: the Pass 22 Setting up the waiting area method read as a running discipline — the room set from the checked list is now run from it — with the seating rule of the Pass 11 Managing the waiting room method (families seated where they can see the desk and the demo corner), the ticket discipline of the Pass 22 Running the demo ticket desk method, and the late-visit manner of the Pass 10 scenario An upset guardian: listen, acknowledge the wait, explain what happens next plainly, never promise a time you cannot keep.

            Method · Pass 23 · general guidance only

            Closing the reception desk — appointment board, chart rack, consent list filed, demo tickets counted, referral slips filed

            General guidance only — the desk's own end-of-day close: the reception-area twin of the Pass 21 sterilization room check, leaving the desk in the state the morning's setup expects to find. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The appointment board — the board read once against the day as it actually ran: the names in the order they were called, the day's changes left legible as changes — a late arrival marked as one, a split class shown as one — because the board at close is part of the day's record, and a board tidied back into the morning's plan claims a day that did not happen · 2 · The chart rack — the rack closed by the Pass 22 end-of-day chart rack check: every chart the day used gathered back, the rack read against the day's consent list name by name, complete charts filed in the morning's order, incomplete charts flagged visibly and noted in the log for the coach, never completed from memory · 3 · The consent list filed — the day's consent list filed with the day's records, as the record the morning ran on: it is the list every display in the room was checked against, and it is kept exactly as it stood — tomorrow's list is tomorrow's check, built from tomorrow's signed forms, never copied forward from today's · 4 · The demo tickets counted — the tickets left over counted against the tickets handed out and the class list: the two numbers and the list agree, or the difference is a finding — a shortfall or a surplus is written in the log as what it is, never shrugged into the drawer, because the ticket count is the desk's running record of who the visit taught · 5 · The referral slips filed — every referral slip the day raised filed with the session's record, counted against it: every flag the day raised has a slip, and every slip is in the count — a slip short is a referral that may never reach a clinician, found here at the desk while it can still be written from the records, never reconstructed later from memory · 6 · The desk handed over against the record — the close ends the way this library ends everything: board, rack, list, tickets and slips in agreement with the log, and the morning team receiving the record, not a recollection of the day. If it isn't recorded, it didn't happen. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them — the record is part of the care — read at the scale of one desk at the day's end: the Pass 22 End-of-day chart rack check at the rack, the Pass 21 Setting up the reception area method in reverse at the desk, the ticket count of the Pass 22 Running the demo ticket desk method, and the closing count of the Pass 15 Closing the clinic at the end of a school visit method (referral slips counted against the session chart).

            Method · Pass 23 · general guidance only

            Splitting a big class — two groups, education corner and screening, swapped without losing the consent check

            General guidance only — how a class too big for the hall as set up is worked as two groups: the split changes the visit's shape, never its gate. The class is fictional wherever this card is practised; the discipline — tell the coach, split from the records, hold the check twice — is the method. How it runs, in order: 1 · Tell the coach first — the class that arrived is bigger than the setup holds: the coach hears it before a single child is screened, while the morning can still be re-planned — a change of plan told at the door is cheap, and discovered at the stations it costs the whole room · 2 · Form the two groups from the records — the groups are made from the class list, counted and named, not gathered by eye in the doorway: every child is in a group on paper before any child moves, and a child who appears on no list is placed from the records, never by which line they were standing in · 3 · One group to the corner, one to the stations — the education corner group receives the full teaching — the brushing demo on the big tooth model, the order taught whole — while the other group is screened at the stations at their normal pace: the corner is half the visit, not a waiting pen, and nobody's half is the lesser half · 4 · The consent check, per group — each group's arrival at the stations is an intake: every child checked against the day's consent list, name by name, as their group reaches the stations — a child not on the consent list stays with the teaching, welcomed, and is never screened on the other group's pass or on a class-level nod · 5 · The swap, run from the records — halfway, the groups swap, and the swap is worked like an intake: each group counted and read against the class list and the consent list as it moves, stragglers placed from the list, and nobody screened on a guess about which half they came from · 6 · Log the change — the session log carries the class size as it arrived against the setup, that the coach was told, the split and the swap, and that the consent check was held for both groups — so the next oversized class is planned from a record, not from somebody's recollection of a morning that worked. Theory: this app's own Reception intake sequence — greet → verify consent → check the class list → log the arrival → hand out the brushing-demo ticket (the Pass 3 Reception Intake checklist) — run for two groups in turn, with the education corner discipline of the Pass 16 Setting up the education corner method and the split worked as a run in the Simulation Studio scenario The class is too big (Pass 23): the gate does not widen because the class did.

            Methods library — Pass 24 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 24 · general guidance only

            Running the education-corner rotation — swapping the two groups without losing the consent check

            General guidance only — how the rotation of a split class is worked through a visit: the Pass 23 method forms the two groups; this card runs their exchange — the moment in the visit where a consent check is most easily lost, worked so that it never is. The rotation changes which group is where; it never changes what the gate asks. How it runs, in order: 1 · The rotation is set before it starts — the two groups — education corner and screening — are formed from the class list by the Pass 23 split, counted and named, and the swap point is part of the plan the coach directs: a rotation improvised mid-visit is a rotation nobody is counting · 2 · The corner runs whole for its group — the education group receives the corner's parts in the corner's own order — snack sorting, brushing demo, fluoride talk — taught whole, not trimmed to make the swap easier: the group that swaps second is owed the same teaching as the group that swapped first · 3 · The swap is announced from the records — at the swap, each group is gathered and counted against the class list before anyone moves: the count is made where the groups stand, from the list, not estimated from the doorway as they file past · 4 · The consent check travels with the swap — the group arriving at the screening stations is checked against the day's consent list, name by name, exactly as at the morning's intake — the swap is an intake repeated, and a child who was in the teaching all morning is checked now, at the stations, never carried through on the first group's pass · 5 · Stragglers are placed from the list — a child found between groups — at the corner's edge, in the corridor — is placed from the class list and the consent list: which group they are in, and whether they are checked. Nobody is placed by which line they were standing in, and nobody is screened on a guess about which half they came from · 6 · The rotation is logged whole — the session log carries the split, the swap, and that the consent check was held for both groups — the consent check through the swap is written down, so the next rotation is planned from a record and not from a recollection of one that went well. Theory: the Pass 23 Splitting a big class method read as a running discipline — the split worked group by group is now worked through its exchange — with this app's own Reception intake sequence (the Pass 3 Reception Intake checklist) run at the swap as at the door, and the corner discipline of the Pass 16 Setting up the education corner method: the gate does not widen because the groups moved.

            Method · Pass 24 · general guidance only

            Closing the waiting area — chairs, consent list filed, demo tickets counted, education corner tidied

            General guidance only — the waiting part of Reception closed at the end of the visit: the waiting-area twin of the Pass 23 reception desk close, leaving the area in the state the Pass 22 setup expects to find. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The last family seen out kindly — the close begins when the area is empty, and it is emptied the way it was run: the last waiting family called or directed on plainly, nobody hurried out to make the close easier, and a family still waiting on a coach's answer is handed to the coach, never closed around · 2 · The chairs — the waiting chairs returned to the rows the setup uses, the path from the door to the desk and from the desk to the hall walked clear, and anything left on or under a seat — a bag, a form, a child's belonging — gathered to the desk and logged for its owner, never binned and never left as tomorrow's surprise · 3 · The consent list filed — the day's consent list, which governed the area all visit, is filed with the day's records exactly as it stood, as the Pass 23 desk close files it: the area ran on this list, and the record of the day keeps it — tomorrow's area is set from tomorrow's list, built from tomorrow's signed forms · 4 · The demo tickets counted — the tickets left in the area and at its desk end counted against the tickets handed out and the class list, as the desk close counts them: the two numbers and the list agree, or the difference is a finding written in the log as what it is, never shrugged into a drawer · 5 · The education corner tidied — the corner the waiting chairs face is left as the setup will look for it: the big tooth model and the oversized brush back in their places, the snack-sorting cards gathered and counted, the fluoride talk materials put away whole — a shortfall or a damaged piece is a finding for the log and the coach, found now, while the day can still answer for it · 6 · The area handed over against the record — the close ends the way this library ends everything: chairs, list, tickets and corner in agreement with the log, and the morning team receiving the record, not a recollection of the day. If it isn't recorded, it didn't happen. Theory: the Pass 23 Closing the reception desk method read at the scale of the waiting part of the room — the desk's close applied to the area the families sat in — with the Pass 22 Setting up the waiting area method in reverse (the room left as its setup expects to find it) and the closing count of the Pass 15 Closing the clinic at the end of a school visit method.

            Method · Pass 24 · general guidance only

            Handling guardian questions — plain words, check the form, refer to the coach

            General guidance only — what to do with a question from a guardian that you cannot answer: about the photo policy, about cost, about their child's teeth. The method's rule governs every step below: the desk's honesty is the answer's foundation — a question answered plainly and referred whole serves the guardian; a question guessed at serves nobody, and an invented policy is worse than no answer, because it will be acted on. How it runs, in order: 1 · Listen to the whole question — the guardian finishes asking before the answer begins: a question answered halfway is a different question answered, and the part left unheard is usually the part that mattered. The guardian is thanked for asking — a fair question, asked kindly, is never treated as an interruption · 2 · Say plainly that you do not know — in plain words, without apology theatre and without hedging into a half-answer: “I don't know the photo policy” is a complete and respectable sentence. What is never said is the guess dressed as one — no price quoted, no figure invented, no policy summarised from instinct · 3 · Check the record that can answer — where a record can answer, it is checked while the guardian waits: the consent form read for the line the question turns on — a photo permission line, read exactly as it stands — and reported as found, neither widened nor narrowed. Where no record can answer, none is pretended to · 4 · Refer the question to the coach — the question, with whatever the record said, is carried to the coach — or to the clinician, where the question is a clinical one — and the guardian is told plainly who will answer and that the answer is coming: a referral is a promise with a name on it, not a direction pointed down a corridor · 5 · Finish the referral — the referral is finished when it arrives: the coach has the question and the record's answer, and the guardian has the coach's answer — the visit's answer. A question handed over and never confirmed is a question posted, not delivered · 6 · Log the question — the question, what the record said, who it was referred to, and the answer given are written in the log: the next guardian who asks is answered from the record, and a question that reached the coach once never has to be discovered twice. Theory: this app's own fixed desk answers, gathered into one method — the Pass 18 cost question rule (say plainly you do not know · the visit is part of the school programme · refer it to the coach and make sure it arrives), the Pass 23 scenario A guardian wants photos (the policy admitted unknown · the consent form checked for its photo permission line · the guardian referred to the coach), and the Pass 9 scenario A question you cannot answer (a clinical question recorded and referred to the clinician — never guessed, never diagnosed, never answered with treatment advice).

            Methods library — Pass 25 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 25 · general guidance only

            Setting up the education corner — snack-sorting table, brushing demo model, fluoride talk materials, chairs

            General guidance only — the education corner's own setup, piece by piece: the Pass 15 card sets the corner from the visit plan; this card lays its furniture and materials — the table, the model, the talk materials and the chairs — so the corner the plan describes is the corner the class walks into. The corner runs the activity the plan chose, and it is set for that activity, not from habit. The setup, in order: 1 · The snack-sorting table — the table set where the group can gather round it: the game's own cards laid out face up, the two sorting places marked at either end — everyday and sometimes, the game's own words — every card reachable and visible from every place at the table, exactly as the snack-sorting method sets its table · 2 · The brushing demo model — the big tooth model and the oversized brush at the corner's centre, where the whole group can see the model's teeth: the demo is given to every child whether or not they are screened, so the model is set where the group gathers, not carried in when the demo starts · 3 · The fluoride talk materials — the talk's materials ready at the corner as the programme provides them, the talk's own wording to hand: materials fetched mid-talk break the talk, so the corner holds them before the class does · 4 · The chairs — chairs set for the group the corner will hold: enough for the group, arranged so every child can see the model and the table, with the route from the hall door to the corner kept clear and nothing stored on a seat — a chair short is found now, while one can still be brought, not when a child is standing · 5 · Counted and checked — the cards counted against the game's set, the model and brush checked, the talk materials complete, the chairs counted against the group: a shortfall in any of them is flagged to the coach before the class arrives, while it can still be answered — the same count discipline this library applies to the kit case, applied to the corner's own pieces. Theory: the educate step of this library's School screening — the Zero Cavity workflow (screen → educate → refer) read as furniture and materials — the corner is where the educate step physically happens — with the Pass 15 Setting up the education corner method (the corner set from the visit plan, counted and checked before the class), the table of the Pass 13 Running the snack-sorting game method, and the counts rule of the Pass 14 Packing the kit case method.

            Method · Pass 25 · general guidance only

            Closing the education corner — materials packed, table wiped, chairs stacked, kit case checked

            General guidance only — the education corner's own end-of-visit close: the corner left in the state its setup expects to find, the closing twin of the corner's setup card. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The materials packed — the corner's teaching materials gathered and put away whole: the snack-sorting cards gathered and counted against the game's set, the fluoride talk materials put away complete, the big tooth model and the oversized brush returned to their places — a shortfall or a damaged piece is a finding for the log and the coach, found now, while the day can still answer for it · 2 · The table wiped — the snack-sorting table cleared of everything the day left on it and wiped down, so the next class meets a clean table and not the leavings of this one: anything found on or under it that belongs to a child is gathered to the desk and logged for its owner, never binned · 3 · The chairs stacked — the corner's chairs stacked as the hall keeps them, the corner's floor left clear and the route from the hall door to the corner walked open: the corner closed is the corner the next setup starts from, and a chair left out is a chair the next group trips over in every sense · 4 · The kit case checked — the corner's materials that travel in the kit case returned to it and counted against the case, as this library's end-of-day kit-case check counts everything: what the corner used is what the case holds, or the difference is written in the log as what it is — the corner's close ends, as every close in this library ends, with the record and the room in agreement. Theory: the Pass 15 Setting up the education corner method read in reverse — the corner left as its setup expects to find it — with the corner-tidying step of the Pass 24 Closing the waiting area method (model and brush in their places, sorting cards counted, talk materials whole) worked as the corner's own close, the Pass 14 End-of-visit hall reset method, and the count of the Pass 16 End-of-day kit-case check method.

            Method · Pass 25 · general guidance only

            Running the referral desk when the slips run low — what to do, what to log, who to tell

            General guidance only — how the referral desk is run when its slips are running out: the desk's shortfall discipline, worked before the last slip is reached. The method's rule governs every step below: a referral is never skipped because the paper ran out — the flag belongs to the child, and the record carries it until the paper can. How it runs, in order: 1 · See it coming — the slips are counted against the class still to be screened as the session runs, the way the desk counts everything: a shortfall seen early is a shortfall the coach can answer — reprints arranged, slips brought — while a shortfall discovered at the last slip is discovered in front of a flagged child · 2 · Tell the coach at once — the coach hears it when the count says so, not when the pad is empty: how many slips are left, how much of the class is still to come, and what the desk will do meanwhile — the shortfall is the coach's to solve and the desk's to work through, and it is never solved silently at the desk · 3 · Keep screening, on the chart notes — the screening does not stop for paper: every flag the stations raise is written whole on the child's chart note — the child, what was seen, as the chart records it — so that the referral can be written from the record, in full, the moment slips are back. Nothing is held in memory, and no child is re-screened to reconstruct a flag · 4 · Never skip, never scrap — no referral is skipped because there is no slip for it, and no referral is written on loose scrap paper and left unlogged: a referral on a scrap in a pocket is a referral that exists nowhere the record can find. If anything temporary is used at all, it is logged as used — what it carries, whose it is, and when the real slip replaced it · 5 · Log the shortfall — the session log carries it whole: when the slips ran low and when they ran out, how many referrals are waiting on chart notes, who was told and when, and what the coach directed — the entry the close will reconcile against · 6 · Write them all when the slips return — when slips are back — reprinted, or brought as the coach directs — every waiting referral is written from its chart note before the close, and the count reconciles: every flag the day raised has a slip, and every slip is in the count, exactly as the desk's close counts them. A flag still waiting at the close is handed over in the log, by name, never left to the morning's memory. Theory: the Pass 19 Running the referral desk method read under shortage — the desk keeps moving without errors, and its errors are what the record is for — with the setup counts of the Pass 18 Preparing the referral desk method, the shortfall rule of the Pass 8 scenario Running out of supplies (tell the coach, log the shortfall; never skip the log), the completion rule of the Pass 13 scenario The referral slip is incomplete (a slip completed from the chart and the consent list, never from memory), and the closing count of the Pass 23 Closing the reception desk method.

            Methods library — Pass 26 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 26 · general guidance only

            Setting up the reception desk — appointment board, chart rack, consent list, demo tickets, referral slips

            General guidance only — the desk's own setup, piece by piece: the Pass 21 card sets the whole reception area; this card lays the desk itself — the board, the rack, the list, the tickets and the slips the day will be worked from — so the desk the plan describes is the desk the first family walks up to. Everything the desk displays is built from the one checked source, and the setup is done before the first family arrives. The setup, in order: 1 · The desk cleared and laid — the working surface clear of everything that is not the day's work, the day's records to hand and nothing of yesterday's left in the trays: a desk starts the day as a record starts a page, blank except for what today puts on it · 2 · The consent list checked — the day's consent list checked against the signed consent forms the desk holds, name by name, before anything is built from it: the checked list is the source of truth for every display on this desk, and a list that has not been checked builds a desk that has not been checked · 3 · The appointment board — the board written up from the checked list, in the order the families will be called: the board is the list's display, corrected from the list and never the other way round, and nobody is called from a board known to be wrong · 4 · The chart rack — the rack built in calling order against the checked list, name by name: a chart out of place is checked against the list, never re-filed by a guess, and an incomplete chart is flagged for the coach now, while the morning can still answer for it · 5 · The demo tickets — the tickets ready at the desk and counted against the class expected: every child receives a ticket at intake, screened or in the demo group, so the desk holds enough for the whole class — a short count is flagged to the coach before the room opens, not discovered at the door · 6 · The referral slips — the slip pad on the desk and counted against the class still to be screened: the desk that counts its slips at setup is the desk that never meets an empty pad in front of a flagged child — a pad the count calls low is told to the coach now, while reprints can still be arranged. Theory: the Pass 21 Setting up the reception area method read at the scale of the desk itself — the area's setup narrowed to the surface the day is worked from — with the Pass 18 Preparing the referral desk method (slips, pens, consent list, chart rack), the appointment board rule of the Pass 15 scenario The appointment board is wrong (the checked list is the source of truth; the board is its display), the ticket discipline of the Pass 22 Running the demo ticket desk method, and the counts rule of the Pass 25 Running the referral desk when the slips run low method: a shortfall seen at setup is a shortfall the coach can answer.

            Method · Pass 26 · general guidance only

            Closing the reception area — board, rack, list filed, tickets counted, slips filed

            General guidance only — the whole reception area's end-of-visit close: the desk and the waiting area closed together as one room, gathering the Pass 23 desk close and the Pass 24 waiting-area close into the single close the area is handed over by. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The last family seen out kindly — the close begins when the area is empty, and it is emptied the way it was run: the last waiting family called or directed on plainly, nobody hurried out to make the close easier, and a family still waiting on a coach's answer handed to the coach, never closed around · 2 · The appointment board — the board read once against the day as it actually ran, the day's changes left legible as changes, exactly as the desk close reads it: the board at close is part of the day's record, and a board tidied back into the morning's plan claims a day that did not happen · 3 · The chart rack — the rack closed by the end-of-day chart rack check: every chart the day used gathered back and read against the day's consent list name by name, complete charts filed in the morning's order, incomplete charts flagged visibly and noted in the log for the coach, never completed from memory · 4 · The consent list filed — the day's consent list filed with the day's records exactly as it stood, as the record the whole area ran on: tomorrow's list is tomorrow's check, built from tomorrow's signed forms, never copied forward from today's · 5 · The demo tickets counted — the tickets left over, at the desk and in the waiting area, counted against the tickets handed out and the class list: the two numbers and the list agree, or the difference is a finding written in the log as what it is — the ticket count is the area's running record of who the visit taught · 6 · The referral slips filed — every referral slip the day raised filed with the session's record and counted against it: every flag the day raised has a slip, every slip is in the count, and a flag still waiting on a chart note is written from the record now, at this desk, before the area is handed over · 7 · The waiting chairs and the path — the waiting chairs returned to the rows the setup uses, the path from the door to the desk walked clear, and anything left on or under a seat gathered to the desk and logged for its owner, never binned and never left as tomorrow's surprise · 8 · The area handed over against the record — the close ends the way this library ends everything: board, rack, list, tickets, slips and chairs in agreement with the log, and the morning team receiving the record, not a recollection of the day. If it isn't recorded, it didn't happen. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them — the record is part of the care — read at the scale of one whole room at the day's end: the Pass 23 Closing the reception desk method at the desk, the Pass 24 Closing the waiting area method in the waiting part, the two setup cards in reverse (the Pass 26 desk setup here, the Pass 22 waiting-area setup), and the closing count of the Pass 15 Closing the clinic at the end of a school visit method.

            Method · Pass 26 · general guidance only

            Greeting families at the door — what to say, what to check, where to direct them

            General guidance only — the visit's first minute, worked at the door: the greeting is the first step of this app's intake sequence, and it is a step, not a courtesy that happens before the work — what is said, what is checked and where the family is sent decide what the rest of the visit can build on. The greeting changes for no shortage and no queue: when the demo tickets run out, families are greeted with the class list exactly as before, and nobody is turned away at this door for a paper problem. How it runs, in order: 1 · The greeting — the family is welcomed as they arrive, by a person, not by a queue: who you are and what this visit is, said plainly and in words a child can use, and the child greeted as a person in their own right — the first thing a family learns about the visit is whether it sees them · 2 · The consent list checked — the child's name found on the day's checked consent list, and anything written beside the name read carefully and in full: no consent verified at this door means no screening later, anywhere — and a child not on the list is welcomed into the demo group, never turned away · 3 · The arrival logged — the arrival written in the day's record as it happens, from the list, so the desk knows at any moment who has arrived and who is still expected — from the record, not from looking around the room · 4 · The demo ticket handed over — every child receives their brushing-demo ticket at intake, screened or in the demo group alike, and the count handed out is kept against the class list as the morning runs: the demo is given to every child, and the door is how the visit makes sure of it · 5 · Directed on, plainly — the family is told what happens next and in what order, and directed to the waiting area, where they can see the desk and the education corner: a family that knows the shape of the visit waits calmly inside it, and a child who can see where the teaching happens meets nothing as a surprise · 6 · Questions answered or referred — a question the desk can answer is answered plainly; a question it cannot — about cost, about the photo policy, about when the next visit will be — is answered the Pass 24 way: say plainly that you do not know, check the record that can answer where one can, refer the question to the coach, and finish the referral. A date, a price or a policy is never invented at this door to make the greeting smoother. Theory: this app's own Reception intake sequence — greet → verify consent → check the class list → log the arrival → hand out the brushing-demo ticket (the Pass 3 Reception Intake checklist) — worked at the door where it happens, with the intake desk discipline of the Learning Library glossary, the ticket discipline of the Pass 22 Running the demo ticket desk method, the seating rule of the Pass 11 Managing the waiting room method (families seated where they can see the desk and what happens next), and the Pass 24 Handling guardian questions method for every question the door cannot answer.

            Methods library — Pass 27 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 27 · general guidance only

            Running the greeting line — greet, check the class list, hand out demo tickets, direct families

            General guidance only — the door's greeting worked as a line, family after family: the Pass 26 card works the single greeting at the door; this card runs the line of them, so the tenth family of the morning is greeted with the same care, and the same checks, as the first. The line is a sequence, not a queue with paperwork at the end of it — every family gets the whole sequence, in order, whatever the morning is doing behind them. How it runs, in order: 1 · The line is set before it forms — the desk end clear, the day's checked class list and the consent list to hand, the demo tickets ready and counted against the class expected: a line that forms before its desk is ready is checked from memory, and this desk checks from lists · 2 · Each family greeted as they reach the front — by a person, not by a queue: who you are and what this visit is, said plainly and in words a child can use, and the child greeted as a person in their own right — a family that has stood in line is owed the greeting whole, not the shortened version the line's length tempts · 3 · The class list checked — the child's name found on the class list and checked against the day's checked consent list, and anything written beside the name read carefully and in full: no consent verified at this line means no screening later, anywhere — and a child not on the lists is welcomed into the demo group, never turned away, never waved through unchecked to keep the line moving · 4 · The demo ticket handed over — every child receives their brushing-demo ticket as they are greeted, screened or in the demo group alike, and the count handed out is kept against the class list as the line runs: the count, not a look down the line, says who has arrived and who is still expected · 5 · Directed on, plainly — each family is told what happens next and in what order, and directed to the waiting area, where they can see the desk and the education corner: the line empties into a room the family already understands, and no child meets the teaching as a surprise · 6 · The line kept honest when the paper runs out — if the demo tickets run out mid-line, the greeting does not change: the coach is told, families are greeted and checked with the class list exactly as before, and every child owed a ticket is named in the log — the line never skips the greeting or the list check because the box at its end is empty, and no family is ever turned away for a paper shortage. Theory: this app's own Reception intake sequence — greet → verify consent → check the class list → log the arrival → hand out the brushing-demo ticket (the Pass 3 Reception Intake checklist) — worked as a running line, with the Pass 26 Greeting families at the door method (the single greeting, whole, at the door), the ticket discipline of the Pass 22 Running the demo ticket desk method, and the shortage rule of the Pass 26 scenario The demo tickets run out (the greeting unchanged, the coach told, the owed children named in the record).

            Method · Pass 27 · general guidance only

            Closing the demo ticket desk — tickets counted, list filed, slips filed

            General guidance only — the demo ticket desk's own end-of-visit close: the Pass 26 close gathers the whole reception area into one room's close; this card closes the ticket desk itself — its tickets, its list and its slips — the smallest desk in Reception given the same close discipline as the largest. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The last family greeted and directed on — the desk closes when its line is done, and it is finished the way it was run: the last family greeted whole — checked, ticketed, directed — nobody hurried past the checks to make the close easier, and a family still waiting on a coach's answer handed to the coach, never closed around · 2 · The tickets counted — the tickets handed out, the tickets left over and the children recorded as owed, counted against the class list: the numbers and the list agree, or the difference is a finding written in the log as what it is, never shrugged into a drawer — the ticket count is this desk's running record of who the visit taught, and the close is where the record is proved · 3 · Children owed are settled — every child named in the record as owed a ticket has received theirs as the coach directed, or stands named in the log as still owed, with the reason: a ticket owed is owed today, to a child who was taught — or not taught — today, and "next visit" is where this desk's unfinished business goes to become nobody's · 4 · The class list filed — the day's class list, with its corrections left legible as corrections, filed with the day's records exactly as it stood: this desk ran on that list, and the record of the day keeps it — tomorrow's list is tomorrow's check, built from tomorrow's signed forms, never copied forward from today's · 5 · The slips at the desk filed — every referral slip written at this desk filed with the session's record and counted against it: every flag the day raised at this desk has a slip, every slip is in the count, and a flag still waiting on a chart note is written from the record now, at this desk, before the desk is handed over · 6 · The desk handed over against the record — tickets, list and slips in agreement with the log, and the morning team receiving the record, not a recollection of the day. If it isn't recorded, it didn't happen. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them — the record is part of the care — read at the scale of the ticket desk: the demo ticket count of the Learning Library glossary (handed out, left over, owed — agreed with the list or logged as a finding), the Pass 23 Closing the reception desk method (the desk's items closed against the record), the Pass 26 Closing the reception area method (the whole room's close this desk's close sits inside), and the Pass 22 Running the demo ticket desk method read in reverse.

            Method · Pass 27 · general guidance only

            Welcoming a helper guardian — what to say, what to check with the coach, which jobs are safe to share

            General guidance only — what happens when a guardian offers to help at a visit: the offer is common, kindly meant, and answered by this card the same way every time, so the answer never depends on how busy the morning is. Help, directed well, is a real resource; help taken on without direction is how a station ends up run by somebody the plan never chose. The card's rule governs every step below: the coach directs the jobs — always, for everyone, however willing or however qualified the offer. How it runs, in order: 1 · Say thank you first — the offer is received warmly and by name, in front of the class if it was made there: help offered is a gift, and a guardian deciding whether to offer again at the next visit is watching how this one is answered. Nothing is promised and nothing is refused in the same breath · 2 · Hand over nothing yet — no station, no job and no group is given at the door: the guardian is told plainly that you will check with the coach first, before they are given anything to run — help is placed by direction, not by enthusiasm, and a pause before the job is not a doubt about the person · 3 · Check with the coach — what is checked is the work, not the person: which jobs the visit can use help with, at which table, under whose direction, for which class — and the coach's answer is what the guardian is given. The check is made before the job begins, never reported after it: permission asked later is notification, not permission · 4 · The job safe to share — the snack-sorting table, as the coach directs: the game's own cards laid out face up, its two sorting places — everyday and sometimes, the game's own words — one card per turn, run inside the corner as the coach sets it. It is a real job, half the corner's teaching, not a consolation prize for an offer the visit could not use · 5 · The lines that never move — a helper guardian never screens a child, never runs a screening station, never handles the visit's records, and never answers for the visit: a question about cost, about the next visit's date, about the photo policy or about a child's teeth is carried to the desk and the coach the Pass 24 way — plainly unknown, referred, and finished — because an answer repeated approximately by a willing helper is an answer invented partially, and the visit will be held to it · 6 · Close the help as it opened — the guardian thanked warmly, by name, for the job they actually did; the coach told how it went; and the help logged — who helped, at which table, as directed, for which class — so the next offer at this desk starts from a record of what directed help looks like, not from a fresh improvisation. Theory: the Pass 24 Handling guardian questions method (the visit's questions are answered by the visit's people — never guessed at, never franchised to whoever is standing nearest) read for the person asking to help, with the Pass 13 Running the snack-sorting game method (the game's own cards and words, one card per turn — the job a helper can hold whole), the Pass 13 scenario A parent wants to watch (a guardian welcomed into the visit, with the visit's roles and boundaries kept plain), and the corner discipline of the Pass 25 Setting up the education corner method: the corner's stations are placed by the plan, and the plan is the coach's.

            Methods library — Pass 28 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 28 · general guidance only

            Setting up the greeting line — class list, demo tickets, chairs, education corner visible

            General guidance only — the ground the Pass 27 greeting line runs on, laid before the first family arrives: the line is a sequence, and a sequence can only be run whole if the place it runs in was set for it. This card sets the line's ground — its list, its tickets, its chairs and its sightlines — so the line the plan describes is the line the first family walks into. The setup, in order: 1 · The line's ground marked — where the line forms, from the door to the desk, walked and cleared before any family stands in it: a path a family can wait in without blocking the door, the desk's work or the route to the waiting chairs — a line that forms wherever the morning pushes it is a line the desk spends the visit apologising for · 2 · The class list to hand — the day's class list at the desk end of the line, verified against the day's checked consent list before the line forms, with the checked consent list beside it: the line's checks are made from lists, and a list fetched after the line has formed is a check the first families never received · 3 · The demo tickets ready — the tickets at the desk end of the line and counted against the class expected, so the count the line will keep starts from a known number: a short count is flagged to the coach now, at setup, while it can still be answered — not discovered at the front of a formed line · 4 · The chairs set — the waiting chairs in their rows beyond the desk, where greeted families sit while they wait to be called: a family that has been greeted needs somewhere the visit has put for them, in the room, not along a wall the line is using · 5 · The education corner visible — from the line and from the waiting chairs, the education corner in plain sight — its table, its model, its chairs — so a child standing in the line can already see where the teaching happens: the line empties into a room the family already understands, and no child meets the teaching as a surprise · 6 · The line walked once — the whole line walked as a family would walk it — door, desk, chairs, corner in sight — before the first family arrives: anything standing in the path moved, anything missing fetched, and the setup's shortfalls flagged to the coach while the hall is still empty enough to fix them. Theory: the Pass 22 Setting up the waiting area method (chairs set, the education corner visible, families able to see the desk and what happens next) read at the scale of the line itself, with the Pass 27 Running the greeting line method (the line this setup serves — set before it forms, its desk end clear, its lists to hand), the Pass 26 Greeting families at the door method (the single greeting this line repeats), and the setup discipline of the Pass 25 Setting up the education corner method: counted and checked before the class, shortfalls flagged to the coach before anyone arrives.

            Method · Pass 28 · general guidance only

            Running the demo ticket count — counting tickets against the class list, logging the count, reporting to the coach

            General guidance only — the ticket count worked as a running discipline, not a closing chore: the glossary defines the count; this card runs it. A count reconstructed at the close is a memory wearing a number; a count kept as the visit runs is the desk knowing — not hoping — that every child received the teaching. No times are stated anywhere on this card, because none were verified for this app: the count is kept as it happens, whenever it happens. How it runs, in order: 1 · The count opened with the first ticket — the count starts when the first ticket is handed over, kept against the class list from the first family of the morning: a count opened late is opened from memory, and a count opened from memory is the first family's tickets guessed at · 2 · Kept as the visit runs — every ticket handed over entered in the count as it happens, at the greeting line and at the desk alike: the count, not a look down the line, says at any moment who has arrived, who has been ticketed and who is still expected · 3 · The count read while it can still speak — when the count says the tickets left will not cover the class still to come, that is a shortfall seen early, while it can still be answered: the coach is told while the count says low — not when the box at the line's end is empty and the telling can only be an apology · 4 · Children owed are named by the count — if the tickets run out, every child owed one is named in the record as owed, and it is the count that names them exactly: a desk that kept its count knows which children; a desk that did not is guessing at names in front of the class · 5 · The count logged as it stands — at the close, the count written in the session log as it stands: handed out, left over, children owed — the numbers and the class list agree, or the difference is a finding written in the log as what it is, never shrugged into a drawer and never rounded into agreement · 6 · The count reported to the coach — the finished count reported to the coach, at the close and at any shortfall the moment the count shows it: the coach plans the next visit's tickets from this count — from a record of what the class actually took — not from a memory of how the box felt. Theory: the demo ticket count of the Learning Library glossary (handed out, left over, owed — kept against the class list, agreed with it or logged as a finding) worked as a running method, with the Pass 22 Running the demo ticket desk method (the desk the count belongs to), the Pass 27 Closing the demo ticket desk method (the close where this count is proved), and DANB GC documentation topics, as the Pass 3 Charting & records method states them — the record is part of the care, and a count is a record.

            Method · Pass 28 · general guidance only

            Closing the demo ticket desk — tickets counted, list filed, slips filed, desk tidied

            General guidance only — the demo ticket desk's close worked as a tidying: the Pass 27 card closes this desk by its record — its counts, its filings, its handover; this card leaves the desk itself, the smallest working surface in Reception, in the state its own setup expects to find it. A desk left untidy is a setup begun in debt: tomorrow's line forms in front of whatever today could not be bothered to put away. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · The tickets counted — the tickets handed out, the tickets left over and the children recorded as owed, counted against the class list, exactly as the counted close proves them: the numbers and the list agree, or the difference stands in the log as a finding — the tidying begins only once the desk knows what it holds · 2 · The leftover tickets put away counted — the tickets left over gathered, counted once more as they are put with the desk's own stock, and the stock left where the setup will find it: a drawer of loose, uncounted tickets is tomorrow's short count discovered at the door · 3 · The class list filed — the day's class list, with its corrections left legible as corrections, filed with the day's records exactly as it stood: nothing of the day's families is left lying on the desk — a family's list is a record, and records are filed, not left out on a surface · 4 · The slips at the desk filed — every referral slip written at this desk filed with the session's record and counted against it, and the blank pad counted and left where the setup expects it: a flag still waiting on a chart note is written from the record now, before the surface is cleared over it · 5 · The desk tidied — the working surface cleared of everything that is not the desk's own stock: pens back in their place, trays emptied, the day's stray paper filed or logged — never binned unread and never left as the next visit's surprise — until the surface is the blank the Pass 26 setup starts from · 6 · The desk handed over tidy — tickets, list and slips in agreement with the log, the surface clear, and the team receiving the desk receiving the record with it: a desk handed over tidy is a morning that can start at the greeting instead of at the clearing. If it isn't recorded, it didn't happen — and a desk that isn't tidied wasn't closed. Theory: DANB GC documentation topics, as the Pass 3 Charting & records method states them — the record is part of the care — read at the scale of one small desk's surface: the Pass 27 Closing the demo ticket desk method (the counted close this tidying completes), the Pass 23 Closing the reception desk method (the desk's items closed against the record), and the Pass 26 Setting up the reception desk method read in reverse: a desk is left exactly as its setup expects to find it.

            Methods library — Pass 29 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 29 · general guidance only

            Setting up the snack-sorting table — cards, piles, key, chairs

            General guidance only — the education corner's sorting table laid on its own, piece by piece: the Pass 25 corner card sets the whole corner from the visit plan; this card lays the one table the corner's game is played at — its cards, its piles, its key and its chairs — so the table the game describes is the table the group gathers round. The table is set for the game as the game is written, not from habit. The setup, in order: 1 · The table placed — the table set where the group can gather round it, inside the corner as the corner's setup places it: every place at the table reachable by the children who will stand there, and the route from the hall door to the corner kept clear past it · 2 · The cards laid out — the game's own cards laid out face up on the table, every card reachable and visible from every place at it: the game is played from the cards as they lie, and a card a child cannot see is a turn the child cannot take · 3 · The piles marked — the two sorting places marked at either end of the table — everyday and sometimes, the game's own words, said in the game's own terms and no others: a pile renamed at the table is a rule changed mid-game, and the children sort by the words the game gave them · 4 · The key to hand — the game's own key at the table, where the person running the game can check a card against it without leaving the group: the key is what the sorting is judged by, so it is present before the first card is turned, not fetched when the first dispute arrives · 5 · The chairs set — chairs set for the group the table will hold, arranged so every child can see the cards and the piles: a chair short is found now, while one can still be brought, not when a child is standing at a played game · 6 · Counted and checked — the cards counted against the game's set, the piles marked, the key present, the chairs counted against the group: a shortfall in any of them is flagged to the coach before the class arrives, while it can still be answered — the same count discipline this library applies to the kit case, applied to the table's own pieces. Theory: the Pass 13 Running the snack-sorting game method (the game's own cards and words, one card per turn, sorted against the game's key) read as the table the game is played on, with the Pass 25 Setting up the education corner method (the table set where the group can gather round it, the cards laid out face up, the everyday / sometimes places marked at either end), the snack-sorting table of the Learning Library glossary (set and counted at the corner's setup), and the counts rule of the Pass 14 Packing the kit case method.

            Method · Pass 29 · general guidance only

            Running the class swap — swapping the two groups without losing the consent check

            General guidance only — the halfway exchange of a split class worked as a method: the Pass 24 card runs the corner's rotation; this card runs the swap itself — the moment both groups move at once — because the swap is where a split class is most easily lost, and a consent check lost at the swap is a check that was only ever run for half the visit. The swap is run from the records, like an intake repeated: nothing about it is settled by where children happen to be standing. How it runs, in order: 1 · The swap announced from the records — the exchange called from the class list and the consent list, not from a shout across the hall: both groups know they are moving, where they are moving to, and that the move is counted before it is walked · 2 · Each group counted as it moves — each group counted and read against the class list as it leaves its place and as it arrives: a child unaccounted for at either end is placed from the list, never searched for by memory and never left to drift between the two halves of the visit · 3 · The consent check travels with the swap — the check is held for both groups across the whole visit: each group checked name by name against the consent list as it reaches the stations, and the check run again at the swap, from the list — a child screened in the second half stands on the same verified ground as a child screened in the first · 4 · Nobody screened on a guess — group membership is never itself a consent check: a child who arrives at the stations in a group is checked against the list like every child, and a name that cannot be verified is not screened until it can be — the swap moves children between activities, never between verified and assumed · 5 · Stragglers placed from the list — a child found between groups — at the corner when their group has moved, in the line when theirs has not — is placed from the class list and the consent list, and their check run as their new group reaches the stations: the list places them, not the nearest adult's impression of where they were · 6 · The swap logged whole — the exchange written in the session log as it ran: both groups counted, the check held for both, any child placed from the list named — the entry the close reconciles the two halves of the visit against. Theory: the consent check through the swap and the swap of the Learning Library glossary (the check held for both groups across the whole visit, run again at the swap, from the list; the exchange run from the records like an intake repeated), with the Pass 24 Running the education-corner rotation method (the rotation set before it starts, the swap announced from the records, stragglers placed from the list), the Pass 23 scenario The class is too big (the groups swapped without losing the consent check, the change logged), and the Pass 28 glossary term class swap read for the list the swap is checked against.

            Method · Pass 29 · general guidance only

            Closing the snack-sorting table — cards counted, piles reset, table wiped, kit case checked

            General guidance only — the sorting table's own end-of-visit close: the Pass 25 card closes the whole education corner; this card closes the one table its game is played at, leaving it in the state its own setup expects to find. A table closed carelessly is a game set up wrong tomorrow: cards missing, piles holding yesterday's leavings, a key gone walkabout. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The cards counted — the game's cards gathered from the table and counted against the game's set, every card accounted for: a card short, or a card damaged in the playing, is a finding for the log and the coach, found now, while the day can still answer for it — never discovered by the next group mid-game · 2 · The piles reset — the two sorting places — everyday and sometimes, the game's own words — cleared of the day's sorted cards and left marked and empty, as the setup expects to find them: a pile left holding cards is tomorrow's game begun from somebody else's answers · 3 · The table wiped — the table cleared of everything the day left on it and wiped down, so the next class meets a clean table and not the leavings of this one: anything found on or under it that belongs to a child is gathered to the desk and logged for its owner, never binned · 4 · The key returned — the game's own key put back with the game's own materials, where the setup will look for it: a key left in a pocket or a drawer is a game that cannot be judged until it is found, and the finding always happens in front of a waiting group · 5 · The kit case checked — the cards and the key, where they travel in the kit case, returned to it and counted against the case, as this library's end-of-day kit-case check counts everything: what the table used is what the case holds, or the difference is written in the log as what it is. Theory: the Pass 25 Closing the education corner method (the corner's materials packed and counted, the table wiped, the kit case checked) read at the scale of the table itself, with the Pass 13 Running the snack-sorting game method (the game's own cards, piles and key — the pieces this close accounts for), the snack-sorting table of the Learning Library glossary (packed and counted at the close), and the count of the Pass 16 End-of-day kit-case check method.

            Methods library — Pass 30 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 30 · general guidance only

            Setting up the class swap — two groups, consent check, swap signal, log

            General guidance only — the swap set up before it is run: the Pass 29 card runs the swap itself, moment by moment; this card sets it up — the two groups, the check that must travel with it, the signal it moves on, and the log it will be written in — because a swap improvised at the halfway point is a swap the morning has to survive rather than run. The setup is finished before the first group is called, while its faults can still be fixed in an empty hall. The setup, in order: 1 · The two groups formed from the list — the split made from the class list, counted and named: which children in the education group, which in the screening group, read from the list and never gathered by eye in the doorway — a group formed by eye is a group the count cannot check · 2 · The consent check standing before the swap — the check the swap must hold agreed before anyone moves: each group checked name by name against the day's consent list as it reaches the stations, and the check run again at the swap, from the list — the swap is planned as a place the check happens, not as a gap the check is hoped to survive · 3 · The swap signal agreed — one signal, known to both groups, to the stations and to the corner, that the swap moves on: called once, by the coach, in words everyone in the hall recognises — the swap happens on the signal, never when a group feels finished, and never on a shout half the hall hears differently · 4 · The route and the counts ready — the path each group will walk walked once and clear, and the class list and the consent list to hand at the swap point, where the counting will happen: each group counted out of its place and into its next, against the list, as the swap is run · 5 · The log opened for it — the session log ready to take the swap as it runs: the groups as formed, the signal as agreed, the check as held — an entry planned is an entry that gets written, and a swap reconstructed at the close is a swap remembered, which is how checks come to be lost twice. Theory: the consent check through the swap and the swap of the Learning Library glossary (the check held for both groups across the whole visit, run again at the swap from the list; the exchange run from the records like an intake repeated), with the Pass 29 Running the class swap method (the run this setup serves — announced from the records, counted as it moves, logged whole), the Pass 24 Running the education-corner rotation method (the rotation set before it starts, stragglers placed from the list), and the split of the Pass 23 scenario The class is too big (the class split from the list, the change logged).

            Method · Pass 30 · general guidance only

            Running the snack-sorting game — cards, piles, key, turns, what to say

            General guidance only — the sorting game run at the scale of its own pieces: the Pass 13 card runs the game with a whole class; this card runs the game itself — its cards, its piles, its key, its turns and its words — on the table the Pass 29 card lays. This card makes no nutrition claims of its own: the sorting words are the ones printed on the game's own cards, and anything beyond them belongs to the programme's teaching materials, not to this card. How it runs, in order: 1 · The cards on the table — the game's own cards laid out face up on the table, counted against the game's set before the group gathers: the game is played from the cards as they lie, and a card missing at the start is a lesson missing at the end · 2 · The piles marked in the game's words — the two sorting places at either end of the table — everyday and sometimes, the game's own words — said in the game's own terms and no others: a pile renamed at the table is a rule changed mid-game, and the children sort by the words the game gave them · 3 · The key to hand, and used — the game's own key at the table before the first card is turned, and the sorting judged by it: a contested card is checked against the key where the group can see it done, and no card is ever sorted from an adult's memory, a child's recollection or a show of hands — the key settles every card the same way · 4 · The play order and the turns — one card per turn, in turn round the table, in the play order the group can follow: the child who holds the card moves it and says where they are putting it and why, in their own words — the hands and the saying are the learning, so the cards are sorted by the children, never for them, and no turn is skipped or taken for a child · 5 · What to say — ask the game's own question — “how much sugar hides in this one?” — and let the group answer; where a card lands, name the pattern the table shows (water gets the hero spot, as the hall's education corner teaches) and stop there: no claims beyond the game's cards, no “bad foods” language, no shaming — teach the pattern, keep the dignity. Foods get sorted at this table; children never do, and nobody's own lunch is ever picked up, pointed at or discussed · 6 · The game closed as it opened — when the last turn is taken, the cards gathered and counted against the game's set: a card short, or a pile found mixed at any point, is a finding for the log and the coach — and a mixed pile is stopped for and re-sorted against the key before anyone plays again, never played with as it lies. Theory: the Pass 13 Running the snack-sorting game method (the game's own cards and words, one card per turn, the game's own question, the pattern the table shows) read at the scale of the game's own pieces, with the Pass 29 Setting up the snack-sorting table method (the table this game is played on — cards, piles, key, chairs), the Pass 29 scenario The snack-sorting cards are mixed up (a mixed pile stopped for and re-sorted against the key, never played with), and the snack-sorting cards and game key of the Learning Library glossary.

            Method · Pass 30 · general guidance only

            Closing the greeting line — tickets counted, list filed, chairs, education corner visible

            General guidance only — the greeting line's own end-of-visit close: the Pass 27 card runs the line family by family, the Pass 28 card sets its ground, and the Pass 27 close shuts the desk the line belongs to; this card closes the line itself — its last family, its count, its filing — and leaves the room as the line's own setup expects to find it. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The last family greeted whole — the line closed by greeting its last family with the same care, and the same checks, as its first, and directing them on plainly: a line is never closed around a family still standing in it, and nobody is hurried through the greeting because the close has begun · 2 · The tickets counted — the demo tickets handed out along the line, the tickets left over and any children recorded as owed, counted against the class list: the numbers and the list agree, or the difference stands in the log as a finding — the line's count is the desk's proof of who the visit greeted · 3 · The class list filed — the day's class list, with its corrections left legible as corrections, filed with the day's records exactly as it stood: nothing of the day's families is left lying at the line's end — a family's list is a record, and records are filed, not left out on a surface · 4 · The chairs set right — the waiting chairs returned to the rows the setup uses, and the line's ground — door to desk — walked clear: anything a family left behind is gathered to the desk and logged for its owner, never binned · 5 · The education corner left visible — the corner tidied and in plain sight of the line and the chairs, as the line's setup leaves it: the last thing the close does is hand the next setup the room it describes — line clear, chairs set, corner visible — so the next visit's first family meets the line as this one's did. Theory: the Pass 27 Running the greeting line method (the line this close finishes — each family greeted whole, the list checked, the ticket handed over with the count kept), the Pass 28 Setting up the greeting line method (the ground this close hands back — class list, demo tickets, chairs, education corner visible), the greeting-line close and ticket count of the Learning Library glossary, and the Pass 24 Closing the waiting area method (chairs set, consent list filed, education corner tidied — the room closed as one).

            Methods library — Pass 31 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 31 · general guidance only

            Closing the class swap — groups back together, consent check, log, hall reset

            General guidance only — the class swap's own close: the Pass 30 card sets the swap up, the Pass 29 card runs it, and this card closes it — the two groups brought back together as one class, the consent check closed with the visit itself, the run written whole, and the hall handed back to its reset. A swap is not finished when the second half ends; it is finished when the class is one class again, every child accounted for, and the record shows it. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The groups back together — both groups brought back together as one class, each group counted as it returns against the class list, exactly as the swap counted them as they moved: a group that drifts back in ones and twos is a group the count cannot close, and the class is re-formed as deliberately as it was split · 2 · The consent check closed — every child accounted for against the class list and the day's consent list: each child screened on a verified check or taught at the corner, and any child the counts cannot place found from the lists before anything else is closed — the check that stood through the swap is closed by the same lists it was run from, never by a morning's general impression · 3 · The swap logged whole — the session log entry for the swap written as it ran: the groups as formed, the signal as given, the check as held at the swap and at the close, any fault and how it was handled — a swap reconstructed from memory at the close is a swap remembered, which is how checks come to be lost twice · 4 · The hall reset — the corner and the stations returned to the state their own setups describe: corner tidied, cards counted, model and brush back in place, station materials as the next part of the visit expects them — the swap moved the whole hall, so the whole hall is handed back, not only the places the groups sat · 5 · Findings to the coach — anything the close found — a count that did not agree, a check that had to be re-run, a child placed from the lists — reported to the coach with the log, so the next class's swap is set up from this one's lessons. Theory: the class swap run and the consent check through the swap of the Learning Library glossary (the swap announced from the records, counted as it moves, the check held for both groups and run again at the swap from the list, the swap logged whole; the check held for both groups across the whole visit), with the Pass 29 Running the class swap method (the run this close finishes) and the Pass 30 Setting up the class swap method (the setup this close hands back to — groups formed from the list, signal agreed, log opened).

            Method · Pass 31 · general guidance only

            Running the brushing demo with a broken model — what to do, what to say, who to tell

            General guidance only — the brushing demo run on a morning its main prop has failed: the big tooth model is found broken before the class arrives. The demo is half the education corner's teaching, and a broken model is a fault to be told and worked around as directed — never a reason to skip the teaching, and never a secret the class must be protected from by pretending. What to do, what to say, and who to tell, in order: 1 · Who to tell — the coach, first — the coach told at once, before the class is called, while the answer can still shape the morning: a fault found early is a choice the coach can make; a fault found by the class is a surprise everyone shares · 2 · What to do — run the demo as the coach directs — the demo run whole with the spare model, or with the programme's pictures, exactly as the coach directs: the same brushing order, said out loud as it is shown, the same questions the class can answer, the children showing it back — the teaching is the order and the words, and both survive the model · 3 · What to say — plain words, honest and brief, said once and not apologised through: “Our big tooth model is broken today, so we are using the spare — the brushing is exactly the same.” Nothing is pretended, nobody is blamed, and no child is asked to imagine a model that is not there working as though it were · 4 · The broken model set aside — the broken model and every loose piece gathered and set aside as the coach directs, out of the children's reach and out of the demo: a broken prop left at the corner is a toy with edges by the second group, and a piece unaccounted for is a piece the close cannot close · 5 · The fault logged — the session log written whole: the model found broken before the class arrived, the coach told, what the demo ran on as directed, and the fault flagged for repair or replacement — so the next visit's setup finds the corner's model a fact, not a hope. Theory: the Pass 16 Running the brushing demo with a class method (the demo this card preserves — the big tooth model, the brushing order said out loud as it is brushed, questions the class can answer, the children showing it back), the corner tidy of the Learning Library glossary (the corner reset with its model and brush back in place), the Pass 25 Setting up the education corner method (the corner's materials counted and checked before the class), and the Simulation Studio scenario The brushing demo model is broken (Pass 31 — tell the coach, run the demo as directed, log the fault).

            Method · Pass 31 · general guidance only

            The end-of-day education corner check — materials packed, table wiped, chairs, kit case

            General guidance only — the education corner's own end-of-day check: the Pass 25 card closes the corner at the end of a visit; this card is the last check of the day, run when no group is still to come — the corner proved, packed and left exactly as its own setup will look for it in the morning. A corner closed by impression is a corner the next setup has to discover; a corner checked is a corner the next morning can simply run. No times are stated anywhere on this card, because none were verified for this app: the check is finished when every item below has been checked and every finding logged, not when a clock says so. The check, in order: 1 · Materials packed — the corner's materials packed away as the corner keeps them: the sorting game's cards counted against the game's set — a card short is a finding for the log, never a shrug — the key returned with the game's materials, the demo model and brush back in place, the fluoride talk materials together · 2 · The table wiped — the sorting table wiped clean and left bare: nothing of the day's games, snacks or paperwork left on the surface the next setup will lay the cards on · 3 · The chairs set — the corner's chairs set as the corner's setup leaves them, and the corner's ground walked clear: anything a child left behind gathered to the desk and logged for its owner, never binned · 4 · The kit case checked — the corner's kit case checked against the morning's count-out: contents counted, consumables noted, any fault — a broken model among them — logged the same day and reported to the coach, so a shortage is a finding at the check and not a surprise at a setup · 5 · The corner left as its setup describes — the last look taken from the doorway the class comes through: table bare, chairs set, materials packed, case closed — the corner the next visit's first group will meet is the corner this check leaves. Theory: the Pass 25 Closing the education corner method (the close this check completes — materials packed, table wiped, chairs stacked, kit case checked), the corner tidy and education corner close of the Learning Library glossary (the corner reset between groups and tidied at the close, the next group meeting the corner the setup describes), the Pass 29 Closing the snack-sorting table method (cards counted, piles reset, table wiped, kit case checked), and the Pass 16 end-of-day kit-case check (contents counted against the morning's count-out, faults logged the same day, reported to the coach).

            Methods library — Pass 32 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 32 · general guidance only

            Setting up the brushing demo — big tooth model, spare model, pictures, chairs

            General guidance only — the brushing demo set up on its own, piece by piece: the corner cards set the whole corner from the visit plan; this card lays the one teaching the corner is named for — the demo's model, its spare, its pictures and its chairs — so the demo the class meets is the demo its own method describes. The demo is set for the teaching as the teaching is written, not from habit, and it is set before the class arrives, while a fault can still be answered. The setup, in order: 1 · The big tooth model — the big model placed at the corner's centre where the whole group can see it, and checked whole before anything is gathered round it: lifted, turned, stood on its stand — a model found broken is a fault told to the coach at once, never a prop pretended to work and never a discovery left for the class to make · 2 · The spare model — the spare checked in the kit case, present and whole, so the demo's own fallback is a fact before it is needed: a spare missing from the case is a finding for the coach now, while the morning can still be re-planned around it — the Pass 31 run is what happens when it is found later · 3 · The pictures to hand — the programme's pictures at the corner, the second fallback inside the coach's “spare or pictures” direction: present before the first group gathers, so a demo that must run on them runs on them whole, not on whichever page is nearest · 4 · The brush and the order — the oversized brush with the model, and the brushing order ready to be said out loud as it is brushed — small circles at the gumline first, then the outsides, the insides, the chewing tops, the front teeth, the tongue to finish: the teaching is the order and the words, and both are laid out with the props · 5 · The chairs set — chairs set for the group the demo will hold, facing the model, so every child can see the model and show the brushing back: a chair short is found now, while one can still be brought, and the route from the hall door past the corner is kept clear · 6 · Counted and checked — model, spare, pictures, brush and chairs counted and checked against the demo as its method describes it: a shortfall or a fault in any of them is flagged to the coach before the class arrives, while it can still be answered — the same count discipline this library applies to the kit case, applied to the demo's own pieces. Theory: the Pass 16 Running the brushing demo with a class method (the demo this setup serves — the big tooth model, the brushing order said out loud as it is brushed, questions the class can answer, the children showing it back) read as the pieces it is run from, with the Pass 25 Setting up the education corner method (the corner counted and checked before the class, the model and brush at its centre), the brushing order and spare model of the Learning Library glossary, and the Pass 31 scenario The brushing demo model is broken (the fault this setup exists to find early — told to the coach, the demo run as directed, the fault logged).

            Method · Pass 32 · general guidance only

            Running the class swap close — groups back together, consent check, log, hall reset

            General guidance only — the class swap's close worked as a run, step by step at the swap point: the Pass 31 card closes the swap as a whole; this card runs the close as it happens — the signal, the counts, the check closed, the entry written — because a close improvised at the end of a visit is a close the record has to survive rather than prove. The close is run from the lists, exactly as the swap was: nothing about it is settled by where children happen to be standing. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, run in order: 1 · The groups called back — both groups brought back together as one class on the swap signal, the same signal the swap moved on: the class is re-formed as deliberately as it was split, and a group that drifts back in ones and twos is a group the count cannot close · 2 · Each group counted as it returns — each group counted and read against the class list as it comes back, exactly as the swap counted them as they moved: a child unaccounted for at the return is placed from the list, never searched for by memory and never left between the two halves of the visit · 3 · The consent check closed — every child accounted for against the class list and the day's consent list: each child screened on a verified check or taught at the corner, and any child the counts cannot place found from the lists before anything else is closed — the check that stood through the swap is closed by the same lists it was run from, never by a morning's general impression · 4 · The swap log written whole — the session log's entry for the swap completed as it ran: the groups as formed, the signal as given, the check as held at the swap and at the close, any fault and how it was handled — and if the entry cannot be found, the close stops for it: the coach is told, every child is re-checked against the consent list, and the log is rewritten from the list, never from a guess about who swapped · 5 · The hall reset — the corner and the stations returned to the state their own setups describe: corner tidied, cards counted, model and brush back in place, station materials as the next part of the visit expects them — the swap moved the whole hall, so the whole hall is handed back · 6 · Findings to the coach — anything the close found — a count that did not agree, a check that had to be re-run, a log that had to be rewritten — reported to the coach with the log, so the next class's swap is set up from this one's lessons. Theory: the Pass 31 Closing the class swap method (the close this card runs — groups back together, consent check closed, swap logged whole, hall reset) worked step by step at the swap point, with the class swap close, class swap run, consent check through the swap and swap log of the Learning Library glossary (the close that finishes the swap; the run announced from the records and counted as it moves; the check held for both groups across the whole visit; the entry written whole, and rewritten from the list if it cannot be found), the Pass 29 Running the class swap method (the run this close finishes), and the Pass 32 scenario The class swap log is missing (a log that cannot be found is stopped for, re-checked from the consent list, and rewritten from the list).

            Method · Pass 32 · general guidance only

            Closing the snack-sorting game — cards counted, piles reset, table wiped, kit case checked

            General guidance only — the snack-sorting game's own close at the end of play: the Pass 29 card closes the table the game is played at; this card closes the game itself — its cards, its piles, its key and its case — leaving the game in the state its own run expects to find. A game closed carelessly is a game set up wrong for the next group: cards missing, piles holding the last group's answers, a key gone walkabout. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The cards counted — when the last turn is taken, the game's cards gathered from both piles and the table and counted against the game's set, every card accounted for: a card short, or a card damaged in the playing, is a finding for the log and the coach, found now, while the day can still answer for it — never discovered by the next group mid-game · 2 · The piles reset — the two sorting places — everyday and sometimes, the game's own words — cleared of the day's sorted cards and left marked and empty, as the game's setup expects to find them: a pile left holding cards is the next group's game begun from somebody else's answers · 3 · The key returned — the game's own key put back with the game's own materials, where the setup will look for it: a key left in a pocket or a drawer is a game that cannot be judged until it is found, and the finding always happens in front of a waiting group · 4 · The table wiped — the table cleared of everything the day's play left on it and wiped down, so the next group meets a clean table and not the leavings of this one: anything found on or under it that belongs to a child is gathered to the desk and logged for its owner, never binned · 5 · The kit case checked — the cards and the key, where they travel in the kit case, returned to it and counted against the case, as this library's end-of-day kit-case check counts everything: what the game used is what the case holds, or the difference is written in the log as what it is. Theory: the Pass 30 Running the snack-sorting game method (the game closed as it opened — the cards gathered and counted against the game's set, a mixed pile stopped for and re-sorted against the key) read as the game's own close, with the Pass 29 Closing the snack-sorting table method (cards counted, piles reset, table wiped, kit case checked — the table this close sits inside), the snack-sorting game run and game key of the Learning Library glossary, and the count of the Pass 16 End-of-day kit-case check method.

            Methods library — Pass 33 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 33 · general guidance only

            Setting up the class swap log — log, consent list, swap signal, groups

            General guidance only — the swap log set up before the swap runs: the Pass 32 scenario is what happens when the log cannot be found at the close; this card is the setup that prevents it — the entry opened in advance, the lists it will be written from laid at the swap point, the signal it will record agreed before it is given, and the groups it will name formed from the records. A log set up after the swap is a log reconstructed; a log set up before it is a record the run simply fills in. The setup, in order: 1 · The log opened — the session log's entry for the swap opened before the swap runs, headed for this swap — the class, the visit, the two halves it will record: an entry that exists before the event is an entry the event is written into as it happens, never an account assembled afterwards · 2 · The consent list to hand — the day's consent list at the swap point with the log, the document every check in the entry will be run from: the check at the swap and the check at the close are both read from this list, and a list left at the desk is a check that will be run from memory · 3 · The swap signal agreed — one signal, agreed and known to both groups, the stations and the corner, called once by the coach — and entered in the log as agreed, before it is given: a signal the entry cannot name is a move the record cannot prove was called · 4 · The groups entered as formed — the two groups formed from the class list, counted and named, and written into the entry as formed, before any child moves: the log's first fact is the swap's first fact, and a child who appears on no list is placed from the records at this step, while placing costs nothing · 5 · The check columns ready — the entry laid so the consent check is written at the two moments it is held — at the swap and at the close — each as it is run, name by name: a check column filled in afterwards from the other column is one check wearing two dates · 6 · The log kept at the swap point — log and lists together at the swap point for the whole visit, in one known place: a log that travels in a pocket is a log the close goes looking for, and this app has run that morning — it is the Pass 32 scenario, and it ends in a re-check of every child. Theory: the swap log of the Learning Library glossary (the entry opened before the swap runs and written from the lists, never reconstructed from memory; if it cannot be found, the morning is stopped for and the log rewritten from the list), with the Pass 30 Setting up the class swap method (groups formed from the list, signal agreed, log opened — the setup this card gives the log's own share of), the Pass 29 Running the class swap method (the run this log records), and the Pass 32 scenario The class swap log is missing (the loss this setup exists to prevent).

            Method · Pass 33 · general guidance only

            Running the brushing demo close — model packed, pictures filed, chairs, education corner visible

            General guidance only — the brushing demo's own close at the end of the corner's day: the Pass 32 card sets the demo up piece by piece; this card closes it piece by piece — the demo's props returned to the case and the file they travel in, its chairs set as its setup leaves them, and the corner handed back with the demo's place in it still legible from the hall. A demo closed carelessly is a demo the next setup has to excavate. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The models packed — the big tooth model checked whole as it is lifted from its stand, and the spare checked with it, both packed in the kit case as the case keeps them: a model found broken at the packing is a model fault — told to the coach, set aside accounted for rather than packed away, and logged whole, never discovered by the next setup as a surprise in a closed case · 2 · The pictures filed — the programme's pictures gathered from the stand and filed with the demo's materials, counted as they are filed: a picture short is a finding for the log and the coach, found now — the Pass 33 morning is what a picture-shortage becomes when the close did not count · 3 · The brush with the model — the oversized brush packed with the model it demonstrates on, the demo's pieces travelling together as its setup expects to find them: a brush separated from its model is two half-demos in two places · 4 · The chairs set — the demo's chairs set as the corner's setup leaves them, facing the model's place, the route from the hall door past the corner walked clear: anything a child left behind gathered to the desk and logged for its owner, never binned · 5 · The education corner visible — the corner left visible from the hall, as the greeting line's close leaves it: the model's place, the game's table and the corner's shape readable at a glance by the next person to enter — a corner closed behind stacked chairs and covered piles is a corner the next setup must uncover before it can check · 6 · The last look — the close proved from the doorway the class comes through: models packed, pictures filed, brush with the model, chairs set, corner visible — the demo the next visit will set up is the demo this close leaves. Theory: the Pass 32 Setting up the brushing demo method (the setup this close hands back to — model, spare, pictures, brush and chairs counted and checked) read in reverse at the day's end, with the Pass 31 End-of-day education corner check method (the check this close sits inside — materials packed, table wiped, chairs set, kit case checked), the greeting-line close of the Learning Library glossary (the education corner left visible), and the model fault and demo pictures glossary terms (a fault found at packing told and logged whole; the pictures a named, counted part of the demo's kit).

            Method · Pass 33 · general guidance only

            Closing the snack-sorting game, run as a close — cards counted, piles reset, table wiped, kit case checked

            General guidance only — the snack-sorting game's close run at the table, as the last turn ends: the Pass 32 card closes the game as a whole; this card runs the same close step by step in the room — the count taken in front of the departing group, the piles emptied of its answers, the table returned bare — because a close reconstructed later at a desk is a close whose counts nobody watched happen. The close is run from the game's own set and key, exactly as the game was: nothing about it is settled by impression. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, run in order: 1 · The cards counted at the table — as the last turn ends, the game's cards gathered from both piles and the table and counted against the game's set where the group can see the count happen: a card short, or a card damaged in the playing, is a finding for the log and the coach, found now, while the table can still be searched and the day can still answer for it · 2 · The piles reset in the open — the two sorting places — everyday and sometimes, the game's own words — cleared of the day's sorted cards and left marked and empty, as the game's setup expects to find them: a pile left holding cards is the next group's game begun from somebody else's answers · 3 · The key returned — the game's own key put back with the game's own materials, where the setup will look for it: a key left in a pocket or a drawer is a game that cannot be judged until it is found, and the finding always happens in front of a waiting group · 4 · The table wiped — the table cleared of everything the day's play left on it and wiped down, so the next group meets a clean table and not the leavings of this one: anything found on or under it that belongs to a child is gathered to the desk and logged for its owner, never binned · 5 · The kit case checked — the cards and the key, where they travel in the kit case, returned to it and counted against the case, as this library's end-of-day kit-case check counts everything: what the game used is what the case holds, or the difference is written in the log as what it is. Theory: the Pass 32 Closing the snack-sorting game method (the close this card runs — cards counted, piles reset, key returned, table wiped, kit case checked) worked step by step at the table, with the Pass 30 Running the snack-sorting game method (the game closed as it opened — the cards gathered and counted against the game's set, a mixed pile stopped for and re-sorted against the key), the snack-sorting game run and game key of the Learning Library glossary, and the count of the Pass 16 End-of-day kit-case check method.

            Methods library — Pass 34 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 34 · general guidance only

            Setting up the demo pictures — pictures, kit case, chairs, education corner visible

            General guidance only — the demo pictures set up on their own: the Pass 32 card sets the whole brushing demo up piece by piece; this card lays the one piece that travels furthest and is missed most quietly — the programme's pictures — where the demo will teach from them, out of the case they travel in, checked before the class arrives. The pictures are set for the demo as the demo is written, not from habit. The setup, in order: 1 · The pictures out of the right kit — the pictures taken from the demo's own place in the kit case, the case they travel in: a set found in the wrong kit case is a mix-up — stopped for, told to the coach, moved counted into the right kit and logged, and the other kit checked complete — never simply used where it lies, because a set used from the wrong case is a mix-up the record never sees · 2 · The pictures counted — the set counted against the demo's pictures as they are laid: a picture short is a finding for the log and the coach, found now, while the morning can still be re-planned around it — the Pass 33 morning is what a picture-shortage becomes when the setup did not count · 3 · The pictures placed — the pictures placed on their stand at the corner, in the demo's order, where the whole group can see them beside the model they support: the pictures are the demo's second fallback and its running commentary, so they are placed where they can be taught from — not propped where they can merely be seen to exist · 4 · The chairs set — chairs set for the group the demo will hold, facing the model and the pictures both, so every child can see the showing and the pictures together, and the route from the hall door past the corner is kept clear: a chair short is found now, while one can still be brought · 5 · The education corner visible — the corner read whole from the hall before the class is called: the model's place, the pictures on their stand and the game's table legible at a glance — a corner whose pictures cannot be seen from where the group gathers is a demo whose second half is set up in the dark · 6 · Counted and checked — pictures, kit case, chairs and corner counted and checked against the demo as its setup describes it: a shortfall or a fault in any of them is flagged to the coach before the class arrives, while it can still be answered — the same count discipline this library applies to the kit case, applied to the pictures' own pieces. Theory: the Pass 32 Setting up the brushing demo method (the setup this card gives the pictures' own share of — the programme's pictures to hand, the second fallback inside the coach's “spare or pictures” direction) read at the scale of the pictures themselves, with the demo pictures of the Learning Library glossary (the teaching images the demo runs on when neither model can be used), the Pass 33 scenario The brushing demo pictures are missing (the morning this setup exists to prevent — the fault told, the demo run on the model and words, the fault logged whole), the Pass 34 scenario The demo pictures are in the wrong kit (a set found in the wrong case is stopped for, told, moved counted and logged, never used where it lies), and the Pass 25 Setting up the education corner method (the corner counted and checked before the class, visible as the greeting line leaves it).

            Method · Pass 34 · general guidance only

            Running the brushing demo close, run in the room — model packed, pictures filed, chairs, education corner visible

            General guidance only — the brushing demo's close run in the room, step by step where the demo stood: the Pass 33 card gives the close as the corner's day ends; this card works the same close in the room — read from the doorway first, then piece by piece at the corner — because a close recited from a card at a desk can pass over the one piece the room would have shown. The close is run from the demo as it stands, exactly as its setup laid it: nothing about it is settled by impression. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, run in order: 1 · The demo read from the doorway — the close begun from the doorway the class comes through, before anything is touched: the model on its stand, the pictures on theirs, the brush, the chairs — what the demo leaves showing read once, whole, so the close starts from the demo as it stands and not from a memory of how it was left · 2 · The model packed — the big tooth model checked whole as it is lifted from its stand, and the spare checked with it, both packed in the kit case as the case keeps them: a model found broken at the packing is a model fault — told to the coach, set aside accounted for rather than packed away, and logged whole · 3 · The pictures filed — the programme's pictures gathered from the stand and filed with the demo's materials, counted as they are filed: a picture short is a finding for the log and the coach, found now, while the corner can still be searched · 4 · The brush with the model — the oversized brush packed with the model it demonstrates on, the demo's pieces travelling together as its setup expects to find them: a brush separated from its model is two half-demos in two places · 5 · The chairs set — the demo's chairs set as the corner's setup leaves them, facing the model's place, the route from the hall door past the corner walked clear: anything a child left behind gathered to the desk and logged for its owner, never binned · 6 · The education corner visible — the corner left visible from the hall, and the close proved from the doorway: models packed, pictures filed, brush with the model, chairs set, corner visible — the demo the next visit will set up is the demo this close leaves. Theory: the Pass 33 Running the brushing demo close method (the close this card runs in the room — models packed, pictures filed, brush with the model, chairs set, corner visible) worked step by step at the corner, with the Pass 32 Setting up the brushing demo method (the setup this close hands back to) read in reverse at the day's end, the Pass 31 End-of-day education corner check method (the check this close sits inside), and the brushing demo close, pictures filed and greeting-line close of the Learning Library glossary (the demo's own close; the pictures counted as they are filed; the corner left visible).

            Method · Pass 34 · general guidance only

            Closing the snack-sorting game run — cards counted, piles reset, table wiped, kit case checked

            General guidance only — a snack-sorting game run closed as a run, at the table, when its last turn is taken: the Pass 32 card closes the game as a whole and the Pass 33 card runs that close at the table; this card closes the run itself — the unit the class actually played — so the run's own pieces, its count and its findings are accounted for under the run's own name, and the record can show the run happened as it should. The close is run from the game's own set and key, exactly as the run was: nothing about it is settled by impression. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The run ended whole — the run closed when its last turn is taken, the group thanked and moved on whole: a run drifted out of — children leaving mid-play, cards left mid-sort — is a run whose close has to guess at its own pieces, and this library's closes never guess · 2 · The cards counted — the run's cards gathered from both piles and the table and counted against the game's set where the group can see the count happen: a card short, or a card damaged in the playing, is a finding for the log and the coach, found now, while the table can still be searched and the day can still answer for it · 3 · The piles reset — the two sorting places — everyday and sometimes, the game's own words — cleared of the run's sorted cards and left marked and empty, as the game's setup expects to find them: a pile left holding cards is the next run begun from this run's answers · 4 · The table wiped — the table cleared of everything the run's play left on it and wiped down, so the next group meets a clean table and not the leavings of this run: anything found on or under it that belongs to a child is gathered to the desk and logged for its owner, never binned · 5 · The kit case checked — the cards and the key, where they travel in the kit case, returned to it and counted against the case, as this library's end-of-day kit-case check counts everything: what the run used is what the case holds, or the difference is written in the log as what it is · 6 · The run's findings logged — anything the close found — a card short, a pile mixed, a piece damaged — written in the session log with the run it belongs to and told to the coach: the close's findings travel under the run's name, so the next setup reads them where they will be looked for, and no run is left standing in the record as cleaner than it closed. Theory: the Pass 33 Closing the snack-sorting game, run as a close method (the close this card completes under the run's own name — cards counted, piles reset in the open, key returned, table wiped, kit case checked) with the Pass 30 Running the snack-sorting game method (the game closed as it opened — the cards gathered and counted against the game's set, a mixed pile stopped for and re-sorted against the key), the snack-sorting game run, game key and game run close of the Learning Library glossary, and the count of the Pass 16 End-of-day kit-case check method.

            Methods library — Pass 35 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 35 · general guidance only

            Running the demo pictures check — pictures counted, kit case checked, log

            General guidance only — the demo pictures checked as a check of their own: the Pass 34 card sets the pictures up; this card is the count that proves them — the set counted against the demo it serves, the case they travel in checked against what it should hold, and the entry written while the morning can still answer for it. A check is a comparison, not a look: an uncounted set is a set described by hope, and the Pass 33 morning is what a picture-shortage becomes when the setup did not count. The check, in order: 1 · The pictures counted — the set counted against the demo's pictures as its setup describes them, picture by picture, where they are laid: a picture short is a finding for the log and the coach, found now, while the morning can still be re-planned around it · 2 · The kit case checked — the case the pictures travel in checked by counting what it holds against what it should hold: the pictures' own place, the demo's other pieces as the case keeps them — what the case holds is what the record says, or the difference is written as what it is · 3 · A wrong-kit set stopped for — a set found in the wrong kit case is a mix-up: stopped for, told to the coach, moved counted into the right kit and logged, and the other kit checked complete — never simply used where it lies, because a set used from the wrong case is a mix-up the record never sees · 4 · A shortfall told before the class — any picture short, any piece of the case not as it should be, flagged to the coach before the class arrives, while it can still be answered: the demo then runs as the coach directs — on the model and words if the pictures cannot be made whole · 5 · The log written whole — the check's entry written as it was run: the set as counted, the case as checked, any finding, who was told and what was directed — if it isn't recorded, it didn't happen, and a check nobody wrote is a check the next setup cannot stand on · 6 · The check proved at the close — the same count run again as the pictures are filed at the demo's close, counted as they are filed, so the set that was proved in the morning is the set the day hands back. Theory: the kit case check and demo pictures of the Learning Library glossary (the case counted against what it should hold, at the count-out and at every close that returns materials to it; the programme's pictures a named, counted part of the demo's kit), with the Pass 34 Setting up the demo pictures method (the setup this check proves — pictures out of the right kit, counted, placed, flagged before the class arrives), the Pass 34 scenario The demo pictures are in the wrong kit (a set found in the wrong case stopped for, told, moved counted and logged), the Pass 33 scenario The brushing demo pictures are missing (the morning this check exists to prevent), and the count of the Pass 16 End-of-day kit-case check method.

            Method · Pass 35 · general guidance only

            Closing the brushing demo — model packed, pictures filed, chairs, education corner visible

            General guidance only — the brushing demo's close as one named piece of work: the Pass 33 card runs the close at the end of the corner's day and the Pass 34 card runs it in the room; this card is the close itself, whole and in its own order — the demo's props returned to the places its setup will look for them, its chairs set, and the corner handed back with the demo's place in it still legible from the hall. A demo closed carelessly is a demo the next setup has to excavate. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The last look before touching — the demo read once, whole, as it stands — model on its stand, pictures on theirs, brush, chairs — so the close starts from the demo as the class left it, not from a memory of how it was laid · 2 · The model packed — the big tooth model checked whole as it is lifted from its stand, and the spare checked with it, both packed in the kit case as the case keeps them: a model found broken at the packing is a model fault — told to the coach, set aside accounted for rather than packed away, and logged whole · 3 · The pictures filed — the programme's pictures gathered from the stand and filed with the demo's materials, counted as they are filed: a picture short is a finding for the log and the coach, found now, while the corner can still be searched · 4 · The brush with the model — the oversized brush packed with the model it demonstrates on, the demo's pieces travelling together as its setup expects to find them: a brush separated from its model is two half-demos in two places · 5 · The chairs set — the demo's chairs set as the corner's setup leaves them, facing the model's place, the route from the hall door past the corner walked clear: anything a child left behind gathered to the desk and logged for its owner, never binned · 6 · The education corner visible — the corner left visible from the hall, and the close proved from the doorway: model packed, pictures filed, brush with the model, chairs set, corner visible — the demo the next visit will set up is the demo this close leaves. Theory: the demo close and brushing demo close of the Learning Library glossary (the demo's props returned to the kit case and the file they travel in, the corner handed back with the demo's place legible from the hall; the close proved from the doorway, finished by its items, not by a clock), with the Pass 33 Running the brushing demo close method (the close this card names whole — models packed, pictures filed, brush with the model, chairs set, corner visible), the Pass 34 Running the brushing demo close, run in the room method (the same close worked step by step at the corner), the Pass 32 Setting up the brushing demo method (the setup this close hands back to), and the pictures filed glossary term (the pictures counted as they are filed, a shortfall a finding found now).

            Method · Pass 35 · general guidance only

            Setting up the spare kit — what goes in, checked against the consent list

            General guidance only — the spare kit made ready as a visit's kit in its own right: the spare is the visit's answer when its own case cannot be found or cannot be used, and an answer is only an answer if it was checked before it was needed. This card lays the spare out the way every kit in this library is laid: from the day's paperwork, counted, and proved — so a morning that falls back on it falls back on a fact, not on a hope kept in a cupboard. The setup, in order: 1 · The spare opened and proved whole — the spare kit opened and its case checked as every kit case is checked: counted against what it should hold, its pieces whole — a spare found short or damaged is a finding for the coach now, while it can still be answered, not a discovery waiting inside the morning that needs it · 2 · The demo's spare pieces in place — the spare tooth model in the kit, present and whole, the demo's own prop kept where the demo's direction will look for it: a spare model missing from the spare is the Pass 31 morning arriving inside its own remedy · 3 · The materials counted against the consent list — the kit's consumables and visit materials counted against the day's consent list, the document that says how many children the visit must serve: the count is made from the list, not from the last visit's habit, and a shortfall against the list is flagged to the coach before the visit, not absorbed during it · 4 · The paperwork where the flags happen — the visit's slips and records laid in the kit where the work will reach for them, as this library packs every kit case from the day's paperwork: a kit that must be dug through at a flag is a kit packed for storage, not for a visit · 5 · The spare counted and logged as ready — the made-ready spare counted once more, whole, and its state written in the log — what it holds, what was short and what was done about it — so “the spare is ready” is a recorded fact the next team can stand on, and a morning that uses it can say from the record what it ran on · 6 · The spare kept as a kit, not a store — borrowings from the spare between visits are borrowings like any other: directed and logged, and the spare re-checked after any of them — a spare quietly raided is a spare that exists only in the log's older pages. Theory: the Pass 14 Packing the kit case for a school visit method (packed from the day's paperwork, counted against the consent list — the discipline this card applies to the spare), with the spare model and kit case check of the Learning Library glossary (the demo's second model, kept in the kit case and checked for first inside the coach's direction; the case proved by counting what it holds against what it should hold), the Pass 35 scenario The kit case is missing (the morning the spare answers — used as the coach directs, counted against the consent list), and the Pass 10 Setting up the operatory for a school visit method (pack the kit case, check the consent list, confirm the referral slips).

            Method · Pass 36 · general guidance only

            Restocking the kit case after a visit — counted, told, noted, pictures back, case closed

            General guidance only — the kit case made whole again after a visit, as a piece of work in its own right: a kit that ran short mid-visit — the Pass 36 morning — is a kit whose restock begins at the close, from a count, not from a memory of what felt low. This card runs the restock the way every count in this library is run: against what the case should hold, told to the coach, and written down while the day can still answer for it. No times are stated anywhere on this card, because none were verified for this app. The restock, in order: 1 · The kit count — count what remains in the kit case and the spare kit, against what each should hold: the count is the restock’s starting fact, and a kit counted at the close cannot ambush the next setup · 2 · The coach told — tell the coach what ran out, from the count: the telling is made from numbers, not impressions, so the coach hears the kit’s true state and the restock is directed from it · 3 · The missing items noted for restock — note each missing item by name for restock: a restock is only as good as its list, and an item not named is an item the next visit finds missing · 4 · The demo pictures back in the case — check the demo pictures are all back in the case, counted as they are filed: a picture short at the restock is a finding for the log and the coach, found now, while the corner can still be searched · 5 · The case closed and ready — leave the case closed and ready for the next visit: counted, complete and shut, so the next setup opens a fact, not a hope. Theory: the kit count and kit case check of the Learning Library glossary (the count made against what the kit should hold; the difference told to the coach and noted for restock, never absorbed silently), with the Pass 36 scenario The spare kit runs out mid-visit (the morning this restock answers), the Pass 35 Setting up the spare kit method (the spare counted and logged as ready, as this card counts it again after use), and the Pass 16 End-of-day kit-case check method (the count this restock is made from).

            Method · Pass 36 · general guidance only

            Running the brushing demo without pictures — model and words, same order, usual close

            General guidance only — the brushing demo run whole on its directed fallback: the Pass 35 morning puts the pictures away for a child who is scared of them, and the Pass 33 morning finds them missing from the kit case — this card is the running of the demo that follows either morning, in its own order. The teaching is the order and the words; the pictures comment on the showing and never carry it, so a demo without them is the demo whole, run on the model. No times are stated anywhere on this card, because none were verified for this app. The demo, in order: 1 · The model and words — use the model and words to show the brushing steps: the big tooth model at the corner’s centre, the brushing order said out loud as it is shown on it, exactly as the coach directs · 2 · The same order — keep the same order as the demo with pictures: small circles at the gumline first, then the outsides, the insides, the chewing tops, the front teeth, the tongue to finish — no surface skipped for the pictures’ absence, and no reference made to pictures the class cannot see · 3 · The children following — check the children can follow without the pictures: the questions the class can answer, asked as you go, and the children showing the order back on the model, so the demo knows it has landed rather than assuming it · 4 · The usual close — close with the usual brushing demo close: the model packed, the brush with the model, the chairs set, the corner handed back with the demo’s place legible from the hall. Theory: the model and words and demo model of the Learning Library glossary (the demo run whole on the big tooth model and words as the coach directs when the pictures are not used — the model shows, the words carry the order), with the Pass 33 scenario The brushing demo pictures are missing (the demo run whole, the fault logged, the pictures never pretended to be there), the Pass 35 scenario A child is scared of the demo pictures (the pictures put away and never shown again this visit), and the brushing demo close glossary term (the close this card ends with).

            Method · Pass 36 · general guidance only

            Closing the outreach hall after a school visit — closing routines, kit packed, swaps logged, notes for the coach

            General guidance only — the outreach hall’s own end-of-visit close as one named piece of work: this library closes desks, corners and ticket desks one by one; this card closes the hall they all stand in — the closing routines run together, the visit’s materials and records accounted for, and the room handed back as it was found. A hall closed carelessly is a hall the next setup has to excavate. No times are stated anywhere on this card, because none were verified for this app: the close is finished when every item below has been checked and every finding logged, not when a clock says so. The close, in order: 1 · The closing routines — run the closing routines, the hall’s end-of-visit routines as this library’s closing routine names them, in their order and whole · 2 · The demo pictures and kit case packed — check the demo pictures and kit case are packed: the pictures counted as they are filed, the case counted against what it should hold, the case left closed and ready · 3 · Any class swap logged — log any class swap from the visit: the swap’s entry completed in the class swap log, from the consent list, so the day’s record shows the swap whole · 4 · Notes for the coach — note anything for the coach, including restock needs: run-outs, faults and requests all written while the day can still answer for them, not carried in memory to the next visit · 5 · The hall as found — leave the hall as found: chairs set, the education corner visible, nothing of the visit left behind in the room but its record in the log. Theory: the closing routine and closing routines of the Learning Library glossary (the visit closed out whole — hall reset, kit cases packed and counted in, the log closed and handed over; the routines finished by their checks, not by a clock), with the class swap log glossary term (the entry the swap is proved by), the kit count glossary term (the count the packing is checked by), and the Pass 15 Closing the clinic at the end of a school visit method (the close this card runs at the scale of the hall itself).

            Methods library — Pass 37 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 37 · general guidance only

            Counting the kit after a visit — case and spare counted, compared with the log, coach told, noted, case closed

            General guidance only — the visit's closing count as one named piece of work: the Pass 36 restock begins from this count, and every kit rule in this library stands on it — a kit is what its last count says it is, and the count is made against the log, not against a feeling that the day went smoothly. A shortfall found here is found while the hall can still be searched and the day can still answer for it. No times are stated anywhere on this card, because none were verified for this app. The count, in order: 1 · Count the kit case and the spare kit — count what remains in the kit case and in the spare kit, item by item, against what each should hold: the spare is counted with the case, not remembered as whole because it was whole in the morning · 2 · Compare with the log — set the count against the log: what the case holds is what the record says, or the difference stands between them as a finding, never absorbed silently · 3 · Tell the coach what is short — tell the coach what is short, from the count and the comparison: the telling is made from numbers, not impressions, so the coach hears the kit's true state · 4 · Note the missing items for restock — note each missing item by name for restock: a restock is only as good as its list, and an item not named is an item the next visit finds missing · 5 · Leave the case closed and ready — leave the case closed and ready for the next visit: counted, compared, told, noted and shut, so the next setup opens a fact, not a hope. Theory: the kit count and kit case check of the Learning Library glossary (the count made against what the kit should hold; the difference told to the coach and noted for restock, never absorbed silently), with the Pass 36 Restocking the kit case after a visit method (the restock this count starts), the Pass 36 scenario The spare kit runs out mid-visit (the count checked before the next group, on a known kit), and the Pass 16 End-of-day kit-case check method (the count-in this card runs at the scale of the whole kit).

            Method · Pass 37 · general guidance only

            Setting up the demo model — in the kit, where the group can see it, used with words, put away at the close

            General guidance only — the demo model set up as the demo's own first piece: the Pass 32 card sets the whole demo up; this card is the model's part of that setup — proved present in the kit, placed where the teaching happens, used the way the demo uses it, and returned by the closing routine that ends every demo. A model discovered missing or broken in front of the class is a fault the setup was there to find first. No times are stated anywhere on this card, because none were verified for this app. The setup, in order: 1 · Check the model is in the kit — check the demo model is in the kit, present and whole, as the kit is counted out: a model missing or damaged is a finding for the coach now, while the morning can still be re-planned around it · 2 · Place it where the group can see it — place the model at the education corner's centre, where the whole group can see it: the model carries the showing, and a showing half the group cannot see is half a demo · 3 · Use it with words to show the brushing steps — use the model with words to show the brushing steps: the order said out loud as it is shown on the model, exactly as the coach directs — the model shows, the words carry the order · 4 · Put it away in the closing routine — put the model away in the closing routine: packed back in the kit case with the demo's other pieces, checked whole as it is lifted, so the next setup finds it where this one found it. Theory: the demo model and model and words of the Learning Library glossary (the model used with words in the brushing demo when pictures are not used — the model carries the showing and the words carry the order, exactly as the coach directs), with the Pass 32 Setting up the brushing demo method (the setup this card takes the model's part of — model at the centre and checked whole, chairs facing it), the Pass 36 Running the brushing demo without pictures method (the demo this setup serves), and the brushing demo close glossary term (the close the model is put away by).

            Method · Pass 37 · general guidance only

            Handing over the kit case — count checked, pictures back, handed to the coach, anything missing noted

            General guidance only — the kit case's handover worked as a handover: this library's cases are found where a handover left them — the hall, the reception desk — and a case that changes hands uncounted is a case whose state neither side can prove. This card is the handover at the end of a visit, to the coach, run the way every handover in this app is run: against the count, and written down. No times are stated anywhere on this card, because none were verified for this app. The handover, in order: 1 · Check the kit count — check the kit count before the case changes hands: what the case holds, counted against what it should hold, so the handover passes a known kit · 2 · Check the demo pictures are all back in the case — check the demo pictures are all back in the case, counted as they are filed: a picture short at the handover is a finding found now, while the corner can still be searched · 3 · Hand the case to the coach — hand the case to the coach: from one named person to another, counted as it changes hands, so its state at the handover is a fact both sides hold · 4 · Note anything missing — note anything missing: the difference written in the log as what it is and flagged for restock, never carried in memory to the next visit and never absorbed silently. Theory: the kit handover of the Learning Library glossary (handing the kit case over at the start or end of a visit — the case passed from one named person to another and counted as it changes hands, so its state at the handover is a fact both sides hold), with the kit count and picture set glossary terms (the count the handover is checked by; the pictures counted as one set, at the check before the visit and again as they are filed at the close), the Pass 36 Restocking the kit case after a visit method (the case left closed and ready that this handover passes on), and the Pass 35 scenario The kit case is missing (the morning that begins where a handover left a case unfound).

            Methods library — Pass 38 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 38 · general guidance only

            Packing the kit case so it closes — items flat, pictures unbent, counted as packed, closed gently, coach asked if stuck

            General guidance only — the kit case packed as a counted arrangement, not a container: the Pass 38 scenario finds the lid stopping short at the close, and this card is the packing that answers it — every item in its place, flat, counted as it goes in, so the lid meets no surprises and the case that closes closes on a proved state. A case forced shut is a damaged case, and its contents are damaged with it. No times are stated anywhere on this card, because none were verified for this app. The packing, in order: 1 · Lay the items flat — lay each item flat in the case as it is packed, in its place: an item sitting high or crossed is the lid's resistance found early, while it can still be answered · 2 · Check the pictures are not bent — check the demo pictures as they are filed: flat and unbent, counted as they go in — a bent picture is set aside, noted for the coach, and the remaining pictures used, as the Pass 38 scenario runs it · 3 · Count as you pack — count the items as they are packed, against what the case should hold: the packing is a count happening backwards, and the number taken then is the cheapest true number the kit ever gets · 4 · Close gently — close the case gently: the lid comes down on a packed case and meets no resistance — resistance is a question to be checked, never a force to be beaten · 5 · Ask the coach if it will not close — if the case still will not close after the checking and the repacking, ask the coach, carrying its true state: what was checked, what was repacked, and that it still will not close. Theory: the kit case and kit case check of the Learning Library glossary (the case that carries the outreach kit; the check the case is left by), with the Pass 38 scenario The kit case will not close (this packing run as a scenario — check what is stopping it, repack neatly, count while repacking, ask the coach; never force it), the Pass 37 Counting the kit after a visit method (the count this packing takes as it goes), and the picture set glossary term (the pictures counted as one set as they are filed).

            Method · Pass 38 · general guidance only

            Running the demo without the model — words and pictures, same order, children checked, usual close

            General guidance only — the brushing demo run whole when the model is not in the kit: the Pass 38 morning finds the demo model missing at the setup, and the Pass 36 card runs the mirror morning, when the pictures are the ones missing — this card is the demo that follows the missing model, in its own order. The teaching is the order and the words; the pictures carry the showing the model would have carried, so a demo without the model is the demo whole. A model is never improvised from classroom items. No times are stated anywhere on this card, because none were verified for this app. The demo, in order: 1 · Words and pictures — use words and pictures to show the brushing steps: the programme's pictures on their stand carrying the showing, the brushing order said out loud as it is shown, exactly as the coach directs · 2 · The same order — keep the same order as the demo with the model: small circles at the gumline first, then the outsides, the insides, the chewing tops, the front teeth, the tongue to finish — whole, with no surface skipped and no step shortened for the missing model · 3 · Check the children can follow — check the children can follow, through the questions they can answer and showing the order back: a demo the class cannot follow is a showing, not a teaching, whatever props it had · 4 · The usual close — close with the usual brushing demo close: the pictures filed and counted, the missing model noted for restock, the corner left as the close leaves it. Theory: the demo pictures and picture set of the Learning Library glossary (the programme's pictures for the brushing demo; the set counted as one set and never lent apart from the kit), with the Pass 38 scenario The demo model is missing (this demo run as a scenario — both kits checked, the coach told, the demo on words and pictures; never improvise a model), the Pass 36 Running the brushing demo without pictures method (the mirror card — the demo whole on its other fallback), and the brushing demo close glossary term (the close this demo ends with).

            Method · Pass 38 · general guidance only

            Checking the kit before the next group — case and spare counted, compared with the log, coach told, topped up as directed

            General guidance only — the between-groups check that the kit scenarios keep arriving at: the Pass 36 morning checks the count before the next group on a kit that ran out, and the Pass 37 count closes the whole visit — this card is the same discipline at the scale of the pause between two groups, so the next group is called onto a known kit. Groups in this app are kept in order: a waiting group is a group at the greeting line, not a reason to halve a count. No times are stated anywhere on this card, because none were verified for this app. The check, in order: 1 · Count the kit case and the spare kit — count what remains in the kit case and in the spare kit, item by item, against what each should hold: the spare is counted with the case, because a shortfall can live in either · 2 · Compare with the log — set the count against the log: what the cases hold is what the record says, or the difference stands between them as a finding, never absorbed silently · 3 · Tell the coach what is short — tell the coach what is short, from the count and the comparison, before the next group is called: the telling is made from numbers, not impressions · 4 · Top up from the spare kit as directed — top up from the spare kit as directed: borrowings from the spare are directed and logged, and the spare is re-checked after any of them, so both cases are known when the group is called. Theory: the kit count and spare kit check of the Learning Library glossary (the count made against what the kit should hold, the difference told and noted, never absorbed silently; the spare checked as well as the main kit case), with the Pass 37 Counting the kit after a visit method (this check run at the scale of the whole visit), the Pass 36 scenario The spare kit runs out mid-visit (the count checked before the next group, on a known kit), and the spare kit glossary term (borrowings from the spare directed and logged, the spare re-checked after any of them).

            Methods library — Pass 39 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 39 · general guidance only

            Letting a child help with the demo — one step, guided with words, stop signal on, praised kindly, noted for the coach

            General guidance only — a child's help with the brushing demo, taken the way this library takes every offer of help: as a guided part of the run, never a handover of it. The Pass 39 scenario runs the morning whole; this card is the helping itself — one step of the order, shown by the child inside the adult's guidance, with the demo's safeguard live throughout and the visit's record kept kindly. No times are stated anywhere on this card, because none were verified for this app. The help, in order: 1 · One step at a time — let the child show one step of the brushing order: the smallest honest unit of the demo, hers to show, with the demo's remaining steps staying with the adult · 2 · Guide with words — guide the step with words as she shows it: the order said beside her, and a stuck moment answered with the next surface named and the step shown again — guidance given when it is needed, never withheld to make a lesson of her difficulty · 3 · Keep the stop signal on — the demo's stop signal stays live through her turn exactly as through the adult's: anyone's signal stops everything at once, mid-step if need be, with no finishing flourish and no questions · 4 · Praise the try kindly — praise what she showed, warmly and truly, and let the demo itself carry any correction inside its remaining steps, without a mark against her · 5 · Note it for the coach — note it kindly for the coach: that she asked to help, the step she showed, the guidance given and the signal kept — what she did, in the form she did it. Theory: the stop signal of the Learning Library glossary (the signal agreed before anything starts and honoured the instant it is used, every time, without comment), with the Pass 39 scenario A child wants to run the demo (this help run as a scenario — one guided step, the signal kept on, the try praised kindly, the note kindly), the Pass 37 scenario A child is scared of the demo model (the signal offered and practised; the note recording what the child did, in the form she did it), and the kit handover glossary term (the kit case passed only between named people, counted as it changes hands — never handed to a helping child).

            Method · Pass 39 · general guidance only

            Checking the pictures are all back — counted, compared with the kit list, coach told if missing, noted for restock, case closed

            General guidance only — the picture set proved whole at the point where this library always proves it: the filing. The Pass 39 scenario finds a picture missing from the spare kit; this card is the check that finds any missing picture first — the set counted as one set, set against the kit list it travels with, and its state written while the corner can still be searched. A picture short at the filing is a finding found now; a picture short at the next setup is the Pass 33 morning arriving again. The check, in order: 1 · Count the picture set — count the demo pictures as one set as they are filed, picture by picture, against the set the demo runs on: the set is a unit, and it is counted as one · 2 · Compare with the kit list — set the count against the kit list: what the case holds is what the list says, or the difference stands between them as a finding, never absorbed silently · 3 · Tell the coach if one is missing — a picture short is told to the coach from the count, while the corner can still be searched and the day can still answer for it · 4 · Note it for restock — note the missing picture by name for restock: a restock is only as good as its list, and a picture not named is a picture the next visit finds missing · 5 · Close the case — close the case on its proved state: the set counted back in whole, or its one open fact written where the restock and the next count will look for it. Theory: the picture set and pictures filed of the Learning Library glossary (the programme's pictures counted as one set — at the demo pictures check before the visit, and again as they are filed at the close; a picture short a finding for the log and the coach, found now), with the Pass 39 scenario The spare kit is missing a picture (this check arriving at a short set — the main case checked, the coach told, the picture noted for restock, the set checked again at close), the Pass 37 Counting the kit after a visit method (the count this check is made from) and the Pass 36 Restocking the kit case after a visit method (the demo pictures checked all back in the case, counted as they are filed).

            Method · Pass 39 · general guidance only

            Setting up the brushing demo with pictures and model — checked in the kit, placed where the group can see, steps in order, usual close

            General guidance only — the brushing demo set up with both of its props together: the Pass 37 card sets the model up on its own and the Pass 34 card sets the pictures up on their own; this card is the whole setup as the demo actually runs it — model and pictures both proved in the kit, both placed where the teaching happens, the steps run in the demo's order, and the demo closed the way every demo in this library is closed. A prop discovered missing in front of the class is a fault the setup was there to find first. No times are stated anywhere on this card, because none were verified for this app. The setup, in order: 1 · Check the pictures and the model are in the kit — check the demo pictures and the demo model are in the kit, present and whole, as the kit is counted out: a picture short or a model missing or damaged is a finding for the coach now, while the morning can still be re-planned around it · 2 · Place them where the group can see — place the model at the education corner's centre and the pictures on their stand beside it, in the demo's order, where the whole group can see them both: a showing half the group cannot see is half a demo · 3 · Run the steps in order — run the brushing steps in the demo's order: small circles at the gumline first, then the outsides, the insides, the chewing tops, the front teeth, the tongue to finish — the model carrying the showing, the pictures beside it, the order said out loud as it is shown · 4 · Close with the usual brushing demo close — the model packed and checked whole as it is lifted, the pictures filed and counted, the oversized brush packed with the model, the chairs set, and the corner handed back with the demo's place legible from the hall. Theory: the demo model setup and demo pictures check of the Learning Library glossary (the model checked in the kit, present and whole, and placed where the whole group can see it; the picture set counted against the demo it serves before the visit), with the Pass 37 Setting up the demo model method and the Pass 34 Setting up the demo pictures method (the two halves of this setup, each run as its own card), and the brushing demo close glossary term (the close this setup hands back to).

            Method · Pass 40 · general guidance only

            Fixing the picture order — checked against the kit list, put right, run in order, checked again at close, noted for the coach

            General guidance only — the demo pictures' order, proved against the list the kit travels with and put right at the setup rather than carried into the teaching. The Pass 40 scenario finds a picture set out of order; this card is the fixing itself — the order checked against the kit list, the pictures put right, the demo run in order, and the set checked again at the close, when a whole visit has had the chance to edit it. A demo run in the wrong order teaches the wrong order; a set found disordered at the setup is a finding, not a gap to teach around. No times are stated anywhere on this card, because none were verified for this app. The fix, in order: 1 · Check the order against the kit list — set the pictures against the kit list, step by step, so the wrong order is a proved fact and the right order is known, not guessed · 2 · Put the pictures right — move each picture to the place the kit list gives it, the whole set standing in the demo's order before the group is called · 3 · Run the demo in order — run the brushing steps in the demo's order, the pictures carrying the showing step by step, whole, with no step skipped · 4 · Check again at close — count the set and check its order against the kit list again as the pictures are filed, so the case closes on a set standing in the right order · 5 · Note it for the coach — note for the coach that the pictures were out of order and were put right, so the kit's state is in the record and the next setup knows to check this set twice. Theory: the kit list and picture set of the Learning Library glossary (the list the kit count is compared with; the programme's pictures counted as one set — at the demo pictures check before the visit, and again as they are filed at the close), with the Pass 40 scenario The picture set is out of order (this fix run as a scenario — the order checked against the kit list, the pictures put right, the coach told, the demo run in the right order, the order checked again at close) and the Pass 39 Checking the pictures are all back method (the count this card's close check is made from).

            Method · Pass 40 · general guidance only

            Giving every child a turn — one step each, guided with words, stop signal on, praised kindly, order kept

            General guidance only — the demo's turns shared across the group the way this library shares every part of the run: one step each, inside the adult's guidance, with the demo's safeguard live throughout. The Pass 39 card takes one child's help on its own; this card is the turns as a whole — every child who wants one showing one step, in the demo's order, and a child who does not want one watching from the side with their no standing exactly as it was given. No times are stated anywhere on this card, because none were verified for this app. The turns, in order: 1 · One step each — let each child who helps show one step of the brushing order, in turn: the smallest honest unit of the demo, shared so every child can see the rule is fair · 2 · Guide with words — guide each step with words as it is shown, and answer a stuck moment with the next surface named and the step shown again · 3 · Keep the stop signal on — the demo's stop signal stays live through every child's turn exactly as through the adult's: anyone's signal stops everything at once, and a child who does not want a turn is offered the signal for their watching · 4 · Praise kindly — praise each try kindly, warmly and truly, and never hold one child's turn up against another's · 5 · Keep the order — keep the demo's order through every turn: each step lands where the order puts it, and the demo's remaining steps stay with the adult, so the demo ends whole. Theory: the child helper, demo turn and one step each of the Learning Library glossary (a child who shows one step of the demo while guided; a child's turn to show one step; each child showing one step in turn), with the Pass 39 Letting a child help with the demo method (the single guided turn this card shares across the group), the Pass 40 scenario A child does not want a turn (the turn declined — watching from the side, the stop signal offered, the note kindly) and the Pass 39 scenario A child wants to run the demo (the turn asked for — one guided step, the signal kept on, the try praised kindly).

            Method · Pass 40 · general guidance only

            Closing the demo with the pictures and model — packed and counted, any class swap logged, coach noted, hall left as found

            General guidance only — the brushing demo closed with both of its props accounted for together: the pictures and the model packed and proved, the visit's changes logged, and the corner handed back as it was found. The Pass 37 card packs the model up on its own and the Pass 39 card checks the pictures back on their own; this card is the whole close as the visit actually ends it — one count covering the demo's whole kit, and a hall the next group can be called into without inheriting this visit's loose ends. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the case closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: a prop short or damaged, a swap run, a turn declined or a step shown — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and pictures and model setup of the Learning Library glossary (counting the picture set to check all pictures are back; the brushing demo set up with pictures and model), with the Pass 39 Setting up the brushing demo with pictures and model method (the setup this close answers), the Pass 39 Checking the pictures are all back method (the count this close is made from) and the brushing demo close glossary term (the close every demo in this library ends with).

            Methods library — Pass 41 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 41 · general guidance only

            Sharing the demo steps — one step each, keep the order, guide with words, praise kindly, note it for the coach

            General guidance only — the demo's steps shared across the children who want a turn, the way this library shares every part of the run: inside the adult's guidance, with the demo's order as the fairness everyone can see. The Pass 40 card shares the turns as a whole across the group; this card is the sharing itself when steps are wanted — one step each, the order kept, each try guided and praised, and the sharing written kindly. No times are stated anywhere on this card, because none were verified for this app. The sharing, in order: 1 · One step each — let each child who helps show one step of the brushing order, in turn: the smallest honest unit of the demo, shared so every child can see the rule is fair — and when two children want the same step, one is given this step and the other the next step, never left to argue it out · 2 · Keep the order — keep the demo's order through every turn: each step lands where the order puts it, and the demo's remaining steps stay with the adult, so the demo ends whole · 3 · Guide with words — guide each step with words as it is shown, and answer a stuck moment with the next surface named and the step shown again · 4 · Praise kindly — praise each try kindly, warmly and truly, and never hold one child's turn up against another's · 5 · Note it for the coach — note the sharing kindly for the coach: who showed which step, the order kept, and the tries praised — what the visit did, in the form it did it. Theory: the child helper, demo turn and one step each of the Learning Library glossary (a child who shows one step of the demo while guided; a child's turn to show one step; each child showing one step in turn), with the Pass 40 Giving every child a turn method (the turns as a whole, this card's sharing run across the group) and the Pass 41 scenario Two children want the same step (the sharing settled by the order — one child this step, the other the next).

            Method · Pass 41 · general guidance only

            Setting aside bent pictures — set aside, coach told, demo run with the rest, noted for restock, counted at close

            General guidance only — demo pictures found bent at the setup, answered the way this library answers every damaged item: aside, told, noted — never thrown away, and never quietly taught from as though they were whole. The demo runs short of them for the visit, whole in its teaching, on the remaining pictures and the words. No times are stated anywhere on this card, because none were verified for this app. The setting aside, in order: 1 · Set the bent pictures aside — set the bent ones aside, out of the demo, kept with the kit: bent is a state to report, not a verdict to execute, and no kit item is ever thrown away · 2 · Tell the coach — tell the coach some pictures are bent, at the setup, from the set as found: which pictures are bent, and that they are set aside, while the morning can still be planned around it · 3 · Run the demo with the rest — run the demo with the remaining pictures and words: the set as it stands carrying the showing, the order said out loud as it is shown, whole, with the bent pictures' steps shown in words — never skipped · 4 · Note it for restock — note the bent pictures by name for the coach, for restock: a restock is only as good as its list, and a picture not named is a picture the next visit finds damaged · 5 · Count at close — check the picture count at close: the set counted as it is filed, the remaining pictures counted back in, the bent ones still aside and noted, and the case closed on its proved state. Theory: the picture set and restock note of the Learning Library glossary (the programme's pictures counted as one set — at the demo pictures check before the visit, and again as they are filed at the close; the note of missing items written for restock, each item named), with the Pass 41 scenario The pictures are bent (this setting-aside run as a scenario) and the Pass 39 Checking the pictures are all back method (the count this card's close check is made from).

            Method · Pass 41 · general guidance only

            Closing the demo after turns — pictures and model packed, picture set counted, class swap logged, coach noted, hall left as found

            General guidance only — the brushing demo closed after a visit in which children took turns: the demo's props accounted for together, the visit's changes logged, and the corner handed back as it was found. The Pass 40 card closes the demo with the pictures and model on its own; this card is that same close as it runs after turns have been taken — the children's steps inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the case closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: a prop short or damaged, a swap run, a turn declined or a step shown — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and pictures and model setup of the Learning Library glossary (counting the picture set to check all pictures are back; the brushing demo set up with pictures and model), with the Pass 40 Closing the demo with the pictures and model method (the close this card runs after turns), the Pass 39 Checking the pictures are all back method (the count this close is made from) and the brushing demo close glossary term (the close every demo in this library ends with).

            Methods library — Pass 42 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 42 · general guidance only

            Running the demo for a quiet group

            General guidance only — the brushing demo run for a group that is quiet, when no child wants a turn: the demo was never dependent on a volunteer, and a quiet group is a group, not a failure. Turns are invited, never forced, and the teaching reaches children who watch exactly as it reaches children who show. No times are stated anywhere on this card, because none were verified for this app. The run, in order: 1 · Run it yourself with words and pictures — run the demo yourself, whole, with words and pictures: the brushing order said out loud as each step is shown, so the group is taught the same whole demo a keen group would be shown · 2 · Invite one step at a time — at each step, invite one step at a time without pressuring: a plain, open invitation, asked once, and a silence answered by simply showing the step yourself — the invitation stays open at every step without ever becoming a spotlight · 3 · Keep the stop signal on — offer the stop signal and keep it on through the whole demo, watchers included: anyone's signal stops everything at once, with no questions, so a quiet child's exit never depends on finding words in front of the group · 4 · Praise any try kindly — praise any try kindly, warmly and truly, whenever one comes — a small, ragged try near the end praised exactly as a keen helper's would be, and no try ever held up against another's · 5 · Note it for the coach — note it kindly for the coach: the group was quiet, the demo was run with words and pictures, the stop signal was offered, turns were invited one step at a time, and any try was praised — what the visit did, in the form it did it. Theory: the stop signal and kind praise of the Learning Library glossary (the demo's standing promise, live for every child; praising a child's try kindly during the demo), with the Pass 42 scenario The group is too quiet (this run as a scenario — no turns forced, the demo run with words and pictures, the signal offered, any try praised) and the Pass 40 scenario A child does not want a turn (a no honoured, watching from the side, noted kindly).

            Method · Pass 42 · general guidance only

            Checking the model before a visit

            General guidance only — the demo model checked before a visit, while a fault can still be answered: the model is the demo's main prop, and a bend found at the setup is a choice the coach can make; a bend found by the class is a surprise everyone shares. The check is the setup's first look at the demo's own pieces, made before the group gathers. No times are stated anywhere on this card, because none were verified for this app. The check, in order: 1 · The model is in the kit — check the model is in the kit: present in the case where the kit keeps it, before anything is gathered round it — a model missing at the setup is a finding for the coach now, while the morning can still be re-planned around it · 2 · The model is not bent — check the model is not bent: looked at whole, step by step, to see whether each step of the demo can still be shown on it — a model found bent is never thrown away and never forced straight; it is set aside and the coach is told · 3 · The pictures are in order — check the pictures are in order, in the demo's order, as the second way of showing every step: a set out of order is put right before the demo runs, and the words are ready to carry any step whose picture cannot · 4 · Count the picture set — count the picture set against the kit list, so the demo starts from a proved set: a picture short is a finding for the log and the coach, found now — not discovered by the group mid-demo · 5 · Tell the coach if anything is wrong — tell the coach if anything is wrong, at the setup, from the kit as found: a bent model, a missing picture, a set out of order — while the answer can still shape the morning. Theory: the demo model and picture set of the Learning Library glossary (the model the demo is shown on; the programme's pictures counted as one set — at the demo pictures check before the visit, and again as they are filed at the close), with the Pass 42 scenario The model is bent (the fault this check exists to find early — checked, told, run on words and pictures, noted for restock) and the Pass 40 scenario The picture set is out of order (the order checked against the kit list and put right before the demo runs).

            Method · Pass 42 · general guidance only

            Packing the model safely

            General guidance only — the demo model packed safely at the close, so the kit the case hands on is the kit the record describes: a model packed carelessly is a model the next setup finds bent, and a case forced shut is a case whose contents were never truly counted. The close is finished when every item below has been checked and every finding logged, not when a clock says so — no times are stated anywhere on this card, because none were verified for this app. The packing, in order: 1 · Lay the model flat — lay the model flat in the case, as the case keeps it: flat, unforced and unleaned-on, so the model travels in the shape the next setup expects to find it — a model packed bent is a model bent · 2 · Do not force the case shut — if the case will not close, do not force it shut: check what is stopping it, repack neatly, and ask the coach if it still will not close — a forced case hides its own fault and can bend what it holds · 3 · Count the pictures — count the pictures as they are packed with the model: the set counted back in against the kit list, a picture short a finding for the log and the coach, found now, while the corner can still be searched · 4 · Check the case closes — check the case closes on its proved state: model flat, pictures counted, everything the kit holds inside it — the case shut on a fact, not on the morning's assumption · 5 · Note anything for the coach — note anything for the coach while the day can still answer for it: a model found bent, a picture short, a case that would not close — kindly, and whole. Theory: the kit case of the Learning Library glossary (the case the kit travels in, counted against the morning's count-out at the close), with the Pass 38 scenario The kit case will not close (a case that will not close is checked and repacked, never forced shut), the Pass 42 scenario The model is bent (the close check this packing completes — the model packed safely, laid flat, at close) and the Pass 41 Setting aside bent pictures method (bent items set aside and noted, never thrown away — the close count this packing is counted by).

            Methods library — Pass 43 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 43 · general guidance only

            Answering questions during the demo

            General guidance only — a child's questions during the brushing demo, answered the way this library answers everything at the corner: kindly, briefly, and inside the order. Curiosity is the demo's raw material, not an interruption of it: a question is always answered — briefly in the demo, or carried to the coach after it — and what you do not know is said plainly, never guessed at. No times are stated anywhere on this card, because none were verified for this app. The answering, in order: 1 · Answer briefly — answer each question briefly, in a sentence, kindly, and keep the demo moving: the order carries the teaching, and a brief answer is all it needs from you mid-step · 2 · Keep the order — keep the demo's order through the questions: each step lands where the order puts it, and the questions live inside the order, not over it · 3 · Offer to ask the coach after — for a question bigger than a sentence, offer to ask the coach after the demo: the question noted, the child told plainly it will be asked, and no answer promised that you do not have · 4 · Praise curiosity kindly — praise their curiosity kindly: the asking named warmly and truly, and never held up against the children who only watched · 5 · Note it for the coach — note it kindly for the coach: the questions asked, the brief answers given, and any question carried to be asked after the demo — what the visit did, kindly, and whole. Theory: the kind praise of the Learning Library glossary (praising a child's try kindly during the demo), with the Pass 43 scenario A child keeps asking questions (this answering run as a scenario — brief answers, the order kept, the coach offered for after the demo, curiosity praised, noted kindly) and the Pass 9 scenario A question you cannot answer (say you do not know, record the question, refer it; never guess).

            Method · Pass 43 · general guidance only

            Counting the kit without the list

            General guidance only — the kit counted when its list cannot be found: the list is the record the count is compared with, and without it the count itself is the fact — made carefully, told plainly, and written down. A list is never guessed: a guessed list makes every count after it a guess as well. No times are stated anywhere on this card, because none were verified for this app. The counting, in order: 1 · Count the case — count what is in the case, item by item, as it stands: the count made from the case itself, because it now has to carry the weight the comparison would have shared · 2 · Check the spare kit too — count the spare kit as well as the main case: a shortfall can live in either case, and a counted spare is the visit's only proved reserve · 3 · Note the count — note the count for the coach, item by item as counted, with the list recorded as missing: the kit's proved state, written while the case is still open in front of you · 4 · Tell the coach the list is missing — tell the coach the list is missing, at the setup, while it can still be answered: the coach directs how the visit runs without it, and the making of a true list starts from a coach who knows · 5 · Leave the case closed and ready — leave the case closed and ready: the kit counted back in, the case shut on its proved state, ready for the next setup to open and count. Theory: the kit list and kit count of the Learning Library glossary (the list of items the kit count is compared with; counting the items in the kit case or spare kit, the difference told to the coach and noted), with the Pass 43 scenario The kit list is missing (this count run as a scenario — never guess the list) and the Pass 37 scenario The kit count is short after the visit (the count answered the same way: counted again, told to the coach, noted, the spare checked too, and the case left closed and ready).

            Method · Pass 43 · general guidance only

            Closing the demo after questions

            General guidance only — the brushing demo closed after a visit in which a child kept asking questions: the demo's props accounted for together, the carried question delivered into the record, and the corner handed back as it was found. The Pass 41 card closes the demo after turns; this card is that same close as it runs after questions — the asking inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the case closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: the questions asked and answered briefly, and any question offered to be asked of the coach after the demo, written so the offer reaches them · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 41 Closing the demo after turns method (the close this card runs after questions) and the Pass 43 scenario A child keeps asking questions (the asking this close writes into the record — answered briefly, one question carried for the coach).

            Methods library — Pass 44 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 44 · general guidance only

            Waiting for the coach

            General guidance only — waiting for the coach when you need to tell them something, the way this library handles every message the coach must hear: it waits for a pause, it is written down so it is not lost, and it is told at the pause — a screening is never interrupted to deliver it, and the group is never left to wait with you. No times are stated anywhere on this card, because none were verified for this app. The waiting, in order: 1 · Wait for a pause — wait for a pause in the coach's work: the message waits with you, held whole, and a screening in progress is never broken into for it · 2 · Keep the group in order — keep the group in order while you wait: the demo group stays together and settled, run as the visit set it, until the pause comes · 3 · Note it down — note it down so you do not forget: written in the session log, in the words it will be told in, while it is fresh — a message carried in memory alone is a message half-lost · 4 · Tell them at the pause — tell the coach at the next pause: plainly and whole, from the note, so nothing of it is lost between the waiting and the telling · 5 · Carry on meanwhile — carry on with the demo meanwhile: the waiting changes nothing the group is owed — the demo runs in its order, and the message travels at the pause. Theory: the handover of the Learning Library glossary (what passes between team members, done face to face against the day's log, read not remembered), with the Pass 44 scenario The coach is busy (this waiting run as a scenario — wait for a pause, the group kept in order, noted down, told at the pause, the demo carried on meanwhile) and the Pass 43 scenario The kit list is missing (a finding carried to the coach whole, from the record, while it can still be answered).

            Method · Pass 44 · general guidance only

            Answering a question about the screening

            General guidance only — a child asks what the screening will find, answered the way this library answers every question about the screening: the steps explained simply, the findings never shared, and the child given the stop signal and the coach as the routes for everything more. What a screening found belongs to the clinician and the child's own family; what the screening does can be told to anyone. No times are stated anywhere on this card, because none were verified for this app. The answering, in order: 1 · Explain the steps simply — explain what the screening does, step by step, in plain words a child can use: what will happen, in the order it happens — the steps are the visit's own, and they are all a child is told · 2 · Never share findings — never share what a screening found: findings are the clinician's to share with the child's own family, through the visit's own route — never at the corner, never in miniature, and never as a verdict · 3 · Offer the stop signal — offer the stop signal: agreed before anything starts and honoured the instant it is used, every time, without comment, so the child knows the screening can stop whenever they say so · 4 · Offer to ask the coach after — offer to ask the coach after the demo: anything the simple steps do not answer is carried to the coach, and no answer is promised that you do not have · 5 · Note it kindly — note it kindly for the coach: the question asked, the steps explained, no findings shared, the signal offered, and any question carried to be asked after the demo — what the visit did, kindly, and whole. Theory: the screening results and stop signal of the Learning Library glossary (what a child's screening found, held in the record and shared only by the clinician with the child's own family; the signal agreed before anything starts and honoured the instant it is used), with the Pass 44 scenario A child asks about the screening (this answering run as a scenario) and the Pass 29 scenario A guardian asks about the screening results (results are not the desk's to share — the clinician shares them, and the question is referred to the coach).

            Method · Pass 44 · general guidance only

            Closing the demo after a busy day

            General guidance only — the brushing demo closed after a busy day: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The Pass 43 card closes the demo after questions; this card is that same close as it runs at the end of a busy day — the whole day inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the case closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: a prop short or damaged, a swap run, a question carried for the coach, a group kept waiting — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 43 Closing the demo after questions method (the close this card runs after a busy day) and the Pass 41 Closing the demo after turns method (the same close as it runs after turns).

            Methods library — Pass 45 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 45 · general guidance only

            Running the demo in a loud hall

            General guidance only — the brushing demo run while the hall is too loud for it: the group brought within hearing, the steps spoken clearly inside the order, the stop signal offered as at any demo, and the noise answered at its peaks by a pause — never by shouting the teaching apart. The Pass 24 scenario runs a loud education corner; this card is that same discipline at the scale of the whole hall. No times are stated anywhere on this card, because none were verified for this app. The running, in order: 1 · Move closer — move closer so the group can hear: the demo brought within the group's hearing, the steps shown where the children sit, not called across the hall · 2 · Speak clearly and keep the order — speak clearly, step by step, and keep the demo's order: each step lands where the order puts it, heard whole, in sequence · 3 · Offer the stop signal — offer the stop signal as at any demo: agreed before the steps run and honoured the instant it is used, loud hall or quiet · 4 · Pause when the noise peaks — pause briefly when the noise peaks: the demo waits a breath for the hall to settle, then carries on in its order from where it paused · 5 · Note it for the coach — note it kindly for the coach: the hall too loud, the demo moved closer and run whole, the peaks paused through — what the visit did, kindly, and whole. Theory: the stop signal of the Learning Library glossary (the signal agreed before anything starts and honoured the instant it is used), with the Pass 45 scenario The hall is too loud (this running run as a scenario — moved closer, spoken clearly, the order kept, the signal offered, the peaks paused through, noted kindly) and the Pass 24 scenario The education corner is too loud (a loud corner answered the same way).

            Method · Pass 45 · general guidance only

            Welcoming a guardian to watch

            General guidance only — a guardian who wants to stay and watch the brushing demo, welcomed the way this library welcomes every watcher: from the side, with the group in order and the demo still yours. A watching guardian is a witness to the visit, not a second pair of hands in it: their questions are answered briefly, as any question at the corner is, and the children's questions stay with the demo's own run. No times are stated anywhere on this card, because none were verified for this app. The welcome, in order: 1 · Welcome them to watch from the side — welcome the guardian to watch from the side: a place at the edge of the corner, in sight of the demo, where watching is easy and the group's space stays the group's · 2 · Keep the group in order — keep the group in order through the watching: the children settled as the visit set them, the steps run in the demo's order, the guardian's presence changing nothing the group is owed · 3 · Keep the stop signal on — the demo's stop signal stays live exactly as without a watcher: anyone's signal stops everything at once, every time · 4 · Answer briefly — answer the guardian's questions briefly, in a sentence, kindly, as any question during the demo is answered — and the children's questions stay with you, answered by the demo's own run, never handed over · 5 · Note it kindly — note it kindly for the coach: a guardian watched from the side, the group kept in order, the questions answered briefly — what the visit did, kindly, and whole. Theory: the kind praise and stop signal of the Learning Library glossary (praising a child's try kindly during the demo; the signal agreed before anything starts and honoured the instant it is used), with the Pass 45 scenario A guardian wants to stay for the demo (this welcome run as a scenario) and the Pass 13 scenario A parent wants to watch (a watcher at the demo welcomed the same way — from the side, the demo unchanged).

            Method · Pass 45 · general guidance only

            Closing the demo after a loud day

            General guidance only — the brushing demo closed after a day the hall made loud: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The Pass 44 card closes the demo after a busy day; this card is that same close as it runs after a loud one — the moved-closer demo and its pauses inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the case closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: the hall too loud, the demo moved closer, a pause taken at a peak, a prop short or damaged — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 44 Closing the demo after a busy day method (the close this card runs after a loud day) and the Pass 45 scenario The hall is too loud (the loud day this close writes into the record).

            Methods library — Pass 46 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 46 · general guidance only

            Handing over to the next group

            General guidance only — the brushing demo handed over to the next group when the run has gone long or the corner changes classes: the step in hand finished first, the kit proved by its count, and the corner passed over clean rather than abandoned between groups. A handover is the visit's relay — the next group starts from a corner that is ready, and the coach hears about the long demo from you, not from the squeeze it leaves behind. No times are stated anywhere on this card, because none were verified for this app. The handover, in order: 1 · Finish the step you are on — finish the step you are on before anything changes hands: a step finished is a step taught, and the demo is never closed mid-showing to save the schedule · 2 · Check the kit count — check the kit count as the corner changes hands: what the run used is known before the next group depends on it — a shortfall found now is a finding, found mid-demo it is a stoppage · 3 · Hand over cleanly — hand over cleanly to the next group: the corner passed over tidy, the kit as the next run expects to find it, and the groups exchanged in order, each getting the demo whole in its turn · 4 · Tell the coach — tell the coach the demo ran long, at the next pause, plainly: an overrun told early is a visit adjusted, and the coach plans the rest of the visit from what they are told · 5 · Note it for the coach — note the long demo for the coach: the step finished, the count checked, the handover clean — what the visit did, kindly, and whole. Theory: the kit count and handover of the Learning Library glossary (counting the items in the kit case or spare kit, the difference told to the coach and noted; what passes between team members, done face to face against the day's log, read not remembered), with the Pass 46 scenario The demo runs long (this handover run as a scenario) and the Pass 37 scenario The kit count is short after the visit (the count answered the same way: counted again, told to the coach, noted, the case left closed and ready).

            Method · Pass 46 · general guidance only

            Welcoming a late child

            General guidance only — a child who arrives late to the brushing demo, welcomed the way this library welcomes every late arrival: kindly, into the demo as it stands — the step in hand shown to them, the stop signal offered to them by name, and a place at the side until they catch up. The order is never restarted for one child, and the child is never punished for the visit's timing: lateness is a fact of the morning, never a price paid in safeguards. No times are stated anywhere on this card, because none were verified for this app. The welcome, in order: 1 · Welcome them kindly — welcome the late child kindly as they arrive at the corner: the first thing a late child learns here is whether arriving late is safe, and a plain, warm welcome is what teaches it · 2 · Show them the step you are on — show them the step the demo is on: catching up happens at the demo's living point, so the child stands inside the order with everyone else and the steps still to come are theirs whole · 3 · Offer the stop signal — offer the stop signal to them as it was offered to the group: agreed with them plainly, hand up means stop, at once, every time — a promise made to them, not around them · 4 · Watch from the side until caught up — let them watch from the side until they catch up: a place at the group's edge, in sight of the showing, the teaching reaching them whole at the pace they can take it, joining in as the steps reach ground they know · 5 · Note it kindly — note it kindly for the coach: a child arrived late, was welcomed, shown the step, offered the signal, and caught up from the side — what the visit did, kindly, and whole. Theory: the late arrival and stop signal of the Learning Library glossary (a child who arrives after their class, welcomed and fitted in without the checks ever being skipped; the signal agreed before anything starts and honoured the instant it is used), with the Pass 46 scenario A child is late to the demo (this welcome run as a scenario) and the Pass 16 scenario A child arrives late (a late arrival answered the same way: welcomed, checked, fitted in, and logged).

            Method · Pass 46 · general guidance only

            Closing the demo after a long day

            General guidance only — the brushing demo closed after a day that ran long: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The Pass 45 card closes the demo after a loud day; this card is that same close as it runs after a long one — the overrun and the handover inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the case closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: the demo that ran long, the handover made, a prop short or damaged — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 45 Closing the demo after a loud day method (the close this card runs after a long day) and the Pass 46 scenario The demo runs long (the long day this close writes into the record).

            Methods library — Pass 47 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 47 · general guidance only

            Drying wet pictures

            General guidance only — the demo pictures found wet in the kit case, answered the way this library answers every damaged prop: set aside, told, noted, and the demo run whole on what is dry. A wet picture is kit in a wet state, not rubbish: it dries, the coach directs its fate, and nothing wet is taught from, hidden, or thrown away. No times are stated anywhere on this card, because none were verified for this app. The drying, in order: 1 · Set wet pictures aside to dry — set the wet pictures aside to dry, out of the demo, kept with the kit, exactly as bent pictures are set aside: what is wet leaves the teaching until it is dry and proved · 2 · Tell the coach — tell the coach the kit is wet, at the setup, while it can still be answered: the coach directs how the visit runs, and the restock starts from a coach who knows · 3 · Run the demo with the dry ones — run the demo with the dry pictures and words: the dry pictures carry the showing, the brushing order said out loud as it is shown, whole, in the same order as always, the wet pictures' steps carried in words · 4 · Note for restock — note the wet items for the coach and for restock: which items were wet, what was set aside, and that the demo ran on the dry pictures and words — kindly, and whole · 5 · Count at close — count the picture set at the close, the drying pictures counted back in with the dry ones as they are filed, so the case closes on a proved set — whole, or with its open fact written. Theory: the set aside and never throw away of the Learning Library glossary (bent items set aside for the coach instead of used; kit items are never thrown away), with the Pass 47 scenario The kit is wet (this drying run as a scenario — checked, set aside, told, run on the dry pictures, noted for restock) and the Pass 41 method Setting aside bent pictures (damaged pictures answered the same way: aside, told, noted, the demo laid on the pictures that stand whole).

            Method · Pass 47 · general guidance only

            Saying no kindly

            General guidance only — a request the kit's rules cannot grant, answered the way this library answers every hard ask at the corner: the rule said simply, something real offered in its place, the line held calmly if it is tested, and the request noted kindly rather than as a fault. A clear no, kindly said, is a kindness; a vague one is only a delay, and a promise made to soften a no becomes a broken one. No times are stated anywhere on this card, because none were verified for this app. The no, in order: 1 · Explain the rule simply — explain the rule simply, in a sentence, kindly, at the moment it is asked about: the pictures stay with the kit, so every class gets the whole set — in words the asker can carry · 2 · Offer the demo instead — offer the demo again with words and the model: the teaching itself, run once more for them, which is theirs to take home whole in a way no lent picture survives · 3 · Hold the line calmly — if the ask comes again, more firmly, hold the line calmly and repeat the offer: the same kind no, said the same way, unheated — a rule that softens under volume teaches the volume · 4 · Note the request kindly — note the request kindly for the coach: who asked, what the rule is, what was offered instead — the asking recorded as the visit's knowledge, never as a fault · 5 · Close with the usual routine — close the visit with the usual closing routine: the pictures and model checked packed, the set counted, the hall left as found — the ask inside an ordinary, careful close. Theory: the kit list of the Learning Library glossary (the list the kit count is compared with — the set stays with the kit so the count stays true), with the Pass 47 scenario A child wants to take a picture home (this no run as a scenario) and the Pass 36 scenario A guardian asks to borrow the demo pictures (a picture asked for answered the same way: the pictures stay with the kit, and the demo is offered instead).

            Method · Pass 47 · general guidance only

            Closing the demo after a wet day

            General guidance only — the brushing demo closed after a day the kit came wet: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The Pass 45 card closes the demo after a loud day; this card is that same close as it runs after a wet one — the wet kit, the drying pictures and the demo run on dry pictures and words inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: the pictures that dried counted back with the dry ones, and a prop found missing or still wet at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the case closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: the kit wet, which items were set aside to dry, anything still damp, a prop short or damaged — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 45 Closing the demo after a loud day method (the close this card runs after a wet day) and the Pass 47 scenario The kit is wet (the wet day this close writes into the record).

            Methods library — Pass 48 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 48 · general guidance only

            Running the demo with faded pictures set aside

            General guidance only — the demo pictures found faded and hard to see, answered the way this library answers every damaged prop: set aside, told, noted, and the demo run whole on what stands clear. A faded picture is kit in a faded state, not rubbish: nothing faded is taught from, guessed at, or thrown away, and what a faded picture shows is never guessed. No times are stated anywhere on this card, because none were verified for this app. The run, in order: 1 · Set faded pictures aside — set the faded pictures aside, out of the demo, kept with the kit, exactly as bent and wet pictures are set aside: what cannot be seen clearly leaves the teaching until the coach directs its fate · 2 · Tell the coach — tell the coach some pictures are faded, at the setup, while it can still be answered: the coach directs how the visit runs, and the restock starts from a coach who knows · 3 · Use the clear pictures and words — run the demo with the clear pictures and words: the clear pictures carry the showing, the brushing order said out loud as it is shown, whole, in the same order as always, the faded pictures' steps carried in words and on the model · 4 · Note for restock — note the faded pictures for the coach and for restock: which pictures are faded, what was set aside, and that the demo ran on the clear pictures and words — kindly, and whole · 5 · Count at close — count the picture set at the close, the faded pictures counted back in with the clear ones as they are filed, so the case closes on a proved set — whole, or with its open fact written. Theory: the set aside and never throw away of the Learning Library glossary (damaged items set aside for the coach instead of used; kit items are never thrown away), with the Pass 48 scenario The pictures are faded (this run as a scenario — set aside, told, run on the clear pictures and words, noted for restock, counted at close) and the Pass 47 method Drying wet pictures (damaged pictures answered the same way: aside, told, noted, the demo laid on the pictures that stand whole).

            Method · Pass 48 · general guidance only

            Calming a scared child in a loud hall

            General guidance only — a child scared because the hall is loud, answered the way this corner answers fear: closer, calmer, with a way to stop, and a place to watch from that is still part of the group. A scared child is never forced to stay in the noise, never shouted over, and never told there is no stopping. No times are stated anywhere on this card, because none were verified for this app. The calming, in order: 1 · Move closer — move closer to the child, so they are spoken with at their distance, not across the noise: fear is answered where the child stands · 2 · Speak calmly — speak calmly, voice low and steady: a shout joins the noise it fights, and calm carries further than volume at this corner · 3 · Offer the stop signal — offer the stop signal, shown and named, so the child holds a way to stop the demo at any moment: a fear with an exit in it gets smaller · 4 · Let them watch from the side — let them watch from the side, at the edge of the corner, out of the thick of the noise, still with the group and still seeing every step, with joining in left open at every step · 5 · Note it kindly — note it kindly for the coach: the child was scared of the loud hall, and what was done — closer, calmly, the signal offered, watching from the side — so the next visit can plan the corner around them. Theory: the stop signal and watching from the side of the Learning Library glossary (the signal a child can use to stop the demo at any moment; watching the demo from the side of the corner, still with the group), with the Pass 48 scenario A child is scared of the loud hall (this calming as a scenario — closer, calmly, the signal offered, the side of the corner, noted kindly) and the Pass 45 method Running the demo in a loud hall (the loud hall itself run the same way: closer, clearly, in order, paused at the peaks).

            Method · Pass 48 · general guidance only

            Closing the demo after a noisy day

            General guidance only — the close of a visit whose hall was noisy: the close this library runs after loud, wet and long days alike, run here after a noisy one, so the day ends proved rather than remembered. The close is the check: a case shut uncounted, a swap unlogged or a fact unnoted is handed on, unlabelled, to the next visit. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the model are packed, the set gathered from the corner whole, nothing taught from left standing as the hall empties · 2 · Count the picture set — count the picture set as it is filed: the set proved at the close, so a shortfall is found at the visit that made it, not discovered at the next setup · 3 · Log any class swap — log any class swap the day ran, in the session log, as it happened: the groups as they moved, counted out and counted in — a swap reconstructed at the close is a swap remembered · 4 · Note anything for the coach — note anything for the coach the noisy day produced: a child scared of the loud hall, a peak that paused the demo, kindly and whole — what the visit learned is what the note is for · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 47 Closing the demo after a wet day method (the close this card runs after a wet day) and the Pass 45 Closing the demo after a loud day method (the same close after a loud day — the close does not change with the weather of the day it closes).

            Methods library — Pass 49 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 49 · general guidance only

            Setting aside a torn picture

            General guidance only — a demo picture found torn, answered the way this library answers every damaged prop: set aside, told, noted, and the demo run whole on what stands whole. A torn picture is kit in a torn state, not rubbish: it is never used, nothing torn is taught from, and kit items are never thrown away. No times are stated anywhere on this card, because none were verified for this app. The setting aside, in order: 1 · Set it aside — set the torn picture aside, out of the demo, kept with the kit, exactly as bent, wet and faded pictures are set aside: what is torn leaves the teaching until the coach directs its fate · 2 · Tell the coach — tell the coach a picture is torn, at the setup, while it can still be answered: the coach directs how the visit runs, and the restock starts from a coach who knows · 3 · Run the demo with the rest — run the demo with the remaining pictures and words: the remaining pictures carry the showing, the brushing order said out loud as it is shown, whole, in the same order as always, the torn picture's step carried in words · 4 · Note for restock — note the torn picture for the coach and for restock: which picture is torn, what was set aside, and that the demo ran on the remaining pictures and words — kindly, and whole · 5 · Count at close — count the picture set at the close, the torn picture counted back in with the whole ones as they are filed, so the case closes on a proved set — whole, or with its open fact written. Theory: the set aside and never throw away of the Learning Library glossary (damaged items set aside for the coach instead of used; kit items are never thrown away), with the Pass 49 scenario The demo pictures are torn (this setting aside run as a scenario — set aside, told, run on the rest, noted for restock, counted at close) and the Pass 48 method Running the demo with faded pictures set aside (damaged pictures answered the same way: aside, told, noted, the demo laid on the pictures that stand whole).

            Method · Pass 49 · general guidance only

            Letting a child sit out

            General guidance only — a child who wants to sit out the whole demo, answered the way this corner answers every wish to watch: a place at the side that is still part of the group, the stop signal in their hands too, and one step invited with the refusal kept safe. Sitting out is a way of taking part here — watching is owed the whole teaching, and a child is never pressured into a turn, never asked to leave for declining one, and never told there is no stopping. No times are stated anywhere on this card, because none were verified for this app. The sitting out, in order: 1 · Let them watch from the side — let them watch from the side, at the edge of the corner, still with the group and still seeing every step, with joining in left open at every step: their no stands exactly as it was given · 2 · Offer the stop signal — offer the stop signal, shown and named, so the watching child holds a way to stop the demo at any moment, exactly as the group does: watchers hold the signal too · 3 · Invite one step without pressuring — invite one step, plainly, with a no accepted at once and whole: the invitation is real because the refusal is safe — the door held open, never pushed · 4 · Keep the demo going — keep the demo going with words and pictures, the order run whole in sequence, so the watching child receives every step exactly as the group does: watching teaches only if the demo watched is the whole demo · 5 · Note it kindly — note it kindly for the coach: the child wanted to sit out, watched from the side, was offered the signal and invited without pressuring — so the next visit can plan the corner, the group and the invitations around them. Theory: the stop signal and watching from the side of the Learning Library glossary (the signal a child can use to stop the demo at any moment; watching the demo from the side of the corner, still with the group), with the Pass 49 scenario A child wants to sit out the whole demo (this sitting out as a scenario — the side, the signal, the unpressured invitation, the demo kept going, noted kindly) and the Pass 48 method Calming a scared child in a loud hall (the side of the corner offered the same way: still with the group, the signal in hand, joining in left open).

            Method · Pass 49 · general guidance only

            Closing the demo after a torn-picture day

            General guidance only — the brushing demo closed after a day a picture came torn: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The earlier cards close the demo after loud, wet, long and noisy days; this card is that same close as it runs after a torn one — the torn picture, set aside and noted for restock, inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: the torn picture gathered back with the set, and a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the case closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: the torn picture and where it is filed, the demo run on the remaining pictures, a prop short or damaged — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 47 Closing the demo after a wet day method (the close this card runs after a torn day) and the Pass 49 scenario The demo pictures are torn (the torn-picture day this close writes into the record).

            Methods library — Pass 50 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 50 · general guidance only

            Checking the model for missing parts

            General guidance only — the demo model found missing a part, answered the way this library answers every kit fault: checked, told, noted, and the demo run whole on what stands. A missing part is never improvised and never hidden: the kit case and the spare kit are checked before anything is assumed lost, the coach directs the run, and the demo runs on words and pictures. No times are stated anywhere on this card, because none were verified for this app. The check, in order: 1 · Check the model is whole — check the demo model is whole at the setup, part by part as it is lifted out: a part found missing at the setup is a finding answered in the setup, not discovered in front of the class · 2 · Check the kit case and the spare kit — check the kit case and the spare kit for the part before anything is called lost: a part resting in the case or the spare kit is a part found, and the demo runs on the whole model · 3 · Tell the coach — tell the coach a part is missing, at the setup, while it can still be answered: the coach directs how the visit runs, and the restock starts from a coach who knows · 4 · Note for restock — note the missing part for the coach and for restock: which part is missing, that the case and the spare kit were checked, and that the demo ran on words and pictures — kindly, and whole · 5 · Pack safely — pack the model safely at the close, as it stands, so the next setup finds it exactly as this one left it: a model packed carelessly is a model found damaged, and the close check is what proves it was packed whole. Theory: the broken model and restock note of the Learning Library glossary (the education corner's big tooth model found not whole; the note written for the coach so a short kit is restocked), with the Pass 50 scenario The model is missing a part (this check as a scenario — the case and spare kit checked, the coach told, the demo run on words and pictures, noted for restock, packed safely at close) and the Pass 49 method Setting aside a torn picture (damaged kit answered the same way: checked, told, noted, the demo run whole on what stands).

            Method · Pass 50 · general guidance only

            Comforting a crying child

            General guidance only — a child crying during the demo, answered the way this corner answers every hard moment in the demo: paused, calm, with a way to stop, and a place to watch from that is still part of the group. A crying child is never forced to stay, never shouted over, and never told there is no stopping. No times are stated anywhere on this card, because none were verified for this app. The comforting, in order: 1 · Pause — pause the demo where it stands: the crying is answered first, and the step waits — a demo that runs over a crying child teaches the group that the order matters more than the child in it · 2 · Speak calmly — speak calmly, voice low and steady, at the child's distance: calm is what a crying child can borrow, and a raised voice only gives the tears company · 3 · Offer the stop signal — offer the stop signal, shown and named, so the child holds a way to stop the demo at any moment: a hard moment with an exit in it gets smaller · 4 · Let them watch or step out quietly — let them watch from the side, still with the group and still seeing every step, or step out quietly if they would rather: both are the child's to choose, and neither is a punishment · 5 · Tell the coach — tell the coach, and note it kindly: the child cried during the demo, and what was done — paused, calmly, the signal offered, the side or the quiet step out — so the next visit can plan the corner around them. Theory: the stop signal and watching from the side of the Learning Library glossary (the signal a child can use to stop the demo at any moment; watching the demo from the side of the corner, still with the group), with the Pass 50 scenario A child cries during the demo (this comforting as a scenario — paused, calmly, the signal offered, the side or the quiet step out, the coach told) and the Pass 48 method Calming a scared child in a loud hall (fear at the corner answered the same way: closer, calmer, the signal in hand, the side still part of the group).

            Method · Pass 50 · general guidance only

            Closing the demo after a hard day

            General guidance only — the brushing demo closed after a hard day: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The earlier cards close the demo after loud, wet, long, noisy and torn-picture days; this card is that same close as it runs after any hard one — a part missing from the model, a child who cried, inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the case closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: a part missing, a child who cried and what was done, a prop short or damaged — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 49 Closing the demo after a torn-picture day method (the close this card runs after a hard day) and the Pass 50 scenarios The model is missing a part and A child cries during the demo (the hard day this close writes into the record).

            Methods library — Pass 51 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 51 · general guidance only

            Opening a stuck kit case

            General guidance only — a kit case that will not open, answered the way this library answers every stuck kit: checked, asked about, worked around with the spare kit, and noted. A stuck case is never forced open — not by hand, not with a tool: a forced case is a broken case, and the spare kit exists for exactly this morning. No times are stated anywhere on this card, because none were verified for this app. The opening, in order: 1 · Check the latch — check the latch first, as it stands, before anything is decided: a latch caught or half-closed is a case that opens, and a case unexamined is a surprise saved for the class · 2 · Ask the coach — ask the coach while it can still be answered: the coach directs how the visit runs, and the restock and the repair both start from a coach who knows · 3 · Use the spare kit as directed — use the spare kit as the coach directs, set up as a known kit, and run the demo on it whole, in the same order as always: the locked case changes the demo's kit, never whether it runs · 4 · Never force it — never force the case open, by hand or with a tool, for the timetable least of all: the case itself is a finding for the coach, not a fight at the setup · 5 · Note it for the coach — note the locked case for the coach: the latch checked, the coach asked, the demo run on the spare kit — kindly, and whole — and check the case opens at the close, so the visit ends knowing the case's state exactly as the record states it. Theory: the kit case and spare kit of the Learning Library glossary (the visit's case, checked at the setup; the backup kit kept ready to set up when the main kit case is not available, its use directed by the coach), with the Pass 51 scenario The kit case is locked (this opening as a scenario — the latch checked, the coach asked, the spare kit used as directed, the case noted and checked at close) and the Pass 38 scenario The kit case will not close (a stuck case answered the same way: checked, never forced, the coach asked).

            Method · Pass 51 · general guidance only

            Calming a child scared of the kit

            General guidance only — a child scared of the kit case, answered the way this corner answers every fear at the demo: paused, the feared thing put aside, a way to stop in the child's hands, and a place to watch from that is still part of the group. A scared child is never made to face the case, never pressed closer, and never told there is no stopping. No times are stated anywhere on this card, because none were verified for this app. The calming, in order: 1 · Pause — pause the demo where it stands: the fear is answered first, and the step waits — a demo that runs over a frightened child teaches the group that the order matters more than the child in it · 2 · Put the case aside — put the kit case aside, out of the showing, for the whole visit: the feared thing steps back, and it does not come back once the child settles — the child's calm was bought by its absence · 3 · Run the demo on the table — run the demo with the pictures and model on the table, the order run whole in sequence, so the child receives every step exactly as the group does: the demo's teaching never lived in its case · 4 · Offer the stop signal — offer the stop signal, shown and named, so the child holds a way to stop the demo at any moment: a feared thing with an exit beside it gets smaller · 5 · Note it kindly — note it kindly for the coach: the child was scared of the kit case, and what was done — paused, the case aside, the demo on the table, the signal offered, the side to watch from — so the next visit can plan the corner, the case and the seating around them. Theory: the stop signal and watching from the side of the Learning Library glossary (the signal a child can use to stop the demo at any moment; watching the demo from the side of the corner, still with the group), with the Pass 51 scenario A child is scared of the kit case (this calming as a scenario — paused, the case aside, the demo on the table, the signal offered, the side to watch from, noted kindly) and the Pass 35 scenario A child is scared of the demo pictures (a feared prop answered the same way: put away, the demo run on what stands, the signal agreed, the side offered).

            Method · Pass 51 · general guidance only

            Closing the demo after a stuck-case day

            General guidance only — the brushing demo closed after a day the kit case would not open: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The earlier cards close the demo after loud, wet, long, noisy, torn-picture and hard days; this card is that same close as it runs after a stuck-case one — the locked case, checked at the close and noted, inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the case closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: the locked case and its state at the close, the demo run on the spare kit as directed, a prop short or damaged — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 50 Closing the demo after a hard day method (the close this card runs after a stuck-case day) and the Pass 51 scenario The kit case is locked (the stuck-case day this close writes into the record).

            Methods library — Pass 52 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 52 · general guidance only

            Running the demo with words only

            General guidance only — a demo whose kit cannot be laid out at all, answered the way this library answers every short kit: the teaching carried whole on what stands, and today what stands is the telling. Words are not the demo's apology: the steps were always spoken in order, and a group that can follow the words has lost the props, not the lesson. No times are stated anywhere on this card, because none were verified for this app. The run, in order: 1 · Use words in order — use words in order: each step named and told in the demo's own sequence, at the group's pace, exactly as the steps would have been shown — the order is the teaching, and it survives the kit · 2 · Keep the stop signal on — keep the stop signal on, shown and named before the telling starts, so every child holds a way to stop a demo they are following by ear: a hard moment with an exit in it gets smaller · 3 · Check the group can follow — check the group can follow as the telling runs: a step the group has lost is a step told again, plainly, before the order moves on — the telling is proved on the listeners, not on the clock · 4 · Note the locked cases — note the locked cases for the coach: which cases would not open, that the latches were checked, that the coach was told, and that the demo ran on words only — kindly, and whole · 5 · Close with the usual routine — close with the usual routine, the corner cleared and the close check run as every visit's close runs it, the cases checked once more as the corner is handed over. Theory: the model and words and locked case of the Learning Library glossary (the demo carried by the model and the telling together; a kit case that will not open), with the Pass 52 scenario The spare kit is locked too (this run as a scenario — both latches checked, the coach told, the demo run on words only, both cases noted and checked at close) and the Pass 51 method Opening a stuck kit case (a stuck case answered the same way: checked, asked about, never forced, the demo run whole on what stands).

            Method · Pass 52 · general guidance only

            Coaxing a hiding child gently

            General guidance only — a child hiding during the demo, answered the way this corner answers every hard moment in the demo: calmly, with a way to stop, and a place to watch from that is still part of the visit. A hidden child is never dragged out, never made to join, and never told there is no stopping: the coaxing is an offer the child can refuse, and the refusal costs nothing. No times are stated anywhere on this card, because none were verified for this app. The coaxing, in order: 1 · Speak calmly — speak calmly toward the hiding place, voice low and steady, and no hands sent after the child: calm is what a hidden child can borrow, and retrieval is never the first answer · 2 · Offer the stop signal — offer the stop signal, shown and named toward the hiding place, so the child holds a way to stop the demo at any moment, hidden or not: a child who can stop the demo does not have to hide from it · 3 · Let them watch from hiding — let them watch from hiding, still hearing every step, still part of the visit, at the distance they can take: watching from hiding is still watching, and the hiding is never made the price of the lesson · 4 · Invite one step gently — invite one step gently, once, without pressuring: the step is there if they want it, and a refused invitation loses the child nothing — which is what makes a later yes possible · 5 · Tell the coach — tell the coach and note it kindly: the child hid, and what was done — spoken with calmly, the signal offered, the watching from hiding, the one gentle invitation — so the next visit can plan the corner, the group and the seating around them. Theory: the stop signal and gentle invitation of the Learning Library glossary (the signal a child can use to stop the demo at any moment; inviting one step gently, without pressuring), with the Pass 52 scenario A child hides during the demo (this coaxing as a scenario — calm, the signal offered, the watching from hiding, one gentle invitation, the coach told) and the Pass 49 method Letting a child sit out (a child outside the group answered the same way: a place to watch from, the signal in their hands, one step invited without pressuring).

            Method · Pass 52 · general guidance only

            Closing the demo after a locked-case day

            General guidance only — the brushing demo closed after a day the kit cases would not open: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The earlier cards close the demo after loud, wet, long, noisy, torn-picture, hard and stuck-case days; this card is that same close as it runs after a locked-case one — the locked cases, checked at the close and noted, inside the record as well as the props inside the corner. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the corner closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: the locked cases and their state at the close, the demo run on words only, a prop short or damaged — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 51 Closing the demo after a stuck-case day method (the close this card runs after a locked-case day) and the Pass 52 scenario The spare kit is locked too (the locked-case day this close writes into the record).

            Methods library — Pass 53 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 53 · general guidance only

            Fixing upside-down pictures

            General guidance only — a picture set found upside down, answered the way this library answers every mixed-up set: checked against the order, righted in the hands, run in order, and proved again at the close. A step is never skipped to save a mixed-up set — skipping steps leaves the demo incomplete, and the order is the teaching. No times are stated anywhere on this card, because none were verified for this app. The fixing, in order: 1 · Check the order — check the picture set against the demo's order, picture by picture, at the setup: what is mixed is found before the class arrives, not in front of it · 2 · Turn the pictures right — turn each picture the right way up and lay it back in the order, so the showing matches the steps as they are taught: an upside-down picture is a picture to turn, not kit to set aside · 3 · Run the demo in order — run the demo whole, in the demo's own sequence, on the righted pictures — and tell the coach the pictures were upside down while it can still be answered · 4 · Check again at close — check the order again at the close, picture by picture as the set is filed, so the visit ends on a proved set · 5 · Note it for the coach — note it for the coach: the set was upside down, the order was checked and righted, the demo ran in order, and the close check proved it — kindly, and whole. Theory: the picture count of the Learning Library glossary (counting the picture set to check all pictures are back), with the Pass 53 scenario The pictures are upside down (this fixing as a scenario — the order checked, the pictures turned right, the coach told, the demo run in the right order, the order checked again at close) and the earlier scenario The picture set is out of order (a set whose order is wrong answered the same way: checked against the order, put right, never skipped).

            Method · Pass 53 · general guidance only

            Giving a talkative child a step

            General guidance only — a child who talks through the whole demo, answered the way this corner answers every hard moment in the demo: calmly, with a way to stop, and a part in the teaching instead of a contest over it. A talkative child is never shouted down, never told there is no stopping, and never sent out for their energy: one guided step turns the talking toward the teaching. No times are stated anywhere on this card, because none were verified for this app. The giving, in order: 1 · Give them one step — give the child one step of the order to show: one step, inside the sequence — the whole demo is not the offer, and the step is given, never taken back · 2 · Guide with words — guide the step with words as they show it, the telling carrying them through it at the group's pace, exactly as any child's shown step is guided · 3 · Keep the stop signal on — keep the stop signal on, shown and named, so the child — and every child — holds a way to stop the demo at any moment: a child who can stop the demo has a part in its running · 4 · Praise kindly — praise the shown step kindly, as every shown step is praised at this corner: the praise belongs to the step they showed, and it is never spent as a bargain for quiet · 5 · Keep the order — keep the order whole around the given step: every other child's turn in its place, the sequence unbroken — the talking changed the demo's noise, never its order. Theory: the stop signal and gentle invitation of the Learning Library glossary (the signal a child can use to stop the demo at any moment; inviting one step gently, without pressuring), with the Pass 53 scenario A child will not stop talking (this giving as a scenario — calm, the signal offered, one step given to show, the order kept, noted kindly) and the Pass 49 method Letting a child sit out (a child's place in the demo answered the same way: a part offered kindly, inside the order, on the child's own terms).

            Method · Pass 53 · general guidance only

            Closing the demo after a noisy turn-taking day

            General guidance only — the brushing demo closed after a day of noisy turn-taking, given steps and talked-over turns: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The earlier cards close the demo after loud, wet, long, noisy, torn-picture, hard, stuck-case and locked-case days; this card is that same close as it runs after a turn-taking one — the given steps and the swaps they caused, inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the corner closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: a child given a step to show, a turn talked over and answered, a prop short or damaged — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 48 Closing the demo after a noisy day method (the close this card runs after a noisy turn-taking day) and the Pass 53 scenario A child will not stop talking (the turn-taking day this close writes into the record).

            Methods library — Pass 54 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 54 · general guidance only

            Running the demo without pictures

            General guidance only — a demo whose pictures are missing altogether, answered the way this library answers every short kit: the teaching carried whole on what stands, and today what stands is the model and the telling. The model and words are not the demo's apology: the steps were always shown and spoken in order, and a group that can follow the model and the words has lost the pictures, not the lesson. No times are stated anywhere on this card, because none were verified for this app. The run, in order: 1 · Use the model and words — use the model and words: each step shown on the model and told in the demo's own sequence, at the group's pace, exactly as the steps would have been pictured — the order is the teaching, and it survives the pictures · 2 · Keep the same order — keep the same order the pictures would have carried: no step dropped for want of its picture, and no step moved — a pictureless demo is the same demo, shown differently · 3 · Check the group can follow — check the group can follow as the run goes: a step the group has lost is a step shown again on the model, plainly, before the order moves on — the run is proved on the group, not on the clock · 4 · Note the missing pictures — note the missing pictures for the coach and for restock: the set was missing, the kit case and the spare kit were checked, the coach was told, and the demo ran on the model and words — kindly, and whole · 5 · Close with the usual routine — close with the usual routine, the corner cleared and the close check run as every visit's close runs it, the pictures checked for once more as the corner is handed over. Theory: the model and words and demo pictures missing of the Learning Library glossary (the demo carried by the model and the telling together; the demo pictures missing from the kit), with the Pass 54 scenario The pictures are missing (this run as a scenario — the kit case and spare kit checked, the coach told, the demo run on the model and words, the missing pictures noted for restock, the pictures checked for at close) and the Pass 52 method Running the demo with words only (a short kit answered the same way: the teaching carried whole on what stands, in the demo's own order).

            Method · Pass 54 · general guidance only

            Giving a restless child a step

            General guidance only — a child who will not sit still during the demo, answered the way this corner answers every hard moment in the demo: calmly, with a way to stop, and a part in the teaching instead of a contest over it. A restless child is never shouted at, never dragged anywhere, and never sent out for their energy: one guided step turns the restlessness toward the teaching. No times are stated anywhere on this card, because none were verified for this app. The giving, in order: 1 · Give them one step — give the child one step of the order to show: one step, inside the sequence — the whole demo is not the offer, and the step is given, never taken back · 2 · Guide with words — guide the step with words as they show it, the telling carrying them through it at the group's pace, exactly as any child's shown step is guided · 3 · Keep the stop signal on — keep the stop signal on, shown and named, so the child — and every child — holds a way to stop the demo at any moment: a child who can stop the demo has a part in its running · 4 · Praise kindly — praise the shown step kindly, as every shown step is praised at this corner: the praise belongs to the step they showed, and it is never spent as a bargain for stillness · 5 · Keep the order — keep the order whole around the given step: every other child's turn in its place, the sequence unbroken — the restlessness changed the demo's movement, never its order. Theory: the stop signal and one step to show of the Learning Library glossary (the signal a child can use to stop the demo at any moment; giving a talkative child one step to show), with the Pass 54 scenario A child will not sit still (this giving as a scenario — calm, the signal offered, one step given to show, the order kept, noted kindly) and the Pass 53 method Giving a talkative child a step (a child's energy answered the same way: a part offered kindly, inside the order, guided and praised).

            Method · Pass 54 · general guidance only

            Closing the demo after a restless day

            General guidance only — the brushing demo closed after a day a child would not sit still: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The earlier cards close the demo after loud, wet, long, noisy, torn-picture, hard, stuck-case, locked-case and noisy turn-taking days; this card is that same close as it runs after a restless one — the given step and the restlessness it answered, inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the corner closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: a child given a step to show, a restless moment answered kindly, a prop short or damaged — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 53 Closing the demo after a noisy turn-taking day method (the close this card runs after a restless day) and the Pass 54 scenario A child will not sit still (the restless day this close writes into the record).

            Methods library — Pass 55 additions

            Three more methods, written the same way as the rest of the library: ordered steps and a theory line linked to a source this app already cites. General guidance only — nothing here invents a time, a figure or a policy this app has not already stated. Headings stay in English — translation pending verification.

            Method · Pass 55 · general guidance only

            Filling extra demo time

            General guidance only — a demo that runs short, with time remaining, answered the way this library answers every gap in the run: from the order itself, never by hurrying past it. Extra time is the demo's own time — a step deepened and a turn completed are worth more to the group than new steps rushed or minutes left to drift. No times are stated anywhere on this card, because none were verified for this app. The filling, in order: 1 · Run a step again with words — run one step of the order again, shown and told in words, at the group's pace: the extra time spent inside the teaching, on the sequence the group is there to learn · 2 · Offer turns to children who have not had one — offer a turn to a child who has not had one: the short run's spare time reaches the child the first run missed, a step of their own inside the order · 3 · Keep the order — keep the order whole through the extra run: every step and turn in its place — a short demo changes the visit's length, never its sequence · 4 · Keep the stop signal on — keep the stop signal on, shown and named, through the extra time exactly as through the first run: the signal is never rationed to the scheduled part of the demo · 5 · Note it kindly — note it kindly for the coach: the demo ran short, a step was run again with words, a waiting child got their turn, and the order was kept — kindly, and whole. Theory: the right order and stop signal of the Learning Library glossary (running the demo in the right order; the signal a child can use to stop the demo at any moment), with the Pass 55 scenario The demo runs short (this filling as a scenario — a step run again with words, a turn for a child who has not had one, the order kept, the signal on, noted kindly) and the Pass 54 method Running the demo without pictures (a changed run answered the same way: the teaching carried whole, in the demo's own order).

            Method · Pass 55 · general guidance only

            Saying no to keeping the model

            General guidance only — a child who wants to keep the demo model, answered the way this corner answers every hard ask: plainly, kindly, and with the teaching offered in place of the thing refused. The model stays with the kit — it is never lent for the day, and a return visit is never promised to soften the no. No times are stated anywhere on this card, because none were verified for this app. The saying no, in order: 1 · Explain the model stays with the kit — explain, plainly and kindly, that the model stays with the kit: it is the kit's, and every group's demo is shown on it — the no given whole, at the asking, not deferred · 2 · Offer the demo again — offer the demo again with words and pictures: what the child wanted was the demo's nearness, and the demo is what the corner can give whole, here and now · 3 · Hold the line calmly — hold the line calmly if the child asks again, more firmly: the same kind no, at the same temperature — the line was never about volume, and the offer stands beside it · 4 · Note the request kindly — note the request kindly for the coach: the child asked, the answer was given kindly, and the demo was offered — so the next visit is planned knowing what this child hopes for · 5 · Close with the usual routine — close with the usual closing routine: the kit case closed and complete, the corner cleared and the close check run, the visit ending as every visit here ends. Theory: the hold the line and say no kindly of the Learning Library glossary (holding the line calmly when a child tests the stop signal; saying no kindly), with the Pass 55 scenario A child wants the model (this no as a scenario — the model stays with the kit, the demo offered again, the request noted kindly, the case closed and complete) and the Pass 48 glossary term pictures stay (the demo's things stay with the kit, said the same kind way).

            Method · Pass 55 · general guidance only

            Closing the demo after a short day

            General guidance only — the brushing demo closed after a day the demo ran short: the demo's props accounted for together, the day's changes logged, and the corner handed back as it was found. The earlier cards close the demo after loud, wet, long, noisy, torn-picture, hard, stuck-case, locked-case, noisy turn-taking and restless days; this card is that same close as it runs after a short one — the short run and what filled its time, inside the record as well as the props inside the case. No times are stated anywhere on this card, because none were verified for this app. The close, in order: 1 · Check the pictures and model are packed — check the demo pictures and the demo model are packed, present and whole, as the corner is cleared: a prop found missing or damaged at the packing is a finding for the coach now, not at the next setup · 2 · Count the picture set — count the picture set as it is filed, picture by picture, against the kit list, so the corner closes on a proved set — whole, or with its one open fact written · 3 · Log any class swap — log any class swap the visit ran: the groups that were exchanged, in the swap log, so the close's record matches the visit that actually happened · 4 · Note anything for the coach — note anything for the coach while the day can still answer for it: a demo that ran short and how its time was filled, a request for the model answered kindly, a prop short or damaged — kindly, and whole · 5 · Leave the hall as found — leave the hall as it was found: the chairs set, the corner cleared, and the demo's place legible from the hall for the next group. Theory: the picture count and demo after turns of the Learning Library glossary (counting the picture set to check all pictures are back; closing the demo after the children's turns), with the Pass 53 Closing the demo after a noisy turn-taking day method (the close this card runs after a short day) and the Pass 55 scenario The demo runs short (the short day this close writes into the record).

            Practice Journal — a paper reflection log · Pass 12

            A reflection log you print and fill in by hand, after a practice session. Stated plainly: the journal stores nothing. It is a paper tool — the app keeps no record of it, saves nothing you write, and a filled-in journal is never a completion record and never a credential. It exists because the debrief habit this app teaches — two things done well, two to change — sticks better written down than remembered. Because it is a paper tool, the journal has no Flow Meter and no flow readout of its own — the meters live beside the runs. Copy the template below and paste it into any document to print, or print this page from your browser: the print stylesheet trims it to the library. The journal's headings stay in English — translation pending verification. Simulation ≠ certification · VR practice ≠ clinical hours.

            Coach Mira (demo guide): Five honest minutes with a pen beat an hour of vaguely remembering a session. Write what you actually did, what actually went well, and the one thing you will practise next — that last line is the one your next session starts from. The three example entries under the blank template are fictional training examples, written to show the shape of a good entry; no real learner wrote them, and no real learner data appears anywhere in this journal.
            Practice Journal · blank template · print & write by hand
            Date
            What I practised today
            What went well
            What to practise next
            One thing I learned
            Coach notes

            UnspokenSmiles VR Training (demo) — a paper reflection log. The app stores nothing and keeps no record of this journal; it is never a completion record or a credential. Simulation ≠ certification · VR practice ≠ clinical hours.

            Example entry 1 · fictional training example

            Date: a practice morning (fictional).

            What I practised today: Practised the 8-stage sterilisation chain — missed the spore-test check once, then got it right.

            What went well: The one-way flow never reversed; dirty to clean, no backtracking.

            What to practise next: Say the spore-test check out loud at stage 6 until it is automatic.

            One thing I learned: The spore-test check is logged before the autoclave stage, not after it.

            A fictional training example — written for this journal to show the shape of a good entry. Not a real learner's entry; no real learner data.

            Example entry 2 · fictional training example

            Date: a practice morning (fictional).

            What I practised today: Ran the screening session in Practice Mode — consent check first, every time.

            What went well: Checked the consent list before the first child sat down, and every flag became a written referral.

            What to practise next: The charting codes at speed — D / F / M / S without hesitating.

            One thing I learned: A child without a signed form still gets the full teaching demo — the rule costs the child nothing.

            A fictional training example — written for this journal to show the shape of a good entry. Not a real learner's entry; no real learner data.

            Example entry 3 · fictional training example

            Date: a practice morning (fictional).

            What I practised today: The single-handed transfer drill — kept losing the explorer on the receive until I slowed down.

            What went well: By the last round, every exchange stayed in the transfer zone, below the chin.

            What to practise next: The little-finger receive, left hand, until it needs no looking.

            One thing I learned: Slowing the transfer down is what makes it fast — the operator never had to reposition an instrument I placed.

            A fictional training example — written for this journal to show the shape of a good entry. Not a real learner's entry; no real learner data.

            Method · Pass 8 · interactive drill

            Instrument identification drill — match the instrument to the job

            Eight instruments, all already in the encyclopedia above — mirror (espejo) · explorer (explorador) · probe · scaler · curette · HVE tip · saliva ejector · cotton pliers. Coach Mira names a job; you pick the instrument that does it. Recognition only — grip, stroke and feel are never taught here. Probe and the suction-device terms stay in English — translation pending verification.

            Eight jobs, one at a time. A first-try match is the goal; a miss shows the right instrument and why, and the drill moves on.

            Simulation ≠ certification · VR practice ≠ clinical hours. The drill feeds the Flow Meter below and reports to the Instructor Review as practice feedback only.

            Library Quiz — the knowledge-check game · Pass 8

            Twenty multiple-choice questions drawn only from facts this library already teaches — the sterilisation chain, the autoclave and ultrasonic specs, ALARA, consent before screening, the DANB CDA and California RDA figures, the CDC citation, the four-handed zones, FDI numbering, the curing light, waterlines and the alginate timings. No question asks for a diagnosis, a drug dose, or any unverified figure. Every answer is followed by a short explanation citing the source this app already uses. Practice walks all 20 with Coach Mira's hints on and nothing scored. Graded draws 10 at random, hints off, scored out of 10 — the result is private, on this page only, and feeds the Instructor Review. XP and scores here are play only, never a credential. Question stems are translated only where this app already has verified Spanish terms; every other stem stays in English and says translation pending verification. Simulation ≠ certification · VR practice ≠ clinical hours.

            Set 2 — added in Pass 9. A second set of 20 questions, drawn only from the facts taught in this app's Passes 3–8 content: HVE and suction maintenance · slow-speed handpiece attachments · scaler tips, universal vs slim · the Williams probe's markings in millimetres · the PPE donning and doffing order · waterlines at ≤500 CFU/mL · the hand hygiene + PPE sequence · hinged-instrument transfer · radiography positioning basics · charting & records · fluoride varnish steps · the sealant follow-up retention check · anxious-patient communication · the infection-control audit · instrument identification · end-of-day shutdown · the capstone leg order · guided-tour stops · school-visit planner rules · the suction-stop and spill responses. Same rules as Set 1: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded now draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23, since Pass 55), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 3 — added in Pass 15. A third set of 20 questions, drawn only from the facts taught in this app's Passes 9–14 content: the outreach capstone's leg order · the capstone rules (faults carry across legs, three faults end the run) · the Coach Toolkit's session plans and debrief bank · the career pathways facts already in this app (the chooser is reference material, not a scored run · the NBDHE fee stays TBD · Costa Rica: ULACIT supervision and credit, no verified standalone licence presented) · the Practice Journal's sections and its stores-nothing rule · the Rapid Drills Mixer rules · the glossary terms added in Pass 14 (degas · wet pack) · packing the kit case · the end-of-visit hall reset · the pre-use pouch check at the tray · consent-list currency · the child-break rule · referral-slip completion · parent observation. Same rules as Sets 1 and 2: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 4 — added in Pass 17. A fourth set of 20 questions, drawn only from the facts taught in this app's Passes 15–16 content: the Library Quiz's own bank rules (Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank) · the allergy-note rule · the appointment-board rule · setting up the education corner · the fluoride talk's rules · the closing routine's steps · the glossary terms added in Pass 16 (sharps injury · spore-test failure · debrief · handover · session plan) · setting up the screening stations · the brushing demo's order · the kit-case end-of-day check · the fluoride-shortfall rule · the late-child rule. Same rules as Sets 1–3: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 5 — added in Pass 19. A fifth set of 20 questions, drawn only from the facts taught in this app's Passes 17–18 content: the Library Quiz's own bank rules as they stood at Pass 17 (the combined bank at 80 questions · Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank) · the chart-swap rule · the X-ray-fear rule · the morning huddle's steps · the education-corner rotation · next-patient setup · operatory turnover · the stop-signal rule · the viewing-spot rule · the late-arrival rule · the shortfall rule · count-in / count-out · the brushing order · the gumline · small circles · the cracked-tip rule · the cost-question rule · referral-desk setup · chart-filing order · the two-minute brushing order. Same rules as Sets 1–4: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 6 — added in Pass 21. A sixth set of 20 questions, drawn only from the facts taught in this app's Passes 19–20 content: the Library Quiz's own bank rules as they stood at Pass 19 (the combined bank at 100 questions · Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank) · the light-failure rule · the latex-note rule · X-ray room setup · referral desk flow · brushing order part 2 · the spare bulb rule · the non-latex items rule · intake desk order · sterilization room setup · the operatory light · the cost question rule · programme visit · the ultrasonic-cleaner rule · the suction-sound rule · the morning equipment check. Same rules as Sets 1–5: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 7 — added in Pass 23. A seventh set of 20 questions, drawn only from the facts taught in this app's Passes 21–22 content: the Library Quiz's own bank rules as they stood at Pass 21 (the combined bank at 120 questions · Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank) · the loose-tooth rule · the autoclave-door rule · the door seal · reception setup · the chart rack rules · the end-of-day sterilization room check · the chart-incomplete rule · the mirror-fear rule · waiting-area setup · the demo ticket desk · the end-of-day chart rack check · the glossary terms added in Pass 22. Same rules as Sets 1–6: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 8 — added in Pass 25. An eighth set of 20 questions, drawn only from the facts taught in this app's Passes 23–24 content: the Library Quiz's own bank rules as they stood at Pass 23 (the combined bank at 140 questions · Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank) · the big-class rule · the photo-policy rule · photo permission · the waiting-area rules · the reception-close steps · the class-split rules · the education group · the screening group · the swap · the consent check through the swap · log the change · the guardian-question rule · the education-corner noise rule · the go-home-early rule · the corner-rotation steps · the waiting-area close · guardian-question handling. Same rules as Sets 1–7: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 9 — added in Pass 27. A ninth set of 20 questions, drawn only from the facts taught in this app's Passes 25–26 content: the Library Quiz's own bank rules as they stood at Pass 25 (the combined bank at 160 questions · Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank) · the referral-slips rule · the low-slips rule · the slips-run-out rule · the chart-notes rule · the fluoride-taste rule · smell it first · stop-signal practice · the education corner setup · the education corner close · the demo ticket count · the demo tickets rule · the reception desk · reception desk setup · the waiting-area close · the reception area close · the next-visit rule · greeting families at the door. Same rules as Sets 1–8: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 10 — added in Pass 29. A tenth set of 20 questions, drawn only from the facts taught in this app's Passes 27–28 content: the Library Quiz's own bank rules as they stood at Pass 27 (the combined bank at 180 questions · Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank) · the class-list rule · the helper-guardian rule · the greeting-line steps · the demo ticket desk close · the snack-sorting table · station handover · the screening line · the coach's say-so · the class swap · list correction · the ticket count · the reception close-out · the snacks-out rule · the chart-rack-full rule · greeting-line setup · the demo ticket count. Same rules as Sets 1–9: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 11 — added in Pass 31. An eleventh set of 20 questions, drawn only from the facts taught in this app's Passes 29–30 content: the Library Quiz's own bank rules as they stood at Pass 29 (the combined bank at 200 questions · Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank) · the snack-sorting cards rule · the game key · the screening results rule · the class swap run · the greeting-line close · the ticket desk tidy · results sharing · clinician shares · mixed piles · the re-sort · play order · corner tidy · the class-swap-wrong rule · the guardian-fluoride rule · class swap setup · the snack-sorting game · closing the greeting line. Same rules as Sets 1–10: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 12 — added in Pass 33. A twelfth set of 20 questions, drawn only from the facts taught in this app's Passes 31–32 content: the Library Quiz's own bank rules as they stood at Pass 31 (the combined bank at 220 questions · Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank) · the broken model rule · the spare model rule · the varnish smell rule · the class swap close · the education corner check · the demo pictures · smell from a distance · the swap log · the snack-sorting game run · the corner check · the model fault · log the fault · the swap-log-missing rule · the snack-sorting game question rule · the brushing demo setup · the snack-sorting game close. Same rules as Sets 1–11: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 13 — added in Pass 35. A thirteenth set of 20 questions, drawn only from the facts taught in this app's Passes 33–34 content: the Library Quiz's own bank rules as they stood at Pass 33 (the combined bank at 240 questions · Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank) · the demo pictures missing rule · the snack-sorting fear rule · the class swap log setup · the brushing demo close · the game run close · the shared card · watch first · pictures filed · model and words · the kit case check · the demo close · the game close · the demo pictures wrong kit rule · the brushing demo fear rule · the demo pictures setup · the snack-sorting game run close. Same rules as Sets 1–12: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 14 — added in Pass 37. A fourteenth set of 20 questions, drawn only from the facts taught in this app's Passes 35–36 content: the demo pictures check · the kit case · the spare kit · spare kit setup · the class swap log · the closing routines · the missing kit case rule · the scared-of-the-demo-pictures rule · the kit count · the kit handover · the demo model · the picture set · the spare-kit-runs-out rule (the first step · who is told and what is noted for restock) · the guardian-borrows rule (the answer · what is offered instead) · restocking the kit case after a visit · the brushing demo without pictures · closing the outreach hall after a school visit · the kit case missing run. Same rules as Sets 1–13: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 15 — added in Pass 39. A fifteenth set of 20 questions, drawn only from the facts taught in this app's Passes 37–38 content: the kit count short · the kit recount · the restock note · the count comparison · the kit handover check · the spare kit check · the next group check · demo model setup · closing the visit · the calm reminder · watching from the side · the scared-of-the-demo-model rule · the demo-model-missing rule (the first step · what is used instead) · the kit-case-will-not-close rule (the first step, never forced · who is asked) · packing the kit case so it closes · the demo without the model · checking the kit before the next group · who is told when the kit count is short. Same rules as Sets 1–14: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 16 — added in Pass 41. A sixteenth set of 20 questions, drawn only from the facts taught in this app's Passes 39–40 content: the missing picture · the remaining pictures · the child helper · one step each · guiding the demo · the picture count · the kit list · pictures and model setup · stuck mid-step · kind praise · the demo turn · show the step again · the picture-set-out-of-order rule (the first step · what is done with the pictures before the demo runs) · the child-does-not-want-a-turn rule (the correct response · what is offered instead) · fixing the picture order · giving every child a turn · closing the demo with the pictures and model · the child-wants-to-run-the-demo rule (what is kept with you · what stays on). Same rules as Sets 1–15: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 17 — added in Pass 43. A seventeenth set of 20 questions, drawn only from the facts taught in this app's Passes 41–42 content: bent pictures · set aside · the same step · the next step · sharing a step · the early finish · guide the next child · praise both · demo after turns · the close count · never throw away · no arguing · the model-is-bent rule (the first step · what is used instead of the model) · the group-is-too-quiet rule (the correct response · how turns are invited without pressuring · running the demo for a quiet group) · checking the model before a visit · packing the model safely · the bent-pictures demo (what the demo runs with when pictures are bent). Same rules as Sets 1–16: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 18 — added in Pass 45. An eighteenth set of 20 questions, drawn only from the facts taught in this app's Passes 43–44 content: missing kit list · count without the list · never guess · questions during the demo · answer briefly · ask the coach after · curiosity praise · one question each · cannot answer · demo after questions · question order · coach count · the kit-list-is-missing run (the first step when the list cannot be found · who is told) · the child-keeps-asking-questions run (the correct response · what is offered for after the demo) · waiting for the coach (how the wait is spent) · answering a question about the screening (what is never shared) · closing the demo after a busy day (what is checked before leaving) · the coach-is-busy run (what is never interrupted). Same rules as Sets 1–17: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 19 — added in Pass 47. A nineteenth set of 20 questions, drawn only from the facts taught in this app's Passes 45–46 content: loud hall · move closer · speak clearly · noise peak · pause for noise · guardian watching · keep the demo yours · guardian questions · loud day close · hear a step · start when heard · join to watch · the hall-is-too-loud run (the first step when the hall is too loud · what to do when the noise peaks) · the guardian-wants-to-stay run (the correct response · what is kept on during their visit) · the demo-runs-long run (what is finished first) · the child-is-late run (how a late child is welcomed) · handing over to the next group (the first step) · welcoming a late child (what a late child is shown). Same rules as Sets 1–18: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 20 — added in Pass 49. A twentieth set of 20 questions, drawn only from the facts taught in this app's Passes 47–48 content: wet kit · wet pictures · dry pictures · drying · take a picture home · pictures stay · say no kindly · hold the line · wet day close · dry and words · lend for the day · picture request · the kit-is-wet run (the first step when the kit is wet · what is set aside) · the child-wants-to-take-a-picture-home run (the correct response · what is offered instead) · the pictures-are-faded run (the first step when pictures are faded) · the child-is-scared-of-the-loud-hall run (the correct response) · drying wet pictures (the first step) · saying no kindly (what is offered instead). Same rules as Sets 1–19: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 21 — added in Pass 51. A twenty-first set of 20 questions, drawn only from the facts taught in this app's Passes 49–50 content: torn picture · torn step · sit out · sit-out watch · invite without pressuring · torn day close · torn count · sit-out note · change of mind · teasing reminder · whole demo · gentle invitation · the demo-pictures-are-torn run (the first step when pictures are torn · what is used instead of the torn picture) · the child-wants-to-sit-out run (the correct response · what is offered to them) · the model-is-missing-a-part run (the first step) · the child-cries run (the correct response) · checking the model for missing parts (what is checked) · comforting a crying child (the first step). Same rules as Sets 1–20: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 22 — added in Pass 53. A twenty-second set of 20 questions, drawn only from the facts taught in this app's Passes 51–52 content: locked case · stuck case · check the latch · never force it · spare kit as directed · scared of the kit case · case aside · table demo · touch the case · stuck-case day · case opens at close · late demo · the kit-case-is-locked run (the first step when the case will not open · what is used instead of the locked case) · the child-is-scared-of-the-kit-case run (the correct response · what is offered to them) · the spare-kit-is-locked-too run (what is used instead when both cases are locked) · the child-hides run (the correct response) · running the demo with words only (how the demo is run) · coaxing a hiding child gently (the first step). Same rules as Sets 1–21: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Set 23 — added in Pass 55. A twenty-third set of 20 questions, drawn only from the facts taught in this app's Passes 53–54 content: upside-down pictures · turn them right · right order · talkative child · will not stop talking · shout them down · one step to show · talk over · noisy turn-taking day · upside-down check · fix it together · next group's turn · the pictures-are-upside-down run (the first step when pictures are upside down · what to do with the pictures) · the child-will-not-stop-talking run (the correct response · what is given to them) · the pictures-are-missing run (the first step when all pictures are missing) · the child-will-not-sit-still run (the correct response) · running the demo without pictures (what is used instead of pictures) · giving a restless child a step (how a restless child is guided). Same rules as Sets 1–22: four options, one correct, a short explanation after answering citing the source this app already uses; no diagnosis, no drug dose, no unverified figure. Practice walks the set you pick below, hints on, nothing scored. Graded draws its 10 questions at random from the combined 460-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23), scored out of 10, private on-page result only, feeding the Instructor Review.

            Library Quiz · Set 1 — 20 questions · Set 2 — 20 questions (Pass 9) · Set 3 — 20 questions (Pass 15) · Set 4 — 20 questions (Pass 17) · Set 5 — 20 questions (Pass 19) · Set 6 — 20 questions (Pass 21) · Set 7 — 20 questions (Pass 23) · Set 8 — 20 questions (Pass 25) · Set 9 — 20 questions (Pass 27) · Set 10 — 20 questions (Pass 29) · Set 11 — 20 questions (Pass 31) · Set 12 — 20 questions (Pass 33) · Set 13 — 20 questions (Pass 35) · Set 14 — 20 questions (Pass 37) · Set 15 — 20 questions (Pass 39) · Set 16 — 20 questions (Pass 41) · Set 17 — 20 questions (Pass 43) · Set 18 — 20 questions (Pass 45) · Set 19 — 20 questions (Pass 47) · Set 20 — 20 questions (Pass 49) · Set 21 — 20 questions (Pass 51) · Set 22 — 20 questions (Pass 53) · Set 23 — 20 questions (Pass 55)

            Flow Meter — the Library Quiz

            Not started yet
            Recent accuracy —Challenge now —Actions 0
            Coach Mira: Every quiz answer and every instrument match moves this meter at once. In Practice nothing is scored — the meter is only telling you whether the questions are matched to you yet.

            A graded result is a private on-page result only — never published, never a completion record, never a credential.

            3 · Learning paths for Fellows — two tracks, one rule

            Pick the track that matches your team role. Each module names the part of this app that rehearses it and the real framework it prepares you for — DANB CDA domains for the assistant track, the hygiene process of care for the hygiene track. Mark modules as practised to watch your own progress on this page. The rule: progress here is practice-only, held in this page visit and never saved, shared or certified — it is never a credential, and VR practice ≠ clinical hours. The hours and exams in the mapping tables below belong to accredited programmes and examining bodies, not to this app.

            Track A

            Assistant track — chairside · sterilisation · radiography

            Practised on this page0 / 6

            Track milestone (practice only, never a credential): all six modules marked practised in one visit, then the same skills shown live on the training kit with a coach — the live showing is the transfer check, and it happens off this page.

            Framework: DANB CDA — GC (General Chairside) · ICE (Infection Control) · RHS (Radiation Health & Safety), and the California RDA programme buckets below.

            Track B

            Hygiene track — prevention · periodontics · radiography

            Practised on this page0 / 6

            Track milestone (practice only, never a credential): all six modules marked practised in one visit, then the prevention sequence — screen, educate, refer — run live for volunteers with a coach observing.

            Framework: the ADEA process of care — Assessment → Dental Hygiene Diagnosis → Planning → Implementation → Evaluation & Documentation — inside a CODA-accredited hygiene programme. Hygienist licensure additionally requires the NBDHE and a clinical board exam (see the wiki licensure entry); nothing here substitutes for any of it.

            The real exam this prepares you to study for — DANB CDA

            DomainsRHS + ICE + GC, taken together
            Questions245
            Time195 minutes · 60-day test window
            Fee$450, as shown on the DANB CDA page
            PathwaysI — CODA-accredited DA/DH programme graduate · II — high school + 3,500 hours approved work experience · III — former CDA / dental degree routes (all + current hands-on CPR/BLS/ACLS from a DANB-accepted provider)

            Primary source: danb.org — CDA exam. This app maps topics for familiarisation only; it cannot confer eligibility or certification.

            The real programme hours — California RDA

            Total800 hours, board-approved programme
            Didactic275 hours — the modules here rehearse the concepts behind this bucket
            Lab / preclinical260 hours — the drills and labs on this page are rehearsal for this kind of practice, and count for none of it
            Extramural clinical265 hours — real patients, real clinics, licensed supervision; a headset is never in this bucket
            Inside the 800Radiation Safety 32h · Coronal Polishing 12h · Pit & Fissure Sealants 16h · Infection Control 8h · CA Dental Practice Act 2h
            AlsoRDAEF programme ≥410h · no reciprocity in California

            Primary source: Dental Board of California — RDA program application (Rev. 4/2026).

            Costa Rica note — stated plainly: no verified primary source has been found for a standalone Costa Rican assistant/hygienist licence, so this hub does not present one. What is verified (from Unspoken Smiles' own public material): Fellows train under ULACIT faculty supervision at the San José clinic and earn academic credit, and ULACIT runs a Técnico en Asistencia Dental (dental assisting technician) programme — linked on the resource shelf below. Dentists in Costa Rica are regulated by the CCDCR; check CCDCR and ULACIT directly for current requirements.

            Your pathway — the Career Pathways Chooser · Pass 11

            Pick a direction and read the verified pathway for it. Every fee, hour count and requirement below is taken from this library's own text — the DANB CDA and California RDA tables above, the track cards, the wiki licensure entry and the Costa Rica note — and anything this app has not verified is marked TBD, never filled in. This chooser is reference material, not a scored run: choosing a direction feeds the shared Flow Meter as practice activity only, and the chooser has no flow readout of its own. The heading stays in English — translation pending verification.

            Coach Mira (demo guide): Three honest roads, and none of them runs through this page. Pick the direction you are training toward and read what the real road asks for — the programmes, the exams and the licences all live outside this app, with the bodies that run them. What this app can do is aim your practice at the right one.

            Dental Assisting — two verified routes

            Route 1 · DANB CDA (national certification)

            ExamRHS + ICE + GC, taken together
            Questions · time245 questions · 195 minutes · 60-day test window
            Fee$450, as shown on the DANB CDA page
            Pathway IGraduation from a CODA-accredited dental assisting or dental hygiene programme
            Pathway IIHigh-school graduation or equivalent + a minimum of 3,500 hours of approved work experience
            Pathway IIIFormer DANB CDA status, or the dental-degree routes listed in the standards entry below
            Every pathwayCurrent hands-on CPR/BLS/ACLS from a DANB-accepted provider

            Route 2 · California RDA (state licence)

            Programme800 hours, board-approved: 275 didactic + 260 lab / preclinical + 265 extramural clinical
            Inside the 800Radiation Safety 32h · Coronal Polishing 12h · Pit & Fissure Sealants 16h · Infection Control 8h · CA Dental Practice Act 2h
            ExamThe RDA Combined Written and Law and Ethics Examination
            ReciprocityNone — no reciprocity in California

            What this app rehearses for this direction: the Assistant track above, and GC / ICE / RHS topic familiarisation across the rooms, drills and Simulation Studio. Sources: danb.org — CDA exam · Dental Board of California — RDA program application (Rev. 4/2026) — both already cited in this library.

            The honest lines: this app teaches toward these credentials and grants none of them. VR practice ≠ clinical hours · Simulation ≠ certification.

            Reference material only: picking a direction is practice activity for the Flow Meter — there is no score, no result and no flow readout for the chooser itself.

            4 · Resource shelf — official links, glossary, checklists

            Links only — this hub copies no content from these bodies; their pages are the authority, and this app is not endorsed by any of them.

            Glossary — the words on this page, in plain language

            Pass 14 expands this glossary with twenty terms the loop's rooms, scenarios and methods introduced — each defined the way this app itself uses the word. Spanish is given only where this app has already verified it; the screening term, the suction-device terms and consent wording stay English-only here, as everywhere in this app. Pass 16 adds fifteen more — allergy note · appointment board · closing routine · coach toolkit · debrief · education corner · fluoride talk · handover · mixer · pathway chooser · practice journal · rapid drill · session plan · sharps injury · spore-test failure (53 in all) — each still defined exactly as this app itself already uses the word, and all fifteen left in English only, because this app has not verified Spanish for any of them. Pass 18 adds fifteen more — brushing order · chart swap · count-in / count-out · education-corner rotation · gumline · late arrival · morning huddle · next-patient setup · observation · operatory turnover · shortfall · small circles · stop signal · viewing spot · X-ray fear (68 in all) — each still defined exactly as this app itself already uses the word, and all fifteen left in English only, because this app has not verified a Spanish equivalent for any of them. Pass 20 adds twelve more — brushing order part 2 · cost question · intake desk · latex note · light failure · non-latex items · operatory light · programme visit · referral desk flow · spare bulb · sterilization room setup · X-ray room setup (80 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Pass 22 adds twelve more — autoclave door · bank rules · chart rack · demo ticket desk · door seal · end-of-day check · loose tooth · quiz set · reception setup · room-rule list · scenario picker · waiting area (92 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Pass 24 adds twelve more — big class · class split · consent check through the swap · education group · guardian question · log the change · photo permission · photo policy · reception close · screening group · swap · waiting-area flow (104 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Pass 26 adds twelve more — chart notes · demo ticket count · education corner close · education corner setup · fluoride taste · low slips · next visit · reception desk · referral slips · smell it first · stop-signal practice · waiting-area close (116 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Pass 28 adds twelve more — class list · class swap · coach's say-so · demo ticket desk close · greeting line · helper guardian · list correction · reception close-out · screening line · snack-sorting table · station handover · ticket count (128 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Pass 30 adds twelve more — class swap run · clinician shares · corner tidy · game key · greeting-line close · mixed piles · play order · re-sort · results sharing · screening results · snack-sorting cards · ticket desk tidy (140 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Pass 32 adds twelve more — broken model · class swap close · corner check · demo pictures · education corner check · log the fault · model fault · smell from a distance · snack-sorting game run · spare model · swap log · varnish smell (152 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Pass 34 adds twelve more — brushing demo close · class swap log setup · demo close · demo pictures missing · game close · game run close · kit case check · model and words · pictures filed · shared card · snack-sorting fear · watch first (164 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Pass 36 adds twelve more — class swap log · closing routines · demo model · demo pictures check · kit case · kit count · kit handover · missing kit case · picture set · scared of the demo pictures · spare kit · spare kit setup (176 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Three names first proposed for this pass — demo pictures, brushing demo close and snack-sorting game run — were already in this glossary from Passes 32 and 34, so the three alternates (kit handover · demo model · picture set) took their places, and the pass still adds twelve new, unique terms. Pass 38 adds twelve more — calm reminder · closing the visit · count comparison · demo model setup · kit count short · kit handover check · kit recount · next group check · restock note · scared of the demo model · spare kit check · watching from the side (188 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Two names first proposed for this pass — stop signal and model and words — were already in this glossary from Passes 18 and 34, so the two alternates (calm reminder · next group check) took their places, and the pass still adds twelve new, unique terms. Pass 40 adds twelve more — child helper · demo turn · guiding the demo · kind praise · kit list · missing picture · one step each · picture count · pictures and model setup · remaining pictures · show the step again · stuck mid-step (200 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed and the pass adds twelve new, unique terms. Pass 42 adds twelve more — bent pictures · close count · demo after turns · early finish · guide the next child · never throw away · next step · no arguing · praise both · same step · set aside · sharing a step (212 in all) — each still defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed and the pass adds twelve new, unique terms. Pass 44 adds twelve more — answer briefly · ask the coach after · cannot answer · coach count · count without the list · curiosity praise · demo after questions · missing kit list · never guess · one question each · question order · questions during the demo (224 in all) — each still defined exactly as this app itself already uses the word in its Pass 43 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed and the pass adds twelve new, unique terms. Pass 46 adds twelve more — guardian watching · guardian questions · hear a step · join to watch · keep the demo yours · loud day close · loud hall · move closer · noise peak · pause for noise · speak clearly · start when heard (236 in all) — each still defined exactly as this app itself already uses the word in its Pass 45 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed and the pass adds twelve new, unique terms. Pass 48 adds twelve more — dry and words · dry pictures · drying · hold the line · lend for the day · picture request · pictures stay · say no kindly · take a picture home · wet day close · wet kit · wet pictures (248 in all) — each still defined exactly as this app itself already uses the word in its Pass 47 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed and the pass adds twelve new, unique terms. Pass 50 adds twelve more — change of mind · gentle invitation · invite without pressuring · sit out · sit-out note · sit-out watch · teasing reminder · torn count · torn day close · torn picture · torn step · whole demo (260 in all) — each still defined exactly as this app itself already uses the word in its Pass 49 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed and the pass adds twelve new, unique terms. Pass 52 adds twelve more — case aside · case opens at close · check the latch · late demo · locked case · never force it · scared of the kit case · spare kit as directed · stuck case · stuck-case day · table demo · touch the case (272 in all) — each still defined exactly as this app itself already uses the word in its Pass 51 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed and the pass adds twelve new, unique terms. Pass 54 adds twelve more — fix it together · next group's turn · noisy turn-taking day · one step to show · right order · shout them down · talk over · talkative child · turn them right · upside-down check · upside-down pictures · will not stop talking (284 in all) — each still defined exactly as this app itself already uses the word in its Pass 53 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed and the pass still adds twelve new, unique terms.

            ALARA — “As low as reasonably achievable”: use the least radiation that gets the needed image; in this app, positioning practice only, never exposure.
            Alginate — the impression material of the Pass 2 method: mixed 45–60 seconds to a smooth cream, set 2–3 minutes in the tray, and poured within 30 minutes, because alginate distorts as it dries. · Español: alginato
            Allergy note — the note written on the day's consent list beside a child's name recording that the child has an allergy. In this app it names no substance and asks for no interpretation: it is read carefully and in full, carried to the clinician before the child is seen, and the clinician's directions are followed. It is never crossed out, softened or decided about by the person who finds it.
            Answer briefly — answering a question briefly and keeping the demo moving.
            Appointment board — the board by the Reception desk showing the order the families will be called in. In this app it is written up from the day's consent list and corrected from it, name by name: the checked list is the source of truth, the board is its display, and nobody is called from a board known to be wrong.
            Ask the coach after — offering to ask the coach after the demo.
            Autoclave — the steam steriliser at the centre of the one-way chain; in this app a Class B autoclave running 132–134 °C, its cycle checked by mechanical and chemical indicators on every load. · Español: autoclave
            Autoclave door — the door of the Class B autoclave, closed and sealed before any cycle starts. In this app a cycle begins only behind a door that seals: a door that will not seal is stopped for, told to the clinician and logged, the door seal is checked only as directed, the door is never forced, and a cycle is never started behind it.
            Bank rules — the Library Quiz's rules for its combined question bank: Practice walks any set with Coach Mira's hints on and nothing scored; Graded draws 10 questions at random from the combined bank, hints off, scored out of 10 — a private on-page result only, feeding the Instructor Review. The combined bank stands at 220 questions (Sets 1–11) since Pass 31.
            Bent pictures — pictures that are bent and set aside for the coach.
            Biological indicator (spore test) — a vial of hardy spores run through the autoclave and incubated; growth = the cycle failed. At least weekly, and with every implantable load.
            Big class — a class that arrives bigger than the hall was set up for — more children than the setup holds. In this app it is met the Pass 23 way: the coach is told before any screening begins, the class is split into two groups — education corner and screening — the groups swap without losing the consent check, and the change is logged. The line is never rushed and the consent check never skipped to fit everyone in.
            Bite registration — a fast-setting material — commonly a silicone bite-registration paste — recorded between the closed teeth, or a wax wafer softened for the same job, so the bite is on record; in this app an encyclopedia material the assistant prepares and hands over.
            Brushing demo close — the brushing demo's own close at the end of the corner's day, as the Pass 33 and Pass 34 methods run it: the models packed, checked whole as they are lifted from the stand, a fault found at the packing told to the coach, set aside accounted for and logged whole rather than packed away; the pictures filed and counted; the oversized brush packed with the model it demonstrates on; the chairs set as the corner's setup leaves them; the education corner left visible from the hall; and the last look taken from the doorway the class comes through. No times are stated for it anywhere in this app: the close is finished when every item has been checked and every finding logged, not when a clock says so.
            Brushing order — the step-by-step order the education corner's brushing demo is brushed in, and said out loud as it is brushed: small circles at the gumline first, then the outsides, then the insides, then the chewing tops, then the front teeth, with the tongue to finish — two minutes, on the big tooth model, for the class to copy.
            Brushing order part 2 — teaching the two-minute brushing order to a class, as a lesson: the whole order named first, each surface demonstrated the same way on the big tooth model, questions asked as you go, a rushing child sent back to the gumline with the order rather than a telling-off, and the children teaching the order back. It teaches the order and the teaching, and makes no health claims of its own.
            Broken model — the education corner's big tooth model found broken — a section come away, the model not sitting whole on its stand — as the Pass 31 scenario finds it before the class arrives. In this app a broken model is a fault, not a secret and not a cancelled lesson: the coach is told at once, the demo runs whole with the spare model or the programme's pictures as the coach directs, the broken model and every loose piece are gathered and set aside accounted for, and the fault is logged whole and flagged for repair or replacement. The model is never pretended to work, and the demo is never skipped for it.
            Calculus — hardened plaque (tartar) on teeth; removed by licensed clinicians — here, recognised and cleaned on models only.
            Calm reminder — calmly reminding the group that everyone learns at their own pace: said plainly, to the whole group, as the Pass 37 scenario runs it when another child's laugh interrupts a child watching from the side — the principle stated as a rule for everyone, not a scolding aimed at one child, so the watching child's place at the corner stands.
            Cannot answer — saying kindly when a question cannot be answered.
            Capstone — the end-of-sequence training run that chains the clinic's rooms into one full clinic day, in Practice and graded modes, closing with a combined debrief. A training run — never a credential.
            Case aside — putting the case aside when a child is scared of it.
            Case opens at close — checking the case opens at close.
            Chairside assisting — the assistant's work at the chair: transfers, suction, materials, field control, patient comfort.
            Change of mind — a child changing their mind and wanting a turn.
            Chart rack — the rack at Reception that holds the day's charts in calling order. In this app the rack is the consent list's display: it is built and read against the checked list, name by name; a chart out of place is checked against the list, never re-filed by a guess; a swap stops the calling; and an incomplete chart is flagged for the coach, never completed from memory.
            Chart notes — the notes written on a child's chart during a visit: the screening's own record of the child and what was seen, in the chart's own words. In this app they are where a flag lives while its referral slip cannot yet be written — when the referral slips run out, every flag is written whole on the chart notes, exactly as the chart records it, and the referral is written from them, in full, the moment slips are back. A flag held in memory is a flag at risk; a flag on the chart notes is in the record, where the close can find and reconcile it.
            Chart swap — two charts filed in each other's places in the reception rack, each belonging to another child. In this app it is met the Pass 17 way: calling stops, both children are verified against the consent list, and both charts are re-filed before anyone is called. A chart is never matched to a child by a guess — similarity is not verification.
            Check the latch — checking the latch when the case will not open.
            Chemical indicator — ink on or within a pouch that changes colour when sterilising conditions were reached; checked on every pack, every load.
            Child helper — a child who shows one step of the demo while guided.
            Class B autoclave — a pre-vacuum steam steriliser (EN 13060) that pulls air out before the cycle, so wrapped and hollow instruments sterilise through.
            Class list — the list of the children in the class expected at a visit — the desk's working list for the day. In this app children are checked against it at the greeting line, the demo tickets are counted against it, class splits are made from it, and it is verified against the day's consent list before the calling starts: where the two disagree, the class list is corrected from the consent list, never the other way round, because the consent list is the one checked name by name against the signed forms.
            Class split — dividing a big class into two groups so the visit can run: one group at the education corner, one at the screening stations, swapping halfway so every child gets both halves of the visit. In this app the split is made from the class list — counted and named, never gathered by eye in the doorway — and the consent check runs for each group as it reaches the stations.
            Class swap — two children standing in each other's classes on the class list — each child's name written with the other's class. In this app it is met the Pass 27 way: the calling stops, both children are verified against the day's consent list, and the list is corrected from it before anyone is called. It is never settled by a guess about which class each child belongs to, never left to be sorted out at the stations, and never carried in memory instead of corrected on the list.
            Class swap close — the class swap's own close, the Pass 31 close: the two groups brought back together as one class, each group counted as it returns against the class list; the consent check closed — every child accounted for against the class list and the day's consent list, any child the counts cannot place found from the lists; the swap logged whole; and the hall reset, with findings reported to the coach with the log. A swap is not finished when the second half ends — it is finished when the class is one class again and the record shows it. This app states no times for it.
            Class swap log — the log entry made when classes swap during a visit: the swap recorded in the session log, from the consent list, as the swap runs — the entry the class swap log setup prepares in advance and the swap’s checks are written into. In this app the log is the swap’s memory: a swap that is not logged is a swap the close cannot prove.
            Class swap log setup — setting up the swap log before the swap runs, as the Pass 33 method does it: the session log's entry for the swap opened in advance, headed for this swap; the day's consent list to hand at the swap point with the log, the document every check in the entry will be run from; the swap signal agreed, known to both groups, and entered in the log as agreed before it is given; the two groups formed from the class list, counted, named and entered as formed; the check columns laid ready for the two moments the consent check is held, at the swap and at the close; and the log kept at the swap point for the whole visit. A log set up before the swap is a record the run simply fills in; a log set up after it is a reconstruction.
            Class swap run — the class swap worked as a run, the Pass 29 method: the swap announced from the records, each group counted and read against the class list as it moves, the consent check held for both groups across the whole visit and run again at the swap from the list, stragglers placed from the list, and the swap logged whole. Nothing about it is settled by where children happen to be standing, and nobody in it is screened on a guess about which half they came from.
            Clinician shares — the sharing of a child's screening results by the clinician, with the child's own family: the route results travel by in this app. It is the second half of the desk's plain answer — you do not share results; the clinician shares them — and it is why a result is never handed over at a desk: shared by the clinician, it arrives with explanation, with questions answered, and with a next step.
            Close count — checking the picture count at close.
            Closing routine — how a school visit is closed out whole at the end of the day: the hall reset, kit cases packed and counted in, referral slips counted against the session chart, charts filed, the session log closed and handed over, and the coach debrief. The close is finished when its checks are done — this app states no times for it.
            Closing routines — the end-of-visit routines for closing the outreach hall after a school visit: the hall’s own closes run together as one finish — materials packed and counted in, the demo closed, the log completed and anything for the coach noted — so the visit ends proved, not merely finished. In this app the routines are finished when their checks are done; no times are stated for them anywhere in this app.
            Closing the visit — closing the visit with the usual closing routine: the visit ended by its closing routines — materials packed and counted in, the demo closed, the log completed and anything for the coach noted — so the visit ends proved, not merely finished.
            Coach count — the count noted for the coach when the list is missing.
            Coach toolkit — the Coach Toolkit section of this app: printable session plans for the graded runs and both capstones, a bank of open debrief questions, and guidance for running a practice session. Reference material for a human coach — a training aid, never an assessment standard — and it collects and stores no learner data.
            Coach's say-so — the coach's direction, asked for before a job or a change begins and given by the coach, that the work runs on. In this app nothing is handed over, opened or added without it: a helper guardian is placed only as the coach directs, a second table at the education corner opens only on the coach's word, and a shortage or a change of plan is carried to the coach rather than settled at the desk. Permission asked after the fact is notification, not the coach's say-so.
            Consent list — the day's list of the children whose signed consent forms the desk holds, checked name by name against the forms themselves before any screening. No consent, no screening — a child not on it joins the demo group, welcomed.
            Consent check through the swap — the consent check held for both groups of a split class, across the whole visit: each group is checked against the day's consent list, name by name, as it reaches the screening stations, and the check is run again at the swap, from the list — so no child is screened on the other group's pass, and no child is screened on a class-level nod.
            Corner check — the education corner checked: its materials counted and checked against what the corner's own setup describes — before the class arrives, and again as the corner is closed: cards counted, the big tooth model and the oversized brush in their places, the talk materials whole, the kit case counted. In this app a shortfall or a fault found at the check is flagged to the coach and logged while it can still be answered; at the end of the day the check is the end-of-day education corner check, and the corner is left exactly as its setup describes.
            Corner tidy — the education corner left tidy. In this app it happens twice over: between groups, when the corner resets — its cards gathered and counted, the big tooth model and the oversized brush back in their places, the talk materials complete — and at the waiting-area close, when the corner is tidied as part of the room's close. The next group meets the corner the setup describes, not the leavings of the group before.
            Cost question — a guardian's question about what a visit costs. In this app the desk's answer is fixed: say plainly that you do not know, that the visit is part of the school programme, and refer the question to the coach — making sure it actually reaches them. A price is never quoted, a figure never invented, and “it's free” never guessed.
            Count comparison — comparing the kit count with the log after a visit: the count set against what the log says the kit should hold, so the difference stands between them as a finding — told to the coach and noted for restock, never absorbed silently.
            Count without the list — counting the kit when the list is missing.
            Count-in / count-out — the kit-case counts at a school visit's two ends: the cases are counted out against the list in the morning and counted in against the packing log at the day's end. A shortfall is looked for in the building while it can still be found, and logged with its numbers if it is not — never carried silently to the next school.
            Coronal polishing — removing plaque and extrinsic stain from the crowns of the teeth with a slow-speed handpiece and prophy angle; a named course inside the California RDA programme (12 hours). · Español: pulido coronal
            Curette — a hand scaling instrument with a spoon-shaped blade and a rounded toe — universal, or area-specific patterns (mesial, distal, buccal–lingual) matched to tooth and surface in the Teeth & Calculus Lab. On patients, licensed clinicians' work; here, recognised and matched on models. · Español: cureta
            Curiosity praise — praising a child's curiosity kindly.
            Debrief — the short, structured reflection that closes every run in this app: three questions after a scenario, and two things done well with two to change at the end of a visit. The Coach Toolkit keeps a debrief bank of open coaching questions — no clinical content, and no right answers to mark.
            Demo after questions — closing the demo after questions.
            Demo after turns — closing the demo after the children's turns.
            Demo close — the closing of the brushing demo at the end of the corner's day: the demo's props returned to the kit case and the file they travel in, its chairs set as its setup leaves them, and the corner handed back with the demo's place in it still legible from the hall. In this app a demo closed carelessly is a demo the next setup has to excavate — every piece of the demo is accounted for at the close, or the difference stands in the log as a finding.
            Demo model — the model used with words in the brushing demo when pictures are not used: the big tooth model carries the showing and the words carry the order, exactly as the coach directs. In this app a demo run on the model and words is the demo whole — the pictures comment on the showing; they never carry it.
            Demo model setup — setting up the demo model for the brushing demo: the model checked in the kit, present and whole, and placed where the whole group can see it, as the Pass 37 method runs it — a model discovered missing or broken in front of the class is a fault the setup was there to find first.
            Demo pictures — the programme’s pictures for the brushing demo: the teaching images the demo runs on when neither model can be used, exactly as the coach directs. In this app they are the fallback inside the coach's “spare model or pictures” — the same brushing order said out loud as it is shown, the same questions the class can answer, the children showing it back. The teaching is the order and the words, and both survive the model.
            Demo pictures check — the routine check of the demo pictures before a school visit, making sure they are present and ready to use: the set counted against the demo it serves and the case they travel in checked, as the Pass 35 method runs it. In this app a shortfall found at the check is a finding for the coach and the log, found while the morning can still answer for it — the check is what the Pass 33 missing-pictures morning did not get.
            Demo pictures missing — the demo pictures found missing from the kit case at the education corner's setup, as the Pass 33 scenario runs it. In this app it is a fault, governed the moment it is found: the coach is told at once, before the class is called, while the morning can still be re-planned; the demo runs whole with the big tooth model and words as the coach directs; and the fault is logged whole — found missing at the setup, the coach told, the demo run as directed, the pictures not found during the visit — and flagged for the pictures to be found, restocked or replaced. The demo is never skipped for it, and the pictures are never pretended to be there.
            Demo ticket count — the desk's running count of the brushing-demo tickets: how many have been handed out, kept against the class list as the visit runs, and the tickets left over counted at the close against the tickets handed out and the class list. In this app the two numbers and the list agree, or the difference is a finding written in the log as what it is — never shrugged into a drawer — because the ticket count is the desk's running record of who the visit taught. When the tickets run out mid-class, the count is also how the desk knows exactly which children are owed one.
            Demo ticket desk — the desk work at Reception of handing out the brushing-demo tickets: the tickets counted and to hand before the room opens, each child checked against the class list as their ticket is handed over, and families directed on from the desk — to the waiting area, the stations or the education corner. Every child receives a ticket, screened or in the demo group: the demo is given to every child, and the desk is how the visit makes sure of it.
            Demo ticket desk close — the demo ticket desk's own end-of-visit close, the Pass 27 close: the last family greeted and directed on whole, the tickets counted — handed out, left over, children owed — against the class list, with a difference logged as a finding, children owed settled as the coach directed or named in the log as still owed, the class list filed with the day's records exactly as it stood, its corrections legible as corrections, the slips at the desk filed with the session's record and counted against it, and the desk handed over against the record. The close is finished when every item has been checked and every finding logged — this app states no times for it.
            Degas — the cycle run on a fresh fill of ultrasonic-cleaner solution — empty tank, before the first load — to drive off the dissolved air a fresh fill holds, which muffles cavitation and weakens the clean.
            Demo turn — a child's turn to show one step of the demo.
            Dental dam — the sheet that isolates the teeth being worked on: punched, clamped on the anchor tooth, seated, and inverted at the gumline so the field stays isolated and the airway clear. · Español: dique de goma
            Didactic — classroom/theory teaching; 275 of the California RDA programme's 800 hours.
            Door seal — the gasket around the autoclave door that the door seals against. In this app it is looked at only as the clinician directs — for anything caught in it or visibly damaged — and reported exactly as found; nothing is fitted, adjusted or removed from it without direction, and a seal whose state was changed before it was reported is evidence altered by the person sent to read it.
            Dry and words — running the demo with dry pictures and words.
            Dry pictures — the dry pictures used when some are wet.
            Drying — setting wet pictures aside to dry.
            Early finish — a child finishing their step early.
            Education corner — the Outreach Hall's teaching corner, where the demo group and every unscreened child spend their teaching time: the snack-sorting table, the big tooth model and the oversized brush for the brushing demo, and the fluoride talk materials. It is set up from the visit plan, and counted and checked before the class arrives.
            Education corner check — the education corner's own end-of-day check, the Pass 31 check: the last check of the day, run when no group is still to come — the corner's materials packed away as the corner keeps them, the sorting game's cards counted against the game's set and the key returned with them, the demo model and brush back in place, the table wiped clean and left bare, the chairs set as the corner's setup leaves them, and the kit case checked against the morning's count-out, any fault logged the same day and reported to the coach. The corner is left exactly as its own setup will look for it in the morning. This app states no times for it.
            Education corner close — the education corner's own end-of-visit close, the Pass 25 close: the corner's materials packed and counted against their sets, the big tooth model and the oversized brush returned to their places, the table wiped, the chairs stacked as the hall keeps them, and the kit case checked with the corner's travelling materials returned and counted against it. The close is finished when every item has been checked and every finding logged — this app states no times for it.
            Education corner setup — making the education corner ready before the class arrives, the Pass 25 setup: the snack-sorting table set with the game's own cards and its everyday / sometimes places, the big tooth model and the oversized brush at the corner's centre where the whole group can see them, the fluoride talk materials ready at the corner with the talk's own wording to hand, and the chairs set for the group with the route from the hall door kept clear — the whole corner counted and checked, with any shortfall flagged to the coach before the class arrives, while it can still be answered.
            Education-corner rotation — how a class moves through the education corner group by group, so every group gets all three of the corner's parts — the snack sorting, the brushing demo, the fluoride talk — in the corner's own order. The demo group starts at the corner, and a group arriving mid-part joins at the next part, never mid-demo.
            Education group — the group of a split class that is at the education corner while the other group is screened: it receives the full teaching — the brushing demo on the big tooth model, the fluoride talk — and swaps to the stations halfway. The corner is half the visit, not a waiting pen, and nobody's half is the lesser half.
            End-of-day check — any of the closing checks this app teaches at the end of the day — the kit-case count-in, the end-of-day chart filing, the sterilization room check, the chart rack check: each is finished when its checks are done and its findings logged, and this app states no times for any of them. What the record says and what the room shows agree before the day is handed over.
            Extramural clinical — supervised practice on real patients in real clinics outside the school; 265 of the RDA 800 hours. VR is never this.
            FDI notation — the two-digit tooth code: quadrant + tooth from the midline (e.g. 11 = upper right central incisor).
            Fix it together — Fixing the order together when a child notices.
            Flow band — the middle zone of the Flow Meter: challenge matched to skill — below it, too easy; above it, too hard. The band every run in this app is tuned to keep the learner inside.
            Fluoride talk — the plain-language talk that explains the varnish before it is met: what fluoride does, said the way this library's talk already says it — fluoride helps the teeth stay strong against caries — the varnish shown on the big tooth model first, and questions the class can answer. It makes no promises: never that varnish stops all decay, and never a verdict on any child's teeth.
            Fluoride taste — the taste of the fluoride varnish, as a child fears it before the varnish is offered. In this app the fear is met the Pass 25 way: pause, explain the varnish in plain words, let the child smell it first, agree a stop signal and practise it — and if they still say no, the varnish is skipped and noted kindly. The taste is never sprung on a child as a surprise, and varnish is never applied to a child who says no.
            Fluoride varnish — a thin varnish film painted on all tooth surfaces, the school programme's prevention workhorse: consent checked, teeth dried with gauze, thin film, aftercare explained, logged. · Español: barniz de flúor
            Four-handed dentistry — operator + assistant working one patient as a coordinated four-hand team, built on zones, transfers and motion economy.
            Fulcrum — a finger rest that steadies a hand instrument; taught in supervised clinical training, named here so the word is familiar.
            Game close — the snack-sorting game's own close at the end of play, as the Pass 32 method gives it: the game's cards gathered and counted against the game's set, the two piles cleared and left marked and empty, the game's key returned with the game's materials, the table wiped, and the kit case checked. In this app a game closed carelessly is a game set up wrong for the next group: cards missing, piles holding the last group's answers, a key gone walkabout.
            Game key — the snack-sorting game's own key: the game's statement of which pile each of its cards belongs to — everyday or sometimes, the game's own words. In this app the key is what the sorting is judged by: it is at the table before the first card is turned, a contested card is checked against it where the group can see it done, a mixed pile is re-sorted against it and against nothing else, and it is returned with the game's own materials at the close. A pile is sorted from the key or it is not sorted — never from anyone's memory, confidence or vote.
            Game run close — closing a snack-sorting game run, run step by step at the table as the last turn ends, as the Pass 33 and Pass 34 methods run it: the run ended whole, its cards counted at the table against the game's set where the group can see the count happen, the piles reset in the open and left marked and empty, the key returned, the table wiped, and the kit case checked against what the run used — and anything the close finds written in the session log with the run it belongs to. No times are stated for it anywhere in this app: the close is finished when every item has been checked and every finding logged, not when a clock says so.
            Gentle invitation — inviting one step gently, without pressuring.
            Guide the next child — guiding the next child into their step when the first child finishes early.
            Guiding the demo — guiding a child through one step of the demo.
            Gumline — the line where the tooth meets the gum. In this app it is where the dental dam is inverted so the field stays isolated, and where the brushing demo's small circles are made — the first place the brushing order visits.
            Greeting line — the door's greeting worked as a line, family after family, the Pass 27 way: each family greeted whole as they reach the front, the class list checked against the day's checked consent list with anything written beside a name read carefully and in full, the demo ticket handed to every child with the count kept against the class list, and each family directed on plainly to the waiting area. The line is a sequence, not a queue with paperwork at the end of it — the tenth family of the morning is greeted with the same care, and the same checks, as the first — and the greeting does not change when the demo tickets run out mid-line.
            Greeting-line close — closing the greeting line at the end of the visit: the last family greeted whole, the demo tickets counted against the class list, the class list filed with the day's records exactly as it stood, the waiting chairs set right, and the education corner left visible from the line as the setup leaves it. In this app the line is closed by finishing its own work, never by abandoning it — the close is finished when every item has been checked and every finding logged, and this app states no times for it.
            Guardian question — a question a guardian asks that the desk cannot answer on its own — about the photo policy, about cost, about their child's teeth. In this app its handling has a fixed shape: say plainly that you do not know, check the record that can answer where one can — the consent form, the day's list — refer the question to the coach or the clinician, and finish the referral. A guardian question is never guessed at, and a policy is never invented to answer one.
            Guardian questions — answering a guardian's questions briefly.
            Guardian watching — a guardian watching the demo from the side.
            Handover — what passes between team members at a shift change or at the end of a visit, done face to face against the day's log, read not remembered: consent list status, pending referrals — unwritten ones named as gaps out loud — equipment faults logged, and open loops with their next steps, said back by the incoming member.
            Hear a step — repeating a step clearly when a child cannot hear it.
            Helper guardian — a guardian who offers to help at a visit, and helps as the coach directs. In this app the offer is thanked first, nothing is handed over until the coach has been checked with, and the job safe to share is the snack-sorting table, run with the game's own cards and its everyday / sometimes places. A helper guardian never screens a child, never runs a screening station, never handles the visit's records and never answers for the visit — and the help is thanked by name, reported to the coach and logged: who helped, at which table, as directed, for which class.
            Hold the line — holding the line calmly when asked again.
            HVE — high-volume evacuator: the wide suction tip that clears water and debris at the working site (≈3.3 SCFM class).
            Intake desk — the desk work at Reception where a visit begins: greet, verify consent against the day's consent list, check the list, log the arrival, and hand out the brushing-demo ticket. Intake happens here, before anything else in the visit — no consent verified at this desk means no screening later, anywhere.
            Invite without pressuring — inviting one step without pressuring.
            Join to watch — another guardian joining to watch from the side.
            Keep the demo yours — keeping the demo yours when a guardian watches.
            Kind praise — praising a child's try kindly during the demo.
            Kit case — the case that carries the outreach kit to a school visit: the visit’s materials, its record and its proof in one case, counted out in the morning and counted in at the close. In this app a visit is not run without it — when it cannot be found, the spare kit is used as the coach directs, and the loss is logged whole.
            Kit case check — the kit case checked by counting what it holds against what it should hold: at the morning's count-out, and again at every close that returns materials to it — the corner's materials, the game's cards and key, the demo's models and pictures — as this library's end-of-day kit-case check counts everything. In this app what a station, a table or a game used is what the case holds, or the difference is written in the log as what it is: a shortfall or a fault is a finding for the log and the coach, never absorbed silently and never discovered by the next setup as a surprise in a closed case.
            Kit count — counting the items left in the kit case or spare kit during a visit, so the coach knows what needs restocking: the count made against what the kit should hold, and the difference told to the coach and noted for restock — never absorbed silently, and never left for the next group to discover.
            Kit count short — the situation when the kit count shows fewer items than the log: a finding to be proved by a recount, told to the coach and noted for restock — never assumed away, and never absorbed silently into the next visit.
            Kit handover — handing the kit case over at the start or end of a visit: the case passed from one named person to another and counted as it changes hands, so its state at the handover is a fact both sides hold. In this app a case is found where a handover left it — the hall, the reception desk — and the handover is where its movements are proved.
            Kit handover check — the checks made before handing the kit case to the coach: the kit count checked, and the demo pictures checked all back in the case, counted as they are filed — so the handover passes a known kit.
            Kit list — the list of items the kit count is compared with.
            Kit recount — counting the kit again when the count is short: the case and the spare recounted, item by item, against the log, so the shortfall is a proved number — the recount either finds the error in the counting or proves the shortfall.
            Late arrival — a child who arrives after their class has already been screened. In this app the child is welcomed, the consent list is checked before anything else, they are fitted into the next available station without rushing the line, and the late arrival is logged — never turned away without the coach being told, and the consent check is never skipped to save time.
            Late demo — explaining why the demo is late when the case is stuck.
            Latex note — the note written on the day's consent list beside a child's name recording that the child has a latex allergy. In this app the note is given and nothing is there to diagnose: it is stopped for, read in full, and carried to the clinician before the child is seen, and only non-latex items are used for that child, as the clinician directs. It is never ignored, never read into a meaning of your own, and never crossed out or softened.
            Lend for the day — never lending a picture just for the day.
            Light failure — the operatory light failing at the start of the day in the simulation: the lamp switched on and stayed dark. In this app it is met the Pass 19 way: stop, tell the clinician, and check the switch and the spare bulb only as directed. A procedure never starts without proper light, and the failed unit is never opened up and repaired by the person who found it dark.
            List correction — a change made to the class list where the list is wrong, made from the day's consent list and left legible as a correction. In this app a correction is built from the record — both ends of a swap verified name by name against the consent list — never from anyone's word unverified, however sure they sound, and never held in memory instead of written on the list: a correction nobody can read at the calling is a correction that exists for its writer only, and the filed list keeps its corrections visible as corrections.
            Log the change — writing a change of plan in the session log, as it happens, in the terms the day can be re-planned from. In this app it is the entry a split class leaves: the class size as it arrived against the setup, that the coach was told, the two-group split and the swap, and that the consent check was held for both groups. If it isn't recorded, it didn't happen — and a change that worked is exactly the change worth writing down.
            Log the fault — writing a fault in the session log whole, as this app's runs teach it: what was found and when, who was told, what was directed, what was done, and the fault flagged for the repair or replacement it needs. In this app a fault is logged when it is found, not reconstructed at the close: the broken model is logged with the coach told and the demo run as directed — and the missing spare logged with it — so the next setup finds the corner's stock a fact rather than a hope. If it isn't recorded, it didn't happen.
            Locked case — a kit case that will not open.
            Loose tooth — a tooth a child says feels loose — in this app's fictional cases, one that wobbles when the child pushes it with their tongue. It arrives as a disclosure, never as a finding for the learner: what the child said is recorded in their own words, flagged to the clinician, and referred. A loose tooth is never pulled, never wiggled to check it, and never decided about by the person who hears of it.
            Loud day close — closing the demo after a loud day.
            Loud hall — a hall too loud for the demo.
            Low slips — the referral desk's slips running low: the pad, counted against the class still to be screened, says the slips will run out before the flags do. In this app low slips are acted on before the last slip is reached — the coach told at once, with the count and what the desk will do meanwhile, the flags carried whole on the chart notes, and the shortfall logged — so the shortage is answered while it is still a count, not discovered in front of a flagged child. Borrowed slips are used only as the coach directs, and logged as borrowed.
            Matrix band — a thin metal or clear band that forms a temporary wall for a restoration while it is placed, held in a retainer — the Tofflemire is the classic universal retainer — with small wedges sealing the band at the gumline.
            Missing kit case — the situation when the kit case cannot be found at a visit, so the spare kit is used instead, as the Pass 35 scenario runs it. In this app it is a finding, told to the coach when it is found: the hall and the reception desk are checked as the coach directs, the spare runs the visit under direction and under count, and the loss is logged whole and flagged for the case to be searched for, restocked or replaced.
            Missing kit list — the kit list cannot be found.
            Missing picture — a picture missing from the spare kit.
            Mixed piles — the snack-sorting game's two piles with cards from each sitting in the other — everyday cards in the sometimes pile, sometimes cards in the everyday pile — as the Pass 29 scenario finds them. In this app mixed piles are never played with and never fixed by eye: the game stops, every card is re-sorted against the game's key, the cards are counted against the game's set, and the class plays only when the piles are the piles the key says they are.
            Mixer — the Rapid Drills Mixer in the Teeth & Calculus Lab: one question at a time drawn at random from the lab's four drill types — tooth naming · surface identification · instrument-tip matching · instrument identification. Graded runs: 60 seconds, +10 per correct answer, a wrong answer is an accuracy fault logged with the correct answer shown, and 3 faults end the run.
            Model and words — the brushing demo run on the big tooth model and words, as the coach directs when the demo pictures are missing: the model carries the showing, and the words carry the teaching — the brushing order said out loud as it is shown, the questions the class can answer, the children showing it back. In this app the demo run this way is run whole, never shortened for the missing pictures: the teaching is the order and the words, and both survive the pictures — which is why the demo is never skipped for their absence, and never pretends they are there.
            Model fault — a fault in the demo model: the big tooth model, or the spare, found broken or damaged — a section come away, a piece loose. In this app a model fault is told to the coach when it is found, never repaired in silence as an experiment, and never hidden from the class by pretending the model works: the model and every loose piece are gathered and set aside as directed, out of the children's reach and accounted for, and the fault is logged whole and flagged for repair or replacement.
            Morning huddle — the short whole-team review held before the day starts: the consent list read first (how many children, any note beside a name carried to the clinician, a stale list replaced), then the stations, the supplies, the roles, and the open loops from the log. Questions are asked out loud — assumptions are not carried in.
            Motion economy — using the smallest, smoothest movements that do the job, so flow is kept and the operator's eyes stay on the field.
            Move closer — moving closer so the group can hear.
            Never force it — never forcing a stuck case open.
            Never guess — the list is never guessed; the kit is counted instead.
            Never throw away — kit items are never thrown away; bent items are set aside and noted for the coach.
            Next group check — checking the kit count before the next group: the count made before the next group is called, so the group is called onto a known kit — groups in this app are kept in order, and a waiting group is a group at the greeting line, not a reason to halve a count.
            Next group's turn — The step that belongs to the next child.
            Next-patient setup — preparing the operatory for the named patient who is about to be called: hand hygiene, the used tray out as one unit, surfaces wiped and fresh barriers laid, the fresh sterile tray in, and the chart checked against the board and the consent state. The room is finished before the patient is called — never finished around them.
            Next step — the step given to the second child when two children want the same step.
            Next visit — the programme's next school visit after this one. In this app its date is set by the coach and the programme, and the desk does not know it until it is set: a guardian who asks when it will be is told plainly that the date is not known, that the coach will share it when it is set, and the question is referred to the coach and finished. A next-visit date is never invented, never guessed, and a visit is never promised.
            No arguing — children are never left to argue over a step.
            Noise peak — when the noise peaks during the demo.
            Noisy turn-taking day — Closing the demo after a noisy turn-taking day.
            Non-latex items — the gloves and other items used for a child whose consent-list note records a latex allergy, set out exactly as the clinician directs. In this app the setup is built to the direction — nothing latex within the child's reach or on the child's tray, checked before the child is called — and a laid tray that predates the note is stopped and re-laid. Using latex items and hoping is never an option.
            Observation — a parent or guardian watching their own child's screening. In this app it happens only where the consent form covers observation: what will happen is explained in plain language first, and the parent watches from the viewing spot so the line keeps moving.
            One question each — one question each when children ask in turn.
            One step each — letting each child show one step of the demo in turn.
            One step to show — Giving a talkative child one step to show.
            One-way flow — the sterilisation chain's direction: receive, clean, pouch, autoclave, store — dirty to clean through the rooms, and the flow never reverses.
            Operatory light — the operating light of the operatory: the lamp that puts proper light on the working field, positioned as every setup in this app ends. Seeing by the room's ceiling light is not a substitute — a procedure starts under proper light or it does not start, and when the lamp fails the fault is stopped for, told to the clinician, and checked only as directed.
            Operatory turnover — turning the operatory from the patient who has just left to the patient who is about to be called: hands first, the used tray out, surfaces cleaned and disinfected with fresh barriers, the fresh tray in, the chart checked. The room is ready when its checks are done — this app states no times for it.
            Pathway chooser — the Career Pathways Chooser in this library: pick Dental Assisting, Dental Hygiene, or Outreach & Prevention and read the pathway built only from facts this app already states. Reference material, not a scored run — it grants nothing, and every pathway ends with the same honest line: the app teaches toward these credentials and grants none of them.
            Pause for noise — pausing briefly when the noise peaks.
            Photo permission — the permission for photographs of a child to be taken during a visit, as the child's consent form states it. In this app it lives in a photo permission line on the form, read exactly as it stands: a clear permission line is an answer, and no line — or a line that says no — is also an answer. Screening consent and photo permission are different permissions, and one is never stretched to cover the other.
            Photo policy — the visit's rules on whether photographs may be taken during a screening, and by whom. In this app the learner does not know it and never guesses it: a photo question is checked against the consent form's photo permission line and referred to the coach, whose answer is the visit's answer. Photos are never allowed without a clear permission, and staff never take photos of children during the visit.
            Picture count — counting the picture set to check all pictures are back.
            Picture request — a request to take a picture home, noted kindly for the coach.
            Picture set — the set of demo pictures carried with the kit: the programme’s pictures counted as one set — at the demo pictures check before the visit, and again as they are filed at the close. In this app the set travels together and stays with the kit; a picture short is a finding for the log and the coach, and no picture is lent, borrowed or kept apart from the set.
            Pictures and model setup — setting up the brushing demo with pictures and model.
            Pictures filed — the demo pictures gathered from their stand at the brushing demo's close and filed with the demo's materials, counted as they are filed, as the demo close runs it. In this app a picture short at the filing is a finding for the log and the coach, found now, while the corner can still be searched and the day can still answer for it — a picture-shortage the close did not count is the one the next setup finds in front of a class, which is the Pass 33 morning.
            Pictures stay — the pictures stay with the kit.
            Play order — the order the children take their turns in at the snack-sorting table: one card per turn, in turn round the table, the child who holds the card moving it and saying where they are putting it and why, in their own words. In this app the turns are the learning — the cards are sorted by the children, never for them — so the order is kept whole: no child is skipped, and no turn is taken for a child who can take their own.
            Practice journal — the printable paper reflection log in this library — date · what I practised today · what went well · what to practise next · one thing I learned · coach notes — filled in by hand after a session. It stores nothing, the app keeps no record of it, and it is never a completion record and never a credential.
            Preclinical / lab — practice on models and simulators inside a programme (260 of the RDA 800 hours) — competence here is shown before the same skill on a patient.
            Praise both — praising both children's tries kindly.
            Programme visit — a visit run as part of the school programme — the school screening visit this app rehearses in the Outreach Hall — as opposed to a private appointment: the consent list, the demo group, the education corner and the referral desk all belong to it, and questions about what it costs are the coach's to answer, never the desk's to guess.
            Prophy angle — a single-use right-angle head with a soft rubber cup, driven by the slow-speed handpiece to spread polishing paste in coronal polishing; used angles are discarded, never reprocessed.
            Provisional crown — a temporary crown that protects a prepared tooth between the preparation visit and the final crown; in this app, the assisting role only. · Español: corona provisional
            Question order — keeping the order when children ask questions.
            Questions during the demo — questions asked by a child during the demo.
            Quiz set — one of the Library Quiz's sets of 20 multiple-choice questions, each drawn only from facts taught in this app's own content — nine sets in all (Sets 1–9). Practice walks the set you pick with hints on and nothing scored; Graded draws from the combined bank of all the sets, not from one set alone.
            Rapid drill — one of the Teeth & Calculus Lab's quick recognition drills — tooth naming, surface identification, instrument-tip matching, instrument identification: short rounds, timed in the graded runs and untimed in practice. Recognition only — grip, stroke, feel and haptics are never taught by a drill.
            Reception close — the desk's own end-of-day close at Reception, the Pass 23 close: the appointment board read against the day as it actually ran, the chart rack closed by the end-of-day chart rack check, the day's consent list filed with the day's records exactly as it stood, the demo tickets counted against the tickets handed out and the class list, and the referral slips filed and counted against the session's record. The close is finished when every item has been checked and every finding logged — this app states no times for it.
            Reception close-out — the reception area's whole end-of-visit close, desk and waiting area closed together as one room, the Pass 26 close: the last family seen out kindly, the appointment board read against the day as it actually ran, the chart rack closed by the chart rack check, the day's consent list filed with the day's records exactly as it stood, the demo tickets counted against the tickets handed out and the class list, the referral slips filed and counted against the session's record, the waiting chairs returned to their rows and the path walked clear, and the area handed over against the record. The close-out is finished when every item has been checked and every finding logged — this app states no times for it.
            Reception desk — the desk at Reception where the visit's desk work happens: the appointment board, the chart rack, the day's consent list, the demo tickets and the referral slips all live here and are worked here — families greeted and checked at intake, the calling order read from its displays, and the desk's close done against its records at the day's end. Everything the desk displays is built from, and checked against, the day's checked consent list.
            Reception setup — making the whole reception area ready before a visit: the desk cleared and laid, the waiting chairs set out, the day's consent list checked against the signed forms, the chart rack in calling order, the appointment board written up from the checked list, and the demo tickets ready at the desk — everything in the area displaying the checked consent list, all of it done before the first family arrives.
            Referral desk flow — how the referral desk's work moves through a visit once the desk is set up: one slip at a time, written from the chart checked against the consent list and finished before the next child is called; the chart rack kept as the list's display; the log written as the day happens; and questions recorded and routed to the clinician or the coach, with the routing finished. A slip leaves the hall complete — never from memory, never with a guess.
            Referral slip — the written note every flag becomes before the session ends — child, tooth, what was seen, screener's name, date — observations only, for the reviewing clinician. An unwritten referral is a gap, not a detail.
            Referral slips — the paper slips the referral desk writes referrals on: one slip per flag, written from the chart checked against the consent list, filed with the session's record and counted against it at the close. In this app the slips are stocked and counted like everything at the desk — the pad counted against the class still to come as the visit runs, the coach told while the count says low and not when the pad is empty — and when they run out anyway, the flags are carried whole on the chart notes until every waiting referral is written from the record.
            Re-sort — sorting the snack-sorting game's cards again, against the game's key, after the piles have been found mixed: every card from both piles checked against the key one by one, both piles rebuilt from it, and the cards counted against the game's set at the end. In this app a re-sort is how a mixed game is made ready — the class plays only when the piles stand as the key leaves them — and the re-sort is told to the coach and logged, like the fault that called for it.
            Remaining pictures — the pictures left to use when one is missing.
            Restock note — the note of missing items written for restock after a visit: each missing item named, so the kit can be made whole against the note — a restock is only as good as its list, and an item not named is an item the next visit finds missing.
            Results sharing — the sharing of screening results with a child's family. In this app results are shared one way only: by the clinician, with the child's own family, through the visit's own route — never at the desk, never by the person who ran the corner or the line, never with another child's family, and never in miniature: a verdict, a characterisation or “nothing to worry about” is a sharing, whatever words it wears. A guardian who asks is given the plain answer, referred to the coach, and the referral is finished.
            Right order — Running the demo in the right order.
            Room-rule list — the Simulation Studio's list naming every scenario in the picker and the room rule it teaches — the one line each run exists to make unforgettable. It is read before a run to choose one, and after a run to say what the run was for.
            Saliva ejector — the narrower, gentler suction tip that clears pooling saliva for patient comfort (≈1.3 SCFM class), working alongside the HVE; when the HVE fails, it is the fallback the clinician directs. Single-patient, never reprocessed.
            Same step — two children wanting to show the same step of the demo.
            Say no kindly — saying no kindly and offering the demo instead.
            Scaler — a hand scaling instrument — the sickle pattern, triangular in cross-section with a pointed tip, works above the gumline — for removing calculus. Edges must stay sharp: a dull scaler burnishes calculus instead of removing it. On patients, licensed clinicians' work.
            Scared of the demo model — a child's fear response to the demo model, handled calmly without forcing the child to look: the demo pauses, the model is put away, the demo runs whole on words and pictures, a stop signal is offered, and if the child still says no, they watch from the side and it is noted kindly.
            Scared of the demo pictures — a child’s fear response to the demo pictures, as the Pass 35 scenario runs it: handled calmly, without forcing the child to look — the demo pauses, the pictures are put away, the demo runs whole on the big tooth model and words, a stop signal is agreed, and if the child still says no, they watch and it is noted kindly. The pictures are never shown again this visit.
            Scared of the kit case — a child's fear of the kit case.
            Scenario picker — the Simulation Studio control where a scenario is chosen — each button naming the scenario, its room and the pass that added it — with the difficulty tabs beside it. Every scenario in it runs on the same engine: brief, 5 decisions scored 2 / 1 / 0, complications mid-run at higher difficulty, a 3-question debrief and a portable run record.
            Screening — a visual look-and-record that flags what a clinician must see. Screening is not diagnosis, and Fellows never diagnose.
            Screening line — the line of children waiting to be called forward to the screening stations. In this app the line runs in the checked list's order: a child in it who needs a break is let go at once with their place held kindly, its noise is kept low enough for the stations to hear the clinician, and nobody is called out of its order or ahead of the consent check.
            Screening group — the group of a split class that is at the screening stations, screened at the stations' normal pace, while the other group is at the education corner. Every child in it has been checked against the day's consent list as the group reached the stations: belonging to the group is never itself a consent check.
            Screening results — what a child's screening found, as the clinician holds it in the visit's record. In this app the findings are given to the clinician and live in the record: they are never shared at the desk, never hinted at and never characterised, and they reach the family only when the clinician shares them. A learner who is asked for them gives the plain answer — results are not theirs to share — and refers the guardian to the coach.
            Sealant — a protective resin flowed into pits and fissures to block decay; needs a dry field, and is never placed over a cavitated lesion.
            Session plan — one of the Coach Toolkit's printable plans for a graded run or a capstone: the goal, the run's actual steps in order, what to watch for, and debrief prompts. A training aid for the coach — checked against the run's own steps — and never an assessment standard.
            Set aside — setting bent pictures aside for the coach instead of using them.
            Shared card — one snack-sorting card sorted together by a frightened child and the adult beside her, as the Pass 33 scenario offers it after she has watched first: she chooses the card, and holds it with the adult — or points where it goes while their hands move together — saying why, or saying nothing. The adult's hands carry only the part she cannot yet carry, the audience. One card, together, exactly as much as she offers: it is never taken for her, never announced as a solo success, and it obliges her to nothing — the next card is hers to offer or to keep.
            Sharing a step — giving one child this step and the other the next step.
            Sharps injury — a cut or puncture from a used sharp — a needle, a blade, an instrument tip. In this app the learner's two moves are fixed: tell the clinician immediately, the moment it happens, whoever is mid-procedure, and follow the exposure procedure — the office's written post-exposure steps. What those steps are is the procedure's to state, never this app's to invent.
            Shortfall — anything counted that is not there in the number expected: varnish, supplies, the contents of a kit case. In this app a shortfall is flagged to the coach while it can still be answered and logged exactly — never covered by diluting, by borrowing without logging, or by marking the charts as planned.
            Shout them down — Never shouting a child down.
            Show the step again — showing a step again with words when a child gets stuck.
            Sit out — a child sitting out the whole demo.
            Sit-out note — noting kindly when a child sits out.
            Sit-out watch — watching from the side while sitting out.
            Small circles — the brushing motion of the education corner's demo: small circles at the gumline, brushed slowly on the big tooth model while the order is said out loud, and copied by the class — the motion the whole two-minute brushing order is built from.
            Smell from a distance — smelling the fluoride varnish from a distance first, the Pass 31 step: the varnish pot is held where the child chooses — across the table, at arm's length, her distance — and she leans in, or does not, when she is ready. In this app nothing is brought toward the child uninvited: distance is hers to close, which is what makes the smelling hers rather than something done to her. It comes with the pause, before the plain-words explanation and the stop signal — and a child who has smelled it from her distance, and still says no, is not varnished.
            Smell it first — the step this app gives a child who fears the fluoride varnish's taste: before any varnish is offered, the child smells it first, held where they can lean in or lean away, so the taste they fear is met first as a smell they chose to meet, at their own distance. It comes after the plain-words explanation and before the stop signal is agreed — and a child who has smelled it, and still says no, is not varnished.
            Snack-sorting cards — the snack-sorting game's own cards: the cards the children sort at the education corner's table, laid out face up where every child can reach and see them, one card per turn. In this app the cards belong to the game's set and are counted against it — at the table's setup, after any re-sort, and at the close — and each card's pile is the one the game's key assigns it: a card in the wrong pile teaches the game backwards, with the visit's authority.
            Snack-sorting fear — a child's fear of playing the snack-sorting game in front of the class, as the Pass 33 scenario meets it at the table's edge: the child stopped, card untouched, shaking her head while the group watches. In this app the fear is the child's own report of her own senses — it is never argued with, never laughed smaller, and never outvoted by a friend's “it's just cards”. It is met the app's way: the turn paused, watching first, one card sorted together, a stop signal agreed and practised — and if she still says no, she watches, and it is noted kindly. She is never forced, never rushed, and never made to play.
            Snack-sorting game run — the snack-sorting game worked as a run, the Pass 30 method: the game's own cards on the table, counted against the game's set; the two piles marked in the game's own words — everyday and sometimes; the game's key to hand and used, every contested card checked against it in the open; one card per turn in the play order, the child holding the card moving it and saying why; what is said limited to the game's own question and the pattern the table shows; and the game closed as it opened, the cards counted, a mixed pile stopped for and re-sorted against the key. The run makes no nutrition claims of its own — the sorting words are the game's own.
            Snack-sorting table — the education corner's table where the snack-sorting game is played: the game's own cards laid out face up, its two sorting places — everyday and sometimes, the game's own words — and one card per turn. In this app the table is half the corner's teaching, not a waiting activity: it is set and counted at the corner's setup, it is the job a helper guardian may share as the coach directs, and its materials are packed and counted at the corner's close.
            Spare bulb — the spare bulb kept in the store for the operatory light. In this app it is looked for, and fitted, only as the clinician directs: the person who finds the light dark reports the fault and makes the directed checks, and a spare fitted on your own initiative, before the direction, is a repair the record cannot stand behind. An empty spare-bulb drawer is a shortfall — told to the clinician and the lead, and logged.
            Spare kit — the backup kit kept ready to set up when the main kit case is missing or runs out: a visit’s kit in its own right, checked before it is needed and counted against the day’s consent list when it is used, as the Pass 35 method sets it up. In this app the spare is kept as a kit, not a store — borrowings from it are directed and logged, and it is re-checked after any of them.
            Spare kit as directed — using the spare kit as directed when the main case is stuck.
            Spare kit check — checking the spare kit as well as the main kit case: the spare counted against what it should hold, so the visit's whole kit — case and spare together — is known; a shortfall can live in either case.
            Spare kit setup — setting up the spare kit so the visit can go ahead when the main kit case is not available: the spare opened and proved whole, its materials counted against the day’s consent list, and its use directed by the coach and logged. A spare set up under direction and count is a known kit; a spare grabbed in silence is a second unaccounted case.
            Spare model — the second tooth model kept in the kit case for the brushing demo: the demo's own prop, used when the big model is broken, exactly as the coach directs. In this app the coach's direction is “spare model or the programme's pictures”: the spare is checked for first, and if it is not in the case, the direction is returned to the coach before the class is called, and the missing spare is logged with the fault, as a second finding about the same case.
            Speak clearly — speaking clearly and keeping the order.
            Spore-test failure — a biological indicator that comes back showing growth: the autoclave cycle it rode in has failed. In this app the response is fixed — stop using that autoclave, quarantine everything sterilised in it since the last passing test, tell the clinician, and follow the retest / repair procedure. The load from a failed test is never used anyway.
            Start when heard — starting when the group can hear.
            Station handover — a station passing from one pair of hands to another's, against the record: what the station holds, what has been done at it and what is still open, said and checked rather than assumed. In this app a station is never handed over without the coach's say-so — not to a willing guardian, not to a better-qualified visitor, not mid-rush: help taken on without direction is how a station ends up run by somebody the plan never chose.
            Sterilization room setup — making the Sterilization Room ready at the start of the day: the room's zones in their one-way order — receiving, cleaning, packaging, sterilisation, sterile storage — with the sink, the ultrasonic cleaner, the sealer, the autoclave and the spore-test kit checked where they stand, and the sterile store ready to receive. The flow never reverses: a room set up so dirty and clean cross has been set up wrong, however tidy it looks.
            Stop signal — the signal agreed with a patient or child before anything starts — hand up means stop — and honoured the instant it is used, every time, without comment. In the Radiography Room it is agreed and practised with the machine still, before any simulated exposure.
            Stop-signal practice — practising the agreed stop signal before it is needed: the child's hand goes up, everything stops, and the child sees the brake work while it costs nothing. In this app the signal is agreed and practised with nothing happening — before the varnish is offered, before any simulated exposure — because a signal first tested in the real moment is a signal the child has no reason to trust, and a practised one is believed precisely because it has already worked once.
            Stuck case — a kit case that is stuck shut.
            Stuck-case day — closing the demo after a stuck-case day.
            Stuck mid-step — when a child gets stuck part-way through showing a step.
            Swap — the halfway exchange of a split class's two groups: the education group goes to the screening stations, the screened group goes to the education corner. In this app the swap is run from the records, like an intake repeated — each group counted and read against the class list and the consent list as it moves, stragglers placed from the list, and nobody screened on a guess about which half they came from.
            Swap log — the session log's record of a class swap: the entry the swap is written in whole, as it runs — the groups as formed, the signal as given, the consent check as held at the swap and at the close, any fault and how it was handled. In this app the swap log is opened before the swap runs and written from the lists, never reconstructed from memory at the close; if it cannot be found, the morning is stopped for, the coach is told, every child is re-checked against the consent list, and the log is rewritten from the list — nobody's swap is ever carried in a guess about who moved.
            Table demo — running the demo with pictures and model on the table.
            Take a picture home — a child asking to take a demo picture home.
            Talk over — Talking over the next group's turn.
            Talkative child — A child who talks through the whole demo.
            Teasing reminder — reminding the group everyone learns at their own pace when a child is teased.
            Ticket count — the desk's count of the demo tickets, taken as the visit runs and proved at the close: how many have been handed out, how many are left over, and which children are recorded as owed one — each kept against the class list. In this app the numbers and the list agree, or the difference is a finding written in the log as what it is, never shrugged into a drawer: the ticket count is the desk's running record of who the visit taught, and it is how the desk knows — not hopes — that every child received the teaching.
            Ticket desk tidy — the demo ticket desk tidied at its close, the Pass 28 tidying: the leftover tickets put away counted with the desk's own stock, the class list and the desk's slips filed, and the working surface cleared of everything that is not the desk's own stock — pens back in their place, trays emptied, stray paper filed or logged, never binned unread. In this app a desk handed over tidy is a morning that can start at the greeting instead of at the clearing.
            Torn count — checking the picture count at close when a picture is torn.
            Torn day close — closing the demo after a torn-picture day.
            Torn picture — a picture that is torn and set aside.
            Torn step — the step a torn picture shows, taught with words and the model.
            Touch the case — a child touching the case only if they ask.
            Transfer zone — the 4–7 o'clock area below the patient's chin where every instrument exchange happens — never over the face.
            Turn them right — Turning the pictures right.
            Universal numbering — the US tooth-numbering system the charting card and the Teeth & Calculus Lab drill as the comparison to FDI. This app charts in FDI, and teaches Universal alongside so both systems are familiar.
            Upside-down check — Checking the order again at close.
            Upside-down pictures — Pictures that are upside down.
            Varnish smell — the smell of the fluoride varnish, as a child meets it: in this app it is the thing the Pass 31 child is frightened by when the varnish pot opens near the front of the line. The smell is the smeller's own — a friend's “it smells like sweets” does not amend another child's “scary” — and it is met the app's way: pause, smell it from a distance first, plain words, a stop signal, and a no honoured whole — the varnish skipped and noted kindly. The smell is never promised away, and varnish is never applied to a child who says no.
            Viewing spot — the place in the screening bay where an observing parent stands: in sight of their own child, out of the way of the moving line. It holds one adult comfortably, and each observing parent takes it in turn, checked form in hand.
            Waiting area — the part of Reception where families wait to be called: chairs set out in rows a family can use, a clear path from the door to the desk, and families seated where they can see the desk and what happens next. Nobody is called from the waiting area except in the checked consent list's order.
            Waiting-area close — the waiting part of Reception closed at the end of the visit, the Pass 24 close: the last family seen out kindly and nobody closed around, the chairs returned to the rows the setup uses and the path walked clear, belongings left behind gathered to the desk and logged for their owner, the day's consent list filed with the day's records exactly as it stood, the demo tickets counted against the tickets handed out and the class list, and the education corner tidied. The close is finished when every item has been checked and every finding logged — this app states no times for it.
            Waiting-area flow — how the waiting area runs once it is set up, the Pass 23 flow: the chairs and the path kept as they were set, families called in the checked consent list's order, from the list; every child receiving their demo ticket at intake, the count kept against the class list as the morning runs; children kept calm with the education corner in sight; and a visit running late said plainly and early. The area is run from the same checked records it was set from.
            Watch first — the first offer made to a child frightened of joining in, at the snack-sorting table and at the brushing demo alike: watching, whole and owed nothing — a full round, or the whole demo, watched from beside an adult, with no turn saved for her at the end of it and no question hanging on whether the watching has “worked”. In this app watching is a complete way to take part, not a waiting room for playing: the learning reaches a watching child too, and it reaches her precisely because nothing is being extracted. If a turn comes later, it comes as her idea, which is the only form in which it teaches.
            Watching from the side — letting a child watch the demo without joining in, when they say no: a place in the group, not a place outside it — the child receives the whole teaching, at their pace, in the form they can take it, and their no stands exactly as it was given.
            Wet day close — closing the demo after a wet day.
            Wet kit — a kit case that is wet.
            Wet pack — a pouch that comes out of the autoclave wet: the moisture wicks contamination through the wrap and compromises the barrier, so the load has failed. A wet instrument goes into the pouch wet, and a wet pouch comes out a wet pack.
            Wet pictures — pictures that are wet and set aside to dry.
            Whole demo — sitting out the whole demo.
            Will not stop talking — A child who will not stop talking during the demo.
            Working end — the business end of an instrument; pointed up for maxillary work, down for mandibular, at the moment of transfer.
            X-ray fear — a child's fear of the X-ray machine, met in this app the Pass 17 way: pause, explain on the model first with no exposure, show the apron and collar and let the child feel their weight, agree a stop signal — and if the child still says no, the simulated exposure is skipped and noted kindly. Never forced, never rushed.
            X-ray room setup — making the Radiography Room ready before a class arrives: the apron and collar checked as they are placed, the sensor holders and positioning guides laid out, and the control panel read and reported — the setup for a simulation, in ALARA order. Imaging in this room is simulated only: no settings, outputs or specifications are stated for it, because none were verified for this app.

            Printable checklists — copy them, print them, pin them by the bench

            Español view: these checklist lines stay in English — translation pending verification. (The Sterilization Chain's stage names are translated in the Follow Mira walkthrough, from the Sterilization Room's own bilingual chain.)

            Checklist 1

            Chairside setup & transfer

            • Hand hygiene done; PPE on; barriers placed
            • Tray laid out in working order, left to right
            • Mirror + explorer ready to pass together at the start
            • Suction (HVE + saliva ejector) tested and in the assistant zone
            • Stop signal agreed with the patient before starting
            • Every exchange in the transfer zone, below the chin — never over the face
            • Used instrument received with the little finger; new one placed in position of use
            Checklist 2

            Sterilisation — one-way chain

            • Receive dirty instruments in the dirty zone only
            • Ultrasonic clean (35–48 kHz) — cleaning, not sterilising
            • Rinse, dry, inspect under the magnifier — anything doubtful goes back
            • Pouch with chemical indicator; seal checked
            • Class B autoclave 132–134 °C; mechanical + chemical indicators read on the load
            • Spore test logged — at least weekly, and with every implantable load
            • Cool, dry, date, store in the clean zone — the flow never reverses
            Checklist 3

            School screening morning — Zero Cavity

            • Consent list checked — no consent, no screening
            • Privacy screen up; kit case laid out (mirror, explorer, gauze, gloves, torch)
            • Screen visually; chart with D / F / M / S / PS / PE / N-I codes
            • Educate: brushing teach-back on the big tooth model
            • Refer: a note for everything seen — no treatment in the field
            • Log the morning for the reviewing clinician

            Printable checklists — Pass 3 additions

            Checklist 4 · Pass 3

            Sterilisation Chain — the 8 stages

            • 1 · Receive & sort — dirty bench only; sharps by one-handed scoop
            • 2 · Pre-treat — keep soil moist so debris never dries on
            • 3 · Ultrasonic clean — cleaning only; it never sterilises
            • 4 · Rinse, dry & inspect — magnifier check; doubtful items go back
            • 5 · Pouch & seal — chemical indicator inside, date and initial
            • 6 · Spore-test check logged — before the autoclave stage, every load
            • 7 · Autoclave — Class B cycle; indicators read on every load
            • 8 · Cool, date & store — sterile store, oldest first; spore test at least weekly and with every implantable load

            Training aid for supervised practice — not a clinical protocol. Simulation ≠ certification.

            Checklist 5 · Pass 3

            ALARA / Imaging — simulated only

            • Justify — the image answers the clinician's stated request; check the chart first
            • Apron + collar — on and positioned clear of the image area; never folded in storage
            • Position — sensor seated in its holder, PID aligned to the guide; position once
            • Exposure — shortest time for the region; everyone stepped back (simulated here — nothing emits radiation)
            • Retake decision — review against criteria; one corrected retake only, cause fixed, reason stated and logged

            Training aid for supervised practice — not a clinical protocol. Simulation ≠ certification.

            Checklist 6 · Pass 3

            Reception Intake — recepción

            • Greet — the family first, paperwork second; a settled room is a safer morning
            • Consent — verify the signed form itself; form before list, always (consent-form wording in Spanish: translation pending verification)
            • Class list — find the name, tick it; presence on the list was never consent
            • Log — name, time, group, written at the desk while the family is there
            • Demo ticket — demo group for every child; screening station only for the consented

            Training aid for supervised practice — not a clinical protocol. Simulation ≠ certification.

            Checklist 7 · Pass 3

            Outreach Hall Setup — sala de tamizaje

            • Stations — four screening stations set in class-flow order
            • Privacy screens — up at every station before the first child sits down
            • Kit cases — counted out against their lists; count back at close
            • Fluoride station — flúor varnish sequence ready; consent confirmed before any prevention step
            • Referral desk — slips, pen and log stocked; an empty pad is escalated, never improvised around
            • Education corner — big tooth model, cepillo de dientes demo and snack cards out; hand hygiene at every station change

            Training aid for supervised practice — not a clinical protocol. Simulation ≠ certification.

            Copy a checklist and paste it into any document to print — or print this page from your browser: the print stylesheet trims it to the library. Checklists are study aids for supervised training, not clinical protocols.

            5 · Flow State — training at the edge of what you can almost do

            This app's training layer is built on flow: the state of full, focused absorption a person enters when a task is matched to their skill — described and named by psychologist Mihaly Csikszentmihalyi, whose work this section follows and credits. In plain language, flow needs three things at once, and this app is organised to supply all three:

            Condition 1

            A clear goal, known before you start

            You cannot aim at a target nobody showed you. So every block states its goal up front — on the track cards, on the session cards, and on the theory card before each graded step — and every block is one doable skill + one transfer check, small enough to finish and concrete enough to know when you have.

            Condition 2

            Feedback at once, never only at the end

            Every action answers immediately: a choice returns correct / not that one + why, a graded step taken out of order returns its sequence-fault consequence on the spot, suction with too much force moves the comfort meter in the same moment, and a broken sterilisation flow restarts the load there and then. The end-of-run score is a summary — the teaching already happened, action by action.

            Condition 3

            Challenge matched to demonstrated skill

            Too easy breeds boredom; too hard breeds anxiety; between them is the flow band. Cognition.X scenarios carry a target band of 9–10, and its difficulty model is the rule this app borrows: 85% or better and the next run moves up, under 50% and it moves down, otherwise stay — advice, never a gate. The Flow Meter in the sessions shows where you sit, driven by your recent accuracy and pace.

            How each feature of this app maps to the model

            Blocks & tracksClear goals. Each Flow Zone track is a sequence of blocks — one doable skill + one transfer check, goal stated up front — leading to a practice milestone. A milestone is never a credential, and every block's transfer check is done live, on real material: transfer.done_here is always false on this page.
            Flow MeterBalance, made visible. In the Practice / Graded runs, the playable session and the Simulation Studio, the meter plots challenge against your recent accuracy and speed, and Coach Mira narrates what it means — in the band, drifting easy, or tipping into overwhelm — while you work, not after.
            Pressure dial + Practice ModeThe challenge dials the learner controls. Practice Mode drops challenge to the floor (no clock, hints on, nothing scored) so a new skill can be learned; the pressure dial then raises it in graded runs — faster timed calls at medium and high. Both feed the adaptation the meter reads.
            Complications (+1 / +2)When it gets easy, the work grows. Succeeding easily is a signal, not a finish line: the Simulation Studio seeds +1 complication at difficulty 2 and +2 at Full drill (the Cognition.X rule — complications land mid-run, never first or last), and in graded sequence runs a first-try streak tightens the next timed prompt one notch.
            Hints & dropping backWhen it gets hard, the work shrinks — kindly. Struggling is also a signal: the coach offers a hint drawn from the step's theory card, a comfort intervention redoes the step together at a calmer level, and the sandbox is always one tap away. Dropping back to a simpler block is the model working, not a failure.
            Comfort meter & consequencesImmediate feedback, in the body of the work. Force, angle and anaesthesia state move the simulated patient's comfort the instant they happen; sequence faults state their consequence the instant they occur. Nothing waits for a report card.
            Debrief + flow readoutReflection closes the loop. Every run ends in the two-well / two-to-change debrief, and every Simulation Studio run adds a flow readout — in the band, too easy, or too hard, with the next difficulty recommended by the 85% / 50% rule and a named thing to practise next.

            Source & credit: the block, transfer-check, Simulation Studio and difficulty rules above follow the Cognition.X Simulation Studio documentation (with its XR review), credited here as inspiration and pattern source only — no affiliation is claimed, and the flow model itself is Csikszentmihalyi's, attributed as such. Cognition.X's own stance is carried verbatim wherever its pattern is used: Simulation ≠ certification. This hub remains demo-only study material: not official, not endorsed, no diagnosis, no licensure claims, and VR practice ≠ clinical hours.

            Curriculum — Flow Zone packs

            Built on the Cognition.X blocks model: one block = one doable skill + one transfer check, with the goal stated up front before the block starts — the learner performs the skill on real (training) material, not just in the scene, to pass the check. A track is a sequence of blocks in order, and it leads to a practice milestone — never a credential: in Cognition.X the transfer check is done live, on real material, with an assessor, and no run on this page credits it — here transfer.done_here is always false. Small blocks, in order, at the edge of what the learner can almost do: that's the Flow Zone.

            How the blocks below are read: Goal = what this track is for, stated before block 1 · each numbered item is one block (one doable skill) with its transfer check underneath · the teal strip is the track's practice milestone. Difficulty adapts between blocks — see the Flow State section in the Learning Library.

            Track 1 · 4 blocks

            Prevention

            Goal, up front: teach prevention to children in plain, true sentences — and prove each line on the big tooth model, not just say it.
            B1 · Explain fluoride in one friendly sentenceTransfer check: say it to a classmate who then repeats the meaning back correctly.
            B2 · Demonstrate brushing on the big tooth modelTransfer check: teach the brushing demo to a real classmate, start to finish, without the script.
            B3 · Teach the two-minute rule with a timer songTransfer check: run a full two-minute demo while a partner times it and checks all four quadrants were covered.
            B4 · Sort snacks into “everyday” and “sometimes”Transfer check: lead the sorting game for a small group and answer the juice question by asking, not telling.
            Practice milestone (never a credential): a full prevention mini-lesson taught live to peers, observed by a coach — practice only, transfer.done_here: false.
            Track 2 · 4 blocks

            Chairside Assisting

            Goal, up front: be the second pair of hands at the chair — tray in working order, clean passes in the transfer zone, a settled patient.
            B1 · Name the core instruments on a laid-out trayTransfer check: name every instrument on a shuffled physical tray, in working order, without notes.
            B2 · Pass an instrument safely, handle-firstTransfer check: three clean single-handed passes on the physical training kit — left hand, little-finger receive, working end up for maxillary / down for mandibular.
            B3 · Hold suction position on the training setupTransfer check: hold HVE position through a partner's full simulated procedure without resting on soft tissue.
            B4 · Seat and settle a nervous training patientTransfer check: settle a role-playing partner — introduction, explanation, agreed stop signal — before any instrument moves.
            Practice milestone (never a credential): a full tray setup and three clean passes on the physical training kit, observed live — practice only, transfer.done_here: false.
            Track 3 · 4 blocks

            Sterilization

            Goal, up front: run the one-way chain without ever travelling backwards — and treat every indicator as the load's witness.
            B1 · Walk the one-way flow without backtrackingTransfer check: walk a training load receive → store in a real sterilisation room layout, naming each zone as you enter it.
            B2 · Pouch and seal a training instrument setTransfer check: pouch, seal and date a training set with the indicator visible, checked by a partner.
            B3 · Read a pouch indicator and say what it meansTransfer check: read three pouches — changed, unchanged, doubtful — and state the action for each, out loud.
            B4 · Quarantine and log a pouch that failedTransfer check: process a full training load in order and catch the planted failed pouch — quarantine, log, reprocess.
            Practice milestone (never a credential): one complete training load processed in order with a correct log, observed live — practice only, transfer.done_here: false.
            Track 4 · 4 blocks

            School Screening

            Goal, up front: run a screening morning the Zero Cavity way — screen, educate, refer — with consent as the gate and the chart as the record.
            B1 · Check the consent list before anyone is seenTransfer check: reconcile a class list against a consent list with one name missing, and state exactly what that child does and does not join.
            B2 · Set up the screening corner in ten minutesTransfer check: set up a real corner — privacy screen, kit case, consent folder, referral pad — against the clock.
            B3 · Record a visual screening example on the chartTransfer check: chart a worked example in FDI with the D / F / M / S / PS / PE / N-I codes, observations only.
            B4 · Flag — never diagnose — and refer to a clinicianTransfer check: run a mock screening morning for four volunteers and hand over a clean chart with every flag referred.
            Practice milestone (never a credential): a mock screening morning handed over clean, observed live — practice only, transfer.done_here: false.

            Simulation Studio — decision runs

            The Cognition.X Simulation Studio pattern: a short brief, 5 decision points, 3 options each scored 2 / 1 / 0, the consequence shown after every choice, and a debrief with 3 questions. Its stance, carried verbatim: simulation is practice, never a check, never a credential — Simulation ≠ certification. Every run record states transfer.done_here: false — the transfer check for the block this rehearses is done live, on real material, with an assessor; it never happens here. A portable run record is generated at the end — it's yours to keep or share — and a flow readout follows it: whether your decisions sat in the flow band, ran too easy, or ran too hard, and what to practise next.

            Run · School Screening Morning

            Six disciplines, translated to dental

            • Verify before you act — check the chart and the consent before anyone sits down.
            • The order is the safety — the sterilization sequence works because it is a sequence.
            • Escalate, don't improvise — anything beyond the example goes to a clinician. Refer, don't guess.
            • Clean to dirty, never back — one-way flow through sterilization, always.
            • Say it out loud — narrate checks so the coach and the chart agree.
            • Log what happened — if it isn't recorded, it didn't happen.

            Flow Meter

            Not started yet
            Recent accuracy —Challenge now —Actions 0
            Coach Mira: Pick a difficulty and begin. After the run I will read the meter back to you: in the band, too easy, or too hard — and what to practise next.

            Difficulty — the Cognition.X three

            The Simulation Studio's own rule: the five decisions are the run; at higher difficulty the engine seeds +1 or +2 complications into the middle of it — never first, never last. After a run it recommends the next difficulty — 85% or better moves up, under 50% moves down, otherwise stay — as advice to learner and teacher, never a gate.

            How scoring works

            Each decision scores 2 (the disciplined choice), 1 (safe but incomplete), or 0 (unsafe or out of scope). The consequence text explains the score — the learning is in the consequence, not the number. Best possible run: 10 points. The score is feedback for practice only; it is not a grade, a check, or a credential.

            Pass 2 — four new scenarios

            Four more decision runs on the same Simulation Studio pattern — brief, 5 decisions scored 2 / 1 / 0, consequence at once, 3-question debrief, portable run record with transfer.done_here: false and a flow readout. Each is set in one of the Pass 1 rooms. Complications seed mid-run at higher difficulty — never as the first or last decision. All people and cases are fictional; findings are given; learners never diagnose. Simulation ≠ certification.

            Pass 2 · Scenarios

            The room rule each scenario teaches

            • Torn pouch mid-morning — Sterilization Room · esterilización · autoclave: a torn pack is not sterile, whatever the cycle said. Quarantine, log, reprocess — the chain restarts, never carries on.
            • The retake decision — Radiography Room · radiografía: a retake is dose, so it is taken once, with the cause fixed, and the ALARA reason stated out loud.
            • Guardian without the consent form — Reception · consent-form wording in Spanish: translation pending verification — kept in English. No signed form, no screening — and the child still gets the full teaching demo, welcomed, never turned away.
            • A child discloses tooth pain — Outreach Hall · dolor: record the child's own words, flag to the clinician, refer. Learners never examine and never diagnose — a disclosure is a referral, not a diagnosis opportunity.
            • Fresh fill, no degas — Sterilization Room · esterilización · Pass 5: fresh solution holds dissolved air that muffles cavitation — the degas cycle runs, empty tank, before the first load. Loading straight away, or skipping the cycle to save time, cleans nothing properly.
            • The missing collar — Radiography Room · radiografía · Pass 5: the thyroid collar is protection, not an accessory — stop, find it (or the labelled spare from the store), and never proceed without it, however long the class has been waiting.
            • Alarm mid-cycle — Sterilization Room · esterilización · autoclave · Pass 6: the autoclave alarms partway through a cycle — stop, never open the door mid-cycle, read the display and gauge, and log the fault for the clinician. Opening the door to “check”, or restarting without logging, is how an alarm becomes an injury or an unverified load.
            • Afraid of the chair — Outreach Screening Hall · dolor · Pass 6: a frightened child refuses the chair — pause, drop to their level, show everything on the big tooth model first, agree a stop signal, and if they still say no, they join the demo group unscreened and it is noted kindly. Never force, never rush, never screen a frightened child without consent. “Screening” stays in English — translation pending verification.
            • The suction stops — Operatory · Pass 7: the HVE suction fails mid-procedure — stop, tell the clinician, and switch to the saliva ejector / manual suction as directed. Carrying on without suction, or trying to repair the unit yourself, are the 0-point lines. Suction-device terms stay in English — translation pending verification, so the title is not translated.
            • A spill in the operatory — Operatory / Sterilization Room · Un derrame en el consultorio · Pass 7: a tray of instruments is knocked over — stop, keep everyone clear, treat everything that touched the floor as contaminated, and reprocess the full set. Picking items up and putting them back on the tray, or carrying on with the dropped instruments, are the 0-point lines.
            • The chart is wrong — Reception / Operatory · Pass 8: the chart on the tray does not match the child in the chair (fictional names throughout) — stop, verify identity against the consent list, and never proceed on a mismatched chart. Assuming it is a typo and carrying on is the 0-point line.
            • Running out of supplies — Outreach Hall · Pass 8: the fluoride supply runs low halfway through the class — tell the coach, prioritise the children already consented and in line, and log the shortfall. Diluting the supply, or skipping the log, are the 0-point lines.
            • The lights go out — Clinic · Pass 9: the power fails mid-session in the simulation — stay calm, reassure the fictional class, secure the instruments, and follow the clinician's directions. Continuing to work in the dark, or leaving instruments unsecured, are the 0-point lines. The title stays in English — translation pending verification.
            • A question you cannot answer — Outreach Hall · Pass 9: a guardian asks a clinical question about their child's teeth — say clearly that you do not know, record the question, and refer it to the clinician. Guessing, diagnosing, or giving treatment advice are the 0-point lines. The title stays in English — translation pending verification.
            • The waterline check — Operatory · Pass 10: the dental unit waterline flush was skipped at the start of the day in the simulation — stop, flush the lines before any patient contact, and log it. Carrying on and flushing later, and skipping the log, are the 0-point lines. Waterlines are held to the CDC line this app already teaches: ≤500 CFU/mL. The title stays in English — translation pending verification.
            • An upset guardian — Reception · Pass 10: a guardian is upset because the visit is running late — listen, acknowledge the wait, explain what happens next plainly, and offer the next available time if they prefer to return. Arguing, rushing a child, and promising a time you cannot keep are the 0-point lines. The title stays in English — translation pending verification.
            • A broken tip — Operatory / Equipment Lab · Pass 11: a scaler tip is found chipped on the morning instrument check — stop, quarantine the instrument, log the damage, and replace it from the sterile store. Using it anyway, and putting it back without logging, are the 0-point lines. The title stays in English — translation pending verification.
            • The wrong tray — Operatory · Pass 11: the tray laid out is for a different procedure than the one scheduled (fictional) — stop, check the schedule and the procedure list, and re-lay the tray in working order before starting. Improvising with the wrong setup, and removing items silently, are the 0-point lines. The title stays in English — translation pending verification.
            • A failed spore test — Sterilization Room · esterilización · autoclave · Pass 12: the weekly biological spore test comes back failed — stop using that autoclave, quarantine everything sterilised in it since the last passing test, tell the clinician, and follow the retest / repair procedure. Carrying on and retesting later, and using the load anyway, are the 0-point lines. The title stays in English — translation pending verification.
            • A child faints — Outreach Hall / Clinic · Pass 12: a child feels faint during the visit, in the simulation — general guidance only: lay the child down safely, keep the airway clear, tell the clinician immediately, stay with the child, and let the clinician direct; the dentist directs and 911 / BLS applies. No drug dose or advanced-life-support number is ever an assistant decision here, and the cause is never diagnosed. The title stays in English — translation pending verification.
            • The referral slip is incomplete — Outreach Hall / Reception · Pass 13: a referral slip is missing the child's name and the screening note (fictional) — stop, check the chart and the consent list, and complete the slip from those records before it leaves the hall. Sending it incomplete, and guessing the missing details, are the 0-point lines. The title stays in English — translation pending verification.
            • A parent wants to watch — Outreach Hall · Pass 13: a parent asks to watch their child's screening — welcome them, explain what will happen in plain language, show them where to stand so the line keeps moving, and check the consent form covers observation. Never refuse without reason, and never let observation slow the line into a safety problem. The title stays in English — translation pending verification.
            • The consent list is out of date — Reception / Outreach Hall · Pass 14: the printed consent list is from last week and three children on it have since withdrawn consent (fictional) — stop, get the current list, and re-check every child before anyone is screened. Using the old list, and screening first and checking later, are the 0-point lines. The title stays in English — translation pending verification.
            • A child needs a break — Outreach Hall · Pass 14: a child in the screening line asks to use the toilet and then does not want to come back — let them go, hold their place kindly, and if they do not want to return, they join the demo group unscreened and it is noted kindly. Never force, never rush, never screen a child who says no. The title stays in English — translation pending verification.
            • An allergy on the list — Reception / Outreach Hall · Pass 15: the consent list notes that a child has an allergy (fictional; no substance is named and nothing is there to diagnose) — stop, read the note carefully, tell the clinician before the child is seen, and follow the clinician's directions. Ignoring the note, and deciding yourself what it means, are the 0-point lines. The title stays in English — translation pending verification.
            • The appointment board is wrong — Reception · Pass 15: the appointment board shows a different order than the consent list (fictional) — stop, check the consent list as the source of truth, and correct the board before calling anyone. Following the board, and calling children in the board's order, are the 0-point lines. The title stays in English — translation pending verification.
            • The fluoride runs out — Outreach Hall · Pass 16: the fluoride varnish runs out halfway through the class (fictional) — tell the coach, finish the education and screening for the remaining children without varnish, and log the shortfall. Diluting the varnish, borrowing from another kit without logging, and marking the charts as planned are the 0-point lines. The title stays in English — translation pending verification.
            • A child arrives late — Reception / Outreach Hall · Pass 16: a child arrives after their class has already been screened (fictional) — check the consent list, fit them into the next available station without rushing the line, and log the late arrival. Skipping the consent check to save time, and turning the child away without telling the coach, are the 0-point lines. The title stays in English — translation pending verification.
            • The chart rack is mixed up — Reception · Pass 17: two charts in the rack are swapped between two fictional children — stop, verify both children against the consent list, and re-file the charts before calling anyone. Guessing which chart belongs to whom, and calling the children in rack order, are the 0-point lines. The title stays in English — translation pending verification.
            • Scared of the X-ray — Radiography Room · radiografía · Pass 17: a child is frightened of the simulated X-ray machine — pause, explain on the model first with no exposure, show the apron and collar, agree a stop signal, and if they still say no, skip the simulated exposure and note it kindly. Never force, never expose a frightened child even in simulation, never rush. Apron stays in English — translation pending verification.
            • A cracked suction tip — Operatory / Equipment Lab · Pass 18: the HVE tip is found cracked during the morning check — stop, quarantine the tip, log it, and replace it from the sterile store. Using it anyway because it still pulls, and taping over the crack, are the 0-point lines. Suction-device terms stay in English — translation pending verification, so the title is not translated.
            • A question about cost — Reception · Pass 18: a guardian asks how much the (fictional) visit costs — say plainly you do not know the answer, that the visit is part of the school programme, and refer them to the coach for anything about money. Quoting a price, inventing a figure, and guessing “it's free” are the 0-point lines. The title stays in English — translation pending verification.
            • The light won't turn on — Operatory · Pass 19: the operating light fails at the start of the day in the simulation — stop, tell the clinician, check the switch and the spare bulb only as directed, and never start a procedure without proper light. Carrying on in poor light, and trying to repair the unit yourself, are the 0-point lines. The title stays in English — translation pending verification.
            • A latex note on the list — Reception / Operatory · Pass 19: the consent list notes that a child has a latex allergy (fictional; the note is given, and nothing is there to diagnose) — stop, read the note in full, tell the clinician before the child is seen, and use only non-latex items as the clinician directs. Ignoring the note, deciding yourself what it means, and using latex items and hoping, are the 0-point lines. The title stays in English — translation pending verification.
            • The ultrasonic cleaner won't start — Sterilization Room · esterilización · Pass 20: the ultrasonic cleaner will not start at the beginning of the day in the simulation — stop, tell the clinician, check the power and the lid only as directed, and never load instruments into a cleaner that is not running. Loading instruments anyway, and trying to repair the unit yourself, are the 0-point lines. The title stays in English — translation pending verification.
            • Scared of the suction sound — Operatory · Pass 20: a child is frightened by the suction noise — pause, let them hear the sound on your own hand first, explain it in plain words, agree a stop signal, and if they still say no, work without suction as the clinician directs and note it kindly. Never force, never surprise them with the sound, never rush. Suction-device terms stay in English — translation pending verification, so the title is not translated.
            • A loose tooth — Outreach Hall · Pass 21: a child says a tooth feels loose (fictional) — record what the child said in their own words, flag it to the clinician, and refer. Never pull it, never wiggle it to check, and never decide what it means. The title stays in English — translation pending verification.
            • The autoclave door won't seal — Sterilization Room · esterilización · autoclave · Pass 21: the autoclave door will not seal at the start of a cycle in the simulation — stop, tell the clinician, check the door seal only as directed, and never start a cycle with a door that will not seal. Forcing the door, and starting the cycle anyway, are the 0-point lines. The title stays in English — translation pending verification.
            • The chart is incomplete — Reception · Pass 22: a chart is missing the consent form and the screening note (fictional) — stop, check the consent list and the chart rack, and complete the chart from those records before the child is called. Calling the child anyway, and guessing the missing details, are the 0-point lines. The title stays in English — translation pending verification.
            • Scared of the mirror — Operatory · espejo · Pass 22: a child is frightened of the dental mirror — pause, let them hold the mirror first, show them their own teeth in it, agree a stop signal, and if they still say no, work without the mirror as the clinician directs and note it kindly. Never force, never surprise them with it, never rush. The title stays in English — translation pending verification.
            • The class is too big — Outreach Hall · Pass 23: the class that arrives is bigger than the hall was set up for (fictional) — tell the coach, split the class into two groups with one doing the education corner while the other screens, swap them without losing the consent check, and log the change. Rushing the line, and skipping the consent check to fit everyone in, are the 0-point lines. The title stays in English — translation pending verification.
            • A guardian wants photos — Outreach Hall / Reception · Pass 23: a guardian asks to take photos of their child during the screening — say plainly you do not know the photo policy, check the consent form for a photo permission line, and refer them to the coach. Allowing photos without a clear permission, taking photos yourself, and guessing the policy are the 0-point lines. The title stays in English — translation pending verification.
            • The education corner is too loud — Outreach Hall · Pass 24: the education corner gets too loud and the screening line cannot hear the clinician (fictional) — pause the corner activity, lower voices, and restart it at a volume the screening stations can work with. Shouting over it, and stopping the screening line, are the 0-point lines. The title stays in English — translation pending verification.
            • A child wants to go home early — Outreach Hall / Reception · Pass 24: a child asks to go home before their screening (fictional) — listen, check the consent list, tell the coach, and let the coach decide with the guardian. Sending a child home yourself, skipping the consent check, and forcing them to stay are the 0-point lines. The title stays in English — translation pending verification.
            • The referral desk is out of slips — Reception / Outreach Hall · Pass 25: the referral slips run out halfway through the class (fictional) — tell the coach, keep screening with the flags written whole on the chart notes, and log the shortfall so the slips can be reprinted and every waiting referral written from the record. Skipping referrals, and writing them on scrap paper without logging, are the 0-point lines. The title stays in English — translation pending verification.
            • Scared of the fluoride taste — Outreach Hall · Pass 25: a child is frightened of the fluoride varnish taste (fictional) — pause, explain in plain words, let them smell it first, agree a stop signal, and if they still say no, skip the varnish and note it kindly. Never force, never rush, never apply varnish to a child who says no. The title stays in English — translation pending verification.
            • The demo tickets run out — Reception · Pass 26: the demo tickets run out halfway through the class (fictional) — tell the coach, keep greeting families with the class list, and log the shortfall, with every child owed a ticket named in the record. Turning families away, and skipping the greeting or the list check, are the 0-point lines. The title stays in English — translation pending verification.
            • A guardian asks about the next visit — Reception · Pass 26: a guardian asks when the next school visit will be (fictional) — say plainly you do not know the date, that the coach will share it when it is set, and refer them to the coach. Inventing a date, guessing, and promising a visit are the 0-point lines. The title stays in English — translation pending verification.
            • The class list is wrong — Reception / Outreach Hall · Pass 27: the class list has two children swapped between classes (fictional) — stop, verify both children against the consent list, and correct the list before calling anyone. Guessing which class they belong to, and calling them in list order, are the 0-point lines. The title stays in English — translation pending verification.
            • A guardian wants to help — Outreach Hall · Pass 27: a guardian offers to help run the education corner — thank them, check with the coach first, and let them help only with the snack-sorting table as the coach directs. Handing over a station without the coach's say-so, and letting a guardian screen a child, are the 0-point lines. The title stays in English — translation pending verification.
            • The education corner runs out of snacks — Outreach Hall · Pass 28: the snack-sorting snacks run out halfway through the class (fictional) — tell the coach, keep the corner running with the brushing demo and the fluoride talk, and log the shortfall. Skipping the corner, and inventing snacks, are the 0-point lines. The title stays in English — translation pending verification.
            • The chart rack is full — Reception · Pass 28: the chart rack is full and the new charts have nowhere to go (fictional) — stop, tell the coach, file the completed charts first to make room, and never stack charts on the desk. Piling charts on the desk, and filing them out of order, are the 0-point lines. The title stays in English — translation pending verification.
            • The snack-sorting cards are mixed up — Outreach Hall · Pass 29: the snack-sorting cards are mixed up between the healthy and sugary piles (fictional) — stop, sort the cards again against the game's key, and only then let the class play. Playing with the mixed cards, and guessing which pile they belong to, are the 0-point lines. The title stays in English — translation pending verification.
            • A guardian asks about the screening results — Reception / Outreach Hall · Pass 29: a guardian asks what the screening found for their child (fictional) — say plainly you do not share results, that the clinician will share them, and refer them to the coach. Sharing findings, guessing, and diagnosing are the 0-point lines. The title stays in English — translation pending verification.
            • The class swap goes wrong — Outreach Hall · Pass 30: the two groups swap at the wrong time and the consent check is missed for three children (fictional) — stop the swap, re-check every child against the consent list, and only then resume. Carrying on and checking later, and assuming the other group checked, are the 0-point lines. The title stays in English — translation pending verification.
            • A guardian asks about the fluoride — Outreach Hall / Reception · Pass 30: a guardian asks whether the fluoride varnish is safe for their child (fictional) — say plainly you are not the person to answer that, that the clinician will explain it, and refer them to the coach. Giving health advice, promising safety, and guessing are the 0-point lines. The title stays in English — translation pending verification.
            • The brushing demo model is broken — Outreach Hall · Pass 31: the big tooth model is broken before the class arrives (fictional) — tell the coach, run the demo with the spare model or the pictures as the coach directs, and log the fault. Skipping the demo, and pretending the model works, are the 0-point lines. The title stays in English — translation pending verification.
            • A child is scared of the varnish smell — Outreach Hall · Pass 31: a child is frightened by the smell of the fluoride varnish (fictional) — pause, let them smell it from a distance first, explain in plain words, agree a stop signal, and if they still say no, skip the varnish and note it kindly. Forcing, rushing, and applying varnish to a child who says no are the 0-point lines. The title stays in English — translation pending verification.
            • The class swap log is missing — Outreach Hall · Pass 32: the log of the class swap cannot be found (fictional) — stop, tell the coach, re-check every child against the consent list, and rewrite the log from the list. Guessing who swapped, and carrying on without a log, are the 0-point lines. The title stays in English — translation pending verification.
            • A guardian asks about the snack-sorting game — Outreach Hall / Reception · Pass 32: a guardian asks what the snack-sorting game teaches (fictional) — explain in plain words that it teaches which snacks are kind to teeth and which are not, using only what the game itself shows, and refer any health questions to the coach. Giving nutrition advice, promising health outcomes, and guessing are the 0-point lines. The title stays in English — translation pending verification.
            • The brushing demo pictures are missing — Outreach Hall · Pass 33: the demo pictures are missing from the kit case (fictional) — tell the coach, run the demo with the big tooth model and words as the coach directs, and log the fault. Skipping the demo, and pretending the pictures are there, are the 0-point lines. The title stays in English — translation pending verification.
            • A child is scared of the snack-sorting game — Outreach Hall · Pass 33: a child is frightened of playing the snack-sorting game in front of the class (fictional) — pause, let them watch first, let them sort one card with you, agree a stop signal, and if they still say no, they watch and it is noted kindly. Forcing, rushing, and making them play are the 0-point lines. The title stays in English — translation pending verification.
            • The demo pictures are in the wrong kit — Outreach Hall · Pass 34: the demo pictures are found in the wrong kit case (fictional) — stop, tell the coach, move them to the right kit and log the mix-up, and check the other kit is complete. Using the wrong kit, and ignoring the mix-up, are the 0-point lines. The title stays in English — translation pending verification.
            • A child is scared of the brushing demo — Outreach Hall · Pass 34: a child is frightened of the brushing demo itself (fictional) — pause, let them watch first, let them hold the big tooth model, agree a stop signal, and if they still say no, they watch and it is noted kindly. Forcing, rushing, and making them take part are the 0-point lines. The title stays in English — translation pending verification.
            • The kit case is missing — Outreach Hall · Pass 35: the kit case cannot be found before the class arrives (fictional) — tell the coach, check the hall and the reception desk, and use the spare kit as the coach directs. Starting without a kit, and borrowing from another room without logging, are the 0-point lines. The title stays in English — translation pending verification.
            • A child is scared of the demo pictures — Outreach Hall · Pass 35: a child is frightened by the demo pictures (fictional) — pause, put the pictures away, run the demo with the big tooth model and words, agree a stop signal, and if they still say no, they watch and it is noted kindly. Forcing, rushing, and showing the pictures again are the 0-point lines. The title stays in English — translation pending verification.
            • The kit count is short after the visit — Outreach Hall · Pass 37: after a school visit the kit count shows fewer items than the log (fictional) — count again, tell the coach, and note the missing items for restock. Saying nothing, and leaving the case open with items out, are the 0-point lines. The title stays in English — translation pending verification.
            • A child is scared of the demo model — Outreach Hall · Pass 37: a child is frightened of the demo model (fictional) — pause, put the model away, run the demo with words and pictures, offer a stop signal, and if they still say no, they watch from the side and it is noted kindly. Keeping the model on show, and insisting the child watch, are the 0-point lines. The title stays in English — translation pending verification.
            • The demo model is missing — Outreach Hall · Pass 38: the demo model is not in the kit at the setup (fictional) — check the kit case and the spare kit, tell the coach, and run the demo with words and pictures. Improvising a model from classroom items, and saying nothing, are the 0-point lines. The title stays in English — translation pending verification.
            • The kit case will not close — Outreach Hall · Pass 38: after packing, the kit case will not close (fictional) — check what is stopping it, repack neatly, count while repacking, and ask the coach if it still will not close. Forcing it shut, and taking items out and leaving them behind, are the 0-point lines. The title stays in English — translation pending verification.
            • The spare kit is missing a picture — Outreach Hall · Pass 39: a picture is missing from the spare kit (fictional) — check the main case, tell the coach, run the demo with the remaining pictures and words, and note the missing picture for restock. Assuming it is lost, skipping the picture steps, and saying nothing are the 0-point lines. The title stays in English — translation pending verification.
            • A child wants to run the demo — Outreach Hall · Pass 39: a child asks to run the brushing demo themselves (fictional) — let them show one step while you guide, keep the model and pictures with you, keep the stop signal on, praise the try kindly, and note it kindly for the coach. Handing over the model and pictures and stepping back, insisting they finish without stopping, and handing them the kit case are the 0-point lines. The title stays in English — translation pending verification.
            • The picture set is out of order — Outreach Hall · Pass 40: the demo pictures are in the wrong order (fictional) — check the order against the kit list, put them right, tell the coach, and run the demo in the right order. Running them as they are, taking the mixed ones out, and skipping the mixed-up steps are the 0-point lines. The title stays in English — translation pending verification.
            • A child does not want a turn — Outreach Hall · Pass 40: a child does not want to show a step of the demo (fictional) — do not insist; let them watch from the side, offer the stop signal, and note it kindly for the coach. Insisting they take a turn, telling them there is no stopping, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • The pictures are bent — Outreach Hall · Pass 41: some of the demo pictures are bent (fictional) — set the bent ones aside, tell the coach, run the demo with the remaining pictures and words, and note it for restock. Throwing kit items away, skipping the bent-picture steps, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • Two children want the same step — Outreach Hall · Pass 41: two children want to show the same step of the demo (fictional) — give one child this step and the other the next step, keep the order, and praise both tries kindly. Letting them argue it out, stopping the demo, and telling them there is no stopping are the 0-point lines. The title stays in English — translation pending verification.
            • The model is bent — Outreach Hall · Pass 42: the demo model is bent (fictional) — check whether it still shows the steps, tell the coach, use words and pictures if it cannot be used, note it for restock, and check it is packed safely at close. Throwing it away, forcing it straight, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • The group is too quiet — Outreach Hall · Pass 42: the group is quiet and no child wants a turn (fictional) — do not force turns; run the demo yourself with words and pictures, offer the stop signal, invite one step at a time without pressuring, and praise any try kindly. Insisting someone takes a turn, demanding a volunteer, and telling them there is no stopping are the 0-point lines. The title stays in English — translation pending verification.
            • The kit list is missing — Outreach Hall · Pass 43: the kit list cannot be found (fictional) — count what is in the case, tell the coach, and note the count for the coach; check the spare kit too, and leave the case closed and ready. Guessing the list, noting nothing, and skipping the check are the 0-point lines. The title stays in English — translation pending verification.
            • A child keeps asking questions — Outreach Hall · Pass 43: a child keeps asking questions during the demo (fictional) — answer briefly and keep the demo moving, keep the order, offer to ask the coach after the demo, praise their curiosity kindly, and note it kindly for the coach. Promising answers you do not have, ignoring the questions, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • The coach is busy — Outreach Hall · Pass 44: the coach is busy when you need to tell them something (fictional) — wait for a pause, keep the group in order, note it down, and tell them at the next pause, carrying on with the demo meanwhile. Interrupting the coach now, letting the group wander, and never telling them are the 0-point lines. The title stays in English — translation pending verification.
            • A child asks about the screening — Outreach Hall · Pass 44: a child asks what the screening will find (fictional) — explain the steps simply without sharing findings, offer the stop signal, answer briefly and keep the demo moving, offer to ask the coach after the demo, and note it kindly for the coach. Sharing what the screening found, promising an answer you do not have, and telling them there is no stopping are the 0-point lines. The title stays in English — translation pending verification.
            • The hall is too loud — Outreach Hall · Pass 45: the hall is too loud for the demo (fictional) — move closer so the group can hear, speak clearly and keep the order, offer the stop signal, pause briefly when the noise peaks, and note it kindly for the coach. Cancelling the demo, skipping steps, telling them there is no stopping, leaving the hall, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • A guardian wants to stay for the demo — Outreach Hall · Pass 45: a guardian wants to stay and watch the demo (fictional) — welcome them to watch from the side, keep the group in order, keep the stop signal on, answer their questions briefly, and note it kindly for the coach. Letting them run the demo, letting the guardian reorder the steps, telling the group there is no stopping, letting the guardian answer the children's questions, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • The demo runs long — Outreach Hall · Pass 46: the demo runs long and the next class is waiting (fictional) — finish the step you are on, hand over cleanly to the next group, tell the coach the demo ran long, check the kit count before the next group, and note the long demo for the coach. Skipping the last steps, leaving the hall, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • A child is late to the demo — Outreach Hall · Pass 46: a child arrives late to the demo (fictional) — welcome them kindly, show them the step you are on, offer the stop signal, let them watch from the side until they catch up, and note it kindly for the coach. Ignoring them, telling them there is no stopping, and asking them to leave are the 0-point lines. The title stays in English — translation pending verification.
            • The kit is wet — Outreach Hall · Pass 47: the kit case is wet (fictional) — check what is wet, set the wet pictures aside to dry, tell the coach the kit is wet, run the demo with the dry pictures and words, and note the wet items for restock. Throwing wet items away, hiding the wet pictures, and skipping the wet-picture steps are the 0-point lines. The title stays in English — translation pending verification.
            • A child wants to take a picture home — Outreach Hall · Pass 47: a child asks to take a demo picture home (fictional) — explain the pictures stay with the kit, offer the demo again with words and the model, keep the kit case closed and complete, and note the request kindly for the coach. Lending a picture, handing a picture to the child, and arguing about the pictures are the 0-point lines. The title stays in English — translation pending verification.
            • The demo pictures are torn — Outreach Hall · Pass 49: a demo picture is torn (fictional) — set the torn picture aside, tell the coach, run the demo with the remaining pictures and words, note it for restock, and check the picture count at close. Throwing kit items away, using a torn picture, skipping the torn-picture step, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • A child wants to sit out the whole demo — Outreach Hall · Pass 49: a child wants to sit out the whole demo (fictional) — let them watch from the side, offer the stop signal, invite one step without pressuring, keep the demo going with words and pictures, and note it kindly for the coach. Insisting they join, demanding a turn, telling them there is no stopping, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • The model is missing a part — Outreach Hall · Pass 50: the demo model is missing a part (fictional) — check the kit case and the spare kit, tell the coach, run the demo with words and pictures, note it for restock, and check the model is packed safely at close. Saying nothing, noting nothing, and improvising a part from classroom items are the 0-point lines. The title stays in English — translation pending verification.
            • A child cries during the demo — Outreach Hall · Pass 50: a child cries during the demo (fictional) — pause, speak calmly, offer the stop signal, let them watch from the side or step out quietly, comfort briefly and keep the demo moving, and tell the coach and note it kindly. Ignoring the crying, telling them there is no stopping, insisting they stay in the group, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • The kit case is locked — Outreach Hall · Pass 51: the kit case will not open (fictional) — check the latch, ask the coach, use the spare kit as directed, note the locked case for the coach, and check the case opens at close. Forcing it open, opening it with a tool, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • A child is scared of the kit case — Outreach Hall · Pass 51: a child is scared of the kit case (fictional) — pause, put the case aside, run the demo with the pictures and model on the table, offer the stop signal, let them watch from the side, and note it kindly for the coach. Keep showing the case, insisting they come closer, and telling them there is no stopping are the 0-point lines. The title stays in English — translation pending verification.
            • The spare kit is locked too — Outreach Hall · Pass 52: both kit cases will not open (fictional) — check both latches, tell the coach, run the demo with words only, note both locked cases for the coach, and check both cases at close. Forcing one open, opening a case with a tool, and noting nothing are the 0-point lines. The title stays in English — translation pending verification.
            • A child hides during the demo — Outreach Hall · Pass 52: a child hides during the demo (fictional) — speak calmly and never drag them out, offer the stop signal, let them watch from hiding, invite one step gently without pressuring, and tell the coach and note it kindly. Pulling them out, telling them there is no stopping, and demanding they take a turn are the 0-point lines. The title stays in English — translation pending verification.
            • The pictures are upside down — Outreach Hall · Pass 53: the demo pictures are upside down (fictional) — check the order, turn the pictures right, tell the coach, run the demo in the right order, and check the order again at close. Skipping the mixed-up steps, taking the pictures out, and running the demo upside down are the 0-point lines. The title stays in English — translation pending verification.
            • A child will not stop talking — Outreach Hall · Pass 53: a child talks through the whole demo (fictional) — speak calmly and keep the demo moving, offer the stop signal, give them one step to show, keep the order, and note it kindly for the coach. Shouting them down, telling them there is no stopping, and asking them to leave are the 0-point lines. The title stays in English — translation pending verification.
            • The pictures are missing — Outreach Hall · Pass 54: all the pictures are missing from the kit (fictional) — check the kit case and the spare kit, tell the coach, run the demo with the model and words, note the missing pictures for restock, and check the pictures are back at close. Saying nothing, noting nothing, and skipping the picture steps are the 0-point lines. The title stays in English — translation pending verification.
            • A child will not sit still — Outreach Hall · Pass 54: a child will not sit still during the demo (fictional) — speak calmly, offer the stop signal, give them one step to show, keep the order, and note it kindly for the coach. Shouting at them, telling them there is no stopping, and asking them to leave are the 0-point lines. The title stays in English — translation pending verification.
            • The demo runs short — Outreach Hall · Pass 55: the demo runs short and time remains (fictional) — do not rush, run one step again with words, offer a turn to a child who has not had one, keep the order, keep the stop signal on, and note it kindly for the coach. Letting the group wander, giving no more turns, and stopping the demo are the 0-point lines. The title stays in English — translation pending verification.
            • A child wants the model — Outreach Hall · Pass 55: a child wants to keep the demo model (fictional) — explain the model stays with the kit, offer the demo again with words and pictures, note the request kindly for the coach, keep the kit case closed and complete, and close with the usual closing routine. Lending the model for the day, offering nothing, handing the model to the child, and arguing about the model are the 0-point lines. The title stays in English — translation pending verification.

            Difficulty works exactly as in the run above: seeded complications land mid-run, and the 85% / 50% band rule recommends the next difficulty as advice, never a gate. Scores are practice feedback only — private, on this page, never a credential.

            Pass 5 adds the last two scenarios to the picker on the left — Fresh fill, no degas and The missing collar — on this same engine: brief, 5 decisions scored 2 / 1 / 0, consequence at once, complications mid-run at higher difficulty, 3-question debrief, portable run record with transfer.done_here: false and a flow readout. Simulation ≠ certification.

            Pass 6 adds two more to the same picker — Alarm mid-cycle (the autoclave alarms partway through a cycle: stop, never open the door, read the display, log the fault) and Afraid of the chair (a frightened child refuses to sit: pause, their level, the model first, a stop signal — and a no means the demo group, noted kindly) — on this same engine, with the same record and flow readout. Simulation ≠ certification.

            Pass 7 adds two more to the same picker — The suction stops (Operatory — the HVE suction fails mid-procedure: stop, tell the clinician, switch to the saliva ejector / manual suction as directed) and A spill in the operatory (Operatory / Sterilization Room — a tray of instruments is knocked over: stop, keep everyone clear, everything that touched the floor is contaminated, reprocess the full set) — on this same engine, with the same record and flow readout. Simulation ≠ certification.

            Pass 8 adds two more to the same picker — The chart is wrong (Reception / Operatory — the chart on the tray does not match the child in the chair: stop, verify identity against the consent list, never proceed on a mismatched chart) and Running out of supplies (Outreach Hall — the fluoride supply runs low halfway through the class: tell the coach, prioritise the children already consented and in line, log the shortfall; never dilute the supply, never skip the log) — on this same engine, with the same record and flow readout. Simulation ≠ certification.

            Pass 9 adds two more to the same picker — The lights go out (Clinic — the power fails mid-session in the simulation: stay calm, reassure the fictional class, secure the instruments, follow the clinician's directions; never work on in the dark, never leave instruments unsecured) and A question you cannot answer (Outreach Hall — a guardian asks a clinical question about their child's teeth: say clearly you do not know, record the question, refer it to the clinician; never guess, never diagnose, never give treatment advice) — on this same engine, with the same record and flow readout. Simulation ≠ certification.

            Pass 10 adds two more to the same picker — The waterline check (Operatory — the dental unit waterline flush was skipped at the start of the day in the simulation: stop, flush the lines before any patient contact, and log it; carrying on and flushing later, and skipping the log, are the failing lines) and An upset guardian (Reception — a guardian is upset because the visit is running late: listen, acknowledge the wait, explain what happens next plainly, and offer the next available time if they prefer to return; never argue, never rush a child, never promise a time you cannot keep) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 11 adds two more to the same picker — A broken tip (Operatory / Equipment Lab — a scaler tip is found chipped during the morning check: stop, quarantine the instrument, log it, and replace it from the sterile store; using it anyway, and putting it back without logging, are the failing lines) and The wrong tray (Operatory — the tray laid out is for a different procedure than the one scheduled: stop, check the schedule and the procedure list, and re-lay the tray in working order before starting; improvising with the wrong setup, and removing items silently, are the failing lines) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 12 adds two more to the same picker — A failed spore test (Sterilization Room — the weekly biological spore test comes back failed: stop using that autoclave, quarantine everything sterilised in it since the last passing test, tell the clinician, and follow the retest / repair procedure; carrying on and retesting later, and using the load anyway, are the failing lines) and A child faints (Outreach Hall / Clinic — a child feels faint during the visit, in the simulation: lay the child down safely, keep the airway clear, tell the clinician immediately, stay with the child, and let the clinician direct; the dentist directs and 911 / BLS applies, and no drug dose or cause is ever the learner's to give) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 13 adds two more to the same picker — The referral slip is incomplete (Outreach Hall / Reception — a referral slip is missing the child's name and the screening note: stop, check the chart and the consent list, and complete the slip from those records before it leaves the hall; sending it incomplete, and guessing the missing details, are the failing lines) and A parent wants to watch (Outreach Hall — a parent asks to watch their child's screening: welcome them, check the consent form covers observation, explain what will happen in plain language, and show them where to stand so the line keeps moving; refusing without reason, and letting observation slow the line into a safety problem, are the failing lines) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 14 adds two more to the same picker — The consent list is out of date (Reception / Outreach Hall — the printed consent list is from last week and three children on it have since withdrawn consent: stop, get the current list, and re-check every child before anyone is screened; using the old list, and screening first and checking later, are the failing lines) and A child needs a break (Outreach Hall — a child in the screening line asks to use the toilet and then does not want to come back: let them go, hold their place kindly, and if they do not want to return, they join the demo group unscreened and it is noted kindly; never force, never rush, never screen a child who says no) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 15 adds two more to the same picker — An allergy on the list (Reception / Outreach Hall — the consent list notes that a child has an allergy, fictional and unnamed: stop, read the note carefully, tell the clinician before the child is seen, and follow the clinician's directions; ignoring the note, and deciding yourself what it means, are the failing lines) and The appointment board is wrong (Reception — the appointment board shows a different order than the consent list: stop, check the consent list as the source of truth, and correct the board before calling anyone; following the board, and calling children in the board's order, are the failing lines) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 16 adds two more to the same picker — The fluoride runs out (Outreach Hall — the fluoride varnish runs out halfway through the class: tell the coach, finish the education and screening for the remaining children without varnish, and log the shortfall; diluting the varnish, borrowing from another kit without logging, and marking the charts as planned are the failing lines) and A child arrives late (Reception / Outreach Hall — a child arrives after their class has already been screened: check the consent list, fit them into the next available station without rushing the line, and log the late arrival; skipping the consent check to save time, and turning the child away without telling the coach, are the failing lines) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 17 adds two more to the same picker — The chart rack is mixed up (Reception — two charts in the rack are swapped between two fictional children: stop, verify both children against the consent list, and re-file the charts before calling anyone; guessing which chart belongs to whom, and calling the children in rack order, are the failing lines) and Scared of the X-ray (Radiography Room — a child is frightened of the simulated X-ray machine: pause, explain on the model first with no exposure, show the apron and collar, agree a stop signal, and if they still say no, skip the simulated exposure and note it kindly; never force, never expose a frightened child even in simulation, never rush) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 18 adds two more to the same picker — A cracked suction tip (Operatory / Equipment Lab — the HVE tip is found cracked during the morning check: stop, quarantine the tip, log it, and replace it from the sterile store; using it anyway because it still pulls, and taping over the crack, are the failing lines) and A question about cost (Reception — a guardian asks how much the visit costs, fictional: say plainly you do not know the answer, that the visit is part of the school programme, and refer them to the coach for anything about money; never quote a price, never invent a figure, never guess) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 19 adds two more to the same picker — The light won't turn on (Operatory — the operating light fails at the start of the day in the simulation: stop, tell the clinician, check the switch and the spare bulb only as directed, and never start a procedure without proper light; carrying on in poor light, and trying to repair the unit yourself, are the failing lines) and A latex note on the list (Reception / Operatory — the consent list notes a child has a latex allergy, fictional: stop, read the note in full, tell the clinician before the child is seen, and use only non-latex items as the clinician directs; ignoring the note, deciding yourself what it means, and using latex items and hoping, are the failing lines) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 20 adds two more to the same picker — The ultrasonic cleaner won't start (Sterilization Room — the ultrasonic cleaner will not start at the beginning of the day in the simulation: stop, tell the clinician, check the power and the lid only as directed, and never load instruments into a cleaner that is not running; loading instruments anyway, and trying to repair the unit yourself, are the failing lines) and Scared of the suction sound (Operatory — a child is frightened by the suction noise: pause, let them hear the sound on your own hand first, explain it in plain words, agree a stop signal, and if they still say no, work without suction as the clinician directs and note it kindly; never force, never surprise them with the sound, never rush) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 21 adds two more to the same picker — A loose tooth (Outreach Hall — a child says a tooth feels loose, fictional: record what the child said in their own words, flag it to the clinician, and refer; never pull it, never wiggle it to check, never decide what it means) and The autoclave door won't seal (Sterilization Room — the autoclave door will not seal at the start of a cycle in the simulation: stop, tell the clinician, check the door seal only as directed, and never start a cycle with a door that will not seal; forcing the door, and starting the cycle anyway, are the failing lines) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 22 adds two more to the same picker — The chart is incomplete (Reception — a chart is missing the consent form and the screening note, fictional: stop, check the consent list and the chart rack, and complete the chart from those records before the child is called; calling the child anyway, and guessing the missing details, are the failing lines) and Scared of the mirror (Operatory — a child is frightened of the dental mirror: pause, let them hold the mirror first, show them their own teeth in it, agree a stop signal, and if they still say no, work without the mirror as the clinician directs and note it kindly; never force, never surprise them with it, never rush) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 23 adds two more to the same picker — The class is too big (Outreach Hall — the class that arrives is bigger than the hall was set up for, fictional: tell the coach, split the class into two groups with one doing the education corner while the other screens, swap them without losing the consent check, and log the change; rushing the line, and skipping the consent check to fit everyone in, are the failing lines) and A guardian wants photos (Outreach Hall / Reception — a guardian asks to take photos of their child during the screening: say plainly you do not know the photo policy, check the consent form for a photo permission line, and refer them to the coach; allowing photos without a clear permission, taking photos yourself, and guessing the policy are the failing lines) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 24 adds two more to the same picker — The education corner is too loud (Outreach Hall — the education corner gets too loud and the screening line cannot hear the clinician, fictional: pause the corner activity, lower voices, and restart it at a volume the screening stations can work with; shouting over it, and stopping the screening line, are the failing lines) and A child wants to go home early (Outreach Hall / Reception — a child asks to go home before their screening, fictional: listen, check the consent list, tell the coach, and let the coach decide with the guardian; sending a child home yourself, skipping the consent check, and forcing them to stay are the failing lines) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 25 adds two more to the same picker — The referral desk is out of slips (Reception / Outreach Hall — the referral slips run out halfway through the class, fictional: tell the coach, keep screening with the flags written whole on the chart notes, and log the shortfall so the slips can be reprinted; skipping referrals, and writing them on scrap paper without logging, are the failing lines) and Scared of the fluoride taste (Outreach Hall — a child is frightened of the fluoride varnish taste, fictional: pause, explain in plain words, let them smell it first, agree a stop signal, and if they still say no, skip the varnish and note it kindly; never force, never rush, never apply varnish to a child who says no) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 26 adds two more to the same picker — The demo tickets run out (Reception — the demo tickets run out halfway through the class, fictional: tell the coach, keep greeting families with the class list, and log the shortfall, with every child owed a ticket named in the record; turning families away, and skipping the greeting or the list check, are the failing lines) and A guardian asks about the next visit (Reception — a guardian asks when the next school visit will be, fictional: say plainly you do not know the date, that the coach will share it when it is set, and refer them to the coach; never invent a date, never guess, never promise a visit) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 27 adds two more to the same picker — The class list is wrong (Reception / Outreach Hall — the class list has two children swapped between classes, fictional: stop, verify both children against the consent list, and correct the list before calling anyone; guessing which class they belong to, and calling them in list order, are the failing lines) and A guardian wants to help (Outreach Hall — a guardian offers to help run the education corner: thank them, check with the coach first, and let them help only with the snack-sorting table as the coach directs; never hand over a station without the coach's say-so, never let a guardian screen a child) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 28 adds two more to the same picker — The education corner runs out of snacks (Outreach Hall — the snack-sorting snacks run out halfway through the class, fictional: tell the coach, keep the corner running with the brushing demo and the fluoride talk, and log the shortfall; skipping the corner, and inventing snacks, are the failing lines) and The chart rack is full (Reception — the chart rack is full and the new charts have nowhere to go, fictional: stop, tell the coach, file the completed charts first to make room, and never stack charts on the desk; piling charts on the desk, and filing them out of order, are the failing lines) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 29 adds two more to the same picker — The snack-sorting cards are mixed up (Outreach Hall — the snack-sorting cards are mixed up between the healthy and sugary piles, fictional: stop, sort the cards again against the game's key, and only then let the class play; playing with the mixed cards, and guessing which pile they belong to, are the failing lines) and A guardian asks about the screening results (Reception / Outreach Hall — a guardian asks what the screening found for their child, fictional: say plainly you do not share results, that the clinician will share them, and refer them to the coach; never share findings, never guess, never diagnose) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 30 adds two more to the same picker — The class swap goes wrong (Outreach Hall — the two groups swap at the wrong time and the consent check is missed for three children, fictional: stop the swap, re-check every child against the consent list, and only then resume; carrying on and checking later, and assuming the other group checked, are the failing lines) and A guardian asks about the fluoride (Outreach Hall / Reception — a guardian asks whether the fluoride varnish is safe for their child, fictional: say plainly you are not the person to answer that, that the clinician will explain it, and refer them to the coach; never give health advice, never promise safety, never guess) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 31 adds two more to the same picker — The brushing demo model is broken (Outreach Hall — the big tooth model is broken before the class arrives, fictional: tell the coach, run the demo with the spare model or the pictures as the coach directs, and log the fault; skipping the demo, and pretending the model works, are the failing lines) and A child is scared of the varnish smell (Outreach Hall — a child is frightened by the smell of the fluoride varnish, fictional: pause, let them smell it from a distance first, explain in plain words, agree a stop signal, and if they still say no, skip the varnish and note it kindly; never force, never rush, never apply varnish to a child who says no) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 32 adds two more to the same picker — The class swap log is missing (Outreach Hall — the log of the class swap cannot be found, fictional: stop, tell the coach, re-check every child against the consent list, and rewrite the log from the list; guessing who swapped, and carrying on without a log, are the failing lines) and A guardian asks about the snack-sorting game (Outreach Hall / Reception — a guardian asks what the snack-sorting game teaches, fictional: explain in plain words that it teaches which snacks are kind to teeth and which are not, using only what the game itself shows, and refer any health questions to the coach; never give nutrition advice, never promise health outcomes, never guess) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 33 adds two more to the same picker — The brushing demo pictures are missing (Outreach Hall — the demo pictures are missing from the kit case, fictional: tell the coach, run the demo with the big tooth model and words as the coach directs, and log the fault; skipping the demo, and pretending the pictures are there, are the failing lines) and A child is scared of the snack-sorting game (Outreach Hall — a child is frightened of playing the snack-sorting game in front of the class, fictional: pause, let them watch first, let them sort one card with you, agree a stop signal, and if they still say no, they watch and it is noted kindly; never force, never rush, never make them play) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 34 adds two more to the same picker — The demo pictures are in the wrong kit (Outreach Hall — the demo pictures are found in the wrong kit case, fictional: stop, tell the coach, move them to the right kit and log the mix-up, and check the other kit is complete; using the wrong kit, and ignoring the mix-up, are the failing lines) and A child is scared of the brushing demo (Outreach Hall — a child is frightened of the brushing demo itself, fictional: pause, let them watch first, let them hold the big tooth model, agree a stop signal, and if they still say no, they watch and it is noted kindly; never force, never rush, never make them take part) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 35 adds two more to the same picker — The kit case is missing (Outreach Hall — the kit case cannot be found before the class arrives, fictional: tell the coach, check the hall and the reception desk, and use the spare kit as the coach directs; starting without a kit, and borrowing from another room without logging, are the failing lines) and A child is scared of the demo pictures (Outreach Hall — a child is frightened by the demo pictures, fictional: pause, put the pictures away, run the demo with the big tooth model and words, agree a stop signal, and if they still say no, they watch and it is noted kindly; never force, never rush, never show the pictures again) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 37 adds two more to the same picker — The kit count is short after the visit (Outreach Hall — after a school visit the kit count shows fewer items than the log, fictional: count again before assuming anything, tell the coach the count is short, and note the missing items for restock; saying nothing, and noting nothing, are the failing lines) and A child is scared of the demo model (Outreach Hall — a child is frightened of the demo model, fictional: pause, put the model away, run the demo with words and pictures, offer a stop signal, and if they still say no, they watch from the side and it is noted kindly; never force, never insist they watch) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            Pass 38 adds two more to the same picker — The demo model is missing (Outreach Hall — the demo model is not in the kit at the setup, fictional: check the kit case and the spare kit, tell the coach the model is missing, and run the demo with words and pictures; never improvise a model, never say nothing) and The kit case will not close (Outreach Hall — after packing, the kit case will not close, fictional: check what is stopping it, repack neatly, count the items while repacking, and ask the coach if it still will not close; never force it, never leave items behind) — on this same engine, with the same record, the same Flow Meter above and the same flow readout. Simulation ≠ certification.

            The one working feature · demo scope

            Playable session: Prevention & School Screening

            One session, fully working end-to-end — that's the demo. All 9 steps, in order, in the School-Screening Hall with Coach Mira. Station-modal pattern adapted from the SmartCiti.X VR yard: lesson → checklist → tasks → visual quiz → complete. Scoring adapted to dental: 50 pts per task, 100 for the quiz; ratings Bronze / Silver / Gold / All-Star. Everything else in this app is a browsable catalogue — labelled as such, never dressed up as playable.

            Step 1 of 9

            Score 0 · XP 0 / 180

            Roster — session progress

            Progress lives on this page only, for this visit. There is no learner account and no saved record — see the session-log contract in the wiki for how a validated log would work.

            Flow Meter

            Not started yet
            Recent accuracy —Challenge now —Actions 0
            Coach Mira: Every answer moves this meter at once — correct or not, you see the consequence and the balance immediately, never only a score at the end.

            Ratings

            Bronze finish the session · Silver 60%+ of points · Gold 80%+ · All-Star 95%+ with the quiz right first try. Ratings are play feedback — never a completion record, never money, never a credential.

            New · Practice → Graded

            Practice first — then graded, where the sequence is the score

            Two ways to run the Chairside Assisting and Sterilisation sessions. Practice Mode is a no-stakes sandbox: every step open, theory cards and hints on, nothing scored or kept — learn the tools and the order there first; it is labelled, and is, practice — not a credential. The graded run scores the sequence itself: a step taken out of order is a sequence fault with a consequence, not just lost points, and three faults end the run. Simulated patients are scripted, fictional teaching cases drawn at random — each card states its finding, and you work to it: learners never examine and never diagnose. Simulated procedure — not clinical training, not a licence. VR practice ≠ clinical hours.

            The shape — sandbox before graded, timed clinician calls, a visible patient-comfort gauge — is common in dental sim games; here it is rebuilt as training. Prompts fade in calmly and are never a jump-scare. The comfort gauge moves quietly and the patient never screams, panics or becomes a joke — when it falls too low, Coach Mira pauses the run and the step is redone. There is no leaderboard. A badge earned in a graded run shows only on this page, for the learner and their coach — private, and never a completion record.

            MODE

            SESSION

            PRESSURE — TIMED PROMPTS

            The pressure dial sets how fast the clinician's calls — “Suction now”, “Check the gauge” — must be answered in a graded run. It defaults to low, where a missed call costs nothing. At every setting the call arrives as a calm banner: no sudden sounds, no flashes, no scares. In the sandbox there is no clock at all — the call simply waits for you.

            Today's simulated patient

            A scripted teaching case: the finding is given on the card, with the tooth, the condition the clinician is working to, and the consent status. Cases rotate so no run can be memorised — and the consent and anaesthesia lines change what the right first moves are.

            Flow Meter — challenge vs. skill

            Not started yet
            Recent accuracy —Recent pace —Challenge now —Actions counted 0
            Coach Mira: Start any run and I will read this meter with you. It is driven by your recent accuracy and how fast you answer — when the marker sits in the middle band, the work is matched to you: neither boring nor overwhelming.

            Patient comfort — simulated

            Settled90 / 100

            Driven by force, angle and anaesthesia state: pressing too hard, dragging at the wrong angle, or starting before anaesthesia is confirmed all pull it down; careful work lets it settle back up. It only ever moves calmly, and the patient stays quiet — if it falls too low, Coach Mira pauses the run and the step is redone together. No screaming, no panic, no laughing at distress — ever.

            Live checklist — the steps, always in view

            In the headset this list floats in the room with the current step highlighted, so the sequence is never held in memory alone. In the sandbox, tap any step to practise it in any order.

            Chairside assisting — practice sandbox

            Sandbox · no score kept
            Coach Mira (demo guide):

            Simulated procedure — not clinical training, not a licence. VR practice ≠ clinical hours. Scores and badges on this page are practice feedback for this visit only: private to the learner and their coach, never public, never a completion record.

            New · Pass 5 — capstone run

            Capstone run — a full clinic day · Recorrido final — un día completo en la clínica

            One guided run that chains the rooms and sessions you already know, in the order a real morning flows: Reception intake → Outreach Hall screening walkthrough → the Sterilization Room chain → charting & records close-out. Each leg runs on the same sequence engine and scoring as its own drill — the capstone adds one combined debrief at the end (what went well, which leg carried the most faults, what to practise next) and one combined flow readout. Label, plainly: this is a training run that chains practice spaces — it is not a clinical shift and not a credential. Licensure-ready / exam-prep practice only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification. All families, classes and cases are fictional; findings are given; learners never diagnose.

            Two ways to run it, matching the rest of the app. Practice Mode is a sandbox: Coach Mira's hints are on, a wrong step shows its consequence and nothing is scored or recorded. The graded run scores the sequence across all four legs: sequence faults carry their stated consequences from leg to leg, three faults end the run, a finished run earns a private on-page badge only, and the result feeds the Instructor Review. Quitting mid-capstone returns you to the app map and records no finish for that attempt.

            MODE · MODO

            THE FOUR LEGS · LAS CUATRO ETAPAS

            Leg 1 of 4 — Reception intake

            Practice · no score kept

            Coach Mira (demo guide):

              A training run that chains practice spaces — not a clinical shift, not a credential. XP and badges are play only, private, never a completion record. Simulation ≠ certification · VR practice ≠ clinical hours.

              Flow Meter — the capstone

              Not started yet
              Recent accuracy —Challenge now —Actions 0
              Coach Mira: Every step of every leg feeds this meter — intake taps, hall steps, chain stages and close-out alike — and the capstone ends with one combined readout across all four legs, not four separate ones.
              New · Pass 9 — outreach capstone variant

              Outreach capstone — an outreach day

              A second capstone run, built for the outreach side of the Fellowship: it chains the practice spaces an outreach morning actually moves through, in order — School Visit Planner (plan the fictional visit) → Outreach Hall setup + class-flow walkthrough → screening session → charting close-out. Each leg runs on the same sequence engine and scoring as the clinic-day capstone; the run adds one combined debrief and one combined flow readout at the end. Label, plainly: this is a training run that chains practice spaces — it is not a real visit and not a credential. Every school, class and child in it is fictional; findings are given; learners never diagnose. Licensure-ready / exam-prep practice only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification.

              Two ways to run it, matching the capstone above. Practice Mode: Coach Mira's hints are on, a wrong step shows its consequence, and nothing is scored or recorded. The graded run scores the sequence across all four legs: sequence faults carry their stated consequences from leg to leg, three faults end the run, a finished run earns a private on-page badge only, and the result feeds the Instructor Review. Quitting mid-run returns you to the app map and records no finish for that attempt.

              MODE · MODO

              THE FOUR LEGS

              Leg 1 of 4 — Plan the fictional visit

              Practice · no score kept

              Coach Mira (demo guide):

                A training run that chains practice spaces — not a real visit, not a credential. XP and badges are play only, private, never a completion record. Simulation ≠ certification · VR practice ≠ clinical hours.

                Flow Meter — the outreach capstone

                Not started yet
                Recent accuracy —Challenge now —Actions 0
                Coach Mira: Every step of every leg feeds this meter — planner choices, hall steps, screening actions and close-out alike — and the outreach capstone ends with one combined readout across all four legs, not four separate ones.
                New · Pass 10 — for a human coach

                Coach Toolkit — running this app with a learner

                Everything in this section is guidance for a human coach working alongside a learner in this app — a session plan, a bank of debrief questions, a short guide to running a practice session, and a checklist for reading a learner's Instructor Review panel together. Label, plainly: it is a training aid, not a credential, not an assessment standard, and not a clinical protocol. It collects no learner data and stores nothing: every plan and prompt here works from what the coach can see on screen, in the session, on this page. Progress in this app is private, on-page only and lost on reload, by design. Licensure-ready / exam-prep practice only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification. All patients, families and cases are fictional; findings are given; learners never diagnose.

                Coach Mira (demo guide): I narrate the runs; you coach the human. My one request, coach to coach: a badge in this app is a private on-page marker of a finished practice run — play only, never a completion record — so never let one stand in for a judgement only you and a real assessor can make. One wiring note, stated plainly: this toolkit is reference material, so it has no Flow Meter and no flow readout of its own — the meters live beside the runs themselves, and the guide below tells you how to read them there.

                Coach guide

                How to run a practice session

                1. Practice first, then graded — always in that order. Walk the sequence in the practice sandbox (hints on, nothing scored) until the learner can say the order out loud without the cards. Only then run it graded, where the sequence itself is the score and three faults end the run. Dropping back to practice mid-way is the model working, not a failure.
                2. Read the theory card before the step, not after the fault. Every graded step in this app is preceded by its theory card. Have the learner read it and say, in one sentence, why the step sits where it sits — then tap.
                3. Watch the Flow Meter while they run. The meter beside each run reads the last stretch of actions: in the flow band means the challenge is matched to the learner; drifting to “too hard” with faults stacking says drop back to practice or lower the difficulty; pinned at “too easy” on a clean run says raise it. At the end of a run, read the flow readout together — it names the band, and what to practise next, in the app's own words.
                4. Use the comfort meter as a teaching signal. In the chairside runs, a simulated patient who goes quiet and tense is communicating: when Coach Mira pauses the run, treat that pause as the lesson — name the signal, redo the step slowly, and let the learner feel the difference. Nothing in this app startles, and neither should a session.
                5. Debrief every run, briefly. Sixty to ninety seconds, using the question bank below. Two things done well, tied to the scored steps; one thing to change; then stop. The portable run record and the fault log are your notes — nothing is saved anywhere else.
                6. Never treat a badge as a credential. Badges and XP here are play only: private, on this page, gone on reload. They mark that a practice sequence was finished in a simulation. They certify nothing, qualify no one, and count as no clinical hours — say that out loud at least once per session, so the learner hears it from a human too.

                Keyboard note: every run a coach might supervise is fully keyboard-operable, and Reduce motion (header toggle, or the learner's system setting) snaps the meters and camera moves. A coach running a session for a learner who needs either should set them before the first run, not mid-run.

                Session plans — one per graded run and capstone

                Each plan states the run's goal, its actual steps in the app's own order and wording, what to watch for while it runs, and the debrief prompts to close with. Copy a plan to paste it into any document and print it — the print stylesheet trims a printed page to the study sections, this toolkit included. Every plan is labelled as what it is: a training aid for a human coach — not a credential, not an assessment standard. Simulation ≠ certification · VR practice ≠ clinical hours.

                Debrief

                Debrief question bank — after any run

                Open questions a coach can ask after any run in this app — scenarios, graded runs, drills, capstones. They are general coaching questions about the experience of the run; they carry no clinical content, and there are no right answers to mark. Pick two or three; let silence do some of the work.

                • What step felt hardest — and why?
                • What would you do differently next time?
                • Where did the sequence break down — and what was the step just before it?
                • Which theory card changed how you played the step after it?
                • Where did you feel time pressure — and what did it make you want to skip?
                • What did the Flow Meter say about that run — and does it match how the run felt from inside?
                • Which fault's consequence surprised you most?
                • What is the one step you want to walk in the practice sandbox before you run this graded again?
                • If you were coaching someone else through this run tomorrow, what would you warn them about?
                • What did you do on the cleanest stretch of the run — the part with no faults at all?
                Review

                Coach's checklist — reviewing the Instructor Review panel

                The Instructor Review panel shows only this visit's runs, on this page — there are no accounts and nothing is stored, so review it with the learner, in the session, before the page is closed. Work down this list together:

                • Start with what exists. Which runs were attempted at all this visit — and which planned run never got started? An unattempted run is information, not a gap to scold.
                • Find the most common fault. Read the fault logs across the runs: which step, or which kind of fault (order, consent, the skipped log, the unverified check), recurs? One repeated fault is the session's real syllabus.
                • Name the best run. The highest score with the fewest faults — and ask the learner what was different about it: the practice beforehand, the pace, the theory cards read slowly?
                • Read the flow readouts, plural. Across the runs, do the readouts agree — consistently in the band, consistently straining, or swinging? The pattern across runs says more than any single readout.
                • Check the difficulty advice was followed as advice. The 85% / under-50% band rule recommends; it never gates. Did the learner move when the readout suggested it — and if not, why not?
                • Agree what to practise next — one thing. Pick the single step, drill or scenario the readout and the fault pattern both point at, and start the next session there, in practice mode.
                • Close with the framing, said out loud. Everything on that panel is formative practice feedback from a simulation: private, unrecorded anywhere else, and never a grade, a credential, or clinical hours.

                Guidance for a human coach only — this checklist is not an assessment standard, and the panel it reviews is not a learner record.

                Catalogue — the full smiles world

                From SmartCiti.X smiles/registry/smiles.json (the AUTHORED quarter — a designed district, not a real place): 37 stations · 15 zones · 9 rooms · 6 games · 16 tooth-fairy eggs. The clinic template is a walkable district generated by web/build_smiles.py: an AUTHORED 4k map as ground, walk-in clinic room outlines linking all 37 stations, school / park / playground / community / shop / van-lot, a mobile dental van on an AUTHORED loop, and i18n in 8 locales. In this app the catalogue is browsable and searchable; only the session above is playable.

                Registry disclaimer, carried with the content: “General guidance, not medical or dental advice.” One discrepancy, flagged not smoothed over: the build_smiles.py docstring says 8 tooth-fairy eggs; the registry counts 16. This page uses the registry count.

                The 9 clinic rooms

                Reception · Operatory · Hygiene · Imaging · Sterilisation · Surgery · Lab · Careers · Outreach — stations are clickable beacons inside their rooms in the full smiles world; here they are catalogue entries with a skill mapping (the first authoring task for this app — see the wiki).

                New · Pass 1 — playable

                Playable spaces — the app map, updated

                Four full rooms were added to the app in this pass. Unlike the catalogue entries above, these are playable here — navigable 3D rooms with hotspots and drills, in the New spaces section:

                • Sterilization Room — Playable Five one-way floor zones, 12 equipment hotspots, the guided 8-stage chain walkthrough with contamination events, and the wet-pack / missed-indicator fault drill.
                • Radiography Room — Playable Simulated imaging only — no real exposure ever. Positioning drill, ALARA checklist, simulated exposure with a labelled fictional teaching image, and a retake decision.
                • Outreach Screening Hall — Playable Four screening stations, education corner, referral desk, class-flow floor markings, a class-flow walkthrough and the consent-list check station.
                • Reception — Playable Check-in desk, consent clipboard, chart rack and appointment board — plus the intake drill, Step 0 of the Prevention & School Screening session.
                New · Pass 2 — playable

                Pass 2 additions — scenarios, graded runs, drills & operable equipment

                • Simulation Studio — 4 new scenarios — Playable Torn pouch mid-morning (Sterilization Room) · The retake decision (Radiography Room) · Guardian without the consent form (Reception) · A child discloses tooth pain (Outreach Hall) — in the Simulation Studio, each with complications at higher difficulty and a portable run record.
                • 3 new graded runs — Playable Sterilisation Chain (8 stages) · Imaging / ALARA (5 steps) · Reception Intake (5 steps) — theory card before each step, sequence faults, 3 faults end the run, in the New spaces section.
                • Operable equipment — Playable Autoclave cycle control with temperature gauge and never-open-mid-cycle guardrail · ultrasonic cleaner timer with degas note (Sterilization Room) · X-ray arm positioning control with position-correct indicator (Radiography Room) — all simulated, all labelled.
                • Teeth & Calculus Lab — 3 new drills — Playable Timed surface identification (60 s) · instrument-tip matching · mixed permanent + primary quiz — in the Teeth & Calculus Lab. Tip recognition only.
                • Learning Library — 10 more tools + 6 more methods — Study Pass 2 encyclopedia entries (amalgamator to lab handpiece) and methods (dental dam, alginate, coronal polishing, sealant placement, provisional crown assisting, emergency basics) — in the Learning Library.
                New · Pass 3 — library & coaching

                Pass 3 additions — deeper library, more checklists, a real coach dashboard

                • Learning Library — 8 more tools — Study HVE system & suction unit maintenance · slow-speed handpiece attachments (contra-angle & straight) · ultrasonic scaler tips (universal vs slim) · explorer types — explorador (sickle · straight · curved) · periodontal probe, Williams markings in millimetres · cotton pliers & gauze handling · face shield & the PPE donning/doffing order · dental unit waterlines (CDC ≤500 CFU/mL) — in the Learning Library.
                • Learning Library — 5 more methods — Study Hand hygiene & PPE sequence · operatory setup & breakdown · instrument transfer drill part 2 — hinged instruments · radiography positioning basics (paralleling vs bisecting-angle, simulated only) · charting & records — FDI, “chart it or it did not happen”.
                • 4 more printable checklists — Study Sterilisation Chain (8 stages, spore-test reminder) · ALARA / Imaging · Reception Intake — recepción · Outreach Hall Setup — sala de tamizaje. Each is a training aid, not a clinical protocol — Simulation ≠ certification.
                • Instructor Review — coach dashboard — Playable Per-run session logs, a per-section summary (screening · sterilisation · imaging · intake · labs · sims) with best run and most common fault, a Flow-Meter-driven “what to practise next” per section, and a coach-action list — in the Instructor Review. Demo data only; nothing is stored.
                • Spanish parity extended — Study Room names bilingual in the New spaces (sala de esterilización · sala de radiografía · sala de tamizaje · recepción), graded-run tabs carry esterilización · radiografía · recepción, and the explorador entry is labelled. Screening, apron, probe, suction-device terms, the consent-form collocation and the flossing verb stay in English — translation pending verification, never guessed. Full note in the wiki.
                New · Pass 4 — accessibility & polish

                Pass 4 additions — keyboard, reduced motion, mobile fit, leaner rendering

                • Keyboard throughout — Playable A “Skip to main content” first Tab stop, visible focus outlines, and every Pass 1–3 hotspot, equipment control, drill, checklist, graded run and Sim Studio decision operable by keyboard alone, in page order — in the whole app. Arrow keys work the 3D stages and jump between sections (Alt+↑ / ↓); Esc closes panels; focus follows each keyboard answer to the next control.
                • Reduce motion — Playable The header toggle plus your system's prefers-reduced-motion setting: camera pans snap, auto-orbit stays off, the autoclave gauge and ultrasonic timer jump to their end state, and the Flow Meter marker moves instantly. Session-only, like all progress here — not saved by design.
                • Phone fit (~390px) — Playable Hotspot and drill rows wrap, spec / encyclopedia / methods tables stack, the four room panels, coach dashboard and printable checklists fit with no sideways page scroll, touch targets are at least 44px, and the 3D canvases resize on rotation.
                • Performance — Under the hood Both 3D scenes pause when scrolled off-screen or when the tab is hidden, and render only while visible. No new assets, no new external requests — the single-file build stays lean.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 4 entry.

                New · Pass 5 — playable

                Pass 5 additions — the capstone, two scenarios, two drills

                • Capstone run — “A full clinic day” — Playable One guided run chaining Reception intake → Outreach Hall screening walkthrough → the Sterilization Room 8-stage chain → charting & records close-out, each leg on its own engine's sequence rules, with a single combined debrief and one combined flow readout. Practice Mode (sandbox, hints on, nothing scored) or graded (faults carry across legs, 3 end the run, private on-page badge, results feed Instructor Review) — in its own Capstone section. A training run that chains practice spaces — not a clinical shift, not a credential.
                • Simulation Studio — 2 more scenarios — Playable Fresh fill, no degas (Sterilization Room — degas before the first load, never load straight into a fresh fill) · The missing collar (Radiography Room — stop, find the collar or the labelled spare, never proceed without it; “the class is waiting” complication) — in the Simulation Studio picker, with complications at higher difficulty and portable run records.
                • Teeth & Calculus Lab — 2 more drills — Playable Quadrant drill (Coach Mira names a quadrant; identify its teeth against the clock) · primary-teeth-only mode for Quiz and Clean (20 primary teeth, FDI 51–85 with Universal letters A–T) — in the Teeth & Calculus Lab. Recognition only.
                • Spanish parity — controls documentation — Study The Pass 4 controls documentation (keyboard shortcuts, the Reduce motion toggle, the skip link) and the new capstone / scenario / drill headings are translated in the wiki, using verified terms only; the standing unverified set (screening, apron, probe, suction-device terms, the consent-form collocation, the flossing verb) stays in English, marked translation pending verification.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 5 entry and the Passes 1–5 changelog.

                New · Pass 6 — playable

                Pass 6 additions — two scenarios, a graded lab run, four guided tours

                • Simulation Studio — 2 more scenarios — Playable Alarm mid-cycle (Sterilization Room — the autoclave alarms partway through a cycle: stop, never open the door mid-cycle, read the display, log the fault for the clinician) · Afraid of the chair (Outreach Screening Hall — a frightened child refuses to sit: pause, their level, the big tooth model first, a stop signal, and a no means the demo group, unscreened and noted kindly) — in the Simulation Studio picker, with complications at higher difficulty and portable run records.
                • Teeth & Calculus Lab — tooth-naming graded run — Playable A timed 60-second graded run: permanent + primary teeth mixed, asked by FDI number, theory card before the run, accuracy faults with stated consequences, 3 faults end the run, private on-page badge only, results feed Instructor Review — in the Teeth & Calculus Lab. Recognition only.
                • Guided room tours — all four rooms — Playable A “Take the tour” button in the New spaces rooms: Coach Mira walks each room's hotspots in order — Sterilization Room (12 stops) · Radiography Room (8 stops) · Outreach Screening Hall (8 stops) · Reception (7 stops) — with Next / Previous buttons, arrow-key control, Esc to exit, reduced-motion jumps instead of camera pans, a closing summary and a suggested next drill per room. Practice only — never scored, never a credential; tours feed the Flow Meter as practice activity, with no scored readout.
                • Spanish parity sweep — Study Verified headings added in the Learning Library: Enciclopedia de instrumentos dentales · Colocación del dique de goma · Impresión de alginato · Pulido coronal · Corona provisional · Emergencias médicas · Higiene de manos y equipo de protección personal · Preparación y desinfección del consultorio · Transferencia de instrumentos · Odontograma y registros · visitas guiadas. The standing unverified set (screening, apron, probe, suction-device terms, the consent-form collocation, the flossing verb) stays in English, marked translation pending verification — never guessed.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 6 entry and the Passes 1–6 changelog.

                New · Pass 7 — playable & study

                Pass 7 additions — a school-visit planner, two scenarios, four methods

                • School-visit planner — Playable Plan a fictional school visit in the Outreach Screening Hall: choose 1–4 screening stations, order the visit flow (arrival → consent check → brushing demo → screening → charting → departure), pick the education corner activity (snack sorting · brushing demo · fluoride talk), and assign the four fictional learner roles (greeter · demonstrator · screener-assistant · charting — the clinician is always the supervising clinician, never a learner role). The planner checks the plan: screening before the consent check is rejected with the reason stated; a missing consent check or missing charting is flagged; a correct plan produces a printable visit checklist labelled a fictional training plan. Practice only — feedback, never a grade or a badge; feeds the Flow Meter as practice activity with no scored readout.
                • Simulation Studio — 2 more scenarios — Playable The suction stops (Operatory — the HVE suction fails mid-procedure: stop, tell the clinician, switch to the saliva ejector / manual suction as directed; never carry on without suction, never repair the unit yourself) · A spill in the operatory (Operatory / Sterilization Room — a tray of instruments is knocked over: stop, keep everyone clear, everything that touched the floor is contaminated, reprocess the full set) — in the Simulation Studio picker, with complications at higher difficulty and portable run records.
                • Learning Library — 4 more methods — Study Fluoride varnish application (Aplicación de barniz de flúor — prevention education context, simulated only) · sealant follow-up & checking (Revisión y seguimiento del sellador — retention check at recall, no diagnosis) · communicating with an anxious patient (Comunicación con el paciente ansioso — calm language, stop signal, explain-then-do, never force) · infection-control audit walkthrough (Recorrido de auditoría de control de infecciones — hand hygiene, PPE, surface disinfection, waterlines, waste; general guidance only, no audit scores) — in the Learning Library.
                • Spanish parity — Study New headings translated with verified terms only: Planificador de visita escolar · Un derrame en el consultorio · Aplicación de barniz de flúor · Revisión y seguimiento del sellador · Comunicación con el paciente ansioso · Recorrido de auditoría de control de infecciones. “The suction stops” is not translated — suction-device terms are in the standing unverified set and stay in English, marked translation pending verification.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 7 entry and the Passes 1–7 changelog.

                New · Pass 8 — playable & study

                Pass 8 additions — a knowledge-check quiz game, two scenarios, three methods

                • Library Quiz — the knowledge-check game — Playable 20 multiple-choice questions in the Learning Library, drawn only from facts the app already teaches (sterilisation chain order · autoclave 132–134 °C · ultrasonic cleaner 35–48 kHz, cleaning only · ALARA · consent before screening · DANB CDA $450 / 195 minutes / 245 questions · CA RDA 800 hours = 275 + 260 + 265 · CDC MMWR 2003;52(RR17) · four-handed zones · FDI numbering · curing light 420–490 nm · waterlines ≤500 CFU/mL · alginate timings), each with an explanation citing the app's own source. Practice mode: hints on, nothing scored, all 20. Graded mode: 10 random questions, score out of 10, private on-page result only, feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The chart is wrong (Reception / Operatory — the chart on the tray does not match the child in the chair: stop, verify identity against the consent list, never proceed on a mismatched chart; assuming it is a typo is the 0-point line) · Running out of supplies (Outreach Hall — the fluoride supply runs low halfway through the class: tell the coach, prioritise the children already consented and in line, log the shortfall; diluting the supply and skipping the log are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty and portable run records.
                • Learning Library — 3 more methods — Study Fluoride varnish follow-up care instructions (what to tell a family after application — general guidance only) · instrument identification drill (match the instrument to the job — mirror, explorer, probe, scaler, curette, HVE tip, saliva ejector, cotton pliers; encyclopedia tools only) · end-of-day operatory shutdown (unit flush, waste, laundry, chart filing, lock-up — general guidance only, no invented times) — in the Learning Library.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 8 entry and the Passes 1–8 changelog.

                New · Pass 9 — playable & study

                Pass 9 additions — Quiz Set 2, two scenarios, a sensory-friendly method, an outreach capstone

                • Library Quiz — Set 2 — Playable A second 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 3–8 (HVE & suction maintenance · slow-speed attachments · scaler tips universal vs slim · Williams probe markings in millimetres · PPE donning/doffing order · waterlines ≤500 CFU/mL · hand hygiene + PPE sequence · hinged-instrument transfer · radiography positioning · charting & records · fluoride varnish steps · sealant follow-up retention check · anxious-patient communication · infection-control audit · instrument identification · end-of-day shutdown · capstone leg order · guided-tour stops · planner rules · suction-stop and spill responses), each with a sourced explanation. Practice walks either set with hints on and nothing scored; Graded draws 10 at random from the combined 40-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The lights go out (Clinic — the power fails mid-session in the simulation: stay calm, reassure the fictional class, secure the instruments, follow the clinician's directions; working on in the dark and leaving instruments unsecured are the 0-point lines) · A question you cannot answer (Outreach Hall — a guardian asks a clinical question about their child's teeth: say clearly you do not know, record the question, refer it to the clinician; guessing, diagnosing and giving treatment advice are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty and portable run records.
                • Learning Library — 1 more method — Study Sensory-friendly care — supporting a child who is sensitive to sound, light, or touch (dim the light · lower voices · offer the stop signal · let the child hold the mirror first · go slowly · stop when asked · record what helped), general guidance only, linked to the library's communication & comfort content — in the Learning Library.
                • Outreach capstone — “An outreach day” — Playable A second capstone run chaining School Visit Planner (plan the fictional visit) → Outreach Hall setup + class-flow walkthrough → screening session → charting close-out, in the Capstone section. Practice Mode (sandbox, hints on, nothing scored) or graded (faults carry across legs, 3 end the run, private on-page badge, results feed Instructor Review), with a combined debrief and one combined flow readout; quitting mid-run returns to this map with no finish recorded. A training run that chains practice spaces — not a real visit, not a credential.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 9 entry and the Passes 1–9 changelog.

                New · Pass 10 — coach & study

                Pass 10 additions — Coach Toolkit, two scenarios, three methods

                • Coach Toolkit — Study A section for a human coach using this app with learners, in the Coach Toolkit section: printable session plans for every graded run and both capstones (goal · the run's actual steps in order · what to watch for · debrief prompts · copy-to-print, each labelled a training aid) · a debrief question bank of open coaching questions · a “how to run a practice session” guide (practice first, then graded · watch the Flow Meter · use the comfort meter · never treat a badge as a credential) · and a coach's checklist for reviewing a learner's Instructor Review panel (most common fault · best run · flow readout · what to practise next). Guidance for a human coach only — not a credential, not an assessment standard; it collects and stores no learner data, and as reference material it carries no Flow Meter or flow readout of its own.
                • Simulation Studio — 2 more scenarios — Playable The waterline check (Operatory — the dental unit waterline flush was skipped at the start of the day in the simulation: stop, flush the lines before any patient contact, and log it; carrying on and flushing later, and skipping the log, are the 0-point lines) · An upset guardian (Reception — a guardian is upset because the visit is running late: listen, acknowledge the wait, explain what happens next plainly, and offer the next available time if they prefer to return; arguing, rushing a child, and promising a time you cannot keep are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Preparing a child for their first screening (what to say · what to show · the stop signal · parent present — general guidance only) · Fluoride talk for families (a plain-language explanation of what fluoride does, in English and in Spanish built only from verified terms — flúor · barniz de flúor · sellador · caries) · Setting up the operatory for a school visit (pack the kit case · check the consent list · confirm the referral slips — the Outreach Hall's setup discipline as a method) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 10 entry and the Passes 1–10 changelog.

                New · Pass 11 — pathways & study

                Pass 11 additions — Career Pathways Chooser, two scenarios, three methods

                • Career Pathways Chooser — “Your pathway” — Study An interactive chooser in the Learning Library: pick Dental Assisting, Dental Hygiene, or Outreach & Prevention and read the verified pathway for that direction, built only from facts this app's own library already states — DANB CDA ($450 · 195 minutes · 245 questions · RHS + ICE + GC · CODA programme or high-school diploma + ≥3,500 hours approved work experience · current hands-on CPR/BLS/ACLS) · California RDA (800 hours = 275 didactic + 260 lab/preclinical + 265 extramural clinical · the RDA Combined Written and Law and Ethics Examination · no reciprocity in California) · Hygiene (CODA-accredited programme · NBDHE · regional/state clinical exam · state licence — the NBDHE fee is marked TBD, because this app states none) · Outreach & Prevention (the Zero Cavity screen → educate → refer workflow · school screening practice in this app · ULACIT supervision and academic credit in Costa Rica, with the app's honest limit stated exactly: no verified standalone Costa Rican assistant/hygienist licence is presented). Every pathway ends with the same honest lines: the app teaches toward these credentials and grants none of them. Reference material, not a scored run — it feeds the Flow Meter as practice activity only and has no flow readout of its own, and says so in its section.
                • Simulation Studio — 2 more scenarios — Playable A broken tip (Operatory / Equipment Lab — a scaler tip is found chipped during the morning check: stop, quarantine the instrument, log it, and replace it from the sterile store; using it anyway and putting it back without logging are the 0-point lines) · The wrong tray (Operatory — the tray laid out is for a different procedure than the one scheduled: stop, check the schedule and the procedure list, and re-lay the tray in working order before starting; improvising with the wrong setup and removing items silently are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Managing the waiting room (greeting families · checking the list · keeping children calm · what to do when the visit runs late — general guidance only) · After-visit follow-up (referral slips · logging · what the coach reviews — general guidance only, no invented timelines) · Daily operatory opening routine (a checklist: waterlines · suction · light · chair · tray · consent list — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 11 entry and the Passes 1–11 changelog.

                New · Pass 12 — journal, scenarios & methods

                Pass 12 additions — Practice Journal, two scenarios, three methods

                • Practice Journal — Study A printable reflection log in the Learning Library: a paper-style template (date · what I practised today · what went well · what to practise next · one thing I learned · coach notes) the learner prints and fills in by hand, with copy-to-print on the same pattern as the library checklists, and three pre-filled example entries marked plainly as fictional training examples. The journal stores nothing — the app keeps no record of it, and it is never a completion record or credential; as a paper tool it carries no Flow Meter or flow readout of its own, and says so in its section.
                • Simulation Studio — 2 more scenarios — Playable A failed spore test (Sterilization Room — the weekly biological spore test comes back failed: stop using that autoclave, quarantine everything sterilised in it since the last passing test, tell the clinician, and follow the retest / repair procedure; carrying on and retesting later, and using the load anyway, are the 0-point lines) · A child faints (Outreach Hall / Clinic — a child feels faint during the visit, in the simulation: lay the child down safely, keep the airway clear, tell the clinician immediately, stay with the child, and let the clinician direct; the dentist directs and 911 / BLS applies; no drug dose or advanced-life-support number is an assistant decision, and the cause is never diagnosed) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Sterile storage checks (the pouch check before use — intact · dry · indicator changed · within date — general guidance only) · Managing sharps safely (one-handed scoop, never recapping with two hands · the sharps container at the point of use · after a sharps injury: tell the clinician immediately and follow the exposure procedure — general guidance only, no invented procedure details) · Handover between team members (what passes at a shift change: consent list status · pending referrals · equipment faults logged — general guidance only) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 12 entry and the Passes 1–12 changelog.

                New · Pass 13 — drills, scenarios & methods

                Pass 13 additions — Rapid Drills Mixer, two scenarios, three methods

                • Rapid Drills Mixer — “Quick drills” — Playable A timed mixed drill in the Teeth & Calculus Lab that draws one question at a time at random from the lab's four existing drills — tooth naming (FDI numbers) · surface identification · instrument-tip matching · instrument identification (mirror · explorer · probe · scaler · curette · HVE tip · saliva ejector · cotton pliers). Practice mode: untimed, Coach Mira's hints on, nothing scored. Graded mode: 60 seconds, +10 per correct answer, wrong answers logged as accuracy faults with the correct answer shown, 3 faults end the run, private on-page result only, results feed Instructor Review. Tip and name recognition only — grip, stroke, feel and haptics are explicitly not taught. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The referral slip is incomplete (Outreach Hall / Reception — a referral slip is missing the child's name and the screening note: stop, check the chart and the consent list, and complete the slip from those records before it leaves the hall; sending it incomplete and guessing the missing details are the 0-point lines) · A parent wants to watch (Outreach Hall — a parent asks to watch their child's screening: welcome them, explain what will happen in plain language, show them where to stand so the line keeps moving, and check the consent form covers observation; refusing without reason and letting observation slow the line into a safety problem are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Cleaning the operatory between patients (clear the tray · waste out · clean then disinfect touch surfaces · fresh barriers · new tray · hand hygiene — general guidance only, no invented times) · Preparing the fluoride station (kit check · consent list check · demonstration materials · aftercare ready · log ready — general guidance only) · Running the snack-sorting game with a class (set the table · say the rules once · one card per turn · the game's own words about each snack · close at the big tooth model — general guidance only, no invented nutrition claims) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 13 entry and the Passes 1–13 changelog.

                New · Pass 14 — glossary, scenarios & methods

                Pass 14 additions — a bigger glossary, two scenarios, three methods

                • Learning Library — glossary expansion — Study Twenty new terms in the Learning Library glossary (38 in all), each defined the way this app itself uses the word: autoclave · alginate · bite registration · capstone · consent list · coronal polishing · curette · degas · dental dam · flow band · fluoride varnish · matrix band · one-way flow · prophy angle · provisional crown · referral slip · saliva ejector · scaler · Universal numbering · wet pack. Spanish only where this app has already verified it (alginato · autoclave · corona provisional · cureta · dique de goma · pulido coronal · barniz de flúor); the suction-device terms and consent wording stay English-only, as everywhere in this app.
                • Simulation Studio — 2 more scenarios — Playable The consent list is out of date (Reception / Outreach Hall — the printed consent list is from last week and three children on it have since withdrawn consent: stop, get the current list, and re-check every child before anyone is screened; using the old list and screening first and checking later are the 0-point lines) · A child needs a break (Outreach Hall — a child in the screening line asks to use the toilet and then does not want to come back: let them go, hold their place kindly, and if they do not want to return they join the demo group unscreened and it is noted kindly; never force, never rush, never screen a child who says no) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Packing the kit case for a school visit (what goes in, counted against the day's consent list, with the referral slips packed where the flags will happen — general guidance only) · End-of-visit hall reset (stations down · privacy screens folded · kit cases packed and counted in · floor checked · referral slips counted against the chart — general guidance only, no invented times) · Checking a sterilised pouch at the tray (the quick pre-use check in the hand at the moment of opening — intact · dry · indicator changed · within date — the point-of-use twin of the Pass 12 storage check, not a repeat of it) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 14 entry and the Passes 1–14 changelog.

                New · Pass 15 — quiz, scenarios & methods

                Pass 15 additions — Quiz Set 3, two scenarios, three methods

                • Library Quiz — Set 3 — Playable A third 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 9–14 (the outreach capstone's leg order · the capstone rules — faults carry across legs, three faults end the run · Coach Toolkit session plans and debrief bank · career pathways facts already in the app — the chooser as reference material, the NBDHE fee as TBD, Costa Rica's ULACIT supervision and the honest no-verified-licence limit · the Practice Journal's sections and stores-nothing rule · the Rapid Drills Mixer rules · the Pass 14 glossary terms degas and wet pack · kit-case packing · hall reset · the pre-use pouch check · consent-list currency · the child-break rule · referral-slip completion · parent observation), each with a sourced explanation. Practice walks any of the three sets with hints on and nothing scored; Graded draws 10 at random from the combined 60-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable An allergy on the list (Reception / Outreach Hall — the consent list notes that a child has an allergy, fictional and unnamed: stop, read the note carefully, tell the clinician before the child is seen, and follow the clinician's directions; ignoring the note and deciding yourself what it means are the 0-point lines) · The appointment board is wrong (Reception — the appointment board shows a different order than the consent list: stop, check the consent list as the source of truth, and correct the board before calling anyone; following the board and calling children in the board's order are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the education corner (snack-sorting table · brushing demo model · fluoride talk materials — general guidance only) · Running the fluoride talk with a class (a plain-language script outline, questions to ask the class, what not to promise — general guidance only, no invented health claims) · Closing the clinic at the end of a school visit (hall reset · kit cases packed and counted in · referral slips counted · charts filed · log handed over · coach debrief — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 15 entry and the Passes 1–15 changelog.

                New · Pass 16 — glossary, scenarios & methods

                Pass 16 additions — fifteen glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion — Study Fifteen new terms in the Learning Library glossary (53 in all), each defined the way this app itself uses the word: allergy note · appointment board · closing routine · coach toolkit · debrief · education corner · fluoride talk · handover · mixer · pathway chooser · practice journal · rapid drill · session plan · sharps injury · spore-test failure. All fifteen stay English-only — this app has not verified Spanish for any of them, and nothing is guessed.
                • Simulation Studio — 2 more scenarios — Playable The fluoride runs out (Outreach Hall — the fluoride varnish runs out halfway through the class: tell the coach, finish the education and screening for the remaining children without varnish, and log the shortfall; diluting the varnish, borrowing from another kit without logging, and marking the charts as planned are the 0-point lines) · A child arrives late (Reception / Outreach Hall — a child arrives after their class has already been screened: check the consent list, fit them into the next available station without rushing the line, and log the late arrival; skipping the consent check to save time and turning the child away without telling the coach are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the screening stations (privacy screens · kit cases · chairs · floor markings — general guidance only) · Running the brushing demo with a class (big tooth model · step-by-step brushing order · questions to ask the class — general guidance only, no invented health claims) · The end-of-day kit-case check (count instruments · check pouches · log faults · report to the coach — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 16 entry and the Passes 1–16 changelog.

                New · Pass 17 — quiz, scenarios & methods

                Pass 17 additions — Quiz Set 4, two scenarios, three methods

                • Library Quiz — Set 4 — Playable A fourth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 15–16 (the quiz bank rules — Practice walks any set with hints on and nothing scored, Graded draws 10 at random from the combined bank · the allergy-note rule · the appointment-board rule · education corner setup · the fluoride talk's rules · the closing routine's steps · the Pass 16 glossary terms sharps injury, spore-test failure, debrief, handover and session plan · screening-station setup · the brushing demo's order · the kit-case end-of-day check · the fluoride-shortfall rule · the late-child rule), each with a sourced explanation. Practice walks any of the four sets with hints on and nothing scored; Graded draws 10 at random from the combined 80-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The chart rack is mixed up (Reception — two charts in the rack are swapped between two fictional children: stop, verify both children against the consent list, and re-file the charts before calling anyone; guessing which chart belongs to whom and calling the children in rack order are the 0-point lines) · Scared of the X-ray (Radiography Room — a child is frightened of the simulated X-ray machine: pause, explain on the model first with no exposure, show the apron and collar, agree a stop signal, and if they still say no, skip the simulated exposure and note it kindly; never force, never expose a frightened child even in simulation, never rush) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Preparing the operatory for the next patient (tray change · surface wipe · hand hygiene · chart check — general guidance only, no invented times) · Running the education corner (snack sorting · brushing demo · fluoride talk — how a class rotates through the corner — general guidance only) · The morning huddle (what the fictional team reviews before the day starts: consent list · stations · supplies · roles — general guidance only) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 17 entry and the Passes 1–17 changelog.

                New · Pass 18 — glossary, scenarios & methods

                Pass 18 additions — fifteen glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, fifteen terms — Study Brushing order · chart swap · count-in / count-out · education-corner rotation · gumline · late arrival · morning huddle · next-patient setup · observation · operatory turnover · shortfall · small circles · stop signal · viewing spot · X-ray fear (68 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word, and all fifteen left in English only, because this app has not verified a Spanish equivalent for any of them.
                • Simulation Studio — 2 more scenarios — Playable A cracked suction tip (Operatory / Equipment Lab — the HVE tip is found cracked during the morning check: stop, quarantine the tip, log it, and replace it from the sterile store; using it anyway because it still pulls and taping over the crack are the 0-point lines) · A question about cost (Reception — a guardian asks how much the fictional visit costs: say plainly you do not know the answer, that the visit is part of the school programme, and refer them to the coach for anything about money; never quote a price, never invent a figure, never guess) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Preparing the referral desk (slips · pens · consent list · chart rack — general guidance only) · End-of-day chart filing (check every chart is complete · file in order · flag incomplete ones for the coach — general guidance only, no invented times) · The two-minute brushing order (small circles at the gumline · outside · inside · chewing surfaces · front teeth · tongue — general guidance only, no invented health claims) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 18 entry and the Passes 1–18 changelog.

                New · Pass 19 — quiz, scenarios & methods

                Pass 19 additions — Quiz Set 5, two scenarios, three methods

                • Library Quiz — Set 5 — Playable A fifth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 17–18 (the quiz bank rules as they stood at Pass 17 — the combined bank at 80 questions, Practice walking any set with hints on and nothing scored, Graded drawing 10 at random from the combined bank · the chart-swap rule · the X-ray-fear rule · the morning huddle's steps · the education-corner rotation · next-patient setup · operatory turnover · the stop-signal rule · the viewing-spot rule · the late-arrival rule · the shortfall rule · count-in / count-out · the brushing order · the gumline · small circles · the cracked-tip rule · the cost-question rule · referral-desk setup · chart-filing order · the two-minute brushing order), each with a sourced explanation. Practice walks any of the five sets with hints on and nothing scored; Graded draws 10 at random from the combined 100-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The light won't turn on (Operatory — the operating light fails at the start of the day in the simulation: stop, tell the clinician, check the switch and the spare bulb only as directed, and never start a procedure without proper light; carrying on in poor light and trying to repair the unit yourself are the 0-point lines) · A latex note on the list (Reception / Operatory — the consent list notes a child has a latex allergy, fictional: stop, read the note in full, tell the clinician before the child is seen, and use only non-latex items as the clinician directs; ignoring the note, deciding yourself what it means, and using latex items and hoping are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the X-ray room (apron and collar on hooks · sensor holders · positioning guides · control panel check — simulated only, ALARA, general guidance only) · Running the referral desk (slips · pens · consent list · chart rack — how the desk keeps moving without errors, general guidance only) · The two-minute brushing order, part 2 — teaching it to a class (demonstrating each surface · questions to ask · what to say when a child rushes — general guidance only, no invented health claims) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 19 entry and the Passes 1–19 changelog.

                New · Pass 20 — glossary, scenarios & methods

                Pass 20 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Brushing order part 2 · cost question · intake desk · latex note · light failure · non-latex items · operatory light · programme visit · referral desk flow · spare bulb · sterilization room setup · X-ray room setup (80 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them.
                • Simulation Studio — 2 more scenarios — Playable The ultrasonic cleaner won't start (Sterilization Room — the ultrasonic cleaner will not start at the beginning of the day in the simulation: stop, tell the clinician, check the power and the lid only as directed, and never load instruments into a cleaner that is not running; loading instruments anyway and trying to repair the unit yourself are the 0-point lines) · Scared of the suction sound (Operatory — a child is frightened by the suction noise: pause, let them hear the sound on your own hand first, explain it in plain words, agree a stop signal, and if they still say no, work without suction as the clinician directs and note it kindly; never force, never surprise them with the sound, never rush) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the sterilization room (zones in order · sink · ultrasonic cleaner · sealer · autoclave · spore-test kit · storage — general guidance only) · Running the intake desk (greet · consent list · chart rack · appointment board · demo ticket — general guidance only) · The morning equipment check (light · chair · suction · ultrasonic cleaner · autoclave display · X-ray arm — what to check and what to log — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 20 entry and the Passes 1–20 changelog.

                New · Pass 21 — quiz, scenarios & methods

                Pass 21 additions — Quiz Set 6, two scenarios, three methods

                • Library Quiz — Set 6 — Playable A sixth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 19–20 (the quiz bank rules as they stood at Pass 19 — the combined bank at 100 questions, Practice walking any set with hints on and nothing scored, Graded drawing 10 at random from the combined bank · the light-failure rule · the latex-note rule · X-ray room setup · referral desk flow · brushing order part 2 · the spare bulb rule · the non-latex items rule · intake desk order · sterilization room setup · the operatory light · the cost-question rule · programme visit · the ultrasonic-cleaner rule · the suction-sound rule · the morning equipment check), each with a sourced explanation. Practice walks any of the six sets with hints on and nothing scored; Graded draws 10 at random from the combined 120-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable A loose tooth (Outreach Hall — a child says a tooth feels loose, fictional: record what the child said in their own words, flag it to the clinician, and refer; pulling it, wiggling it to check, and deciding yourself what it means are the 0-point lines) · The autoclave door won't seal (Sterilization Room — the autoclave door will not seal at the start of a cycle in the simulation: stop, tell the clinician, check the door seal only as directed, and never start a cycle with a door that will not seal; forcing the door and starting the cycle anyway are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the reception area (desk · chairs · consent list · chart rack · appointment board · demo tickets — general guidance only) · Running the chart rack (filing in order · checking for swaps · flagging incomplete charts — general guidance only) · The end-of-day sterilization room check (autoclave off and logged · ultrasonic cleaner emptied · sealer off · pouches stored · spore-test log checked — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 21 entry and the Passes 1–21 changelog.

                New · Pass 22 — glossary, scenarios & methods

                Pass 22 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Autoclave door · bank rules · chart rack · demo ticket desk · door seal · end-of-day check · loose tooth · quiz set · reception setup · room-rule list · scenario picker · waiting area (92 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them.
                • Simulation Studio — 2 more scenarios — Playable The chart is incomplete (Reception — a chart is missing the consent form and the screening note, fictional: stop, check the consent list and the chart rack, and complete the chart from those records before the child is called; calling the child anyway and guessing the missing details are the 0-point lines) · Scared of the mirror (Operatory — a child is frightened of the dental mirror: pause, let them hold the mirror first, show them their own teeth in it, agree a stop signal, and if they still say no, work without the mirror as the clinician directs and note it kindly; never force, never surprise them with it, never rush) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the waiting area (chairs · consent list · demo tickets · education corner visible — general guidance only) · Running the demo ticket desk (handing out tickets · checking the class list · directing families — general guidance only) · The end-of-day chart rack check (every chart filed · incomplete ones flagged for the coach · referral slips counted — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 22 entry and the Passes 1–22 changelog.

                New · Pass 23 — quiz, scenarios & methods

                Pass 23 additions — Quiz Set 7, two scenarios, three methods

                • Library Quiz — Set 7 — Playable A seventh 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 21–22 (the quiz bank rules as they stood at Pass 21 — the combined bank at 120 questions, Practice walking any set with hints on and nothing scored, Graded drawing 10 at random from the combined bank · the loose-tooth rule · the autoclave-door rule · the door seal · reception setup · the chart rack rules · the end-of-day sterilization room check · the chart-incomplete rule · the mirror-fear rule · waiting-area setup · the demo ticket desk · the end-of-day chart rack check · the glossary terms added in Pass 22), each with a sourced explanation. Practice walks any of the seven sets with hints on and nothing scored; Graded draws 10 at random from the combined 140-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The class is too big (Outreach Hall — the class that arrives is bigger than the hall was set up for, fictional: tell the coach, split the class into two groups — education corner and screening — swap them without losing the consent check, and log the change; rushing the line and skipping the consent check to fit everyone in are the 0-point lines) · A guardian wants photos (Outreach Hall / Reception — a guardian asks to take photos of their child during the screening: say plainly you do not know the photo policy, check the consent form for a photo permission line, and refer them to the coach; allowing photos without a clear permission, taking photos yourself and guessing the policy are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty and portable run records.
                • Learning Library — 3 more methods — Study Running the waiting area (chairs · consent list · demo tickets · keeping children calm · what to do when the visit runs late — general guidance only) · Closing the reception desk (appointment board · chart rack · consent list filed · demo tickets counted · referral slips filed — general guidance only, no invented times) · Splitting a big class (two groups — education corner and screening — swapped without losing the consent check — general guidance only) — in the Learning Library, each with ordered steps and a theory line linked to a source this app already cites.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 23 entry and the Passes 1–23 changelog.

                New · Pass 24 — glossary, scenarios & methods

                Pass 24 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Big class · class split · consent check through the swap · education group · guardian question · log the change · photo permission · photo policy · reception close · screening group · swap · waiting-area flow (104 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them.
                • Simulation Studio — 2 more scenarios — Playable The education corner is too loud (Outreach Hall — the education corner gets too loud and the screening line cannot hear the clinician, fictional: pause the corner activity, lower voices, and restart it at a volume the screening stations can work with; shouting over it and stopping the screening line are the 0-point lines) · A child wants to go home early (Outreach Hall / Reception — a child asks to go home before their screening, fictional: listen, check the consent list, tell the coach, and let the coach decide with the guardian; sending a child home yourself, skipping the consent check and forcing them to stay are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Running the education-corner rotation (swapping the two groups — education corner and screening — without losing the consent check — general guidance only) · Closing the waiting area (chairs · consent list filed · demo tickets counted · education corner tidied — general guidance only, no invented times) · Handling guardian questions (plain words · check the form · refer to the coach — never guess, never invent a policy — general guidance only) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 24 entry and the Passes 1–24 changelog.

                New · Pass 25 — quiz, scenarios & methods

                Pass 25 additions — Quiz Set 8, two scenarios, three methods

                • Library Quiz — Set 8 — Playable An eighth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 23–24 (the quiz bank rules as they stood at Pass 23 — the combined bank at 140 questions, Practice walking any set with hints on and nothing scored, Graded drawing 10 at random from the combined bank · the big-class rule · the photo-policy rule · photo permission · the waiting-area rules · the reception-close steps · the class-split rules · the education group · the screening group · the swap · the consent check through the swap · log the change · the guardian-question rule · the education-corner noise rule · the go-home-early rule · the corner-rotation steps · the waiting-area close · guardian-question handling), each with a sourced explanation. Practice walks any of the eight sets with hints on and nothing scored; Graded draws 10 at random from the combined 160-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The referral desk is out of slips (Reception / Outreach Hall — the referral slips run out halfway through the class, fictional: tell the coach, keep screening with the flags written whole on the chart notes, and log the shortfall so the slips can be reprinted; skipping referrals and writing them on scrap paper without logging are the 0-point lines) · Scared of the fluoride taste (Outreach Hall — a child is frightened of the fluoride varnish taste, fictional: pause, explain in plain words, let them smell it first, agree a stop signal, and if they still say no, skip the varnish and note it kindly; forcing, rushing, and applying varnish to a child who says no are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the education corner (snack-sorting table · brushing demo model · fluoride talk materials · chairs — general guidance only) · Closing the education corner (materials packed · table wiped · chairs stacked · kit case checked — general guidance only, no invented times) · Running the referral desk when the slips run low (what to do · what to log · who to tell — general guidance only) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 25 entry and the Passes 1–25 changelog.

                New · Pass 26 — glossary, scenarios & methods

                Pass 26 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Chart notes · demo ticket count · education corner close · education corner setup · fluoride taste · low slips · next visit · reception desk · referral slips · smell it first · stop-signal practice · waiting-area close (116 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 25 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them.
                • Simulation Studio — 2 more scenarios — Playable The demo tickets run out (Reception — the demo tickets run out halfway through the class, fictional: tell the coach, keep greeting families with the class list, and log the shortfall, with every child owed a ticket named in the record; turning families away and skipping the greeting or the list check are the 0-point lines) · A guardian asks about the next visit (Reception — a guardian asks when the next school visit will be, fictional: say plainly you do not know the date, that the coach will share it when it is set, and refer them to the coach; inventing a date, guessing, and promising a visit are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the reception desk (appointment board · chart rack · consent list · demo tickets · referral slips — general guidance only) · Closing the reception area (board · rack · list filed · tickets counted · slips filed — general guidance only, no invented times) · Greeting families at the door (what to say · what to check · where to direct them — general guidance only) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 26 entry and the Passes 1–26 changelog.

                New · Pass 27 — quiz, scenarios & methods

                Pass 27 additions — Quiz Set 9, two scenarios, three methods

                • Library Quiz — Set 9 — Playable A ninth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 25–26 (the quiz bank rules as they stood at Pass 25 — the combined bank at 160 questions, Practice walking any set with hints on and nothing scored, Graded drawing 10 at random from the combined bank · the referral-slips rule · the low-slips rule · the slips-run-out rule · the chart-notes rule · the fluoride-taste rule · smell it first · stop-signal practice · the education corner setup · the education corner close · the demo ticket count · the demo tickets rule · the reception desk · reception desk setup · the waiting-area close · the reception area close · the next-visit rule · greeting families at the door), each with a sourced explanation. Practice walks any of the nine sets with hints on and nothing scored; Graded draws 10 at random from the combined 180-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The class list is wrong (Reception / Outreach Hall — the class list has two children swapped between classes, fictional: stop, verify both children against the consent list, and correct the list before calling anyone; guessing which class they belong to and calling them in list order are the 0-point lines) · A guardian wants to help (Outreach Hall — a guardian offers to help run the education corner: thank them, check with the coach first, and let them help only with the snack-sorting table as the coach directs; handing over a station without the coach's say-so and letting a guardian screen a child are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Running the greeting line (greet · check the class list · hand out demo tickets · direct families — general guidance only) · Closing the demo ticket desk (tickets counted · list filed · slips filed — general guidance only, no invented times) · Welcoming a helper guardian (what to say · what to check with the coach · which jobs are safe to share — general guidance only) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 27 entry and the Passes 1–27 changelog.

                New · Pass 28 — glossary, scenarios & methods

                Pass 28 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Class list · class swap · coach's say-so · demo ticket desk close · greeting line · helper guardian · list correction · reception close-out · screening line · snack-sorting table · station handover · ticket count (128 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 27 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them.
                • Simulation Studio — 2 more scenarios — Playable The education corner runs out of snacks (Outreach Hall — the snack-sorting snacks run out halfway through the class, fictional: tell the coach, keep the corner running with the brushing demo and the fluoride talk, and log the shortfall; skipping the corner and inventing snacks are the 0-point lines) · The chart rack is full (Reception — the chart rack is full and the new charts have nowhere to go, fictional: stop, tell the coach, file the completed charts first to make room, and never stack charts on the desk; piling charts on the desk and filing them out of order are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the greeting line (class list · demo tickets · chairs · education corner visible — general guidance only) · Running the demo ticket count (counting tickets against the class list · logging the count · reporting to the coach — general guidance only, no invented times) · Closing the demo ticket desk (tickets counted · list filed · slips filed · desk tidied — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 28 entry and the Passes 1–28 changelog.

                New · Pass 29 — quiz, scenarios & methods

                Pass 29 additions — Quiz Set 10, two scenarios, three methods

                • Library Quiz — Set 10 — Playable A tenth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 27–28 (the quiz bank rules as they stood at Pass 27 — the combined bank at 180 questions, Practice walking any set with hints on and nothing scored, Graded drawing 10 at random from the combined bank · the class-list rule · the helper-guardian rule · the greeting-line steps · the demo ticket desk close · the snack-sorting table · station handover · the screening line · the coach's say-so · the class swap · list correction · the ticket count · the reception close-out · the snacks-out rule · the chart-rack-full rule · greeting-line setup · the demo ticket count), each with a sourced explanation. Practice walks any of the ten sets with hints on and nothing scored; Graded draws 10 at random from the combined 200-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The snack-sorting cards are mixed up (Outreach Hall — the snack-sorting cards are mixed up between the healthy and sugary piles, fictional: stop, sort the cards again against the game's key, and only then let the class play; playing with the mixed cards and guessing which pile they belong to are the 0-point lines) · A guardian asks about the screening results (Reception / Outreach Hall — a guardian asks what the screening found for their child, fictional: say plainly you do not share results, that the clinician will share them, and refer them to the coach; sharing findings, guessing, and diagnosing are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the snack-sorting table (cards · piles · key · chairs — general guidance only) · Running the class swap (swapping the two groups — education corner and screening — without losing the consent check — general guidance only) · Closing the snack-sorting table (cards counted · piles reset · table wiped · kit case checked — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 29 entry and the Passes 1–29 changelog.

                New · Pass 30 — glossary, scenarios & methods

                Pass 30 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Class swap run · clinician shares · corner tidy · game key · greeting-line close · mixed piles · play order · re-sort · results sharing · screening results · snack-sorting cards · ticket desk tidy (140 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 29 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them.
                • Simulation Studio — 2 more scenarios — Playable The class swap goes wrong (Outreach Hall — the two groups swap at the wrong time and the consent check is missed for three children, fictional: stop the swap, re-check every child against the consent list, and only then resume; carrying on and checking later and assuming the other group checked are the 0-point lines) · A guardian asks about the fluoride (Outreach Hall / Reception — a guardian asks whether the fluoride varnish is safe for their child, fictional: say plainly you are not the person to answer that, that the clinician will explain it, and refer them to the coach; giving health advice, promising safety, and guessing are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the class swap (two groups · consent check · swap signal · log — general guidance only) · Running the snack-sorting game (cards · piles · key · turns · what to say — general guidance only, no invented nutrition claims) · Closing the greeting line (tickets counted · list filed · chairs · education corner visible — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 30 entry and the Passes 1–30 changelog.

                New · Pass 31 — quiz, scenarios & methods

                Pass 31 additions — Quiz Set 11, two scenarios, three methods

                • Library Quiz — Set 11 — Playable An eleventh 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 29–30 (the quiz bank rules as they stood at Pass 29 — the combined bank at 200 questions, Practice walking any set with hints on and nothing scored, Graded drawing 10 at random from the combined bank · the snack-sorting cards rule · the game key · the screening results rule · the class swap run · the greeting-line close · the ticket desk tidy · results sharing · clinician shares · mixed piles · the re-sort · play order · corner tidy · the class-swap-wrong rule · the guardian-fluoride rule · class swap setup · the snack-sorting game · closing the greeting line), each with a sourced explanation. Practice walks any of the fifteen sets with hints on and nothing scored; Graded draws 10 at random from the combined 300-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The brushing demo model is broken (Outreach Hall — the big tooth model is broken before the class arrives, fictional: tell the coach, run the demo with the spare model or the pictures as the coach directs, and log the fault; skipping the demo and pretending the model works are the 0-point lines) · A child is scared of the varnish smell (Outreach Hall — a child is frightened by the smell of the fluoride varnish, fictional: pause, let them smell it from a distance first, explain in plain words, agree a stop signal, and if they still say no, skip the varnish and note it kindly; forcing, rushing, and applying varnish to a child who says no are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Closing the class swap (groups back together · consent check · log · hall reset — general guidance only, no invented times) · Running the brushing demo with a broken model (what to do · what to say · who to tell — general guidance only) · The end-of-day education corner check (materials packed · table wiped · chairs · kit case — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 31 entry and the Passes 1–31 changelog.

                New · Pass 32 — glossary, scenarios & methods

                Pass 32 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Broken model · class swap close · corner check · demo pictures · education corner check · log the fault · model fault · smell from a distance · snack-sorting game run · spare model · swap log · varnish smell (152 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 31 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them.
                • Simulation Studio — 2 more scenarios — Playable The class swap log is missing (Outreach Hall — the log of the class swap cannot be found, fictional: stop, tell the coach, re-check every child against the consent list, and rewrite the log from the list; guessing who swapped and carrying on without a log are the 0-point lines) · A guardian asks about the snack-sorting game (Outreach Hall / Reception — a guardian asks what the snack-sorting game teaches, fictional: explain in plain words that it teaches which snacks are kind to teeth and which are not, using only what the game itself shows, and refer any health questions to the coach; giving nutrition advice, promising health outcomes, and guessing are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the brushing demo (big tooth model · spare model · pictures · chairs — general guidance only) · Running the class swap close (groups back together · consent check · log · hall reset — general guidance only, no invented times) · Closing the snack-sorting game (cards counted · piles reset · table wiped · kit case checked — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 32 entry and the Passes 1–32 changelog.

                New · Pass 33 — quiz, scenarios & methods

                Pass 33 additions — Quiz Set 12, two scenarios, three methods

                • Library Quiz — Set 12 — Playable A twelfth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 31–32 (the quiz bank rules as they stood at Pass 31 — the combined bank at 220 questions, Practice walking any set with hints on and nothing scored, Graded drawing 10 at random from the combined bank · the broken model rule · the spare model rule · the varnish smell rule · the class swap close · the education corner check · the demo pictures · smell from a distance · the swap log · the snack-sorting game run · the corner check · the model fault · log the fault · the swap-log-missing rule · the snack-sorting game question rule · the brushing demo setup · the snack-sorting game close), each with a sourced explanation. Practice walks any of the fifteen sets with hints on and nothing scored; Graded draws 10 at random from the combined 300-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The brushing demo pictures are missing (Outreach Hall — the demo pictures are missing from the kit case, fictional: tell the coach, run the demo with the big tooth model and words as the coach directs, and log the fault; skipping the demo and pretending the pictures are there are the 0-point lines) · A child is scared of the snack-sorting game (Outreach Hall — a child is frightened of playing the snack-sorting game in front of the class, fictional: pause, let them watch first, let them sort one card with you, agree a stop signal, and if they still say no, they watch and it is noted kindly; forcing, rushing, and making them play are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the class swap log (log · consent list · swap signal · groups — general guidance only) · Running the brushing demo close (model packed · pictures filed · chairs · education corner visible — general guidance only, no invented times) · Closing the snack-sorting game, run as a close (cards counted · piles reset · table wiped · kit case checked — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 33 entry and the Passes 1–33 changelog.

                New · Pass 34 — glossary, scenarios & methods

                Pass 34 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Brushing demo close · class swap log setup · demo close · demo pictures missing · game close · game run close · kit case check · model and words · pictures filed · shared card · snack-sorting fear · watch first (164 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 33 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them.
                • Simulation Studio — 2 more scenarios — Playable The demo pictures are in the wrong kit (Outreach Hall — the demo pictures are found in the wrong kit case, fictional: stop, tell the coach, move them to the right kit and log the mix-up, and check the other kit is complete; using the wrong kit and ignoring the mix-up are the 0-point lines) · A child is scared of the brushing demo (Outreach Hall — a child is frightened of the brushing demo itself, fictional: pause, let them watch first, let them hold the big tooth model, agree a stop signal, and if they still say no, they watch and it is noted kindly; forcing, rushing, and making them take part are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Setting up the demo pictures (pictures · kit case · chairs · education corner visible — general guidance only) · Running the brushing demo close, run in the room (model packed · pictures filed · chairs · education corner visible — general guidance only, no invented times) · Closing the snack-sorting game run (cards counted · piles reset · table wiped · kit case checked — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 34 entry and the Passes 1–34 changelog.

                New · Pass 35 — quiz, scenarios & methods

                Pass 35 additions — Quiz Set 13, two scenarios, three methods

                • Library Quiz — Set 13 — Playable A thirteenth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 33–34 (the quiz bank rules as they stood at Pass 33 — the combined bank at 240 questions, Practice walking any set with hints on and nothing scored, Graded drawing 10 at random from the combined bank · the demo pictures missing rule · the snack-sorting fear rule · the class swap log setup · the brushing demo close · the game run close · the shared card · watch first · pictures filed · model and words · the kit case check · the demo close · the game close · the demo pictures wrong kit rule · the brushing demo fear rule · the demo pictures setup · the snack-sorting game run close), each with a sourced explanation. Practice walks any of the fifteen sets with hints on and nothing scored; Graded draws 10 at random from the combined 300-question bank, scored out of 10, private on-page result feeding Instructor Review. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The kit case is missing (Outreach Hall — the kit case cannot be found before the class arrives, fictional: tell the coach, check the hall and the reception desk, and use the spare kit as the coach directs; starting without a kit and borrowing from another room without logging are the 0-point lines) · A child is scared of the demo pictures (Outreach Hall — a child is frightened by the demo pictures, fictional: pause, put the pictures away, run the demo with the big tooth model and words, agree a stop signal, and if they still say no, they watch and it is noted kindly; forcing, rushing, and showing the pictures again are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Running the demo pictures check (pictures counted · kit case checked · log — general guidance only) · Closing the brushing demo (model packed · pictures filed · chairs · education corner visible — general guidance only, no invented times) · Setting up the spare kit (what goes in · checked against the consent list — general guidance only) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 35 entry and the Passes 1–35 changelog.

                New · Pass 36 — glossary, scenarios & methods

                Pass 36 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Class swap log · closing routines · demo model · demo pictures check · kit case · kit count · kit handover · missing kit case · picture set · scared of the demo pictures · spare kit · spare kit setup (176 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 35 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Three names first proposed for this pass — demo pictures · brushing demo close · snack-sorting game run — were already in the glossary from Passes 32 and 34, so the alternates kit handover · demo model · picture set took their places and the pass still adds twelve new, unique terms.
                • Simulation Studio — 2 more scenarios — Playable The spare kit runs out mid-visit (Outreach Hall — the spare kit runs out part-way through a school visit, fictional: carry on with what remains, tell the coach, and note the missing items for restock; skipping steps, improvising a tool, and saying nothing are the 0-point lines) · A guardian asks to borrow the demo pictures (Outreach Hall — after a visit, a guardian asks to borrow the demo pictures to take home, fictional: explain the pictures stay with the kit, offer the brushing demo with the model and words instead, and note the request for the coach; lending the pictures, handing over the kit case, and arguing about the pictures are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in.
                • Learning Library — 3 more methods — Study Restocking the kit case after a visit (kit count · coach told · missing items noted for restock · demo pictures back in the case · case closed and ready — general guidance only) · Running the brushing demo without pictures (model and words · same order as the demo with pictures · children checked as following · usual brushing demo close — general guidance only, no invented times) · Closing the outreach hall after a school visit (closing routines · demo pictures and kit case packed · class swap logged · notes for the coach including restock needs · hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 36 entry and the Passes 1–36 changelog.

                New · Pass 37 — quiz, scenarios & methods

                Pass 37 additions — Quiz Set 14, two scenarios, three methods

                • Library Quiz — Set 14 — Playable A fourteenth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 35–36 (the demo pictures check · the kit case · the spare kit · spare kit setup · the class swap log · the closing routines · the missing kit case rule · the scared-of-the-demo-pictures rule · the kit count · the kit handover · the demo model · the picture set · the spare-kit-runs-out rule · the guardian-borrows rule · restocking the kit case · the brushing demo without pictures · closing the outreach hall · the kit case missing run), each with a sourced explanation. Practice walks any of the fifteen sets with hints on and nothing scored; Graded draws 10 at random from the combined 300-question bank, scored out of 10, private on-page result feeding Instructor Review. The glossary is unchanged this pass at 176 terms. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The kit count is short after the visit (Outreach Hall — after a school visit the kit count shows fewer items than the log, fictional: count again before assuming anything, tell the coach the count is short, and note the missing items for restock; saying nothing and noting nothing are the 0-point lines) · A child is scared of the demo model (Outreach Hall — a child is frightened of the demo model, fictional: pause, put the model away, run the demo with words and pictures, offer a stop signal, and if they still say no, they watch from the side and it is noted kindly; keeping the model on show and insisting the child watch are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Seventy scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Counting the kit after a visit (kit case and spare kit counted · compared with the log · coach told what is short · missing items noted for restock · case closed and ready — general guidance only) · Setting up the demo model (model checked in the kit · placed where the group can see it · used with words to show the brushing steps · put away in the closing routine — general guidance only) · Handing over the kit case (kit count checked · demo pictures all back in the case · case handed to the coach · anything missing noted — general guidance only) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 37 entry and the Passes 1–37 changelog.

                New · Pass 38 — glossary, scenarios & methods

                Pass 38 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Calm reminder · closing the visit · count comparison · demo model setup · kit count short · kit handover check · kit recount · next group check · restock note · scared of the demo model · spare kit check · watching from the side (188 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 37 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. Two names first proposed for this pass — stop signal · model and words — were already in the glossary from Passes 18 and 34, so the alternates calm reminder · next group check took their places and the pass still adds twelve new, unique terms. No new quiz set is added this pass, so the Library Quiz bank is unchanged at 280 questions.
                • Simulation Studio — 2 more scenarios — Playable The demo model is missing (Outreach Hall — the demo model is not in the kit at the setup, fictional: check the kit case and the spare kit, tell the coach the model is missing, and run the demo with words and pictures; improvising a model from classroom items and saying nothing are the 0-point lines) · The kit case will not close (Outreach Hall — after packing, the kit case will not close, fictional: check what is stopping it, repack neatly, count the items while repacking, and ask the coach if it still will not close; forcing it shut and taking items out and leaving them behind are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Seventy-two scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Packing the kit case so it closes (items laid flat · pictures checked not bent · counted as packed · closed gently · coach asked if it still will not close — general guidance only) · Running the demo without the model (words and pictures to show the brushing steps · same order as the demo with the model · children checked as following · usual brushing demo close — general guidance only, no invented times) · Checking the kit before the next group (kit case and spare kit counted · compared with the log · coach told what is short · topped up from the spare kit as directed — general guidance only) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 38 entry and the Passes 1–38 changelog.

                New · Pass 39 — quiz, scenarios & methods

                Pass 39 additions — Quiz Set 15, two scenarios, three methods

                • Library Quiz — Set 15 — Playable A fifteenth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 37–38 (the kit count short · the kit recount · the restock note · the count comparison · the kit handover check · the spare kit check · the next group check · demo model setup · closing the visit · the calm reminder · watching from the side · the scared-of-the-demo-model rule · the demo-model-missing rule · the kit-case-will-not-close rule · packing the kit case so it closes · the demo without the model · checking the kit before the next group · who is told when the kit count is short), each with a sourced explanation. Practice walks any of the fifteen sets with hints on and nothing scored; Graded draws 10 at random from the combined 300-question bank, scored out of 10, private on-page result feeding Instructor Review. The glossary is unchanged this pass at 188 terms. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The spare kit is missing a picture (Outreach Hall — a picture is missing from the spare kit, fictional: check the main case, tell the coach, run the demo with the remaining pictures and words, and note the missing picture for restock; assuming it is lost, cancelling the demo, skipping the picture steps and saying nothing are the 0-point lines) · A child wants to run the demo (Outreach Hall — a child asks to run the brushing demo themselves, fictional: let them show one step while you guide, keep the model and pictures with you, keep the stop signal on, praise the try kindly, and note it kindly for the coach; handing over the model and pictures and stepping back, insisting they finish without stopping, and handing them the kit case are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Seventy-four scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Letting a child help with the demo (one step at a time · guided with words · the stop signal kept on · the try praised kindly · noted for the coach — general guidance only) · Checking the pictures are all back (the picture set counted · compared with the kit list · the coach told if one is missing · noted for restock · the case closed — general guidance only) · Setting up the brushing demo with pictures and model (the pictures and the model checked in the kit · placed where the group can see · the steps run in order · the usual brushing demo close — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 39 entry and the Passes 1–39 changelog.

                New · Pass 40 — glossary, scenarios & methods

                Pass 40 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Child helper · demo turn · guiding the demo · kind praise · kit list · missing picture · one step each · picture count · pictures and model setup · remaining pictures · show the step again · stuck mid-step (200 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 39 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. No new quiz set this pass — the Library Quiz bank is unchanged at 300 questions.
                • Simulation Studio — 2 more scenarios — Playable The picture set is out of order (Outreach Hall — the demo pictures are in the wrong order, fictional: check the order against the kit list, put them right, tell the coach, and run the demo in the right order; running them as they are, taking the mixed ones out, and skipping the mixed-up steps are the 0-point lines) · A child does not want a turn (Outreach Hall — a child does not want to show a step of the demo, fictional: do not insist — let them watch from the side, offer the stop signal, praise the children who do take a turn kindly, and note it kindly for the coach; insisting they take a turn, telling them there is no stopping, and praising no one are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Seventy-six scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Fixing the picture order (the order checked against the kit list · the pictures put right · the demo run in order · the order checked again at close · noted for the coach — general guidance only) · Giving every child a turn (one step each · guided with words · the stop signal kept on · praised kindly · the order kept — general guidance only) · Closing the demo with the pictures and model (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 40 entry and the Passes 1–40 changelog.

                New · Pass 41 — quiz, scenarios & methods

                Pass 41 additions — Quiz Set 16, two scenarios, three methods

                • Library Quiz — Set 16 — Playable A sixteenth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 39–40 (the missing picture · the remaining pictures · the child helper · one step each · guiding the demo · the picture count · the kit list · pictures and model setup · stuck mid-step · kind praise · the demo turn · show the step again · the picture-set-out-of-order rule · the child-does-not-want-a-turn rule · fixing the picture order · giving every child a turn · closing the demo with the pictures and model · the child-wants-to-run-the-demo rule), each with a sourced explanation. Practice walks any of the sixteen sets with hints on and nothing scored; Graded draws 10 at random from the combined 320-question bank, scored out of 10, private on-page result feeding Instructor Review. The glossary is unchanged this pass at 200 terms. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The pictures are bent (Outreach Hall — some of the demo pictures are bent, fictional: set the bent ones aside, tell the coach, run the demo with the remaining pictures and words, and note it for restock; throwing kit items away, skipping the bent-picture steps and noting nothing are the 0-point lines) · Two children want the same step (Outreach Hall — two children want to show the same step of the demo, fictional: give one child this step and the other the next step, keep the order, keep the stop signal on, and praise both tries kindly; letting them argue it out, stopping the demo and telling them there is no stopping are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Seventy-eight scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Sharing the demo steps (one step each · the order kept · guided with words · praised kindly · noted for the coach — general guidance only) · Setting aside bent pictures (bent pictures set aside · the coach told · the demo run with the rest · noted for restock · counted at close — general guidance only) · Closing the demo after turns (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 41 entry and the Passes 1–41 changelog.

                New · Pass 42 — glossary, scenarios & methods

                Pass 42 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Bent pictures · close count · demo after turns · early finish · guide the next child · never throw away · next step · no arguing · praise both · same step · set aside · sharing a step (212 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 41 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. No new quiz set this pass — the Library Quiz bank is unchanged at 320 questions.
                • Simulation Studio — 2 more scenarios — Playable The model is bent (Outreach Hall — the demo model is bent, fictional: check whether it still shows the steps, tell the coach, use words and pictures if it cannot be used, note it for restock, and check it is packed safely at close; throwing it away, forcing it straight and noting nothing are the 0-point lines) · The group is too quiet (Outreach Hall — the group is quiet and no child wants a turn, fictional: do not force turns — run the demo yourself with words and pictures, offer the stop signal, invite one step at a time without pressuring, and praise any try kindly; insisting someone takes a turn, demanding a volunteer and telling them there is no stopping are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Eighty scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Running the demo for a quiet group (run it yourself with words and pictures · invite one step at a time · the stop signal kept on · any try praised kindly · noted for the coach — general guidance only) · Checking the model before a visit (the model in the kit and not bent · the pictures in order · the picture set counted · the coach told if anything is wrong — general guidance only) · Packing the model safely (the model laid flat · the case never forced shut · the pictures counted · the case checked closed · anything noted for the coach — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 42 entry and the Passes 1–42 changelog.

                New · Pass 43 — quiz, scenarios & methods

                Pass 43 additions — Quiz Set 17, two scenarios, three methods

                • Library Quiz — Set 17 — Playable A seventeenth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 41–42 (bent pictures · set aside · the same step · the next step · sharing a step · the early finish · guide the next child · praise both · demo after turns · the close count · never throw away · no arguing · the model-is-bent rule · the group-is-too-quiet rule · checking the model before a visit · packing the model safely · the bent-pictures demo), each with a sourced explanation. Practice walks any of the seventeen sets with hints on and nothing scored; Graded draws 10 at random from the combined 340-question bank, scored out of 10, private on-page result feeding Instructor Review. The glossary is unchanged this pass at 212 terms. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The kit list is missing (Outreach Hall — the kit list cannot be found, fictional: count what is in the case, tell the coach, note the count for the coach, check the spare kit too, and leave the case closed and ready; guessing the list, noting nothing and skipping the check are the 0-point lines) · A child keeps asking questions (Outreach Hall — a child keeps asking questions during the demo, fictional: answer briefly and keep the demo moving, keep the order, offer to ask the coach after the demo, praise their curiosity kindly, and note it kindly for the coach; promising answers you do not have, ignoring the questions and noting nothing are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Eighty-two scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Answering questions during the demo (answered briefly · the order kept · the coach offered for after the demo · curiosity praised kindly · noted for the coach — general guidance only) · Counting the kit without the list (the case and spare kit counted · the count noted · the coach told the list is missing · the case left closed and ready — general guidance only) · Closing the demo after questions (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 43 entry and the Passes 1–43 changelog.

                New · Pass 44 — glossary, scenarios & methods

                Pass 44 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Answer briefly · ask the coach after · cannot answer · coach count · count without the list · curiosity praise · demo after questions · missing kit list · never guess · one question each · question order · questions during the demo (224 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 43 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. No new quiz set this pass — the Library Quiz bank is unchanged at 340 questions.
                • Simulation Studio — 2 more scenarios — Playable The coach is busy (Outreach Hall — the coach is busy when you need to tell them something, fictional: wait for a pause, keep the group in order, note it down, and tell them at the next pause, carrying on with the demo meanwhile; interrupting the coach now, letting the group wander and never telling them are the 0-point lines) · A child asks about the screening (Outreach Hall — a child asks what the screening will find, fictional: explain the steps simply without sharing findings, offer the stop signal, answer briefly and keep the demo moving, offer to ask the coach after the demo, and note it kindly for the coach; sharing what the screening found, promising an answer you do not have and telling them there is no stopping are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Eighty-four scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Waiting for the coach (wait for a pause · the group kept in order · noted down · told at the pause · the demo carried on meanwhile — general guidance only) · Answering a question about the screening (the steps explained simply · findings never shared · the stop signal offered · the coach offered for after the demo · noted kindly — general guidance only) · Closing the demo after a busy day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 44 entry and the Passes 1–44 changelog.

                New · Pass 45 — quiz, scenarios & methods

                Pass 45 additions — Quiz Set 18, two scenarios, three methods

                • Library Quiz — Set 18 — Playable An eighteenth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 43–44 (missing kit list · count without the list · never guess · questions during the demo · answer briefly · ask the coach after · curiosity praise · one question each · cannot answer · demo after questions · question order · coach count · the kit-list-is-missing run · the child-keeps-asking-questions run · waiting for the coach · answering a question about the screening · closing the demo after a busy day · the coach-is-busy run), each with a sourced explanation. Practice walks any of the eighteen sets with hints on and nothing scored; Graded draws 10 at random from the combined 360-question bank, scored out of 10, private on-page result feeding Instructor Review. The glossary is unchanged this pass at 224 terms. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The hall is too loud (Outreach Hall — the hall is too loud for the demo, fictional: move closer so the group can hear, speak clearly and keep the order, offer the stop signal, pause briefly when the noise peaks, and note it kindly for the coach; cancelling the demo, skipping steps and telling them there is no stopping are the 0-point lines) · A guardian wants to stay for the demo (Outreach Hall — a guardian wants to stay and watch the demo, fictional: welcome them to watch from the side, keep the group in order, keep the stop signal on, answer their questions briefly, and note it kindly for the coach; letting them run the demo, letting the guardian reorder the steps and letting the guardian answer the children's questions are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Eighty-six scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Running the demo in a loud hall (moved closer · spoken clearly · the order kept · paused when the noise peaks · noted for the coach — general guidance only) · Welcoming a guardian to watch (welcomed to watch from the side · the group kept in order · the stop signal kept on · answered briefly · noted kindly — general guidance only) · Closing the demo after a loud day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 45 entry and the Passes 1–45 changelog.

                New · Pass 46 — glossary, scenarios & methods

                Pass 46 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Loud hall · move closer · speak clearly · noise peak · pause for noise · guardian watching · keep the demo yours · guardian questions · loud day close · hear a step · start when heard · join to watch (236 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 45 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. No new quiz set this pass — the Library Quiz bank is unchanged at 360 questions.
                • Simulation Studio — 2 more scenarios — Playable The demo runs long (Outreach Hall — the demo runs long and the next class is waiting, fictional: finish the step you are on, hand over cleanly to the next group, tell the coach the demo ran long, check the kit count before the next group, and note the long demo for the coach; skipping the last steps, leaving the hall and noting nothing are the 0-point lines) · A child is late to the demo (Outreach Hall — a child arrives late to the demo, fictional: welcome them kindly, show them the step you are on, offer the stop signal, let them watch from the side until they catch up, and note it kindly for the coach; ignoring them, telling them there is no stopping and asking them to leave are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Eighty-eight scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Handing over to the next group (the step finished · the kit count checked · handed over cleanly · the coach told · noted for the coach — general guidance only) · Welcoming a late child (welcomed kindly · the step shown · the stop signal offered · watched from the side until caught up · noted kindly — general guidance only) · Closing the demo after a long day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 46 entry and the Passes 1–46 changelog.

                New · Pass 47 — quiz, scenarios & methods

                Pass 47 additions — Quiz Set 19, two scenarios, three methods

                • Library Quiz — Set 19 — Playable A nineteenth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 45–46 (loud hall · move closer · speak clearly · noise peak · pause for noise · guardian watching · keep the demo yours · guardian questions · loud day close · hear a step · start when heard · join to watch · the hall-is-too-loud run · the guardian-wants-to-stay run · the demo-runs-long run · the child-is-late run · handing over to the next group · welcoming a late child), each with a sourced explanation. Practice walks any of the nineteen sets with hints on and nothing scored; Graded draws 10 at random from the combined 380-question bank, scored out of 10, private on-page result feeding Instructor Review. The glossary is unchanged this pass at 236 terms. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The kit is wet (Outreach Hall — the kit case is wet, fictional: check what is wet, set the wet pictures aside to dry, tell the coach the kit is wet, run the demo with the dry pictures and words, and note the wet items for restock; throwing wet items away, hiding the wet pictures and skipping the wet-picture steps are the 0-point lines) · A child wants to take a picture home (Outreach Hall — a child asks to take a demo picture home, fictional: explain the pictures stay with the kit, offer the demo again with words and the model, keep the kit case closed and complete, and note the request kindly for the coach; lending a picture, handing a picture to the child and arguing about the pictures are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Ninety scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Drying wet pictures (set aside to dry · the coach told · the demo run with the dry ones · noted for restock · counted at close — general guidance only) · Saying no kindly (the rule explained simply · the demo offered instead · the line held calmly · the request noted kindly · closed with the usual routine — general guidance only) · Closing the demo after a wet day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 47 entry and the Passes 1–47 changelog.

                New · Pass 48 — glossary, scenarios & methods

                Pass 48 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Wet kit · wet pictures · dry pictures · drying · take a picture home · pictures stay · say no kindly · hold the line · wet day close · dry and words · lend for the day · picture request (248 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 47 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. No new quiz set this pass — the Library Quiz bank is unchanged at 380 questions.
                • Simulation Studio — 2 more scenarios — Playable The pictures are faded (Outreach Hall — some pictures are faded and hard to see, fictional: set the faded ones aside, tell the coach, run the demo with the clear pictures and words, note it for restock, and check the picture count at close; throwing faded pictures away, guessing what a faded picture shows and noting nothing are the 0-point lines) · A child is scared of the loud hall (Outreach Hall — a child is scared because the hall is loud, fictional: move closer, speak calmly, offer the stop signal, let them watch from the side, and note it kindly for the coach; ignoring their fear, telling them there is no stopping and leaving the hall are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Ninety-two scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Running the demo with faded pictures set aside (set aside · the coach told · the clear pictures and words used · noted for restock · counted at close — general guidance only) · Calming a scared child in a loud hall (closer · calmly · the stop signal offered · watched from the side · noted kindly — general guidance only) · Closing the demo after a noisy day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 48 entry and the Passes 1–48 changelog.

                New · Pass 49 — quiz, scenarios & methods

                Pass 49 additions — Quiz Set 20, two scenarios, three methods

                • Library Quiz — Set 20 — Playable A twentieth 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 47–48 (wet kit · wet pictures · dry pictures · drying · take a picture home · pictures stay · say no kindly · hold the line · wet day close · dry and words · lend for the day · picture request · the kit-is-wet run · the child-wants-to-take-a-picture-home run · the pictures-are-faded run · the child-is-scared-of-the-loud-hall run · drying wet pictures · saying no kindly), each with a sourced explanation. Practice walks any of the twenty sets with hints on and nothing scored; Graded draws 10 at random from the combined 400-question bank, scored out of 10, private on-page result feeding Instructor Review. The glossary is unchanged this pass at 248 terms. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The demo pictures are torn (Outreach Hall — a demo picture is torn, fictional: set it aside, tell the coach, run the demo with the remaining pictures and words, note it for restock, and check the picture count at close; using a torn picture, throwing kit items away and skipping the torn-picture step are the 0-point lines) · A child wants to sit out the whole demo (Outreach Hall — a child wants to sit out the whole demo, fictional: let them watch from the side, offer the stop signal, invite one step without pressuring, keep the demo going with words and pictures, and note it kindly for the coach; insisting they join, demanding a turn and telling them there is no stopping are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Ninety-four scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Setting aside a torn picture (set aside · the coach told · the demo run with the rest · noted for restock · counted at close — general guidance only) · Letting a child sit out (watched from the side · the stop signal offered · one step invited without pressuring · the demo kept going · noted kindly — general guidance only) · Closing the demo after a torn-picture day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 49 entry and the Passes 1–49 changelog.

                New · Pass 50 — glossary, scenarios & methods

                Pass 50 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Torn picture · torn step · sit out · sit-out watch · invite without pressuring · torn day close · torn count · sit-out note · change of mind · teasing reminder · whole demo · gentle invitation (260 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 49 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. No new quiz set this pass — the Library Quiz bank is unchanged at 400 questions.
                • Simulation Studio — 2 more scenarios — Playable The model is missing a part (Outreach Hall — the demo model is missing a part, fictional: check the kit case and the spare kit, tell the coach, run the demo with words and pictures, note it for restock, and check the model is packed safely at close; saying nothing, noting nothing and improvising a part are the 0-point lines) · A child cries during the demo (Outreach Hall — a child cries during the demo, fictional: pause, speak calmly, offer the stop signal, let them watch from the side or step out quietly, and tell the coach and note it kindly; ignoring the crying, telling them there is no stopping and insisting they stay in the group are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Ninety-six scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Checking the model for missing parts (the model checked whole · the kit case and spare kit checked · the coach told · noted for restock · packed safely — general guidance only) · Comforting a crying child (paused · spoken calmly · the stop signal offered · watched from the side or stepped out quietly · the coach told — general guidance only) · Closing the demo after a hard day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 50 entry and the Passes 1–50 changelog.

                New · Pass 51 — quiz, scenarios & methods

                Pass 51 additions — Quiz Set 21, two scenarios, three methods

                • Library Quiz — Set 21 — Playable A twenty-first 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 49–50 (torn picture · torn step · sit out · sit-out watch · invite without pressuring · torn day close · torn count · sit-out note · change of mind · teasing reminder · whole demo · gentle invitation · the demo-pictures-are-torn run · the child-wants-to-sit-out run · the model-is-missing-a-part run · the child-cries run · checking the model for missing parts · comforting a crying child), each with a sourced explanation. Practice walks any of the twenty-one sets with hints on and nothing scored; Graded draws 10 at random from the combined 420-question bank, scored out of 10, private on-page result feeding Instructor Review. The glossary is unchanged this pass at 260 terms. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The kit case is locked (Outreach Hall — the kit case will not open, fictional: check the latch, ask the coach, use the spare kit as directed, note the locked case for the coach, and check the case opens at close; forcing it open, opening it with a tool and noting nothing are the 0-point lines) · A child is scared of the kit case (Outreach Hall — a child is scared of the kit case, fictional: pause, put the case aside, run the demo with the pictures and model on the table, offer the stop signal, let them watch from the side, and note it kindly for the coach; keep showing the case, insisting they come closer and telling them there is no stopping are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. Ninety-eight scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Opening a stuck kit case (the latch checked · the coach asked · the spare kit used as directed · never forced · noted for the coach — general guidance only) · Calming a child scared of the kit (paused · the case put aside · the demo run on the table · the stop signal offered · noted kindly — general guidance only) · Closing the demo after a stuck-case day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 51 entry and the Passes 1–51 changelog.

                New · Pass 52 — glossary, scenarios & methods

                Pass 52 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Locked case · stuck case · check the latch · never force it · spare kit as directed · scared of the kit case · case aside · table demo · touch the case · stuck-case day · case opens at close · late demo (272 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 51 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. No new quiz set this pass — the Library Quiz bank is unchanged at 420 questions.
                • Simulation Studio — 2 more scenarios — Playable The spare kit is locked too (Outreach Hall — both kit cases will not open, fictional: check both latches, tell the coach, run the demo with words only, note both locked cases for the coach, and check both cases at close; forcing one open, opening a case with a tool and noting nothing are the 0-point lines) · A child hides during the demo (Outreach Hall — a child hides during the demo, fictional: speak calmly and never drag them out, offer the stop signal, let them watch from hiding, invite one step gently without pressuring, and tell the coach and note it kindly; pulling them out, telling them there is no stopping and demanding they take a turn are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. One hundred scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Running the demo with words only (words used in order · the stop signal kept on · the group checked it can follow · the locked cases noted · closed with the usual routine — general guidance only) · Coaxing a hiding child gently (spoken calmly · the stop signal offered · watched from hiding · one step invited gently · the coach told — general guidance only) · Closing the demo after a locked-case day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 52 entry and the Passes 1–52 changelog.

                New · Pass 53 — quiz, scenarios & methods

                Pass 53 additions — Quiz Set 22, two scenarios, three methods

                • Library Quiz — Set 22 — Playable A twenty-second 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 51–52 (locked case · stuck case · check the latch · never force it · spare kit as directed · scared of the kit case · case aside · table demo · touch the case · stuck-case day · case opens at close · late demo · the kit-case-is-locked run · the child-is-scared-of-the-kit-case run · the spare-kit-is-locked-too run · the child-hides run · running the demo with words only · coaxing a hiding child gently), each with a sourced explanation. Practice walks any of the twenty-two sets with hints on and nothing scored; Graded draws 10 at random from the combined 440-question bank, scored out of 10, private on-page result feeding Instructor Review. The glossary is unchanged this pass at 272 terms. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The pictures are upside down (Outreach Hall — the demo pictures are upside down, fictional: check the order, turn the pictures right, tell the coach the pictures were upside down, run the demo in the right order, and check the order again at close; skipping the mixed-up steps, taking the pictures out and running the demo upside down are the 0-point lines) · A child will not stop talking (Outreach Hall — a child talks through the whole demo, fictional: speak calmly and keep the demo moving, offer the stop signal, give them one step to show, keep the order, and note it kindly for the coach; shouting them down, telling them there is no stopping and asking them to leave are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. One hundred and two scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Fixing upside-down pictures (the order checked · the pictures turned right · the demo run in order · checked again at close · noted for the coach — general guidance only) · Giving a talkative child a step (one step given · guided with words · the stop signal kept on · praised kindly · the order kept — general guidance only) · Closing the demo after a noisy turn-taking day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 53 entry and the Passes 1–53 changelog.

                New · Pass 54 — glossary, scenarios & methods

                Pass 54 additions — twelve glossary terms, two scenarios, three methods

                • Learning Library — glossary expansion, twelve terms — Study Upside-down pictures · turn them right · right order · talkative child · will not stop talking · shout them down · one step to show · talk over · noisy turn-taking day · upside-down check · fix it together · next group's turn (284 in all) — in the Learning Library glossary, each defined exactly as this app itself already uses the word in its Pass 53 and earlier scenarios, methods and room text, and all twelve left in English only, because this app has not verified a Spanish equivalent for any of them. All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. No new quiz set this pass — the Library Quiz bank is unchanged at 440 questions.
                • Simulation Studio — 2 more scenarios — Playable The pictures are missing (Outreach Hall — all the pictures are missing from the kit, fictional: check the kit case and the spare kit, tell the coach, run the demo with the model and words, note the missing pictures for restock, and check the pictures are back at close; saying nothing, noting nothing and skipping the picture steps are the 0-point lines) · A child will not sit still (Outreach Hall — a child will not sit still during the demo, fictional: speak calmly, offer the stop signal, give them one step to show, keep the order, and note it kindly for the coach; shouting at them, telling them there is no stopping and asking them to leave are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. One hundred and four scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Running the demo without pictures (the model and words used · the same order kept · the group checked it can follow · the missing pictures noted · closed with the usual routine — general guidance only) · Giving a restless child a step (one step given · guided with words · the stop signal kept on · praised kindly · the order kept — general guidance only) · Closing the demo after a restless day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 54 entry and the Passes 1–54 changelog.

                New · Pass 55 — quiz, scenarios & methods

                Pass 55 additions — Quiz Set 23, two scenarios, three methods

                • Library Quiz — Set 23 — Playable A twenty-third 20-question set in the Learning Library quiz, drawn only from facts taught in Passes 53–54 (upside-down pictures · turn them right · right order · talkative child · will not stop talking · shout them down · one step to show · talk over · noisy turn-taking day · upside-down check · fix it together · next group's turn · the pictures-are-upside-down run · the child-will-not-stop-talking run · the pictures-are-missing run · the child-will-not-sit-still run · running the demo without pictures · giving a restless child a step), each with a sourced explanation. Practice walks any of the twenty-three sets with hints on and nothing scored; Graded draws 10 at random from the combined 460-question bank, scored out of 10, private on-page result feeding Instructor Review. The glossary is unchanged this pass at 284 terms. Flow Meter + flow readout wired in.
                • Simulation Studio — 2 more scenarios — Playable The demo runs short (Outreach Hall — the demo runs short and time remains, fictional: do not rush, run one step again with words, offer a turn to a child who has not had one, keep the order, keep the stop signal on, and note it kindly for the coach; letting the group wander, giving no more turns and stopping the demo are the 0-point lines) · A child wants the model (Outreach Hall — a child wants to keep the demo model, fictional: explain the model stays with the kit, offer the demo again with words and pictures, note the request kindly for the coach, keep the kit case closed and complete, and close with the usual closing routine; lending the model for the day, offering nothing, handing the model to the child and arguing about the model are the 0-point lines) — in the Simulation Studio picker, with complications at higher difficulty, portable run records, and Flow Meter + flow readout wired in. One hundred and six scenarios in the picker in all.
                • Learning Library — 3 more methods — Study Filling extra demo time (a step run again with words · turns offered to children who have not had one · the order kept · the stop signal kept on · noted kindly — general guidance only) · Saying no to keeping the model (the model stays with the kit explained · the demo offered again · the line held calmly · the request noted kindly · closed with the usual routine — general guidance only) · Closing the demo after a short day (the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found — general guidance only, no invented times) — in the Learning Library, each with ordered steps and a theory line citing a source this app already uses.

                Framing unchanged: demo only — Simulation ≠ certification · VR practice ≠ clinical hours. Detail in the wiki — Pass 55 entry and the Passes 1–55 changelog.

                WorldForge spotlight (catalogue reference only)

                WorldForge lists a spotlight world unspoken-smiles — “Unspoken Smiles Dental Clinic”, Mission Street, San Francisco CA (37.78, −122.41), biome indoor-clinic — plus a dental-arm ROS run, dental-unspoken-smiles-cleaning-5min (scaler force, probe depth, tool position). Both are catalogue references to other projects, not content running in this app.

                Linked simulations (linked, not copied)

                The 37 authored stations were transcribed (ids / names / paths only) from AGIFutureFoundation/vr-safety-training, branch claude/vr-ar-safety-training-wkwmve @ 9914455. Neither that repo nor SmartCiti.X has a root LICENSE for its own code — treat both as all-rights-reserved until clarified: this app links the inventory and ports the step-data pattern only, it does not copy sim code. Full findings in the wiki.

                Evidence & the simulator landscape

                What real simulators exist, what they train, and what the trials actually found — with conflicts kept, not smoothed over. Phantom heads remain the reference standard against which VR is judged in almost every trial.

                Haptic VR workstation

                Simodont Dental Trainer

                Stereoscopic true-size display, two gimbals (handpiece + mirror, swappable for handedness), finger rest, foot pedal in some configs; online case library and cases uploadable from CBCT scans. Force varies with virtual tissue hardness — enamel feels harder than dentine/caries — and the computer scores completion % per criterion and flags over-drilled areas, with save-points to retry a step.

                Evidence: mixed — see the conflict box below. Perception study 2026 (n≈125): 75–80% report gains — self-report only, and its authors warn perception ≠ measured skill. Cost described only as “high”, limiting units per school — no current list price was found.

                Source: Dent J 2021, Simodont review (verified live in research).

                Manikin + tracking · pioneer

                DentSim (DenX)

                1990s–2000s pioneer: physical manikin, real handpiece, water spray and finger stabilisation, with infrared tracking mapping the bur while software gives real-time evaluation of the preparation on a monitor.

                Evidence: UPenn (Buchanan 2004): students “learn faster, arrive at same level, accomplish more procedures/hour, request more evaluations/hour”; attitudes mixed; “limited statistical analysis… not conclusive for all measures.” Open question: current commercial status was not verified — sources are largely historical.

                Haptic VR

                SIMtoCARE Dente

                Workstation with tablet, phantom head and handpiece; virtual simulation of most dental treatments including operative/prosthetic steps, implant placement and local anaesthesia; patient-specific cases after digitalisation. No plastic teeth needed in the virtual workflow.

                Evidence — negative for exam prep: 2024 RCT (n=60, crown prep, 4 days’ free practice): virtual simulators “do not seem to be as good… for a preparation exam or clinical preparation, especially for unexperienced students”; useful as an additional introductory tool; “cannot yet replace phantom heads.”

                Source: PMC11353997 (index).

                Haptic VR + headset

                VirTeaSy Dental

                Computer + 2 screens, touchscreen, Geomagic Touch X haptic arm, Quest headset, virtual mirror, 3D mouse and foot pedal. Trains tooth prep, implant-site drilling, targeted-area removal and tissue discrimination (enamel / dentine / decay), with or without a headset.

                Evidence: Nantes pilot (n=40 novices, 2025): positive reported impact on milling gestures; haptic-exercise failures significantly predicted phantom crown-prep quality — predictive validity in a pilot, not transfer proof.

                Source: PMC11993030 (index).

                Reference standard

                Phantom head / typodont

                Manikin head with replaceable plastic teeth (some layered enamel/dentine/pulp/caries), mounted on a real dental unit: real instruments, water/air, mirror vision, finger rests; instructor inspects the final product. Trains all preclinical operative, endodontic, prosthodontic and radiography work.

                Limits: homogeneous plastic cannot replicate caries softness; extracted human teeth are scarce/unsuitable. Still superior for exam preparation in the SIMtoCARE trial.

                Evidence gap · stated plainly

                Serious games in dentistry

                JMIR Serious Games systematic review 2026 (21 studies, paediatric behaviour management): “No eligible studies on gamification or serious games were identified” despite including those search terms. This page therefore does not claim serious-game effectiveness for dentistry — its games are labelled play only.

                Source: JMIR Serious Games 2026;14:e89738 (index).

                Conflict — do not claim VR beats phantom heads. Li et al. 2025 RCT (n=80, veneer prep): Simodont 88.6, Unidental 88.9, phantom head 89.4, P=.81 — no difference. Against that, Anas et al. 2026 (RCT-only review, 35 RCTs, ~2,100 students, 19 countries) found 26/35 (74.3%) favoured VR on at least one outcome, strongest for early psychomotor skills, spatial understanding and engagement — and Moussa et al. 2022 (73 studies, 5,275 participants) found 52 studies showed significant improvement, while calling for larger samples and longer-term trials. The reconciliation the sources themselves support: effects are task-, stage- and design-dependent — VR helps most early, and combined with expert instruction; long-term transfer to live patients is largely unmeasured. Sources: Anas 2026, PMID 41865885 (verified live) · Moussa 2022, PMC8890935 (verified live) · Li 2025, JMIR 27:e63961 (index).
                Open questions from the research — not filled in here: (1) Current prices/specifications for Simodont, DentSim, SIMtoCARE and VirTeaSy — no verifiable current list price was found, so none is quoted. (2) Whether any US programme credits VR hours toward the 300 clinical hours — no source found; CODA treats simulation as preclinical, so assume it does not count. (3) Long-term transfer to live-patient outcomes — explicitly unproven in every review verified. (4) DentSim’s current commercial status — not verified.
                New · tools review, 7 Nov 2026

                The wider field — other dental VR tools & programmes

                Reviewed on 7 Nov 2026 (SerpAPI searches + Firecrawl page scrapes) against the deep research report. Each entry is labelled for what it is: vendor claims (no independent trial found), a real deployment (a programme that exists, outcomes not yet published), or research. No prices: no named simulator in this review publishes a price — Denti XR is quote-only, like Simodont, DentSim, SIMtoCARE and VirTeaSy — so none is quoted. The honest cost argument for a Quest/WebXR prototype is accessibility and scalability versus haptic workstations, not a claimed price advantage over a named product.

                Why this prototype exists — the gap, in a programme director’s words. Brionna Watson-Burris, dental hygiene director at the Community College of Baltimore County: “In the US, there's currently virtual reality being used for dental students, but not dental hygiene students.” CCBC’s answer is the first US VR dental hygiene lab found in this review (below). VR for dental students is established; hygiene and assisting learners are the underserved group this demo is aimed at. Source: Technical.ly — CCBC VR dental lab (scraped in the tools review).
                Vendor claims only

                Denti XR (Cythero, via Knox Labs)

                Immersive VR dental training on Meta Quest standalone hardware: cavity preparation and composite workflows, with vibrotactile feedback and vendor-described “realistic instrument interaction”, plus dashboards, session summaries, X-ray visualisation, progress tracking, instructor monitoring and screen casting.

                Evidence: none independent found in this review — vendor claims only. Price: quote-only; no price published. The closest Quest-native procedure-practice analogue to this simulator — a commercial product where this page is a free prototype.

                Source: knoxlabs.com — Denti XR (scraped in the tools review).

                Vendor claims only

                Dental VR Academy

                VR training for dental nurses — the closest commercial analogue to this assisting-focused simulator. Students practise in a virtual dental clinic with the same tools, instruments and equipment as the real world; the starter kit is a VR headset with the app pre-installed. Its structure is a Training mode (free practice — “students can infinitely practice”) followed by an Assessment mode, with teachers reviewing skills in a web-based Assessment Centre.

                Evidence: vendor claims only; no independent RCT found. A testimonial from Maria Dahl, Dental Hygiene Nurse Education Specialist, YrkesAkademin (Sweden), is quoted on the vendor site — a testimonial, not a trial.

                Source: dentalvr.academy (scraped in the tools review).

                Real deployment · no outcomes yet

                CCBC VR Dental Hygiene Lab (Baltimore County)

                A first-of-its-kind VR dental hygiene lab at the Community College of Baltimore County (Dundalk), opened with a ribbon-cutting on Dec 4 (2025): 20 Meta Quest headsets funded by the Delta Dental Foundation. The software is adapted from Gleechi’s VirtualGrasp technology to US standards, implemented with Black Meta Agency. Students practise sequencing, operatory setup and the correct metric system in an environment mirroring US dental offices — more repetition beyond the mannequin (“Dexter”), aiming at less clinical anxiety and more confidence.

                Evidence: a launch, not an evaluated programme — no outcomes data published yet. It confirms the gap (see the quote above); it does not yet prove results.

                Source: Technical.ly — CCBC VR dental lab (scraped in the tools review).

                Screen-based · not VR

                Virtual Healthcare Simulation: Dental Assistant (eDynamic Learning)

                A screen-based (not VR) dental assistant simulation — “the very first health science simulation in the Virtual Healthcare series” — in a low-stakes virtual setting. Part I skills: operational tasks, scope of practice, scheduling, communicating with the patient, vital signs and infection control, disinfection and sterilisation, comprehensive exam and a capstone. Part II procedures: assisting with a composite restoration, a crown, root canal therapy and an extraction, responding to a medical emergency, and a project. Charting and patient notes use its CPIF tool (Clinical Patient Interaction Form).

                Why it matters here: its curriculum maps almost 1:1 onto this page’s six stations (A PPE/hygiene · B chairside · C sterilisation · F emergency) — independent validation of the station structure, in a different modality. The VR version of the same skills is what this demo prototypes.

                Source: edynamiclearning.com — Dental Assistant simulation (scraped in the tools review).

                Research build · out of scope here

                AnesthesiaSim (Kitware + UNC Adams School of Dentistry, 2025)

                A high-fidelity VR simulator for mandibular nerve blocks, built in the free, open-source Godot v4.1.3 engine on Meta Quest 2: patient skeleton and facial/buccal soft tissues from real CBCT scans, supine position, vibrotactile feedback when the virtual needle penetrates gum or touches bone, and performance metrics including distance from the optimal target (inferior alveolar and lingual nerves).

                Listed as landscape, not as a module to copy: this demo does not simulate anaesthesia injection — the research report scopes a demo to assisting, prevention/screening and reprocessing, and injection on a live-feeling patient is explicitly out of scope.

                Source: kitware.com — AnesthesiaSim (scraped in the tools review).

                Entertainment · not training

                Consumer dental VR games

                Dentist Simulator 2 (Meta Quest), Titans Clinic VR, “Be A Dentist” (a Meta Horizon roleplay world) and Dream Dental (a research game with eye-tracking) are entertainment or roleplay, not training products. They line up with the JMIR 2026 finding in the Evidence section: no eligible studies on gamification or serious games for dental training were identified. They are not cited anywhere on this page as training evidence.

                Also found, thinly sourced: DGA Dental (dgadental.com) describes itself as “pioneering VR based Dental Training” — search snippet only, not scraped; vendor claims only, no detail verified. And a 2025 ACM paper, “Keeping It Clean: A VR Simulation for Dental Sterilization”, explores VR for the sterilisation routine — found as a search result, not read in full; it is the research lead behind the deepened Station C module, cited as a lead, not a finding.

                Two modes — training first, assessment second

                Dental VR Academy’s Training → Assessment split matches this app’s guided → criterion-gated progression, and it is how the stations above are meant to be run. The instructor review below is the demo form of the Assessment Centre pattern (also used by Denti XR’s instructor monitoring): attempts, criterion scores and critical errors, reviewable by a teacher.

                Mode 1

                Training mode — free practice

                Guidance on: ghosted sequences, hints, unlimited resets and save-points, no gate. This is the mode of the 3D clinic quest, the Flow Zone packs and a station’s guided-practice step. Mistakes here harm no patient — that is the point of the prebrief’s fiction contract.

                Mode 2

                Assessment mode — scored, gated, reviewed

                Guidance off: the scored attempt is judged against the station’s published criteria and pass threshold, critical errors are listed, and the run lands in the instructor review. In this demo the Simulation Studio run and the playable session are the assessment-mode pieces. A demo score is formative practice feedback — not a competency determination.

                Assessment mode · demo

                Instructor review — your runs on this page

                The Assessment Centre pattern from the tools review, in demo form: attempts, scores and critical errors from the scored pieces on this page — the clinic quest, the playable session, the Simulation Studio run and the graded sequence runs. Honest scope: this shows only your own practice in this browser visit. There are no learner accounts, no saved records and no other learners — a real deployment would feed this view from the pseudonymised session log described in the wiki (MIN_CELL_N = 5).

                Pass 2 — scenarios, graded runs & drills (this visit)
                Not started in this visit. Pass 2 Simulation Studio scenarios, the three room graded runs (Sterilisation Chain · Imaging / ALARA · Reception Intake) and the new Teeth Lab drills report here when run — scores and faults only, formative practice feedback, never a credential. Simulation ≠ certification.
                Coach dashboard — Pass 3 · session log, section summary & what to practise next
                All data on this panel is synthetic demo data from this page visit. No real learner data is collected or stored anywhere — there are no accounts and nothing is saved; progress is lost on reload, by design. Field names below are the app's own run-record fields (name · result · score · max · diff · faults · text); the fuller LearnerProgressEvent contract in the wiki (event_id · learner_id · timestamp · skill_id · outcome · attempts · mastery · gate_status …) is the shape a real deployment would log — this demo populates only the fields shown, and derives the rest as noted.

                How training actually works — standards & pathways

                Competency-based and staged, not hour-count alone. There is no dental-specific VR mandate: no CODA, ADEA or CDC document found sets a VR fidelity level, hours credit, or assessment-validity standard. The honest framing used throughout this page is “designed with reference to” these bodies — never “compliant with” or “accredited by” them.

                CODA — Dental Assisting (effective 9 Aug 2024)

                • 900 hours minimum instructional hours, including 300 clinical practice hours (Standard 2-4).
                • Before any patient contact: foundational content in oral anatomy, basic chairside skills, medical emergencies, confidentiality/privacy, infection control, sterilisation and occupational safety (2-6).
                • Competency gate: laboratory/preclinical competence must be demonstrated before the same skill is performed clinically (2-10/2-11). A ≥75% practical pass mark seen in one programme syllabus is a local rule, not a CODA number.
                • Does not do: mandate VR/haptics, or define simulation hours as clinical hours.

                Source: CODA Dental Assisting Standards (PDF) — verified live in research. Note: CODA circulated proposed revisions in Aug 2026 (comment due 1 Dec 2026); the 900/300 figures are in the current effective text reproduced in that document.

                CODA — Dental Hygiene (effective 8 Aug 2025) & ADEA

                • Competence = the knowledge, skills and values required to begin practice. Clinical education = supervised live-patient experiences, evaluated per predetermined criteria. Preclinical/lab = study models, manikins or other simulation methods — simulation is recognised as preclinical, and explicitly distinct from clinical education.
                • Hours — open question: secondary sources converge on roughly 600–1,000 clinical hours and 1,800–2,000 total, but the CODA hygiene standards verified in the research state no single hour total — treat those figures as secondary estimates, not CODA text.
                • ADEA process of care (DH.2): Assessment → Dental Hygiene Diagnosis → Planning → Implementation → Evaluation & Documentation — the spine every patient scenario in Station E follows.
                • ADEA Compendium: explicitly a development aid — “not official policy… nor a mechanism to standardize” programmes.

                Sources: CODA Dental Hygiene Standards (PDF) (verified live) · ADEA Competencies via programme handbooks (index).

                INACSL — the usable simulation framework

                Healthcare Simulation Standards of Best Practice: 10 standards — Professional Development, Prebriefing, Simulation Design, Facilitation, Debriefing Process, Operations, Outcomes & Objectives, Professional Integrity, Simulation-Enhanced IPE, and Evaluation of Learning & Performance. Design from measurable objectives; prebrief; debrief every activity; match fidelity to objectives.

                Caveat: nursing-origin, generic healthcare — not dental-specific, and no dental body was found to have adopted INACSL as a dental requirement. Used here by analogy, stated as such.

                Source: healthysimulation.com — INACSL standards (index).

                School prevention — CPSTF / CDC

                • Fluoride varnish: CPSTF recommends school fluoride varnish delivery programmes — strong evidence, systematic review of 31 studies, ratified June 2024, updated 2026. Varnish needs no specialised equipment and, depending on state regulation, may be applied by dental, trained non-dental, or trained lay workers.
                • Sealants: school sealant programmes likewise CPSTF-recommended (2013): increased receipt, reduced income disparities, reduced caries — but placement requires portable equipment and meticulous technique by dental health professionals.
                • Screening charting (worked example): D decay suspected · F filled · M missing · S sealant present · PS prescribe sealant · PE partially erupted · N/I not indicated; gently probe with a blunt explorer; do not seal cavitated lesions. (From a state school-sealant manual reproduced via SlideServe — workflow illustration, not current CDC text.)
                • Burden, attributed: CDC figure — nearly 20% / 1 in 5 children aged 5–11 have at least one untreated decayed tooth. Attributed to CDC, not presented as this research’s finding.

                Source: CPSTF school fluoride varnish finding (CDC Stacks PDF) (index).

                DANB CDA — primary source (danb.org), exam-topic familiarisation only

                From DANB's own CDA page (Firecrawl scrape, 2026-11-07): the CDA exam = Radiation Health and Safety (RHS) + Infection Control (ICE) + General Chairside Assisting (GC), taken together — 245 questions · 195 minutes · 60-day test window · fee $450 as shown on the DANB page. Correction: this primary figure replaces the earlier secondary “~$525 total” figure — the $450 from danb.org is the only fee quoted here, and no separate application fee is quoted. Pathways: I — graduation from a CODA-accredited dental assisting or dental hygiene programme + current hands-on CPR/BLS/ACLS from a DANB-accepted provider · II — high-school graduation or equivalent + a minimum of 3,500 hours of approved work experience + current hands-on CPR/BLS/ACLS · III — former DANB CDA status, or graduation/enrolment in a CODA-accredited DDS/DMD programme, or graduation from a dental degree programme outside the US/Canada, or graduation/enrolment in a post-baccalaureate programme affiliated with a US/Canadian dental school on DANB's list + current hands-on CPR/BLS/ACLS. Stations in this app map to GC / ICE / RHS topics for familiarisation only; a demo cannot confer eligibility or certification — simulation is practice, never a credential.

                Primary source: danb.org — CDA exam · Official exam outlines linked from that DANB page: GC Exam Outline · ICE Exam Outline · RHS Exam Outline (official PDFs linked on danb.org).

                Guide media — deep walkthrough

                The walkthrough below is the shooting script for the deep demo video: six shots, in order, with the narration line for each. Status, honestly: the video itself is not yet recorded — no recording exists, so none is embedded or claimed. The production route is CleanShot X (Mac screenshot + screen recording, annotation, video editor) — planned, not yet used. Screenshots for the submission will be captured and annotated the same way.

                Storyboard — “A Morning at the Smile Clinic” (target ≈ 3 min)

                0:00

                Open on the demo label.

                Frame: the demo strip + hero. Narration: “A demo inspired by Unspoken Smiles' public work — not official, not endorsed, not affiliated. Simulation is practice, never a credential.”

                0:25

                Enter the clinic world.

                Frame: 3D scene, Reception. Magic-window drag + Look buttons. Narration: “One world, four districts, built on the worlds-3d pattern. No headset needed — and no headset claim made.”

                0:55

                Meet Coach Mira, start the quest.

                Frame: quest panel, step 1 completes. Narration: “Your guide is a demo guide, not a clinician. Quests run talk → collect → visit → talk → report back.”

                1:30

                Play the working session.

                Frame: Prevention & School Screening, steps 1–9 fast-cut, quiz, rating. Narration: “One session works end-to-end. The other 36 stations are an honest catalogue.”

                2:15

                Run one simulation decision.

                Frame: Simulation Studio, a 0-point choice and its consequence. Narration: “The consequence is the lesson. Escalate, don't improvise.”

                2:45

                Close on impact + the ask.

                Frame: hackathon pack + checklist. Narration: “Oral-health education for kids, and a first doorway into dental careers. Here's what we'd build next.”

                Illustrated school screening hall with small chairs, a demonstration table and an oversized tooth model
                Guide image 1 — School-Screening Hall. Where the playable session happens: small chairs, demo table, big tooth model for the brushing teach-back.
                Illustrated sterilization room showing the one-way flow from receiving bench through washer and autoclave to sterile storage
                Guide image 2 — Sterilization, one-way flow. Receive → clean → pouch → autoclave → store. Floor arrows point one way because the order is the safety.
                Illustrated vivid operatory environment: teal dental chair, operating light, delivery unit, instrument tray in working order and a PPE station, with a coach guiding a trainee holding suction
                Guide image 3 — Operatory, vivid environment (Stations A–B). PPE wall, tray in working order, suction in hand: the room teaches sequence and ergonomics before any words do.
                Illustrated virtual-patient scenario room: large screen with abstract patient history and tooth chart, trainee chairs, portable screening kit, consent folder and a phantom head on a side bench
                Guide image 4 — Virtual Patient & Screening Briefing (Stations D–E). History first, chart second, decision third: Assessment → Diagnosis → Plan → Implement → Evaluate.

                Wiki

                The full reference for this build — the module list, the new dental skill registry, the session-log contract, the limits, and the sources. The demo-only disclaimer applies to every training page in this wiki: demo program inspired by Unspoken Smiles' public work — not official, not endorsed, not affiliated; general guidance, not medical or dental advice; no certification, licensure, or clinical claims.

                Full module list — 37 stations, 2 programmes

                From SmartCiti.X smiles/authored/stations.json (transcribed from vr-safety-training, commit 9914455 — station code linked, not copied): two programmes of 19 stations each, 37 unique — patient-intake-screening appears in both. Each station below carries this app's new skill_id mapping (skill_id = <hall>.<strand>.<tier>, SmartCiti.X registry shape; the trades registry itself was not copied — it has no dental skills).

                Dental Careers — Unspoken Smiles (19)

                  Dental Hygiene — Unspoken Smiles (19)

                    Games (6) — play only

                    • Brushing — 120 seconds, 4 quadrants.
                    • Flossing — a 10-tooth authored arch.
                    • Plaque hunt — 4×6 grid, 9 spots to find.
                    • Snacks sorting — everyday vs sometimes foods.
                    • Drinks ranking — order drinks by sugar.
                    • Handwash — 20 seconds: wet–soap–scrub–rinse–dry.

                    Games, eggs, and badges are play only — never a completion record, never money.

                    Tooth-fairy eggs (16)

                    16 hidden eggs across the smiles district, each with a public-health reveal — including the golden toothbrush, the lost molar, the floss rainbow, the sugar bug, and the giant molar. (The build_smiles.py docstring says 8; the registry counts 16, and 16 is what this wiki uses — discrepancy flagged, not smoothed over.)

                    Also in the catalogue

                    • TradePath sessions (3): Prevention & School Screening (Outreach Hub) · Chairside Assisting Basics (Dental Operatory) · Sterilization & Operatory Setup (Sterilization) — 9 steps, 180 XP each. Adjacent but not Unspoken Smiles: Dental Reception & Front Desk.
                    • WorldForge: spotlight world unspoken-smiles, Mission Street SF (37.78, −122.41), indoor-clinic · ROS run dental-unspoken-smiles-cleaning-5min. Catalogue references only.
                    • Zones & rooms: 15 zones, 9 rooms — reception, operatory, hygiene, imaging, sterilisation, surgery, lab, careers, outreach.
                    Research grounding — six stations, evidence & standards (added 2026-11-07)

                    The six-station blueprint, simulator evidence and standards sections on this page are built from the deep research report “Dental Training & Simulated Spaces” (researched 7 Nov 2026; web index searches + live text fetch of primary sources). Every confirmed value there carries its source and its hedge on this page; open questions are marked as open questions, and no price, specification or effectiveness figure beyond the report is stated.

                    • Claim this page makes: “designed with reference to CODA competencies, ADEA’s process of care, CDC infection-control guidance and INACSL simulation-design standards” — never “compliant with” or “accredited by” any of them, because no dental-specific VR simulation standard was found.
                    • Claim this page does not make: that VR is proven better than phantom heads (contradicted: Li 2025; SIMtoCARE 2024), that a single % improvement figure exists for VR in dentistry (none was found), or that serious games are an evidence-based dental method (no eligible studies: JMIR 2026).
                    • Transfer: what is established is early psychomotor gains, spatial understanding, confidence and error reduction in simulation. Durable transfer to live-patient outcomes is explicitly unproven — this app claims readiness for supervised preclinical practice only, never readiness for independent patient care.
                    • Tools note: Lovable, SerpAPI and Firecrawl were verified working on 2026-11-07 (Lovable OAuth, SerpAPI search returning results, Firecrawl scrape returning a clean page). Their connection status does not change any fact on this page; facts above come from the research report’s cited sources, listed in the Evidence and Standards sections.
                    • Firecrawl fold-in (2026-11-07): primary-source research scraped with Firecrawl is now folded into the wiki's Sources and the licensure bridge — DANB CDA from danb.org ($450 fee as shown on the page, correcting the earlier secondary “~$525 total”; 245 questions / 195 minutes / 60-day window; Pathways I–III; official GC / ICE / RHS outlines linked), CDC infection control (MMWR 2003;52(RR17);1-61 — nine recommendation areas as the Sterilization session's sequence spine), California RDA from the Dental Board of California (Rev. 4/2026 — 800-hour breakdown, course hours, RDAEF 410h, no reciprocity; no fee quoted, as the only fee figure found was secondary), and a fresh Unspoken Smiles scrape (homepage 10,000 children / 9 countries vs About 9,000+ — conflict kept; counters still 0; “8 YEARS” still stale; Jean Paul Laurent named a 2026 Presidential Leadership Scholar, Jan 9, 2026; Zero Cavity CDC 20% / 13% figures labelled as CDC's, plus the SMART pledge).
                    • Tools review (7 Nov 2026, hour 1 of the build run): a follow-up review of other dental VR training programmes and tools (SerpAPI + Firecrawl) added the Wider Field section: Denti XR and Dental VR Academy (vendor claims only), the CCBC VR dental hygiene lab (real deployment, no outcomes yet), eDynamic Learning’s screen-based Dental Assistant simulation (its curriculum maps ~1:1 onto the six stations), AnesthesiaSim (landscape only — anaesthesia is out of scope here), and the Training → Assessment mode split behind the Instructor Review section. No prices were found for any named simulator — Denti XR is quote-only — so none is quoted.
                    Design inspiration — STAI Health, Helsinki XR Center (added 2026-11-07)

                    The Teeth & Calculus Lab on this page borrows its ideas from “Gamifying Dental Calculus Cleaning” — Helsinki XR Center's account of STAI Health, a VR training tool for dental health care students built with Metropolia University of Applied Sciences, HUS and the City of Helsinki (article dated Jun 10, 2025, updated 2025-06-16). The implementation here is original: no STAI assets, teeth models, instrument models, artwork or branding were copied, and this app is not affiliated with or endorsed by HXRC, STAI Health, Metropolia UAS, HUS or the City of Helsinki.

                    • Three modes — Study, Quiz, Clean. STAI: Study teaches teeth numbering, types, surfaces and instrument usage areas (all four visual layers displayable at the same time); Quiz asks the learner to name as many teeth as possible before a timer runs out; Clean has a teacher present a tooth, and the learner picks the correct instrument and tip and cleans the calculus from it. All three are reproduced here in that shape.
                    • Primary + permanent models, switchable. STAI ships both dentitions (their teeth models derive from University of Dundee, School of Dentistry models, retopologised — credited here as their source, not used here); this lab renders both sets as a labelled FDI chart — 32 permanent, 20 primary — with US Universal numbers alongside.
                    • Four calculus instruments, tip recognition is the point. Micro sickle, mesial curette, distal curette and buccal–lingual curette — STAI's exact four, with STAI's stated aim carried over verbatim in spirit: the goal is not to teach how to hold or move the instrument, but to recognise the correct tip and know which tooth and surface it is for.
                    • A teacher character. STAI's teacher instructs in Quiz and Clean modes and reacts to right and wrong answers; here that role is taken by this app's existing demo guide, Coach Mira, who sets each Clean tooth, judges instrument picks, and reacts in Quiz and Clean.
                    • A deliberately quiet room + passthrough. STAI's dentist office is “simple but recognizable… without making it too interesting”, and can be disabled for passthrough; the lab copies that restraint — a light room backdrop with a passthrough-style toggle that hides it.
                    • Remote-control instrument interaction. STAI rejected direct grab (the instrument clipped through teeth) and settled on a visual target the instrument follows with lerp, continuously rotating to face the selected tooth. The Clean stage here uses the same mechanism: target ring leads, instrument lerps behind it and rotates to face the tooth.
                    • Localisation pattern, re-pointed. STAI localised Finnish + English (text and teacher audio) for its users; this app serves Costa Rica and the Americas, so the lab is localised English + Spanish (text; no audio is recorded for either language in this demo).
                    • Framing kept: recognition practice on a model only — no diagnosis, no licensure or certification claim, and VR practice never counts as clinical hours, here or in STAI's framing as a student learning tool.
                    Session structure — practice / graded, comfort meter, timed prompts (added 2026-11-07)

                    The Practice / Graded section on this page borrows session structure only from patterns popularised by consumer dental simulator games. The immediate prompt for the review was a Facebook post (Mets Ta Quest, 2026-05-14) about Dentist Simulator 2 by Code Lab (Meta Quest, v0.6.3, July 2025) — read via its caption and secondary summaries only: the video itself could not be watched with the tools available, and the post carried no audience signal (0 likes, 0 comments). Nothing else is borrowed: no branding, assets, models, characters or artwork; no horror or comedy treatment of patient distress; no public leaderboard; and the opposite of that genre's “real dentistry” framing — everything here is labelled a simulated procedure, not clinical training, not a licence, and VR practice never counts as clinical hours. This app is not affiliated with or endorsed by Code Lab or any game studio.

                    • Practice Mode sandbox vs graded run. A no-stakes sandbox — all steps open, theory and hints on, nothing scored or kept — sits in front of the graded session, and is labelled “practice — not a credential” at the control itself, matching this app's standing line that simulation is practice, never a check.
                    • The clinical sequence as the scored spine. In the graded chairside and sterilisation runs, the step order itself is graded: an out-of-order action is a sequence fault with a stated consequence (in sterilisation, a contamination event that restarts the load), three faults end the run — order is never worth mere points.
                    • Adjustable-difficulty timed prompts. Clinician calls (“Suction now”, “Check the gauge”) arrive as calm banners against a pressure dial that defaults to low, where a missed call costs nothing. No sudden sounds, flashes or jump-scares at any setting — the pressure is a training dial, not entertainment.
                    • Patient comfort meter. The games' patient-distress mechanic, reframed as a calm, visible gauge driven by force, angle and anaesthesia state: too much force, a wrong angle, or starting before anaesthesia is confirmed lowers it; below the intervention line Coach Mira pauses the run and the step is redone. The simulated patient never screams, never panics, and distress is never played for laughs.
                    • Randomised simulated patients. Six clearly labelled fictional teaching cases — different teeth (FDI), different scripted findings, different consent and anaesthesia states — drawn at random per run, so the run cannot be memorised. Cases are presented with a given finding: learners work to the case card and never “examine and diagnose”. A case with no consent on file changes the correct first step to stopping.
                    • Live in-world task checklist. Every run keeps its step checklist visible with the current step highlighted — on this page beside the run; in the headset build it floats in view — so the sequence is never carried in memory alone.
                    • Theory micro-lessons at the point of need. Each step opens with one short theory card (why this instrument, why this order, why this check) linked to the CDC and DANB sources already cited in this wiki — the CDC dental infection-control summary and MMWR 2003;52(RR17), and DANB's CDA / GC / ICE topic pages at danb.org.
                    • Badges stay local and private. A graded run can end with a session badge rendered on this page only, visible to the learner and their coach. It is never published, never shared, and — consistent with the rest of this app — never a completion record.
                    Learning Library — Fellows' Resource Hub (added 2026-11-07)

                    The Learning Library on this page is the study companion for Unspoken Smiles teams (Fellows): a 14-entry tools encyclopedia (what it is / what it is for / how to hold and transfer it / care and sterilisation / spec range where verified), a methods library, two role-based learning paths, and a resource shelf with a glossary and printable checklists. Standing rules are unchanged and stated inside the hub itself: demo-only, not official, not endorsed; VR practice ≠ clinical hours; progress is practice-only and never a credential; no diagnosis; no licensure claims; specs only where the spec bible verified them (chair 430–720 mm · autoclave 132–134 °C · ultrasonic cleaner 35–48 kHz · scaler 28 kHz · X-ray 60–70 kV simulated only) and lab bench specs remain TBD — not invented.

                    • Four-handed dentistry is grounded in dentalcare.com CE course CE643, “The Concepts of Four-handed Dentistry Including Ergonomic Instrument Transfer and Exercises for Stress Reduction” — clock-face zones (operator 7–12 · transfer 4–7 below the chin · assistant 2–4 · static 12–2), the single-handed transfer (left hand for a right-handed dentist; working end up for maxillary, down for mandibular; used instrument received with the little finger; never pass over the patient's face; stages working → signal → pretransfer → midtransfer), the pen / palm / palm-thumb grasps, and the principles of motion economy — reinforced by the HDAS four-handed dentistry guide. The hub drills it as an 8-question interactive exercise; the underlying CE content itself is not copied — the course is linked, and Fellows who want the credit-bearing version take it at dentalcare.com.
                    • Learning paths map app modules to frameworks without conferring anything: assistant track → DANB CDA domains (RHS / ICE / GC — $450, 195 minutes, 245 questions, per danb.org) and California RDA programme buckets (800 hours = 275 didactic + 260 lab/preclinical + 265 extramural clinical, per the Dental Board of California, Rev. 4/2026); hygiene track → the ADEA process of care inside a CODA-accredited programme. Path progress is marked by the learner on the page, held in the visit only, never saved — consistent with the session-log contract below, which remains the only progress record this design recognises.
                    • Costa Rica honesty: no verified primary source exists for a standalone Costa Rican assistant/hygienist licence, so the hub presents none; it links the CCDCR (Colegio de Cirujanos Dentistas de Costa Rica, colegiodentistas.org) and ULACIT's Técnico en Asistencia Dental and Licenciatura en Odontología programme pages, found via search on 2026-11-07 and linked verbatim, as the places to check requirements directly.
                    • Resource shelf rule: external links only, no copied content — DANB, CODA, CDC, ADA, Dental Board of California, CCDCR, ULACIT and CE643. None of these bodies endorses this demo.
                    The dental skill registry (new, SmartCiti.X shape)

                    A small new dental registry in the SmartCiti.X shape — 11 strands × 3 tiers (fundamentals / practitioner / lead), sequenced by the same engine pattern: control/graph.mjs · sequencer.mjs · dial.mjs · gates.mjs · hints.mjs.

                    • Strands: safety · layout · materials · tools · machines · procedure · inspection · documentation · coordination · troubleshooting · leadership.
                    • The gate: safety / infection-control fundamentals (dental-assisting.safety.fundamentals) gate everything — nothing else unlocks first.
                    • Sequencer weights: ZPD 0.45 · review 0.25 · leverage 0.15 · modality 0.10 · novelty 0.05. ZPD target success band 0.70–0.85.
                    • Hint ladder: 6 rungs, credit 1.00 / 0.85 / 0.70 / 0.55 / 0.40 / 0.25. A hinted pass is never an unaided pass.
                    • Gate mastery: 0.95, awarded not recomputed, after 3 consecutive unaided successes.
                    • Station → skill map (first authoring task, started in the module list above): Sterilization → instrument-reprocessing, sterilisation-technician-cycle, infection-control-audit, sharps-exposure-response, operatory-turnover · Chairside → four-handed-dentistry, endodontic / orthodontic assisting, denture delivery, pediatric visit · Prevention & Screening → fluoride-and-sealants, school-screening-outreach, mobile-dental-outreach, periodontal-charting, ultrasonic-scaling, oral-cancer-screening, radiograph-safety.
                    Session-log contract & cohort dashboard

                    Progress recording adopts the SmartCiti.X LearnerProgressEvent shape (the VR yard has no persistence at all — progress there is lost on reload; this contract is what this app adds):

                    event_id (UUID) · learner_id (pseudonymised) · cohort_id · timestamp (ISO) · hall_id · skill_id · strand · tier · outcome · attempts · mastery 0–1 (computed by the sequencer, never hand-entered) · gate_status · zpd_level · hints_used · source = vr_yard · session_id · station_id

                    • No learner data exists yet. Stations completed and XP on this page are play state, never presented as learner outcomes.
                    • The cohort dashboard ships in Demo mode under the banner “Sample data — not real learners” until a real, validated log exists.
                    • Learner ids stay pseudonymised; small groups are suppressed (MIN_CELL_N = 5) so no child is identifiable from a tiny cohort cell.
                    Stack — Meta Immersive Web SDK (IWSDK 1.0)

                    Decision (Mike, 2026-11-07): the VR app is built on Meta Immersive Web SDK — IWSDK 1.0, MIT-licensed, open source, for immersive web experiences on Meta Horizon OS. Not raw Three.js alone, and not Unity. (Point an AI agent at iwsdk.dev/skill.md — the SDK is agent-first: screenshots, controller input, scene inspection and engine-level debugging are built in.)

                    • Core: Three.js + a high-performance ECS. Do not install stock three separately — IWSDK uses three aliased to super-three.
                    • Interactions, pre-built: one-hand grab, two-hand grab, distance grab, ray point, poke — the same components work for controllers or hands. Dental translation: every interactive asset — chair controls, instrument tray, autoclave door, scaler, suction, X-ray head — is an IWSDK entity with Grabbable / Interactable components. Grabbing is adding a component, not writing grab code per object.
                    • Also in the box: locomotion, Havok physics (dedicated Web Worker), spatial audio, scene understanding, mixed reality, and first-class spatial UI in UIKitML (HTML-like syntax).
                    • Scaffold: npm create @iwsdk@latest · Node 20.19.0+ · choose VR / mixed reality / desktop 3D.
                    • Test path: IWER (Immersive Web Emulator Runtime) on desktop first — no headset needed for initial development — then validate the same HTTPS URL on a Meta Quest. WebXR needs a secure context (HTTPS or localhost). IWER + the magic-window build on this page mean judges without a headset can still play the demo.
                    • Forward-looking, not tested: IWSDK 1.0 adds Meta VR Glasses support, but the glasses ship spring 2027 (per Meta's blog) — glasses support is not claimed as tested anywhere in this project.
                    • What this page is: the magic-window desktop fallback and design prototype (vendored Three.js r160, single file). The IWSDK application itself is the repo scaffold — a multi-file npm build with workers, which a single-file static page cannot contain. The simulation content (world, quest, sessions, sim runs) is shared by design between the two.
                    Controls & VR mode — and the honest limits
                    • Flat screen (full experience): drag to look, Look / Zoom buttons, district buttons to travel, quest + session + sim panels. Walker-style movement and clickable station beacons are the smiles-world template pattern this design follows.
                    • Keyboard (Pass 4): Tab / Shift+Tab moves through every control in page order — every room hotspot, equipment control, drill button, checklist button, graded-run control and Sim Studio decision in Passes 1–3 is a real <button>, with a visible focus outline. Enter / Space activates the focused button. Skip to main content is the first Tab stop on the page. With a 3D stage focused, ← → are Look left / right and ↑ ↓ are Zoom in / out — the keyboard form of the on-screen Look / Zoom buttons, not a new camera scheme. Alt+↓ / Alt+↑ jumps to the next / previous main section. In the Teeth Lab Clean stage, the arrow keys move the target ring when the stage has focus. The X-ray arm sliders are native range controls — arrow keys adjust them when focused. Esc closes the open wiki panel you are in and returns focus to its heading (and stops auto-orbit if it is running). No panel, drill or run on this page traps the keyboard — focus is never locked, and after a keyboard-chosen answer the focus moves to the next step's control so a full run can be finished keyboard-only.
                    • Reduced motion (Pass 4): this app honours the system prefers-reduced-motion setting everywhere — camera pans snap instead of gliding, auto-orbit stays off, the autoclave gauge and ultrasonic timer show their end state without animated transitions, the Flow Meter marker moves instantly, pulsing/bobbing collectibles rest, and smooth scrolling is off. The Reduce motion toggle in the page header applies exactly the same behaviour manually; it persists for this page session only and resets on reload — progress is not saved by design, and the toggle follows that same rule. Timed prompts and quiz clocks still run: they are the task itself, not decoration — only their motion is stilled.
                    • Headset check only — no VR session on this page: the “Check headset” button only asks the browser whether an immersive-vr WebXR session is supported; it never calls requestSession and never starts a session. The training itself runs in the magic-window view on desktop and mobile. A real WebXR session — the CXXR pattern, WebXR as a pose-only view over the same simulation — is Phase 4 work, not yet built, and no Quest hardware test has happened. If no headset or no WebXR, the magic-window view is the experience, not a demo of it.
                    • Limit: neither the SmartCiti.X VR yard nor the worlds-3d engine has WebXR / headset support — both are flat-screen Three.js (vendored r160, works offline, no CDN). This page does not claim headset support for either.
                    • Limit: no dental GLB models exist. Every 3D object here is a labelled procedural placeholder.
                    • Limit: deep links in the full smiles world use ?hall / ?world parameters; this single-page app uses section anchors instead.
                    Safety — what this app never does
                    • The guide (Coach Mira) is a demo guide, not a clinician — the Diagnostic.X precedent, carried into every world.
                    • Screening and teaching examples only. Learners flag and refer; they never diagnose.
                    • No certification, licensure, or clinical claims — for the app, for any session, for any score. Simulation is practice, never a check, never a credential.
                    • General guidance, not medical or dental advice (the smiles registry's own disclaimer).
                    • Demo inspired by Unspoken Smiles' public work only — not official, not endorsed, not affiliated.
                    Equipment to spec + licensure pathways (roadmap Phases 0–6)

                    Phases: 0 · Spec bible (one source-of-truth table per asset with URLs, one reference model per asset, review by a practising DA/RDH before any “to spec” claim) → 1 · Operatory (chair / delivery / light / HVE / syringe / tray) → 2 · Sterilisation chain (ultrasonic → inspection → packaging → Class B autoclave → spore-test log; wrong order = fail, with the consequence shown) → 3 · Scaling / hygiene → 4 · Radiography, simulated only → 5 · Lab + outreach (mobile van + school-screening kit; Zero Cavity flow: screen → educate → refer, no treatment in the field sim) → 6 · Licensure bridge (not a licence).

                    Spec summary (generic unit, ranges vary by manufacturer): chair ~430–720 mm, headrest telescopic ≤120 mm, workspace ≥4000×2600×2000 mm · delivery ≤4 handpieces, air 0.5–0.8 MPa, water 0.2–0.3 MPa · light 8,000–30,000 lux (some to 60,000), 4,000–5,500K, CRI ≥85–90, spot 80×160 mm at 700 mm · HVE ~3.3 SCFM @ −4 inHg, saliva ejector ~1.3 SCFM, compressor oil-free 70–100 psi / 2.5 cfm · Class B autoclave (EN 13060): 132–134 °C, ~27–30 psi, 3–10 min (wrapped 4 min), drying 15–20 min, never >135 °C for handpieces; mechanical + chemical indicator every load, biological spore test at least weekly and every implantable load (ANSI/AAMI ST79, CDC dental infection-control guidelines, OSHA 29 CFR 1910.1030) · ultrasonic cleaner 35–48 kHz, 2–6 L, 5–10 min, heat 40–55 °C · scaler 28 kHz ±3, 3–20 W, tip excursion ≤100–200 µm, water coolant · X-ray 60–70 kV, 2–8 mA, 0.05–0.5 s, focal spot 0.4 mm, ALARA · lab bench specs TBD — not invented.

                    Licensure — a VR app cannot licence users. Simulation prepares, rehearses and logs practice; it never confers a licence, CDA, RDH, RDA, or X-ray credential.

                    • US dental assistant — DANB CDA (primary source, danb.org): no single US licence. The CDA exam = RHS + ICE + GC taken together — 245 questions · 195 minutes · 60-day test window · fee $450 as shown on the DANB CDA page (this corrects the earlier secondary “~$525 total” figure; no separate application fee is quoted). Pathway I: CODA-accredited dental assisting or dental hygiene programme graduate + current hands-on CPR/BLS/ACLS from a DANB-accepted provider. Pathway II: high school or equivalent + minimum 3,500 hours approved work experience + current hands-on CPR/BLS/ACLS. Pathway III: former DANB CDA, or CODA-accredited DDS/DMD graduate/enrolled, or dental degree from outside the US/Canada, or post-baccalaureate programme affiliated with a US/Canadian dental school on DANB's list + current hands-on CPR/BLS/ACLS. Official GC / ICE / RHS exam outlines are linked from danb.org — CDA exam.
                    • California RDA (Dental Board of California, RDA Educational Program Application Rev. 4/2026): board-approved programme minimum 800 hours — 275 didactic + 260 laboratory/preclinical + 265 extramural clinical. Required course hours inside the programme: Radiation Safety 32h · Coronal Polishing 12h · Pit and Fissure Sealants 16h · Infection Control 8h · California Dental Practice Act 2h. RDAEF programme minimum 410 hours. Alternative pathways include 15 months + 1,280 hours work experience, or a current DANB CDA credential. Exam: the RDA Combined Written and Law and Ethics Examination. No reciprocity in California. (No application fee is quoted here — the only fee figure found for it was secondary, so it is not quoted.) Source: dbc.ca.gov — RDA program application (Rev. 4/2026).
                    • US dental hygienist: CODA-accredited programme (2–3 years; 600–1,000 clinical hours reported — verify with CODA) → NBDHE (350 MCQs, pass ≥75) → regional/state clinical exam (ADEX / CDCA / WREB / CITA / CRDTS / SRTA) → state board licence.
                    • Costa Rica / ULACIT: no verified primary source was found for a standalone assistant/hygienist licence — this wiki does not present a Costa Rica assistant/hygienist pathway until CCDCR and ULACIT are checked directly. (CCDCR exam + registration there covers dentists, not assistants.)
                    • The in-app bridge (Phase 6): a per-learner exam-prep map to the GC / RHS / ICE domains (assistant) or NBDHE + clinical domains (hygienist), with external links to DANB, CODA and the state board, and “VR practice ≠ clinical hours” stated on every training page. Exam fees and pass rates are quoted only from danb.org / ada.org — never from secondary sources.
                    About Unspoken Smiles — public sources, cited, conflicts flagged

                    From public sources checked 2026-11-07. This is the organisation whose public work inspires this demo — not official, not endorsed, not affiliated. Where sources conflict, both figures are shown; none is picked as settled.

                    • Mission (their About page): “To promote both long-term oral health care and economic security in the world's most disadvantaged regions.” Vision: children enjoying healthy, happy smiles, free of oral disease. Three core works: school-based oral-health education · a Fellowship empowering local youth through sustainable careers in dentistry · access to care for disadvantaged communities. Homepage framing: “Nearly half the world's population suffers from oral disease” (3.58 billion) · “Thinking GLOBALLY, Acting LOCALLY” · current focus Costa Rica, eventually the whole American Hemisphere.
                    • Founder: Jean Paul Laurent — then a student at NYU School of Dentistry, he returned to Haiti after the 2010 earthquake to provide free dental care and supplies; the Foundation was born from that work.
                    • Founded — CONFLICT, not settled: most sources say officially founded 2014 (pilot May 2014, Jacmel, Haiti); L'Union Suite says March 2011; their own About page gives no founding year.
                    • Nonprofit status: “New York State Registered 501(c)(3)” wording comes from third-party listings and a 2015 press release — it is not wording from their own About/homepage text as fetched, and is cited here as third-party only. Contact: info@unspokensmiles.org.
                    • Zero Cavity Initiative (their programme page, fresh Firecrawl scrape 2026-11-07): they connect vetted dentistry and oral care professionals, as well as Unspoken Smiles Fellows, to local schools to provide free oral health screenings, education and preventive care. The statistics on that page — approximately 20% of children / 13% of adolescents with at least one decayed tooth — are CDC figures, labelled as CDC's, not the Foundation's own data. Their pledge asks for a commitment that is SMART: Specific, Measurable, Attainable, Timely — used in this app only as a debrief prompt for the screening session (screen → educate → refer, no treatment in the field).
                    • Founder honour — NEW (homepage, fresh scrape 2026-11-07): founder and CEO Jean Paul Laurent was named a 2026 Presidential Leadership Scholar (January 9, 2026).
                    • Fellowship 2026 (EINPresswire, July 11, 2026): 30 fellows, ages 17–38, from Costa Rica, Panama, Peru and Nicaragua — third cohort, a year of leadership + service-learning; fellows have screened >1,000 schoolchildren across 8 public schools in San José Central; ULACIT faculty supervise weekly at the new San José clinic and students earn academic credit. Supporters: ULACIT, FIGS, Axiom2.
                    • Earlier Fellowship model (their site, 2022): open to women 18–35, training to become dental assistants — five condensed week-long courses + a two-month externship at a local dental office, supervised by licensed professionals, each fellow assigned a dentist + hygienist mentor. 2025 cohort count — CONFLICT: 21 fellows (June 27, 2025 release) vs a November 2025 Facebook post describing a second class of 40. Not merged.
                    • Clinic: Unspoken Smiles Preventive and Green Dental Clinic, Paseo Colón, San José — described in their June 30, 2025 release as “the world's first fully preventive and green dental clinic” (their claim, not independently verified), set to open September 2025. June 2025 screening: 403 children, 6 public preschools, San José Central — 61.3% enrolled, 190 (47.1%) with untreated cavities. A Sept 1, 2025 Facebook post announced a Sept 8, 2025 grand opening claiming 1,862 children reached, 3 provinces, 14 school partners, 40 trained fellows — a social-post summary, not own-site confirmation; no post-opening status page was found. Clinic regent: Dr. Paola Coto, formally recognised by the Colegio de Cirujanos Dentistas de Costa Rica.
                    • Institute: an older initiative with no current page on their site (Idealist / Clinton Foundation, 2017): five-week dental training for unemployed youth in Haiti, basic paid care for adults, free care for children under 16.
                    • No licensure claim anywhere: nothing in their materials says the Fellowship or Institute grants a licence or certification — training is supervised by licensed professionals / ULACIT faculty and leads to careers as dental assistants. This demo follows the same line: VR training never licences users.
                    • Numbers — CONFLICTS, flagged not merged: fresh Firecrawl scrape (2026-11-07) reconfirms the conflict — homepage: over 10,000 children in 9 countries across 4 continents vs About: 9,000+ children in 9 countries vs 10,000+ in 10 countries + 52,000+ hygiene products (June 2025 release). The two site figures are quoted with their page, never merged. The homepage's animated counters still render as 0 in the scrape, so counter values cannot be cited; “8 YEARS OF SUSTAINABLE IMPACT” is still stale against a 2014 founding and is not cited as current. Their site's own headings also render the name as “UNSPOOKEEN SMILES” (an apparent template typo) — not copied here as the name.
                    • Partners named by them: ULACIT (formal academic partner — faculty supervision, academic credit) · IADS (partnership announced 2024-06-12; endorsed the Unspoken Smiles Pledge) · FIGS · Axiom2 · Microsoft Costa Rica · ADA · Henry Schein · Western Union Foundation · Watson Institute · FLO International. Board includes Dr. Alexei Carrillo, former Costa Rica Vice-Minister of Health (Oct 2023). One claim is deliberately not repeated: an NYU Instagram reel calling them “the first dental organization accredited by the UN” is an unverified social-video claim.
                    • Social: Instagram @unspokensmiles (~3.7K followers per search snippet — not a live-verified count) · founder @jeanpaullaurent (~12K, same caveat) · Facebook · LinkedIn · X @unspokensmiles (cited by third parties, not opened live) · YouTube: no verified channel URL found — only video embeds. Tone: celebratory, founder-led, personal storytelling, school visits, fellow spotlights, English + Spanish.
                    • Get involved (their terms): donate via PayPal; their volunteer page states they do not accept unsolicited internship or volunteer inquiries at this time — fundraising is the route they name.
                    • What they do not say: nothing reviewed mentions Mike, TradePath, AGI Corp, AGI Future Foundation, SmartCiti.X, WorldForge, Cognition.X, UnspokenSmiled-VR, or East Bay Family Dentistry — no partnership, endorsement, affiliation, or licensure relationship with any of them, and no VR training, 3D simulation, equipment spec, or Fellowship syllabus on their site. Hence the demo label on every page of this app.
                    Deep repo review — vr-safety-training, the dental packs, IWSDK mapping

                    vr-safety-training has two stacks, and the dental content is NOT on the default branch. Default: a Unity 6 + OpenXR prototype with 5 workplace zones (construction, warehouse, fire, chemical, electrical) and no dental content — deterministic assessment (+100 correct hazard, −25 first false positive), Rocketbox-avatar NPC coaches with LLM chat via a local endpoint (the LLM never changes scoring). Its EXPERIENCE.md “certification state” (20 active minutes, 20/20 conditions, 10 mentor turns, 5/5 practicals) is the repo's own unlock rule — not a licence.

                    • The dental branch (claude/vr-ar-safety-training-wkwmve @ 9914455) is raw WebXR + Three.js 0.160 from CDN — not IWSDK, not Unity: 147 pack JSONs, 709 sim files, Quest 2/3/3S + desktop fallback, HTTPS required, and per its own notes “not yet exercised on Quest hardware.” Hands-on placement practicals and the LLM coach are exclusive to the Unity build.
                    • The two dental packs (generated by tools/gen_packs.mjs from a catalogue — nothing hand-typed): dental-careers-unspoken-smiles.json v1.0.0, hash 988dc25e — certification fields reference DANB CDA (RHS / infection control / general chairside), CODA standards, CDC infection control, OSHA 29 CFR 1910.1030/1200, HIPAA, ADA radiographic guidance · dental-hygiene-unspoken-smiles.json v1.0.0, hash 7565933c — CDC dental infection-control guidelines, OSHA, state practice act, EPA amalgam rule 40 CFR 441, ADA guidance. Overlap is patient-intake-screening only → 37 unique. A third pack, library-dental (36 stations), has no certification field.
                    • Sim shape: each sim is one exported SIM_* data object (34–49 KB) — 14–15 graded steps + 2 injected fault steps, interpreted declaratively by the host app. No GLB/glTF, no model imports, no raycasters in the sim files; props are procedural primitives. Examples: instrument-reprocessing (faults: spore-positive + cycle-abort; the only numbers in the file are “15 min” / “15 psi” — no temperature setpoints), four-handed dentistry (faults: gag reflex + cord across face — “over the face is never a route”), fluoride-and-sealants (faults: saliva contamination + low radiometer; no numeric dose/etch times), school-screening-outreach (consent audit, privacy screen, AAPD caries-risk triage; faults: child without consent + unconsented restraint).
                    • Scoring (gamify.js): AWARD predicates — clean / safe / fast (≤80% of par seconds) / precise (gauge ≥0.75) / unbroken / streak — with ranks at [0, 900, 2200, 4000, 6500]. This app's yard-adapted scoring (50/task + 100 quiz) is its own simplification, labelled as such.
                    • SmartCiti.X smiles build: fail-closed (EXPECTED_STATIONS = 37), a 1200×1200 m AUTHORED district on a 4096px map, registry rooms — reception 5 · operatory 7 · hygiene 7 · imaging 3 · sterilisation 5 · surgery 5 · lab 1 · careers 1 · outreach 3 — and a hard-coded local REF_CLONE path, so the build is not portable as-is. Stations carry no skill_id (hence this app's new mapping).
                    • WorldForge ROS pack: dental-unspoken-smiles-cleaning-5min is robot telemetry — 13,000 messages over 300 s (intraoral camera, arm joint states, scaler force, probe depth, tool position). Not a learner sim: no steps, no scoring, no interaction. Listed in this app as a catalogue reference only.
                    • Licensing of code: UnspokenSmiled-VR and WorldForge are MIT. SmartCiti.X and vr-safety-training have no root LICENSE for their own code (third-party assets only: Kenney CC0, Rocketbox MIT, Poly Haven CC0) — treated here as all-rights-reserved: port the SIM_* step-data pattern and link back; do not copy sim code.
                    • IWSDK mapping: step kinds → components — select/find → Interactable (+ RayInteractable) · drag → OneHandGrabbable + RigidBody/PhysicsShape with drop-zone validation · hold → Interactable with timed hold · gauge → UIKitML slabs/dials · sequence → step-gating over entities · track → ray + dwell · turn → Grabbable with rotation constraint / Interactable dial. IWSDK replaces the hand-rolled raycasting, locomotion, grab code, CDN three import and desktop fallback (IWER covers it). It does not replace SIM_* step data, AWARD predicates, certification text, or the district registry. Migration caveat: the sims pin three 0.160; IWSDK uses super-three 0.181 — a version-migration check is required, and stock three must never be installed alongside.
                    • Missing for realistic to-spec equipment: no dimensioned equipment exists anywhere sampled — no GLB/CAD, no manufacturer/model numbers, no chair heights, autoclave chambers, lux or kHz values in sim files (the spec numbers in this wiki come from the equipment research, not these repos). No haptics/force feedback in the WebXR sims. No skill mapping and no learner persistence in the sims (per-run records only) — both are this app's additions, via the registry and the LearnerProgressEvent contract.
                    • Not used: two external GitHub repos named “unspokensmiles” (a Turkish Django donation/payment app, identical codebase) are unrelated to this project and to the Foundation work described here — excluded.
                    Prototype offer — what this is, and what it is not

                    This app is a prototype offer to the Unspoken Smiles Foundation: an independently built proposal demo of a VR training experience. It is not their official product, was not built with them, and no contact has been made — no partnership, endorsement, affiliation, or pilot is agreed or implied. What a pilot would provide (Fellowship training support, school-screening rehearsal, sterilisation/operatory practice, a coach dashboard in Demo mode) and what it would require from them (a practising DA/RDH reviewer, ULACIT faculty review if they choose, a small pilot cohort, and a written agreement before any use of their name, logo, learners, or patient-facing material) is set out in the Prototype offer section of this page. The prototype is the pitch, not the partnership.

                    New spaces — Pass 1 enhancement (added 2026-11-07)

                    Added in the first pass of the training-environment enhancement loop, in a new New spaces section. All four are navigable magic-window 3D rooms (vendored Three.js, procedural labelled placeholders, no new assets, no external requests), with Coach Mira narration, live drills and the shared Flow Meter wired in exactly as the existing sessions have it. Nothing existing was removed, renamed or changed in behaviour.

                    • Sterilization Room — a full room, separate from the Equipment Lab's sterilisation bench (which stays as the tabletop version). Five one-way floor zones with arrows (dirty/receiving → cleaning → packaging → sterilisation → sterile storage) and 12 hotspots: receiving sink with pre-treatment, sharps container, transport case, ultrasonic cleaner (35–48 kHz, cleaning only — not sterilisation, 5–10 min), rinse station, inspection magnifier, pouch sealer, chemical indicators, Class B autoclave (EN 13060 pre-vacuum, 132–134 °C, wrapped 4 min, drying 15–20 min, never >135 °C for handpieces), biological spore-test kit (weekly minimum + every implantable load), sterile storage. Drills: a guided 8-stage chain walkthrough (pre-treat → transport → ultrasonic clean → rinse → inspect → package → autoclave → store, stage names in English · español) where an out-of-order stage or a skipped spore-test check triggers a contamination event that restarts the load with a stated consequence, and a wet-pack / missed-indicator fault drill.
                    • Radiography / Imaging Room — simulated X-ray only; “no real exposure ever” is stated on entry, on the room guardrail line and on every drill panel. Assets: wall-mounted X-ray arm (60–70 kV simulated), lead apron + thyroid collar on hooks, sensor/plate holders, positioning guides, control panel, viewing box, chart monitor. Drills: a positioning drill for a fictional tooth, the ALARA checklist (apron on · collar on · step back · exposure time minimal) gating a simulated-exposure button that shows a clearly labelled SIMULATED fictional teaching radiograph, and a retake decision (blurred/elongated image → one corrected retake, ALARA reason stated). Theory links to the Learning Library's radiography method card and the DANB RHS / ALARA content. Guardrail line throughout: never expose a real patient in simulation.
                    • Outreach Screening Hall — the existing hall deepened: four screening stations with privacy screens, kit cases, the oversized brush model, a fluoride station, an education corner with a snack-sorting table, a referral desk with fictional referral slips, and class-flow floor markings (arrival → consent check → demo → screening → charting → departure). Drills: station hotspots, a class-flow walkthrough that moves a fictional class through in order, and a consent-list check station — no signed form means the child joins the demo group and is never screened.
                    • Reception / Intake — check-in desk, waiting chairs, consent-list clipboard, chart rack, fictional intake forms, hand-hygiene station, appointment board. Drill: the intake sequence (greet a fictional family → verify consent form → check the class list → log arrival → hand out the brushing-demo ticket) with sequence faults recorded in a fault log with stated consequences, three faults ending the run — the graded-run pattern. Connected to the Prevention & School Screening session as its Step 0.
                    • Map & meter — all four spaces are listed as playable in the Catalogue's app map, and every new drill reports to the shared Flow Meter with an end-of-drill flow readout, in the “New spaces” section's own meter block.

                    Framing, unchanged: a demo prototype offered to the Unspoken Smiles Foundation — not official, not endorsed, not affiliated. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · all cases fictional, findings given, learners never diagnose.

                    Pass 2 enhancement — scenarios, graded runs, operable equipment, drills, library (added 2026-11-07)

                    Added in the second pass of the training-environment enhancement loop. Everything is built on the Pass 1 rooms and the existing engines — nothing existing was removed, renamed or changed in behaviour. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Four Simulation Studio scenarios (brief + 5 decisions scored 2/1/0 + consequence + 3-question debrief + portable run record with transfer.done_here: false; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): Torn pouch mid-morning (Sterilization Room — quarantine, log, reprocess a fresh set; using it anyway or hiding it are the 0-point lines) · The retake decision (Radiography Room — blurred/elongated simulated image, one corrected retake with the ALARA reason stated, patient-moved complication) · Guardian without the consent form (Reception — stop, seat the child with the demo group, never screen without consent; raised-voice complication handled calmly) · A child discloses tooth pain (Outreach Hall — record the child's words, flag to the clinician, refer; never examine, never diagnose; clinician-busy complication).
                    • Three graded runs (same rules as the Practice / Graded engine: theory card before each step, step order is the score, sequence faults with stated consequences, 3 faults end the run, badges private and on-page only, results feed Instructor Review): Sterilisation Chain — 8 stages in the Sterilization Room · Imaging / ALARA — position → apron/collar → checklist → simulated exposure → retake decision, in the Radiography Room · Reception Intake — greet → verify consent → check class list → log arrival → demo ticket, in Reception.
                    • Operable equipment (beyond info hotspots; all simulated, all labelled): autoclave cycle control — temperature climbs to the 132–134 °C range on a gauge, cycle-complete indicator, never-open-mid-cycle guardrail (reference cycles quoted from CDC: 121 °C / 30 min gravity · 132 °C / 4 min prevacuum) · ultrasonic cleaner timer — 5–10 min simulated cycle, accelerated countdown stated as such, degas note on fresh fill · X-ray arm positioning control — marked position for a fictional tooth (FDI 16) with a position-correct indicator.
                    • Teeth & Calculus Lab drills: timed surface-identification drill (60 seconds) · instrument-tip matching drill (the 4 calculus instruments to the tooth/surface each fits) · mixed permanent + primary quiz mode. Tip recognition only — grip, stroke, feel and haptics are explicitly not taught. English + Spanish labels where verified.
                    • Learning Library: 10 Pass 2 tools-encyclopedia entries (amalgamator/triturator · LED curing light 420–490 nm · dental dam kit · matrix bands & wedges / Tofflemire · suction tips · disposable prophy angle/cup · air–water syringe tips · impression trays & materials · bite registration · lab/bench handpiece) — specs TBD except where verified in this pass · 6 Pass 2 methods (dental dam placement · alginate impression — mix 45–60 s, set 2–3 min, pour within 30 min · coronal polishing, CA RDA 12-hour course context · pit-and-fissure sealant placement, CA RDA 16-hour course context · provisional crown, assisting role only · medical emergency basics — general guidance only, dentist directs, 911/BLS, syncope most common; no drug dose or advanced-life-support number is presented anywhere).
                    • Spanish parity rule, applied: Spanish added only from the verified term list (cepillo de dientes · pasta dental · flúor · sellador · caries · esterilización · autoclave · radiografía · espejo · explorador · encías · cepillado · cita · dolor · “abra la boca” · “enjuague”) plus terms the lab already carried (mesial/distal/bucal/lingual surface names, instrument names). No Spanish was added for screening, apron, probe, suction-device terms, the consent-form collocation, or the flossing verb — those stay in English with a “translation pending verification” note.
                    • Map & meter — all Pass 2 items are listed in the Catalogue app map (Pass 2 card), and every new scenario, graded run and drill reports to the shared Flow Meter with an end-of-run flow readout.
                    Pass 3 enhancement — deeper library, checklists, coach dashboard, Spanish parity (added 2026-11-07)

                    Added in the third pass of the training-environment enhancement loop, on top of the Pass 1 rooms and Pass 2 engines. Nothing existing was removed, renamed or changed in behaviour; the Flow Meter wiring is untouched. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose · no real patient or learner data anywhere.

                    • Tools encyclopedia — 8 Pass 3 entries (same four-part shape; specs only where verified, otherwise TBD): HVE system & suction unit maintenance — the whole evacuation chain, traps and line care, not just the tip (≈3.3 SCFM, spec bible) · slow-speed handpiece attachments — contra-angle and straight heads, chuck and lubrication care · ultrasonic scaler tips — universal vs slim patterns and their work; a worn tip is replaced when worn — no wear measurement is stated anywhere, because none was verified · explorer types — sickle, straight, curved (explorador is the verified Spanish term) · periodontal probe — Williams markings, stated in millimetres as a teaching fact: markings at 1 · 2 · 3 · 5 · 7 · 8 · 9 · 10 mm, with 4 and 6 absent by design so a band reading is not mistaken · cotton pliers & gauze handling · face shield & PPE donning/doffing order — hand hygiene first, per CDC 2003 guidance · dental unit waterlines — the CDC ≤500 CFU/mL standard and the flushing routine as general guidance only; no flush time is stated, because none was verified for this app.
                    • Methods — 5 Pass 3 cards, each with ordered steps and a theory line citing a source already used by this app: hand hygiene & PPE sequence (CDC MMWR 2003;52(RR17)) · operatory setup & breakdown (DANB GC · CODA DA 2-6; fictional patient only) · instrument transfer drill part 2 — hinged instruments (CE643: grasp the working end, place the handle into the operator's palm — scissors, hemostats, forceps) · radiography positioning basics (DANB RHS; paralleling vs bisecting-angle, simulated only, ALARA) · charting & records (FDI charting, “chart it or it did not happen”, referral slips).
                    • Printable checklists — 4 new (same copy-to-print pattern and print stylesheet as the first three; each states it is a training aid, not a clinical protocol, and carries the Simulation ≠ certification line): Sterilisation Chain — the 8 stages with the spore-test check logged before the autoclave stage · ALARA / Imaging — justify · apron + collar · position · exposure · retake decision · Reception Intake — greet · consent · class list · log · demo ticket · Outreach Hall Setup — stations · privacy screens · kit cases · fluoride station · referral desk.
                    • Instructor Review — coach dashboard (Pass 3 deepening). The panel now shows: per-run session logs (run type, page-session date/time, score, sequence faults with the step and stated consequence, flow readout), a per-section summary — screening · sterilisation · imaging · intake · labs · sims — with best run and most common fault, a “what to practise next” recommendation per section driven by the Flow Meter band data, and a coach-action list (which theory card to re-read, which drill to repeat, when the band rule says move a learner up a difficulty). Contract honesty: the dashboard reads the app's own run records, whose fields are name · result · score · max · diff · faults · text — the LearnerProgressEvent field names from the session-log contract above. That contract's timestamp is per-event; this demo records no per-run timestamp, so the log shows the page-session start time and says so on the panel. Sequence-fault step detail is derived from the runs' own on-page fault logs (the graded-run record itself keeps the fault count), and the panel notes that too. All panel data is synthetic/demo, from this visit only; no real learner data is collected or stored anywhere, and progress is lost on reload by design.
                    • Spanish parity — extended, same rule. Room names are now bilingual where a verified term exists: sala de esterilización · sala de radiografía · sala de tamizaje · recepción; graded-run tabs carry esterilización · radiografía · recepción; the explorador encyclopedia entry and the radiografía method are labelled. Still not translated, by the same rule as Pass 2: screening (as a term — sala de tamizaje is the hall's name only), apron, probe, suction-device terms, the consent-form collocation, and the flossing verb — those stay in English with a “translation pending verification” note. A Spanish-language note in this wiki (next entry) states what is translated and what is pending.
                    Pass 4 enhancement — keyboard, reduced motion, mobile & performance (added 2026-11-07)

                    Added in the fourth pass of the training-environment enhancement loop — a polish and accessibility pass over everything Passes 1–3 built. Nothing was removed, renamed or changed in behaviour; the Flow Meter wiring is untouched. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Keyboard navigation. A “Skip to main content” link is the first Tab stop. Every interactive element added in Passes 1–3 — room hotspots, equipment controls (including the autoclave, ultrasonic timer and X-ray arm), drill buttons, checklist copy buttons, graded-run controls and Sim Studio decision buttons — is a real <button> (the X-ray arm uses native range sliders; the Teeth Lab Clean stage takes arrow keys when focused), reachable and operable by keyboard alone, in a tab order that follows the page order, with a visible focus outline on every control. Shortcuts, also listed under “Controls & VR mode” in this wiki: Tab / Shift+Tab to move · Enter / Space to activate · ← → ↑ ↓ on a focused 3D stage for the existing Look / Zoom actions · Alt+↓ / Alt+↑ to jump between the main sections · Esc closes the open panel you are in (or stops auto-orbit) and returns focus to its heading. No modal, panel or drill traps the keyboard — nothing locks focus, and after an answer chosen by keyboard, focus moves to the next step's control, so a graded run and a drill can each be finished keyboard-only, end to end.
                    • Reduced motion. The Teeth Lab's snap-instead-of-lerp rule now applies everywhere. With the system prefers-reduced-motion setting or the new “Reduce motion” toggle in the page header: camera pans and district/room moves snap to their end position instead of gliding, auto-orbit does not run, the collectibles' bobbing rests, smooth scrolling is off, the autoclave gauge and ultrasonic timer show their end state without animated transitions, timed-prompt bars and XP/comfort bars update without transitions, and the Flow Meter marker moves instantly. The toggle sets the same behaviour manually and persists only for the page session — it resets on reload, because progress is not saved by design in this app, and the toggle follows that rule. Quiz clocks and timed prompts still run — they are the task, not decoration; only their motion is stilled. Coach Mira's note, in her words: “Calm is a setting, not a compromise — if movement distracts you, turn it off and the training is identical.”
                    • Mobile layout (~390px). Hotspot button rows, drill controls and chain pools wrap instead of overflowing; the spec, encyclopedia and methods tables stack at phone width; the Sterilization Room / Radiography Room / hall / reception panels, the coach dashboard and the printable checklists all fit with no horizontal page scroll; every button's touch target is at least 44px on touch screens and phone widths; and both 3D canvases resize correctly on orientation change. The desktop layout is unchanged.
                    • Performance. No new assets and no new external requests. Both 3D scenes now pause when hidden — scrolled off-screen or behind another tab — and render only while visible, each scene already rendering only its own room/panel. Duplicated helper code across passes was reviewed and deliberately left in place: each engine's helpers are scoped copies whose merge would risk working engines, so no refactor was done for its own sake.
                    • Map & meter — this pass is listed in the Catalogue app map (Pass 4 card), and Flow Meter wiring is exactly as Passes 1–3 left it.
                    Pass 5 enhancement — capstone run, two scenarios, two drills, Spanish controls (added 2026-11-07)

                    Added in the fifth pass of the training-environment enhancement loop, on top of everything Passes 1–4 built. Nothing existing was removed, renamed or changed in behaviour; every new piece runs on an engine the app already had (the chain / graded-run sequence engine, the Simulation Studio engine, the Teeth Lab chart data) and reports to the shared Flow Meter with an end-of-run flow readout. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Capstone run — “A full clinic day” (new Capstone section). One guided run chaining four legs in order: (a) Reception intake — greet → verify consent → check class list → log arrival → demo ticket · (b) Outreach Hall screening walkthrough — set up stations → consent check → brushing demo → screening example → chart & log · (c) Sterilization Room chain — the 8 stages in order, with the spore-test check required before the autoclave stage, exactly as the room drill rules it · (d) charting & records close-out — chart the examples (FDI + codes) → write the referral → complete the sterilisation log → file the charts → close the day record. Each leg reuses its existing sequence engine and scoring shape (10 points per clean step, 5 after a fault on that step in graded mode); the capstone adds one combined debrief — what went well, which leg carried the most faults, what to practise next — and one combined flow readout. Two modes: Practice (sandbox, Coach Mira's hints on, a wrong step shows its consequence, nothing scored or recorded) and graded (sequence faults with stated consequences accumulate across legs; three faults end the run wherever it stands; a finished run earns a private on-page badge only and reports to Instructor Review). Quitting mid-capstone returns the learner to the Catalogue app map and records no finish for that attempt. It is labelled throughout as a training run that chains practice spaces — not a clinical shift and not a credential.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence + 3-question debrief + portable run record with transfer.done_here: false; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): Fresh fill, no degas (Sterilization Room — the ultrasonic cleaner was just filled and not degassed; the correct first step is the degas cycle, empty tank, before loading; loading straight away and skipping the cycle to save time are the 0-point lines; complications: the list backing up, and a set found already soaking in the undegassed tank) · The missing collar (Radiography Room — the thyroid collar is missing from its hook before a simulated exposure; the correct first step is to stop and find it, or take the labelled spare from the store; proceeding apron-only is the 0-point line; complications: the time-pressure “the class is waiting”, and a spare with a torn strap).
                    • Two Teeth & Calculus Lab drills (recognition only — grip, stroke, feel and haptics explicitly not taught, as everywhere in the lab): the quadrant drill — Coach Mira names a quadrant (upper right · upper left · lower left · lower right, in English · Español) and the learner taps teeth in it on a permanent FDI chart against a 60-second clock · and a primary-teeth-only mode for the existing Quiz and Clean modes — buttons switch the lab to the primary model so both modes run on the 20 primary teeth only (FDI quadrants 5–8, Universal letters A–T, the mapping the lab already carries).
                    • Spanish parity — the Pass 4 controls documentation is translated in the Spanish note below (keyboard shortcuts, the Reduce motion toggle, the skip link), and the new headings carry verified Spanish: Recorrido final — un día completo en la clínica · cuadrantes · dientes temporales · esterilización · radiografía. The standing unverified set is untouched: screening, apron, probe, suction-device terms, the consent-form collocation and the flossing verb stay in English with the “translation pending verification” note — never guessed.
                    • Map & meter — the capstone, both scenarios and both drills are listed in the Catalogue app map (Pass 5 card), and each is wired to the shared Flow Meter with its own flow readout; capstone and scenario results feed the Instructor Review / coach dashboard through the app's existing run records.
                    Pass 6 enhancement — two scenarios, a graded lab run, guided room tours, Spanish sweep (added 2026-11-08)

                    Added in the sixth pass of the training-environment enhancement loop, on top of everything Passes 1–5 built. Nothing existing was removed, renamed or changed in behaviour; every new piece runs on an engine the app already had (the Simulation Studio engine, the graded-run fault rules, the rooms' own hotspot data) and reports to the shared Flow Meter. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): Alarm mid-cycle (Sterilization Room — the autoclave alarms partway through a cycle; the correct first step is to stop, never open the door mid-cycle, read the display / gauge, and log the fault for the clinician; opening the door to “check” and restarting without logging are the 0-point lines; complications: the same fault on a supervised test cycle, and a pouch from the failed load found in sterile storage) · Afraid of the chair (Outreach Screening Hall — a fictional child is frightened and refuses to sit; the correct line is pause, drop to their level, explain on the big tooth model first, agree a stop signal, and if they still say no, they join the demo group unscreened and it is noted kindly; never force, never rush, never screen a frightened child without consent; complications: a classmate's teasing, and the child asking to sit in the chair “just to sit — no looking”).
                    • Teeth & Calculus Lab — tooth-naming graded run. A timed graded run in the lab, on the app's graded-run rules: a theory card before the run (FDI's two digits — quadrant = dentition, 1–4 permanent · 5–8 primary; position from the midline), then 60 seconds of questions drawn from the full mixed pool (32 permanent + 20 primary), each asking for the tooth's name by FDI number, with English · Español answer labels. Correct answers score 10; a wrong name is an accuracy fault with a stated consequence in an on-page fault log (dentition, quadrant and position faults are worded differently, because they are different charting errors); three faults end the run, as does the clock. A finished run earns a private on-page badge only and reports to the Instructor Review through the app's existing run records; every answer also feeds the Flow Meter, and the run ends with a flow readout. The lab's standing rule is restated on the card: tip recognition only — grip, stroke, feel and haptics are explicitly not taught.
                    • Guided room tours — all four Pass 1 rooms. Each room in New spaces gains a “Take the tour” button: Coach Mira walks the learner through that room's hotspots in their source order (Sterilization Room 12 stops · Radiography Room 8 · Outreach Screening Hall 8 · Reception 7), each stop showing the hotspot's own detail alongside a Mira narration line, with Next / Previous buttons, arrow keys to move between stops while the tour is open, and Esc to end it. The camera pans gently between stops normally; under prefers-reduced-motion or the Reduce motion toggle there is no camera animation — the view jumps straight to each stop. Each tour closes with a one-line summary of the room and a suggested next drill in that room. Tours are practice only — never scored, never a credential: they feed the Flow Meter as practice activity, with no scored readout and no run record.
                    • Spanish parity sweep — verified headings only. Headings in the Learning Library that had generally verified Latin-American dental Spanish equivalents are now translated: the tools encyclopedia heading (Enciclopedia de instrumentos dentales) and the method headings Colocación del dique de goma · Impresión de alginato · Pulido coronal · Corona provisional · Emergencias médicas · Higiene de manos y equipo de protección personal · Preparación y desinfección del consultorio · Transferencia de instrumentos · Odontograma y registros, plus visitas guiadas for the new tours and the graded run's Nombra el diente. The standing unverified set is untouched by rule: screening, apron, probe, suction-device terms, the consent-form collocation and the flossing verb stay in English with the “translation pending verification” note — never guessed. One line was added to this wiki's Spanish note listing what this pass translated.
                    • Map & meter — both scenarios, the graded lab run and the four tours are listed in the Catalogue app map (Pass 6 card); the scenarios and the graded run are wired to the shared Flow Meter with their own flow readouts, and the tours feed it as unscored practice activity.
                    Pass 7 enhancement — school-visit planner, two scenarios, four methods (added 2026-11-08)

                    Added in the seventh pass of the training-environment enhancement loop, on top of everything Passes 1–6 built. Nothing existing was removed, renamed or changed in behaviour; the new scenarios run on the Simulation Studio engine the app already had, and the planner runs on the class-flow step data from the Outreach Screening Hall drill. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all schools, classes, cases and children are fictional — no real school names, no real venues, no real dates · findings given, learners never diagnose.

                    • School-visit planner (in New spaces, in the Outreach Screening Hall's part of the section). The learner plans a fictional school visit: (a) choose how many of the hall's 4 screening stations to set up (1–4) · (b) arrange the visit flow in order — arrival → consent check → brushing demo → screening → charting → departure — by tapping the steps into the plan in the order they choose, so a wrong order is genuinely possible and genuinely checked · (c) pick the education corner activity (snack sorting · brushing demo · fluoride talk) · (d) assign the four fictional learner roles (greeter · demonstrator · screener-assistant · charting) to four fictional team members, one role each. The clinician role is fixed as the supervising clinician and is never assignable — learners do not play it. The planner checks the plan and reports, in order: a plan that puts screening before the consent check is rejected, with the reason stated (screening without a prior consent check means children screened with no verified consent); a plan whose flow has no consent-check step is flagged; a plan missing charting is flagged (no charting, no record); incomplete flows, unassigned or doubled roles, and a missing education activity are flagged likewise. A correct plan produces a printable visit checklist (the same copy-to-print pattern and print stylesheet as the library checklists) that states, at its head, that it is a fictional training plan, not a real visit schedule. The planner is practice only — never scored as a grade: it gives feedback, awards no badge, and feeds the shared Flow Meter as practice activity with no scored readout and no run record.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The suction stops (Operatory — the HVE suction fails mid-procedure; the correct first step is to stop, tell the clinician, and switch to the saliva ejector / manual suction as directed; carrying on without suction and trying to repair the unit yourself are the 0-point lines; complications: the unit revives for ten seconds then dies again, and the backup's ejector drawer is empty) · A spill in the operatory (Operatory / Sterilization Room — a tray of instruments is knocked over; the correct first step is to stop, keep everyone clear, treat everything that touched the floor as contaminated, and reprocess the full set; picking items up and putting them back on the tray, and carrying on with the dropped instruments, are the 0-point lines; complications: the gathered set counts short — and was short before the spill — and the next patient walks in mid-gather).
                    • Learning Library — 4 more methods, each with ordered steps and a theory line grounded in a source this app already cites (CDC MMWR 2003;52(RR17) · DANB · dentalcare.com CE643 · CODA): Fluoride varnish application — the application steps in a prevention education context, simulated only, with the jurisdiction note the library's varnish card already carries · Sealant follow-up and checking — the recall-visit retention check: chart first, look tooth by tooth, gentle explorer touch at the margin, record per tooth, hand the decision to the clinician — no diagnosis anywhere in it · Communicating with an anxious patient — calm language, explain-then-do, an agreed stop signal honoured instantly, never force · Infection-control audit walkthrough — a self-check list walked in order (hand hygiene · PPE · surface disinfection · waterlines · waste), general guidance only, with no audit scores — the walkthrough produces findings for people, never a grade for the room.
                    • Spanish parity — new headings, same verified rule. Translated: the planner heading (Planificador de visita escolar), one scenario title (Un derrame en el consultorio — consultorio is a Pass 6 verified heading term), and the four method titles (Aplicación de barniz de flúor · Revisión y seguimiento del sellador · Comunicación con el paciente ansioso · Recorrido de auditoría de control de infecciones) — flúor and sellador are terms this app already shows as verified. Not translated, by the standing rule: the title “The suction stops” — suction-device terms are unverified and stay in English with the translation-pending note — and the standing set (screening, apron, probe, suction-device terms, the consent-form collocation, the flossing verb) is untouched. One line was added to this wiki's Spanish note listing what this pass translated and what it deliberately did not.
                    • Map & meter — the planner, both scenarios and the four methods are listed in the Catalogue app map (Pass 7 card); the scenarios are wired to the shared Flow Meter with their own flow readouts, and the planner feeds it as unscored practice activity.
                    Pass 8 enhancement — Library Quiz game, two scenarios, three methods (added 2026-11-08)

                    Added in the eighth pass of the training-environment enhancement loop, on top of everything Passes 1–7 built. Nothing existing was removed, renamed or changed in behaviour; the new scenarios run on the Simulation Studio engine the app already had, and the quiz and drill run on the library's own facts and the shared Flow Meter. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — the knowledge-check game (in the Learning Library). Twenty multiple-choice questions, four options each, one correct, drawn only from facts already taught in this app: the sterilisation chain order (pre-treat → transport → ultrasonic clean → rinse → inspect → package → autoclave → store) · the spore-test rule (at least weekly, and with every implantable load) · Class B autoclave 132–134 °C · ultrasonic cleaner 35–48 kHz, and that it cleans only — it never sterilises · ALARA and the one-corrected-retake rule · consent before screening (no signed form → the demo group, never screened) · DANB CDA $450 and 245 questions · California RDA 800 hours (275 didactic + 260 lab/preclinical + 265 extramural clinical) · CDC MMWR 2003;52(RR17) · the four-handed zones (operator 7–12 · transfer 4–7 · assistant 2–4) and never passing over the face · FDI numbering (11 = upper right central incisor) · LED curing light 420–490 nm · dental unit waterlines ≤500 CFU/mL · alginate (mix 45–60 s · set 2–3 min · pour within 30 min). Every correct answer in the quiz was checked against the fact as stated in this app's own library text. Each question carries a short explanation citing the source the app already uses (CDC MMWR 2003;52(RR17) · danb.org · Dental Board of California Rev. 4/2026 · dentalcare.com CE643 · the app's spec bible). No question asks for a diagnosis, a drug dose, or any unverified figure. Two modes: Practice — Coach Mira's hints on, nothing scored, explanations shown immediately, all 20 questions in order · Graded — 10 questions drawn at random, hints off, score out of 10, private on-page result only, and the result feeds the Instructor Review through the app's existing run records. Stems are in English, with Spanish shown only where the stem is built from this app's verified terms (autoclave · alginato); every other stem carries the translation pending verification note rather than a guess. The quiz is wired to the shared Flow Meter, and a graded run ends with a flow readout.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The chart is wrong (Reception / Operatory — the chart on the tray does not match the child in the chair, fictional names throughout; the correct first step is to stop, verify identity against the consent list, and never proceed on a mismatched chart; assuming it is a typo and carrying on, and relabelling the chart yourself, are the failing lines; complications: a second mismatch in the same stack, and the “the chart's owner is absent anyway” shortcut) · Running out of supplies (Outreach Hall — the fluoride supply runs low halfway through the class; the correct first step is to tell the coach, prioritise the children already consented and in line, and log the shortfall; diluting the supply, splitting applications, using an unlabelled bottle and skipping the log are the failing lines; complications: a second class arriving early, and a well-meaning helper's unlabelled bottle).
                    • Learning Library — 3 more methods, each with ordered steps and a theory line grounded in a source this app already cites: Fluoride varnish follow-up care instructions — what to tell a family after application (the film sets on saliva contact · soft foods · no brushing until the time the programme specifies · normal brushing resumes · what was told is logged), general guidance only · Instrument identification drill — an interactive match-the-instrument-to-the-job drill using only the eight tools already in the encyclopedia (mirror · explorer · probe · scaler · curette · HVE tip · saliva ejector · cotton pliers), recognition only, wired to the Flow Meter and the Instructor Review · End-of-day operatory shutdown — the closing sequence in order (last load through the chain · unit flush under the daily protocol · surfaces · waste · laundry · chart filing and the day's logs · lock-up), general guidance only, with no times invented — durations stay with the manufacturer and the office protocol, as this app has always ruled.
                    • Map & meter — the quiz, both scenarios and the three methods are listed in the Catalogue app map (Pass 8 card); the quiz, the instrument drill and both scenarios are wired to the shared Flow Meter with their own flow readouts, and graded quiz results feed the Instructor Review.
                    Pass 9 enhancement — Quiz Set 2, two scenarios, a sensory-friendly method, an outreach capstone (added 2026-11-08)

                    Added in the ninth pass of the training-environment enhancement loop, on top of everything Passes 1–8 built. Nothing existing was removed, renamed or changed in behaviour; the new scenarios run on the Simulation Studio engine the app already had, Quiz Set 2 runs on the Library Quiz engine, and the outreach capstone runs on the capstone sequence engine. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 2 (in the Learning Library). A second set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 3–8 content: the HVE system and suction maintenance (a weak pull is reported, not worked around; a full trap is next week's weak suction) · slow-speed attachments (the contra-angle's head bends back so the bur reaches posterior teeth in line with the handle) · ultrasonic scaler tips (universal: heavier cross-section, general and heavier deposits · slim: finer, narrower access; a worn tip is inspected, compared with a new tip's profile, and replaced — no wear measurement is quoted anywhere, because none was verified) · the Williams probe's markings in millimetres (1 · 2 · 3 · 5 · 7 · 8 · 9 · 10, with 4 and 6 absent by design) · the PPE donning order (hand hygiene → gown → mask → eyewear / face shield → gloves last, over the cuffs) and doffing discipline (most-contaminated items first, mask by its straps, hand hygiene immediately after) · waterlines (CDC ≤500 CFU/mL; an unmonitored line is an unverified line, and a failed test takes the line out of service until it passes) · the hand hygiene + PPE sequence (hand hygiene before donning and again after doffing; gloves are never a substitute and are never washed or reused) · hinged-instrument transfer (picked up by the working end, handle placed into the operator's palm — the palm grasp) · radiography positioning basics (paralleling: sensor parallel to the tooth's long axis, beam at right angles to both, least distortion; bisecting-angle is the fallback where anatomy defeats the holder) · charting & records (every flag becomes a referral slip — child, tooth, what was seen, screener's name, date — before the session ends) · fluoride varnish steps (consent checked first · teeth dried with gauze · thin film on all surfaces · sets on contact with saliva, no rinsing · aftercare explained · logged) · the sealant follow-up retention check (read the chart first · look tooth by tooth · a gentle explorer touch at the margin, never pried · record the retention state · the clinician decides what happens next) · anxious-patient communication (calm language · explain-then-do · a stop signal agreed before anything starts and honoured instantly · never “this won't hurt”, never force) · the infection-control audit (a wiped surface nobody timed is a claim, not a disinfection · the waterline log current at ≤500 CFU/mL) · instrument identification (cotton pliers carry a pellet or gauze to the field without fingers entering it) · end-of-day shutdown (nothing dirty is left “for the morning” — the last load completes the one-way chain) · the capstone leg order (Reception intake → Outreach Hall screening walkthrough → Sterilization Room chain → charting & records close-out) · guided-tour stops (Coach Mira walks the room's hotspots in order — practice only, never scored) · school-visit planner rules (a plan that puts screening before the consent check is rejected, with the reason stated) · the suction-stop response (stop, tell the clinician, switch to the saliva ejector / manual suction as directed) and the spill response (stop, keep everyone clear, everything that touched the floor is contaminated, reprocess the full set). Every correct answer was checked against the fact as stated in this app's own library, room and scenario text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Set 1: Practice walks either set (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 40-question bank (Sets 1 + 2), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. Stems stay in English with the translation pending verification note, except the varnish stem, which is built from the verified term barniz de flúor. The quiz's Flow Meter and flow readout cover both sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The lights go out (Clinic — the power fails mid-session in the simulation; the correct first step is to stay calm, reassure the fictional class, secure the instruments, and follow the clinician's directions; continuing to work in the dark and leaving instruments unsecured are the failing lines; complications: a second flicker during the recovery, and a guardian at the door wanting to take their child through the dark corridor) · A question you cannot answer (Outreach Hall — a guardian asks a clinical question about their child's teeth; the correct action is to say clearly that you do not know, record the question word for word, and refer it to the clinician; guessing, diagnosing, and giving treatment advice — including any medicine or dose — are the failing lines; complications: the question asked in front of other guardians, and a second guardian asking what medicine to give).
                    • Learning Library — sensory-friendly care method. A method on supporting a child who is sensitive to sound, light, or touch in the dental setting — general guidance only: prepare the room first (dim the light where the setup allows, lower voices) · offer the stop signal before anything starts · let the child hold the mirror first — touch before treatment · go slowly, one thing at a time, explain-then-do · stop when asked, instantly and without persuasion · record what helped, in the chart, so the next visit starts from it. No diagnosis, no medical claims, no invented statistics. Its theory line links the library's existing Patient communication & comfort method and the Pass 7 Communicating with an anxious patient card, grounded in the same CE643 source the app already cites.
                    • Outreach capstone variant — “An outreach day” (in the Capstone section, under the clinic-day capstone). A second capstone run chaining four legs in order: (a) School Visit Planner — plan the fictional visit (choose the stations → order the visit flow with the consent check before screening → pick the education corner activity → assign the four learner roles, the clinician always the supervising clinician → check the plan and print the fictional checklist) · (b) Outreach Hall setup + class-flow walkthrough (stations up → privacy screens and kit in working order → consent check, list against forms → brushing demo on the big tooth → walk the class flow, arrival to departure) · (c) screening session (greet and settle the class → screen the examples — look, record, flag → fluoride varnish for the consented children, in line order → brushing teach-back at the education corner → referral slips for every flag) · (d) charting close-out (chart in FDI + codes → log the visit → count and log any supply shortfall → file the charts and checklist → close the day record and hand over). Two modes, exactly as the clinic-day capstone: Practice (sandbox, hints on, nothing scored or recorded) and graded (sequence faults with stated consequences accumulate across legs; three faults end the run wherever it stands; a finished run earns a private on-page badge only and reports to Instructor Review), ending in one combined debrief and one combined flow readout. The leg-to-leg handoff is the run: each leg's completion advances to the next leg, and quitting mid-run returns the learner to the Catalogue app map with no finish recorded for that attempt. It is labelled throughout as a training run that chains practice spaces — not a real visit and not a credential.
                    • Map & meter — Quiz Set 2, both scenarios, the sensory-friendly method and the outreach capstone are listed in the Catalogue app map (Pass 9 card); Quiz Set 2, both scenarios and the outreach capstone are wired to the shared Flow Meter with their own flow readouts (the outreach capstone has its own meter block, like the clinic-day capstone), and graded quiz and outreach-capstone results feed the Instructor Review.
                    Pass 10 enhancement — Coach Toolkit, two scenarios, three methods (added 2026-11-08)

                    Added in the tenth pass of the training-environment enhancement loop, on top of everything Passes 1–9 built. Nothing existing was removed, renamed or changed in behaviour; the two new scenarios run on the Simulation Studio engine the app already had, and the Coach Toolkit's session plans are rendered from the graded runs' and capstones' own step data as written in this file. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Coach Toolkit (a new section, Coach Toolkit, between the Capstone and the Catalogue). For a human coach using the app with learners, labelled throughout as guidance — not a credential and not an assessment standard — and built to collect and store nothing: it works entirely from what the coach sees on screen in the session. (a) Printable session plans for every graded run and both capstones — Chairside Assisting (9 steps) · Sterilisation (8 steps) · Sterilisation Chain (8 stages) · Imaging / ALARA (5 steps) · Reception Intake (5 steps) · the clinic-day capstone (4 legs, 24 scored taps including the spore-test check) · the outreach capstone (4 legs, 20 steps) · and the tooth-naming graded run (whose plan states its actual format — 60 seconds, the mixed 52-tooth FDI pool, 10 points per correct name, 3 accuracy faults end it — because that run has no sequence to list). Each plan gives the goal, the run's actual steps in the app's own order and wording, what to watch for, and debrief prompts, with a copy button that produces a paste-anywhere plain-text plan for printing (the print stylesheet already keeps the study sections, this toolkit included); each plan card and each copied plan is labelled a training aid. The step lists were checked against the runs' source data in this file (the Practice → Graded spine step data, the room graded-run data, and both capstones' leg data) before shipping. (b) A debrief question bank — ten open coaching questions for after any run (“What step felt hardest — and why?” · “What would you do differently next time?” · “Where did the sequence break down — and what was the step just before it?” …), general coaching questions with no clinical content and no right answers to mark. (c) A “how to run a practice session” guide — practice first, then graded; read the theory card before the step; watch the Flow Meter while they run and read the flow readout together at the end; use the comfort meter as a teaching signal; debrief every run briefly; and never treat a badge as a credential, said out loud at least once per session. (d) A coach's checklist for reviewing a learner's Instructor Review panel together, in the session (the panel holds this visit only): start with what exists · find the most common fault · name the best run · read the flow readouts across runs · treat the difficulty rule as advice, never a gate · agree one thing to practise next · close with the framing said out loud. Wiring note, stated in the section itself: the toolkit is reference material, so it has no Flow Meter and no flow readout of its own — the meters live beside the runs, and the guide says how to read them there.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The waterline check (Operatory — the dental unit waterline flush was skipped at the start of the day in the simulation; the correct first step is to stop, flush the lines under the daily protocol before any patient contact, and log the late flush honestly as a late flush; carrying on and flushing later, back-timing the log, and treating clear-looking water as a check are the failing lines; the CDC line the app already teaches — waterlines at ≤500 CFU/mL — is the stated standard; complications: water that looks cloudy mid-flush, and a neighbouring clinician asking to borrow the one verified unit) · An upset guardian (Reception — a guardian is upset because the visit is running late; the correct action is to listen, acknowledge the wait and own the missing updates, explain what happens next plainly and in order, and offer the next available time — checked on the board before it is spoken — if they prefer to return; arguing, rushing a child into a “quick version”, moving them up the list, promising a time you cannot keep, and logging the guardian as “difficult” are the failing lines; complications: the voice going up in front of the waiting room, and a plea to promise a finish time against a real deadline).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already uses): Preparing a child for their first screening — parent present and in sight · say what will happen, in order, in plain words · show everything first on the big tooth model (tell-show-do) · agree and practise the stop signal · the child's pace, one step at a time · a no stops the visit kindly and completely, and is recorded as a fact, never a failure; general guidance only, theory linked to the library's Patient communication & comfort method, the Pass 7 anxious-patient card and the CE643 source · Fluoride talk for families — a plain-language explanation of what fluoride does (helps the teeth stay strong against caries), the varnish explained plainly, the sellador placed honestly beside it, clinical questions routed to the clinician; the talk is also given in Spanish built only from verified terms (flúor · barniz de flúor · sellador · caries · encías · cepillo de dientes · pasta dental · cepillado); theory linked to the CPSTF school fluoride varnish recommendation cited in the standards section and the Pass 7 varnish method card · Setting up the operatory for a school visit — pack the kit case against the visit list · set the hall and screens · check the consent list, list against forms, before the class arrives · confirm the referral slips and the question route · walk the flow once at a child's pace; theory linked to the Pass 7 school-visit planner and the outreach capstone's setup leg.
                    • Map & meter — the Coach Toolkit, both scenarios and all three methods are listed in the Catalogue app map (Pass 10 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the Coach Toolkit deliberately has neither, and says so in its own section.
                    Pass 11 enhancement — Career Pathways Chooser, two scenarios, three methods (added 2026-11-08)

                    Added in the eleventh pass of the training-environment enhancement loop, on top of everything Passes 1–10 built. Nothing existing was removed, renamed or changed in behaviour; the two new scenarios run on the Simulation Studio engine the app already had, and the chooser is a tabbed reference panel in the Learning Library. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Career Pathways Chooser — “Your pathway” (in the Learning Library, inside the learning-paths part, after the DANB CDA / California RDA tables and the Costa Rica note it draws on). The learner picks one of three directions and the app shows the verified pathway for it. Every fact in the chooser was checked against this app's own library text before shipping — no fee, hour count or requirement appears in the chooser that is not already stated in the app: Dental Assisting — DANB CDA: RHS + ICE + GC taken together · 245 questions · 195 minutes · 60-day test window · fee $450 as shown on danb.org · Pathway I, graduation from a CODA-accredited dental assisting or dental hygiene programme · Pathway II, high-school graduation or equivalent + a minimum of 3,500 hours of approved work experience · Pathway III, former CDA / dental-degree routes · every pathway plus current hands-on CPR/BLS/ACLS from a DANB-accepted provider — or the California RDA: board-approved programme of 800 hours = 275 didactic + 260 lab/preclinical + 265 extramural clinical, with the in-programme course hours (Radiation Safety 32h · Coronal Polishing 12h · Pit & Fissure Sealants 16h · Infection Control 8h · CA Dental Practice Act 2h), the RDA Combined Written and Law and Ethics Examination, and no reciprocity in California · Dental Hygiene — a CODA-accredited programme (2–3 years, 600–1,000 clinical hours reported — verify with CODA, as this wiki's licensure entry states) → the NBDHE (350 MCQs, pass ≥75, as stated in the licensure entry) → a regional/state clinical exam (ADEX / CDCA / WREB / CITA / CRDTS / SRTA) → state board licence; the NBDHE fee is marked TBD in the chooser, because no NBDHE fee is stated anywhere in this app and none was invented · Outreach & Prevention — the Zero Cavity screen → educate → refer workflow, school screening practice in this app (Outreach Screening Hall, planner, outreach capstone), and Costa Rica as the library's own note states it: Fellows train under ULACIT faculty supervision at the San José clinic and earn academic credit, ULACIT runs a Técnico en Asistencia Dental programme, and no verified standalone Costa Rican assistant/hygienist licence is presented — the honest limit, carried into the chooser word for word in substance. Each pathway panel ends with the same honest lines: this app teaches toward these credentials and grants none of them · VR practice ≠ clinical hours · Simulation ≠ certification. Wiring note, stated in the section itself: the chooser is reference material, not a scored run — picking a direction records one practice activity per direction per visit on the shared Flow Meter (the guided-tour pattern) and sets a low reference-reading challenge, and the chooser has no flow readout of its own.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): A broken tip (Operatory / Equipment Lab — a scaler tip is found chipped during the morning instrument check; the correct first step is to stop, quarantine the instrument, log the damage, and replace it from the sterile store, pouch checked at the point of use; using it anyway and putting it back without logging are the failing lines, as are lending the quarantined instrument and straightening a bent tip; complications: a second damaged instrument from the same set, and a colleague asking to borrow the quarantined scaler) · The wrong tray (Operatory — the tray laid out is for a different procedure than the one scheduled, all names and procedures fictional; the correct first step is to stop before anything starts, check the schedule and the procedure list, and re-lay the tray in working order from the verified list; improvising with the wrong setup and removing items silently are the failing lines, as are resealing an opened pouch and seating the patient before the final check; complications: the schedule itself changed an hour ago and the room's printed list is stale, and the clinician's “just bring what you have” under time pressure).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Managing the waiting room — greet families first · work the list (expected, consented, arrived; consent from the form itself, never from presence on the list) · seat families in sight of the desk and the demo corner · keep children calm with the demo corner, a settled voice and groups called together, never lone children · when the visit runs late: say so early, acknowledge the wait, explain what happens next, offer the next available time checked before it is spoken, never promise a time you cannot keep · log arrivals and long waits at the desk, at the time; general guidance only, theory linked to the Pass 3 Reception Intake checklist, the Pass 10 upset-guardian scenario and CE643 · After-visit follow-up — every flag becomes a referral slip before the session ends (child, tooth, what was seen, screener's name, date — observations only) · slips to the reviewing clinician by the agreed route · the log closed on the day · what families were told recorded · what the coach reviews (slips against log, chart entries against the worked codes, routed questions, gaps named as gaps); general guidance only, no follow-up timeline is named — where a programme sets one, the programme governs; theory linked to the Pass 3 Charting & records method (DANB GC documentation; the ADEA process of care ending in Evaluation & Documentation) · Daily operatory opening routine — a checklist in order: hands & barriers · waterlines run under the daily protocol and logged (CDC ≤500 CFU/mL; an unflushed, unlogged line is an unverified line) · suction tested (a weak pull is reported, not worked around) · light & chair set · tray laid in working order, pouches checked — indicator, seal, date — before opening · the day's consent list checked against the signed forms before the first patient arrives; general guidance only, no times invented — durations stay with the manufacturer and the office protocol; theory linked to the Pass 3 Operatory setup & breakdown method (DANB GC operatory preparation; CODA DA 2-6).
                    • Map & meter — the Career Pathways Chooser, both scenarios and all three methods are listed in the Catalogue app map (Pass 11 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario, and the chooser feeds the Flow Meter as practice activity only, with no flow readout of its own — stated plainly in its section.
                    Pass 12 enhancement — Practice Journal, two scenarios, three methods (added 2026-11-08)

                    Added in the twelfth pass of the training-environment enhancement loop, on top of everything Passes 1–11 built. Nothing existing was removed, renamed or changed in behaviour; the two new scenarios run on the Simulation Studio engine the app already had, the three new methods sit in the Learning Library in the same card shape as every earlier method, and the Practice Journal is a print-and-write paper template in the Learning Library on the library's existing copy-to-print pattern and print stylesheet. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Practice Journal — a paper reflection log (in the Learning Library, after the Pass 12 methods). A paper-style template the learner prints and fills in by hand: date (blank line) · what I practised today (blank lines) · what went well (blank lines) · what to practise next (blank lines) · one thing I learned (blank line) · coach notes (blank lines) — rendered as ruled writing lines, with a copy button that produces the same template as paste-anywhere plain text for printing, on the same copy-to-print pattern as the library checklists, and the library's existing print stylesheet carrying it onto paper. The journal stores nothing, stated plainly in its section: it is a paper tool, the app keeps no record of it, saves nothing written in it, and a filled-in journal is never a completion record and never a credential. Three pre-filled example entries sit beside the blank template, each one labelled in the page and in the source as a fictional training example — “Practised the 8-stage sterilisation chain — missed the spore-test check once, then got it right” · “Ran the screening session in Practice Mode — consent check first, every time” · a transfer-drill entry (the little-finger receive, slowed down until it needed no looking) — written to show the shape of a good entry; no real learner data appears anywhere. Wiring note, stated in the section itself: the journal is a paper tool, so it has no Flow Meter and no flow readout of its own — the meters live beside the runs.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): A failed spore test (Sterilization Room — the weekly biological spore test comes back failed; the correct first step is to stop using that autoclave, quarantine everything sterilised in it since the last passing test, tell the clinician, and follow the written retest / repair procedure; carrying on and retesting later, using the load anyway, releasing loads on printout evidence against a failed biological test, and “light duties” for an out-of-service unit are the failing lines; complications: a colleague arguing the cycle printouts prove the loads fine, and the engineer unable to attend until tomorrow against a full list) · A child faints (Outreach Hall / Clinic — a child feels faint during the visit, in the simulation; general guidance only: lay the child down safely, keep the airway clear, tell the clinician immediately, stay with the child, hand over the facts, and let the clinician direct — the dentist directs and 911 / BLS applies as directed; a sugary drink chosen from a guessed cause, a cause or treatment suggested to the clinician, delaying or overruling a directed 911 call, and a cause written in the record are the failing lines; no drug dose and no advanced-life-support number appears anywhere in the scenario, because those are never an assistant's decisions, and the cause is never diagnosed; complications: a second child reporting dizziness, and a guardian arriving to take the child home mid-incident).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Sterile storage checks — the pouch check before use, four checks in order (intact · dry · indicator changed · within date), any failure quarantined, logged and reprocessed from the start of the chain; general guidance only; theory linked to CDC MMWR 2003;52(RR17), the library's infection-control chain card and the encyclopedia's Class B autoclave monitoring rule · Managing sharps safely — the one-handed scoop and never recapping with two hands · the sharps container at the point of use, filled to its line · never passed hand to hand, never retrieved; after a sharps injury: tell the clinician immediately and follow the exposure procedure — general guidance only, and no exposure-procedure details are invented: the card names the two learner moves (tell at once, follow the written procedure) and leaves the procedure's contents to the procedure; theory linked to CDC MMWR 2003;52(RR17) and the infection-control chain card · Handover between team members — what passes at a shift change, in order: the consent list status · pending referrals, with unwritten ones named as gaps out loud · equipment faults logged, with what was quarantined and what the lead was told · open loops with their next steps — done face to face against the day's log, read not remembered, and said back by the incoming member; general guidance only; theory linked to the Pass 3 Charting & records method (DANB GC documentation).
                    • Map & meter — the Practice Journal, both scenarios and all three methods are listed in the Catalogue app map (Pass 12 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the Practice Journal, as a paper tool, has no Flow Meter and no flow readout — stated plainly in its section.
                    Pass 13 enhancement — Rapid Drills Mixer, two scenarios, three methods (added 2026-11-08)

                    Added in the thirteenth pass of the training-environment enhancement loop, on top of everything Passes 1–12 built. Nothing existing was removed, renamed or changed in behaviour; the mixer is a new drill card in the Teeth & Calculus Lab drawing on that lab's existing drill data, the two new scenarios run on the Simulation Studio engine the app already had, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Rapid Drills Mixer — “Quick drills” (in the Teeth & Calculus Lab, after the Pass 6 tooth-naming graded run, with its own Flow Meter block). A timed mixed drill mode whose question pool is built from the four drills the lab already runs — and from their own data in this file: tooth naming (the graded run's full 52-tooth FDI pool, permanent + primary, asked by FDI number, English · Español) · surface identification (the surface drill's eight teeth and its surface set — mesial · distal · buccal/bucal · labial · lingual · palatal/palatina · occlusal/oclusal · incisal — named from a position clue) · instrument-tip matching (the tip-matching drill's four scenarios and four tips — micro sickle/hoz micro · mesial, distal and buccal–lingual curettes) · instrument identification (the Pass 8 drill's eight jobs and eight tools — mirror, explorer, probe, scaler, curette, HVE tip, saliva ejector, cotton pliers). One question at a time, the drill type drawn at random on every question, so no single drill's rhythm can carry the learner. Practice mode: untimed, a Coach Mira hint button on every question, the correct answer and its “why” shown after each answer, the learner ends practice from any question — nothing scored, nothing recorded, exactly the sandbox contract of the app's other Practice modes. Graded mode: 60 seconds on the lab's graded-run rules — +10 per correct answer, a wrong answer is an accuracy fault logged in the on-page fault log with the correct answer shown and its reason, the correct option is highlighted before moving on, and 3 faults end the run; a finished run shows a private on-page result and session badge only and writes its summary to window.__p2.drills.mixer, so it reports to the Instructor Review like the lab's other drills. Every answer in both modes feeds the shared Flow Meter (quick-drills), the mixer card carries its own meter block, and every ending — time up, three faults, practice ended — closes with a flow readout. Recognition only, stated on the card and in the theory card: naming, surfaces, tips and tools — grip, stroke, feel and haptics are explicitly not taught. Labels are English · Español where the lab already has verified Spanish (the tooth names, the surface names, the tip names); the instrument-identification jobs stay in English exactly as the Pass 8 drill states them, and the mixer's own heading stays in English — translation pending verification.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The referral slip is incomplete (Outreach Hall / Reception — a referral slip reaches the desk missing the child's name and the screening note, all fictional; the correct first step is to stop, check the chart and the consent list, and complete the slip from those two records before it leaves the hall — name from the chart entry checked against the consent list, note transcribed from what the chart records was seen, observations only; sending it incomplete, writing the note from what the finding “probably was”, completing a name from memory or from the room, and choosing between two disagreeing records by likelihood are the failing lines; complications: a second incomplete slip from the same session — the session's whole set gets checked and the pattern goes to the lead — and a chart/consent-list name disagreement, settled by verification and logged, never by taste) · A parent wants to watch (Outreach Hall — a parent asks to watch their child's screening; the correct action is to welcome them, check the consent form covers observation before the screening starts, explain what will happen in plain language — the look, the notes, the demo, the child's stop signal — and show them the spot at the bay's edge, in their child's sightline, where the line keeps moving; refusing without reason, waving them in unchecked, explaining in chart codes, letting them direct the child mid-screening, and answering their question about what was seen — a diagnosis at a screen — are the failing lines; complications: a second parent arriving, welcomed with the same checks and staggered by the line rather than squeezed in or refused, and a phone raised to film, stopped kindly at once because other children are in frame and their families consented to screening, not to being filmed).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Cleaning the operatory between patients — hands and gloves · clear the tray into the one-way chain, sharps to the point-of-use container · waste out with the turnaround · clean, then disinfect touch surfaces, kept wet for the contact time the product's instructions state · fresh barriers · new tray laid, pouches checked, gloves off, hand hygiene again; general guidance only, no times invented — contact times belong to the product, and the card says so; theory linked to CDC MMWR 2003;52(RR17) (environmental infection control, area 7 of the nine-area spine), the infection-control chain card and the Pass 12 opening routine · Preparing the fluoride station — kit check counted against the station list, shortfalls flagged to the coach at setup · consent list checked against the signed forms before the first child arrives · demonstration materials (big tooth, oversized brush) at the station · aftercare lines ready as the programme specifies them · the log open at the station before the first application; general guidance only — preparation, never application, which stays with the programme's protocol and the jurisdiction's authorisation; theory linked to the CPSTF school fluoride varnish model as the library's Fluoride varnish card teaches it, read backwards as a setup · Running the snack-sorting game with a class — set the table with the game's own cards and its own two words, everyday and sometimes · say the rules once, plainly (foods get sorted, children never do; nobody's own lunch is ever discussed) · small groups, one card per turn, the child holding the card moves it and says why · what to say about each snack is the game's own question — “how much sugar hides in this one?” — and the pattern the table shows, with water in the hero spot, and nothing beyond the game's cards · close at the big tooth model with the brushing demo, cards counted away complete; general guidance only, and no nutrition claims are made or invented — the card states plainly that the sorting words are the game's own and anything beyond them belongs to the programme's materials; theory linked to the Zero Cavity workflow's educate step, the Outreach Hall education-corner hotspot and the Patient communication & comfort card's tell-show-do.
                    • Map & meter — the Rapid Drills Mixer, both scenarios and all three methods are listed in the Catalogue app map (Pass 13 card); the mixer carries its own Flow Meter block beside its card and closes every ending with a flow readout, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario.
                    Pass 14 enhancement — glossary expansion, two scenarios, three methods (added 2026-11-08)

                    Added in the fourteenth pass of the training-environment enhancement loop, on top of everything Passes 1–13 built. Nothing existing was removed, renamed or changed in behaviour; the glossary grows inside its existing card in the Learning Library's resource shelf, the two new scenarios run on the Simulation Studio engine the app already had, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twenty new terms (in the Learning Library resource shelf; the glossary now holds 38 terms). Each new entry is defined in plain language as this app itself already uses the word — every definition was checked against the app's own rooms, scenarios, methods and encyclopedia text, and no claim or number appears in a definition that the app does not already state: autoclave (the Class B steam steriliser of the one-way chain, 132–134 °C, indicators on every load) · alginate (mix 45–60 s · set 2–3 min · pour within 30 min) · bite registration (the fast-setting record of the bite, from the encyclopedia's own entry) · capstone (the full-clinic-day run — a training run, never a credential) · consent list (the day's list checked name by name against the signed forms; no consent, no screening) · coronal polishing (the CA RDA 12-hour course skill) · curette (spoon-shaped blade, rounded toe; the lab's mesial, distal and buccal–lingual patterns) · degas (the fresh-fill cycle, empty tank, before the first load) · dental dam (punched, clamped, seated, inverted at the gumline) · flow band (the Flow Meter's middle zone) · fluoride varnish (consent checked · dried · thin film · aftercare · logged) · matrix band (the temporary wall, Tofflemire retainer, wedges at the gumline) · one-way flow (receive, clean, pouch, autoclave, store — never reversing) · prophy angle (single-use cup on the slow-speed handpiece; discarded, never reprocessed) · provisional crown (the temporary crown; the assisting role only) · referral slip (child, tooth, what was seen, screener's name, date — observations only) · saliva ejector (the gentler pooling-saliva tip, ≈1.3 SCFM class, the HVE's directed fallback) · scaler (the sickle pattern above the gumline; a dull scaler burnishes instead of removing) · Universal numbering (the US system the charting card and the lab drill against FDI) · wet pack (a pouch out of the autoclave wet — the barrier compromised, the load failed). Spanish is given only where this app already had the term verified — alginato · autoclave · corona provisional · cureta · dique de goma · pulido coronal · barniz de flúor — and deliberately withheld, entries left English-only, for the unverified set the app has always held back: the screening term, the suction-device terms (so the saliva ejector entry is English-only, as its device name is everywhere in this app), the consent-form wording (so the consent list entry is English-only), the apron, the probe and the flossing verb.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The consent list is out of date (Reception / Outreach Hall — the printed consent list is from last week and three children on it have since withdrawn consent, all fictional; the correct first step is to stop, get the current list from the desk record — the current list read against the signed forms themselves — and re-check every child before anyone is screened; the withdrawn children join the demo group welcomed and unscreened, noted kindly, a child consented since the printing is screened from the current list once the old sheet is marked superseded, and the catch is logged with the fix — the list printed or verified on the day; using the old list, screening first and checking later, completing the list from anyone's memory, hand-amending the dead sheet, and screening a withdrawn child because the form “was signed once” are the failing lines; complications: the current list held at the school office — the welcome and demo run on time because they need no consent, while screening waits for its gate — and a parent of a withdrawn child asking at the door, answered aside from the queue, plainly, with the route back left open and no persuasion) · A child needs a break (Outreach Hall — a child in the screening line asks to use the toilet and then does not want to come back; the correct action is to let them go at once, hold their place kindly and visibly while the line flows around it, and on their return accept the no completely — they join the demo group unscreened for the full teaching morning, and it is noted kindly and exactly on the chart; making the child hold on, taxing the break with the back of the line, re-asking a settled no, pressuring with the held place or the waiting group, shortening their morning, filing the choice as “refused”, and leaving the chart blank are the failing lines; complications: a second child asking — the same yes, because consistency is the kindness at scale — and the teacher asking why, answered from the record, aside from the children, in the record's own words).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Packing the kit case for a school visit — consent list first (the counts answer to the day's list) · the screening kit counted out per station · the fluoride kit counted for the consented line · the teaching kit checked complete · the paper — referral pad stocked, blank question record, log, tested pens · count out, count in the log, shortfalls flagged to the coach while they can still be answered; general guidance only; theory linked to the Zero Cavity workflow read as a packing list, the Pass 13 fluoride-station counts rule and the Charting & records card · End-of-visit hall reset — children first (nothing struck around a class still in the hall) · stations down in the one-way direction · privacy screens folded, damage flagged not folded away · kit cases packed and counted in against the morning's count-out · referral slips counted against the session chart, a mismatch completed from the chart the same day · floor checked on the last walk, anything sharp handled by the sharps rule; general guidance only, no times invented — the reset is finished when the checks are done, and the card says so; theory linked to the Zero Cavity workflow closed out in reverse and the Pass 12 handover rule applied to the room itself · Checking a sterilised pouch at the tray — the quick pre-use check — the Pass 12 storage check's point-of-use twin, written from a deliberately different angle: not the store audit but the check in the hand, at the tray, in the moment before opening — intact (seal, tears, punctures, split corners) · dry (a damp pouch at the tray is a wet pack caught late, and late is still caught) · indicator changed, inside and out · within date, read out loud if the room is busy — and a failure at the tray is quarantined, logged, reprocessed, and the tray re-laid, with a second failure from one load sending the load itself to the lead; theory linked to CDC MMWR 2003;52(RR17) and the Class B autoclave encyclopedia rule, exactly as the Pass 12 card states them.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 14 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 15 enhancement — Library Quiz Set 3, two scenarios, three methods (added 2026-11-08)

                    Added in the fifteenth pass of the training-environment enhancement loop, on top of everything Passes 1–14 built. Nothing existing was removed, renamed or changed in behaviour; Quiz Set 3 runs on the Library Quiz engine the app already had, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 3 (in the Learning Library). A third set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 9–14 content: the outreach capstone's leg order (plan the fictional visit → Outreach Hall setup + class-flow walkthrough → screening session → charting close-out) · the capstone rules (sequence faults carry across legs; three faults end the run wherever it stands) · the Coach Toolkit's session plans (goal · the run's actual steps in order · what to watch for · debrief prompts — each labelled a training aid, not an assessment standard) and its debrief bank (open coaching questions, no clinical content, no right answers to mark) · the career pathways facts already in this app (the chooser is reference material, not a scored run, with no flow readout of its own · the NBDHE fee is TBD because no NBDHE fee is stated anywhere in the app · Costa Rica: no verified standalone assistant/hygienist licence is presented — Fellows train under ULACIT faculty supervision at the San José clinic and earn academic credit, and ULACIT runs a Técnico en Asistencia Dental programme) · the Practice Journal (its six sections — date · what I practised today · what went well · what to practise next · one thing I learned · coach notes — and its rule: a paper tool that stores nothing, is never a completion record or a credential, and has no Flow Meter of its own) · the Rapid Drills Mixer (each question drawn at random from the lab's four drill types — tooth naming · surface identification · instrument-tip matching · instrument identification — and its graded rules: 60 seconds · +10 per correct answer · a wrong answer is an accuracy fault logged with the correct answer shown · 3 faults end the run) · the glossary terms added in Pass 14 (degas — the fresh-fill cycle, empty tank, before the first load, driving off the dissolved air that muffles cavitation · wet pack — a pouch out of the autoclave wet, the barrier compromised, the load failed) · kit-case packing (the day's consent list read first — it sets the counts; the case is packed from the day's paperwork, never from memory) · the end-of-visit hall reset (referral slips counted against the flags on the session chart, a mismatch completed from the chart the same day; the reset is finished when the checks are done, no times stated) · the pre-use pouch check at the tray (intact · dry · indicator changed · within date, in that order) · consent-list currency (a printed list dated last week, with three withdrawals since: stop, get the current list, re-check every child before anyone is screened) · the child-break rule (the break given at once, the place held, a no on return accepted completely — demo group, full teaching, noted kindly) · referral-slip completion (name from the chart entry checked against the consent list, note transcribed from what the chart records was seen — never from memory, and completed before the slip leaves the hall) · parent observation (welcome first, the consent form checked for observation, plain language, the spot at the edge of the bay in the child's sightline). Every correct answer was checked against the fact as stated in this app's own toolkit, chooser, journal, mixer, glossary, method, capstone and scenario text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1 and 2: Practice walks any of the three sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 60-question bank (Sets 1 + 2 + 3), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 3 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all three sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): An allergy on the list (Reception / Outreach Hall — checking the consent list before a fictional class arrives, you find a note beside one child's name recording that the child has an allergy; no substance is named anywhere in the scenario, and there is nothing in it to diagnose; the correct first step is to stop, read the note carefully and in full, and tell the clinician before the child is seen, then follow the clinician's directions; ignoring the note, deciding yourself what the note means or what may be skipped, screening first and telling the clinician afterwards, and writing your own interpretation of the note in the record are the failing lines; complications: a teacher's verbal “that note is old, it isn't an issue any more” — the note stands until the record itself changes, and both the note and the comment go to the clinician — and a parent arriving to explain the allergy, taken to the clinician so the explanation is heard by the person who directs) · The appointment board is wrong (Reception — the appointment board shows the morning's order, and it does not match the consent list, all fictional; the correct first step is to stop before anyone is called, check the consent list as the source of truth — read against the signed forms — and correct the board from it before calling anyone; following the board, calling children in the board's order, fixing only the first discrepancy, working from the list yourself while leaving the wrong board up for the next person, and moving a family up the order to settle them are the failing lines; complications: one child already called in the board's order before the stop — the facts go to the lead at once, never quietly absorbed, and the record is never rewritten to match what happened — and a child named on the board who is not on the consent list at all — the list governs: no consent, no screening, the demo group welcomed, verified against the signed forms).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the education corner — read the plan first (the corner runs the activity the plan chose) · the snack-sorting table set with the game's own cards and its everyday / sometimes places · the brushing demo model and oversized brush at the corner, visible from the door · the fluoride talk materials ready as the programme provides them · places and sightlines arranged, the route from the door clear · counted and checked complete before the class arrives, shortfalls flagged to the coach while they can still be answered; general guidance only; theory linked to the Zero Cavity workflow's educate step read as a room setup, the Pass 13 snack-sorting method and the Pass 14 packing counts rule · Running the fluoride talk with a class — open plainly, in the talk's own words (fluoride helps the teeth stay strong against caries, said once and not enlarged) · show the varnish on the big tooth model first · ask the class questions they can answer from their own mornings · walk the visit's order in plain words · what not to promise — never that varnish stops all decay, never a verdict on any child's teeth, clinical questions recorded and routed to the clinician · close at the model with the brushing demo; general guidance only, and no health claims are made or invented — what fluoride does is said exactly as this library's fluoride talk already says it; theory linked to the Pass 10 fluoride talk for families, the CPSTF school fluoride varnish model and the communication card's tell-show-do · Closing the clinic at the end of a school visit — the hall reset first, in full · kit cases packed and counted in against the morning's count-out · referral slips counted against the session chart before anything is filed · charts filed by class and date with the slips' count · the log closed on the day and handed over in writing · the coach debrief — two things done well, two to change — as part of the close; general guidance only, no times invented — the close is finished when its checks are done; theory linked to the end-of-day shutdown method read at the scale of a whole visit, the Pass 14 hall reset as its first movement, and the Pass 12 handover rule.
                    • Map & meter — Quiz Set 3, both scenarios and all three methods are listed in the Catalogue app map (Pass 15 card); Quiz Set 3 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1 and 2, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 16 enhancement — glossary expansion, two scenarios, three methods (added 2026-11-08)

                    Added in the sixteenth pass of the training-environment enhancement loop, on top of everything Passes 1–15 built. Nothing existing was removed, renamed or changed in behaviour; the glossary grows inside its existing card in the Learning Library's resource shelf, the two new scenarios run on the Simulation Studio engine the app already had, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — fifteen new terms (in the Learning Library resource shelf; the glossary now holds 53 terms). Each new entry is defined in plain language as this app itself already uses the word — every definition was checked against the app's own rooms, scenarios, methods, toolkit, chooser, journal, mixer and encyclopedia text, and no claim or number appears in a definition that the app does not already state: allergy note (the note on the consent list recording that a child has an allergy — no substance named, read in full, carried to the clinician before the child is seen, never interpreted by the finder) · appointment board (the Reception display of the calling order, written up from the consent list and corrected from it; the list is the source of truth) · closing routine (the school visit closed out whole — hall reset, kit cases counted in, referral slips counted, charts filed, log handed over, coach debrief; finished when its checks are done, no times stated) · coach toolkit (the Coach Toolkit section — printable session plans, the debrief bank, session guidance; a training aid, never an assessment standard, storing no learner data) · debrief (the structured reflection closing every run — three questions after a scenario, two things done well and two to change at a visit's close) · education corner (the Outreach Hall's teaching corner — snack-sorting table, demo model and oversized brush, fluoride talk materials — set up from the plan and counted and checked before the class) · fluoride talk (the plain-language talk — fluoride helps the teeth stay strong against caries, in the talk's own wording — the varnish shown on the model first, no promises, never a verdict on any child's teeth) · handover (what passes at a shift change or a visit's end, face to face against the day's log: consent list status, pending referrals with unwritten ones named as gaps, equipment faults logged, open loops with their next steps, said back by the incoming member) · mixer (the Rapid Drills Mixer — one question at a time drawn at random from the lab's four drill types; graded: 60 seconds, +10 per correct answer, a wrong answer is an accuracy fault logged with the correct answer shown, 3 faults end the run) · pathway chooser (the Career Pathways Chooser — reference material, not a scored run; the app teaches toward the credentials and grants none of them) · practice journal (the printable paper reflection log — six sections, filled in by hand; stores nothing, never a completion record or a credential) · rapid drill (one of the Teeth & Calculus Lab's quick recognition drills — tooth naming, surface identification, instrument-tip matching, instrument identification; recognition only, never grip, stroke, feel or haptics) · session plan (a Coach Toolkit printable — goal, the run's actual steps in order, what to watch for, debrief prompts; a training aid, not an assessment standard) · sharps injury (a cut or puncture from a used sharp — the learner's two moves: tell the clinician immediately, and follow the office's written exposure procedure, whose contents this app never invents) · spore-test failure (a biological indicator showing growth — stop using that autoclave, quarantine everything sterilised in it since the last passing test, tell the clinician, follow the retest / repair procedure; the load is never used anyway). All fifteen entries are left English-only: this app has not verified Spanish for any of them, and the standing unverified set the app has always held back — the screening term, the suction-device terms, the consent-form wording, the apron, the probe and the flossing verb — is untouched.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The fluoride runs out (Outreach Hall — the fluoride varnish runs out halfway through a fictional class; the correct first step is to tell the coach at once, with the count of consented children still in line, while the session keeps running; the remaining children finish their education and screening in full without varnish, and the shortfall is logged exactly — counts, who was told, and what each child actually received; diluting what is left into an unmeasured mixture, borrowing units from another kit case without the coach's knowledge and a logged transfer, quietly dropping the education corner to balance the loss, marking every chart as varnished to match the plan, and blaming the school to a parent are the failing lines; complications: the demonstration unit from the education corner offered for clinical use — teaching stock, opened and handled, its state unverifiable, so the question goes to the coach and is logged either way — and a parent asking at collection why their child had no varnish, answered with the whole truth in order: supply ran out, coach told, full education and screening given, shortfall in the log, follow-up routed to the coach) · A child arrives late (Reception / Outreach Hall — a fictional child arrives at school late, after their class has already been screened; the correct action is to welcome them, check the consent list for their name before anything else, fit them into the next available station in the normal order without rushing the line, give them the full teaching at the education corner, tell the coach now, and log the late arrival as a fact of the day; screening on a “the class was consented as a group” assumption, rushing them to the front to catch up, holding them alone until the session's end, screening without the teaching, turning the child away on a colleague's say-so — or in silence — and filing “nearly missed screening” as a judgement on the child's chart are the failing lines; complications: the consent list in use across the hall and a colleague's “I checked that class this morning” offered as a substitute — consent is verified against the list itself, never second-hand, the child welcomed at the demo group meanwhile — and an anxious parent at the hall door, answered with the facts in order: consent checked, fitted in normally, screened at the normal pace, fully taught, arrival logged).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the screening stations — read the session plan first (its station count sets everything) · privacy screens up, one per station, checked as they rise · the kit case laid out at each station (mirror, explorer, gauze, gloves, torch) · chairs placed with the walk-ways clear · floor markings for the waiting line, the next-child place and the desk → stations → corner flow · walk it once as a child would before the class arrives, shortfalls flagged to the coach while they can still be answered; general guidance only; theory linked to the Zero Cavity workflow read as a floor plan, the school screening checklist's room list and the packing counts rule · Running the brushing demo with a class — gather at the model where every child can see · show before telling (brush, toothpaste, the model's faces) · brush the order on the model, said out loud as it is brushed — small circles at the gumline, the outsides, the insides, the chewing tops, the front teeth — two minutes of small circles at the gumline, as the corner teaches it · ask the class questions it can answer from its own mornings · the children show it back, brush in hand, the group calling the steps · close without verdicts — no child's teeth judged, clinical questions recorded and routed to the clinician; general guidance only, and no health claims are made or invented — the demo's words are the ones this app already uses; theory linked to the Zero Cavity educate step, the communication card's tell-show-do and the fluoride talk method's question shape · The end-of-day kit-case check — count the instruments in against the morning's count-out, shortfalls looked for now and logged with their numbers if not found · check the pouches (intact · dry · indicator changed · within date), failures set aside and reprocessed from the start of the chain · count the consumables against what the session used · log the faults the same day, with the case each belongs to · report to the coach complete and in writing at the close · cases stored ready, an incomplete case labelled with its fault, never shelved as whole; general guidance only, no times invented — the check is finished when its counts agree; theory linked to CDC MMWR 2003;52(RR17), the Pass 12 storage checks and Pass 14 tray check, the packing method read backwards, and the Pass 12 handover rule.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 16 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 17 enhancement — Library Quiz Set 4, two scenarios, three methods (added 2026-11-08)

                    Added in the seventeenth pass of the training-environment enhancement loop, on top of everything Passes 1–16 built. Nothing existing was removed, renamed or changed in behaviour; Quiz Set 4 runs on the Library Quiz engine the app already had, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 4 (in the Learning Library). A fourth set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 15–16 content: the quiz bank rules (Practice walks any of the four sets, picked on the set tabs, with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined bank, hints off, scored out of 10, private on-page result only, feeding the Instructor Review) · the allergy-note rule (stop, read the note carefully and in full, tell the clinician before the child is seen, follow the clinician's directions — and the note is never crossed out, softened or decided about by the person who finds it; it names no substance and asks for no interpretation) · the appointment-board rule (stop before anyone is called, check the consent list as the source of truth — the list checked against the signed forms — and correct the board from it before calling anyone; the board is the list's display, and nobody is called from a board known to be wrong) · education corner setup (read the visit plan first — the corner runs the activity the plan chose · the talk materials ready at the corner before the class, because materials fetched mid-talk break the talk) · the fluoride talk's rules (open plainly, in the talk's own words — fluoride helps the teeth stay strong against caries — said once and not enlarged · never promise that varnish stops all decay, never a verdict on any child's teeth, clinical questions recorded and routed to the clinician) · the closing routine's steps (hall reset first · kit cases packed and counted in · referral slips counted against the session chart · charts filed · the log closed and handed over · the coach debrief — finished when its checks are done, with no times stated) · the glossary terms added in Pass 16 (sharps injury — tell the clinician immediately and follow the office's written exposure procedure, whose contents this app never invents · spore-test failure — stop using that autoclave, quarantine everything sterilised in it since the last passing test, tell the clinician, follow the retest / repair procedure, the load never used anyway · debrief — three questions after a scenario, two things done well and two to change at a visit's close) · screening-station setup (read the session plan first — its station count sets screens, cases, chairs and markings · the kit case laid out at each station — mirror, explorer, gauze, gloves, torch — counted out per station) · the brushing demo's order (small circles at the gumline · the outsides · the insides · the chewing tops · the front teeth — said out loud as it is brushed, two minutes of small circles at the gumline, as the corner teaches it) · the kit-case end-of-day check (instruments counted in against the morning's count-out from the packing log; a shortfall not found is logged with its numbers, never carried silently to the next school) · the fluoride-shortfall rule (tell the coach at once; the remaining children finish their education and screening in full without varnish; the shortfall logged exactly — never dilute, never borrow unlogged, never mark the charts as planned) · the late-child rule (welcome the child, check the consent list before anything else, fit them into the next available station in the normal order without rushing the line, the full teaching at the education corner, the late arrival logged — never skip the consent check to save time, never turn the child away without telling the coach). Every correct answer was checked against the fact as stated in this app's own scenario, method and glossary text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–3: Practice walks any of the four sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 80-question bank (Sets 1 + 2 + 3 + 4), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 4 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all four sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The chart rack is mixed up (Reception — preparing to call a fictional morning's families, you find two charts in the rack swapped between two fictional children, each filed in the other's place; nobody has been called yet; the correct first step is to stop — nobody is called — verify both children against the consent list, and re-file both charts before calling anyone; guessing which chart belongs to whom, calling the children in rack order, fixing only the chart of the child due next, and noting who filed them wrong are the failing lines; complications: one child already called from the rack before the stop and now at a station with the wrong chart — the facts go to the lead and the clinician at once, never quietly swapped at the station, and the record is never rewritten — and a third chart in the rack whose name is not on the consent list at all — the list governs: checked against the signed forms, and if no form exists the child joins the demo group, welcomed, and the chart comes out of the calling rack) · Scared of the X-ray (Radiography Room — a fictional child due for a simulated image is frightened of the simulated X-ray machine; nothing in this room emits radiation and nothing in the run exposes anyone; the correct action is to pause, explain on the model first with no exposure, show the apron and collar and let the child feel their weight, agree a stop signal and practise it with the machine still, and if they still say no, skip the simulated exposure entirely and note it kindly, with the clinician told; forcing or guiding a frightened child into the chair on momentum, a demonstration exposure to “show it's harmless”, putting the apron straight on to save time, one more gentle try after a no, and finishing because the child is already seated are the failing lines — never force, never expose a frightened child even in simulation, never rush; complications: a truthful question from the child — what will it feel like — answered plainly from what the simulation actually is, never with the promise “this won't hurt” used as a lever — and the stop signal used mid-run, hand up in the chair: honoured the instant it is used, the step undone, and a retry only if the child themselves offers one).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Preparing the operatory for the next patient — hand hygiene first · the used tray out as one unit (closed transport case, nothing loose, nothing of the last patient left behind) · surfaces wiped with contact discipline and fresh barriers laid · the fresh sterile tray in, pouches checked (intact · dry · indicator changed · within date) · the chart check — the next patient's chart read against the board and the consent state before anyone is called · hands again at the chair; general guidance only, no times invented — the room is ready when its checks are done; theory linked to the DANB GC operatory preparation and turnover topics, CDC MMWR 2003;52(RR17), the Pass 3 setup & breakdown and Pass 13 between-patients cards, and the Pass 8 chart-is-wrong scenario · Running the education corner — groups arrive in the visit's flow (desk → stations → corner), the demo group starting at the corner · snack sorting first, the game's own words · the brushing demo at the model for the whole group, never split · the fluoride talk closes the corner visit, in its own wording · the corner resets between groups, counted and complete, shortfalls flagged to the coach between groups · a group arriving mid-part joins at the next part, never mid-demo; general guidance only, and no health claims are made or invented — the card rotates the corner's own three parts through a class; theory linked to the Zero Cavity educate step run as a rotation and to this library's Pass 15 corner setup, Pass 13 snack-sorting, Pass 16 brushing demo and Pass 15 fluoride talk methods · The morning huddle — the consent list read first (how many children, any note beside a name carried to the clinician, a stale list replaced before the day starts) · the stations (how many the plan runs, who staffs each, what the corner is running) · the supplies (kit cases counted against the list, fluoride counted for the consented line, shortfalls named while the coach can answer them) · the roles (desk, stations, corner, float — and who the clinician is and where they will be) · the open loops from the log (pending referrals, open faults, the board checked against the list before the room opens) · questions asked out loud, not assumptions carried in; general guidance only; theory linked to the Pass 12 handover rule read forwards, the School Visit Planner's plan discipline and the Coach Toolkit's session guidance.
                    • Map & meter — Quiz Set 4, both scenarios and all three methods are listed in the Catalogue app map (Pass 17 card); Quiz Set 4 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–3, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 18 enhancement — fifteen glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the eighteenth pass of the training-environment enhancement loop, on top of everything Passes 1–17 built. Nothing existing was removed, renamed or changed in behaviour; the fifteen new glossary terms sit in the Learning Library glossary in the same entry shape as every earlier term, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — fifteen new terms (in the Learning Library glossary, 68 in all), each defined exactly as this app itself already uses the word in its Pass 17 and earlier scenarios, methods and room text: brushing order (small circles at the gumline first · the outsides · the insides · the chewing tops · the front teeth · the tongue to finish — two minutes, said out loud as it is brushed) · chart swap (two charts filed in each other's places — calling stops, both children verified against the consent list, both charts re-filed before anyone is called; never settled by a guess) · count-in / count-out (kit cases counted out against the list in the morning and counted in against the packing log at the day's end; a shortfall looked for in the building and logged with its numbers) · education-corner rotation (a class moved through the corner group by group — snack sorting · brushing demo · fluoride talk — the demo group starting at the corner, a group arriving mid-part joining at the next part) · gumline (where the tooth meets the gum — where the dam is inverted and where the demo's small circles are made) · late arrival (welcomed, consent list checked first, fitted into the next available station without rushing the line, the arrival logged) · morning huddle (consent list · stations · supplies · roles · open loops — questions asked out loud) · next-patient setup (hands · used tray out · surfaces and barriers · fresh tray in · chart checked — the room finished before the patient is called) · observation (a parent watching their own child's screening only where the consent form covers it, explained beforehand, from the viewing spot) · operatory turnover (the room turned from the patient who has left to the patient about to be called — ready when its checks are done, no times stated) · shortfall (anything counted that is not there in the number expected — flagged to the coach and logged exactly; never diluted, borrowed unlogged, or marked as planned) · small circles (the demo's brushing motion at the gumline, shown on the model and copied by the class) · stop signal (hand up means stop — agreed before anything starts and honoured the instant it is used) · viewing spot (where one observing parent stands — in sight of their child, out of the line's way, taken in turn) · X-ray fear (pause · explain on the model first with no exposure · show the apron and collar · agree a stop signal · a no is final and noted kindly). All fifteen are left in English only: this app has not verified a Spanish equivalent for any of them, and the suction-device terms, the screening term and consent wording stay English-only here, as everywhere in this app — nothing was guessed.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): A cracked suction tip (Operatory / Equipment Lab — the HVE tip is found cracked during the morning equipment check, before any patient is called; the correct first step is to stop, quarantine the tip where no hand can take it by mistake, log it, and replace it from the sterile store, checked in the light before fitting; using it anyway because suction still pulls, taping over the crack, keeping it as a taped emergency spare, and reaching for it again when a replacement feels loose are the failing lines; complications: a second cracked tip from the same pack in the store — the whole pack quarantined and logged, the check done by eye and light, not by feel — and the replacement drawer empty — the shortfall told to the lead and clinician at once and logged, the clinician deciding how the session is rearranged, the cracked tip part of no version of the plan, and no silent borrowing from another room's tray) · A question about cost (Reception — a guardian asks how much the visit costs, fictional; the correct action is to say plainly that you do not know the answer, that the visit is part of the school programme, and to refer them to the coach for anything about money, making sure the question actually reaches the coach; quoting a figure heard from other visits, inventing a rough range, passing on a colleague's figure with or without a hedge, guessing “it's free” to end a worry, and writing an unverified figure into the log are the failing lines — never quote a price, never invent a figure, never guess; complications: the question asked in front of a listening room — the same plain answer given to the room, because an audience multiplies a guess but never verifies one — and the direct press, “just tell me: free, or not?”, with the coach unreachable — held kindly and completely, with the question carried to the coach by the desk and the answer brought back the same day).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Preparing the referral desk — the slips read once before the day starts (every field fillable from the chart and the list) · pens that write, plural, tested · the day's consent list at the desk, checked against the signed forms · the chart rack in calling order, read against the checked list · the desk's rule restated (a slip leaves the hall complete, from the records, never from memory or a guess); general guidance only; theory linked to the DANB GC documentation topics via the Pass 3 charting method and the Pass 11 after-visit follow-up method, with the Pass 13 slip scenario and the Pass 17 chart-rack scenario · End-of-day chart filing — every chart the day used gathered first · every chart checked complete against the day it records · filed in order · incomplete charts flagged visibly for the coach and noted in the log, never filed quietly and never completed from memory · handed over against the record; general guidance only, no times invented — the filing is finished when every chart is accounted for; theory linked to the DANB GC documentation topics and the ADEA Evaluation & Documentation step via the Pass 3 charting method, the Pass 15 closing method and the Pass 12 handover rule · The two-minute brushing order — small circles at the gumline · the outside surfaces · the inside surfaces · the chewing surfaces · the front teeth where everyone can watch · the tongue to finish — the order said out loud as it is brushed on the model; general guidance only, and no health claims are made or invented — the card teaches the order only; theory linked to the Zero Cavity educate step and the Pass 16 brushing demo method, with the facilitation manner of the Patient communication & comfort card.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 18 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 19 enhancement — Library Quiz Set 5, two scenarios, three methods (added 2026-11-08)

                    Added in the nineteenth pass of the training-environment enhancement loop, on top of everything Passes 1–18 built. Nothing existing was removed, renamed or changed in behaviour; Quiz Set 5 runs on the Library Quiz engine the app already had, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 5 (in the Learning Library). A fifth set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 17–18 content: the quiz bank rules as they stood at Pass 17 (the combined bank at 80 questions — Practice walks any of the sets, picked on the set tabs, with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined bank, hints off, scored out of 10, private on-page result only, feeding the Instructor Review) · the chart-swap rule (calling stops, both children verified against the consent list, both charts re-filed before anyone is called — never settled by a guess, never by calling in rack order) · the X-ray-fear rule (pause · explain on the model first with no exposure · show the apron and collar · agree a stop signal · a no is final, the simulated exposure skipped and noted kindly) · the morning huddle's steps (consent list · stations · supplies · roles · open loops · questions asked out loud — the day starts when all of it has been said, against the records) · the education-corner rotation (a class through the corner group by group — snack sorting · brushing demo · fluoride talk — the demo group starting at the corner, a group arriving mid-part joining at the next part) · next-patient setup (hands · used tray out · surfaces wiped and fresh barriers · fresh tray in · chart checked against the board and the consent state — the room finished before the patient is called) · operatory turnover (the room turned from one patient to the next, ready when its checks are done, with no times stated) · the stop-signal rule (hand up means stop — agreed before anything starts and honoured the instant it is used) · the viewing-spot rule (where one observing parent stands — in sight of their child, out of the line's way, taken in turn) · the late-arrival rule (welcomed, the consent list checked first, fitted into the next available station without rushing the line, the arrival logged) · the shortfall rule (anything counted that is not there in the number expected — flagged to the coach and logged exactly; never diluted, never borrowed unlogged, never marked as planned) · count-in / count-out (cases counted out against the consent list in the morning and counted in against the packing log at the day's end; a shortfall looked for in the building and logged with its numbers) · the brushing order (small circles at the gumline first · the outsides · the insides · the chewing tops · the front teeth · the tongue to finish — two minutes, said out loud as it is brushed) · the gumline (where the tooth meets the gum — where the dam is inverted and where the demo's small circles are made) · small circles (the demo's brushing motion at the gumline, shown on the model and copied by the class) · the cracked-tip rule (stop, quarantine the tip where no hand can take it by mistake, log it, replace it from the sterile store, checked in the light before fitting — never used anyway, never taped) · the cost-question rule (say plainly you do not know, the visit is part of the school programme, refer money questions to the coach — never quote a price, never invent a figure, never guess) · referral-desk setup (slips read once before the day starts · pens that write, plural, tested · the consent list at the desk checked against the signed forms · the chart rack in calling order read against the checked list · the desk's rule restated) · chart-filing order (every chart gathered · every chart checked complete · filed in order · incomplete charts flagged visibly for the coach and noted in the log, never completed from memory) · the two-minute brushing order (the demo's performed order, taught as the order and nothing beyond it — no health claims made or invented). Every correct answer was checked against the fact as stated in this app's own scenario, method and glossary text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–4: Practice walks any of the five sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 100-question bank (Sets 1 + 2 + 3 + 4 + 5), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 5 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all five sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The light won't turn on (Operatory — the operating light fails at the start of the day in the simulation, before any patient is called; the correct first step is to stop, tell the clinician, and check the switch and the spare bulb only as directed — and never start a procedure without proper light; carrying on in the room's ordinary light, opening the unit to repair it yourself, and working round the fault in silence are the failing lines; complications: a guardian already waiting as the list slips — the delay explained plainly, with no procedure promised in poor light — and the spare bulb missing from the store — the shortfall told to the clinician and the lead and logged, the clinician deciding how the session is rearranged, the dark room part of no version of the plan) · A latex note on the list (Reception / Operatory — the consent list notes that a fictional child has a latex allergy; the note is given and nothing is there to diagnose; the correct first step is to stop, read the note in full, tell the clinician before the child is seen, and use only non-latex items as the clinician directs; ignoring the note, deciding yourself what it means, swapping items on your own reading of it, and using latex items and hoping are the failing lines; complications: the note spotted only after a tray has been laid with latex items — the tray stopped and re-laid with non-latex items as directed before the child is called, nothing from the first tray carried over quietly — and a colleague's reassurance that the note “only means the gloves” — not accepted as a reading: the note means what the clinician directs, and until the clinician directs, the full note governs).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the X-ray room — apron and collar on hooks, taken down and checked as placed (protection inspected, not assumed; a damaged apron or collar comes out of service for the spare) · sensor holders laid out clean and complete · positioning guides set out in checklist order · the control panel checked — read and reported, never adjusted on a guess, anything unexpected a stop and a word to the clinician · the room's rule restated (simulated exposures only, ALARA, a frightened child's no is final); simulated only, general guidance only, no settings, outputs or specifications stated; theory linked to DANB RHS and the ALARA principle via the Imaging / ALARA graded run, the Pass 5 collar scenario and the Pass 17 X-ray-fear scenario · Running the referral desk — one slip at a time, from the chart checked against the consent list, finished before the next child is called · the rack kept as the list's display, nothing re-filed by a guess · the log written as the day happens · questions recorded and routed — and the routing finished · the desk never catching up by skipping a check; general guidance only; theory linked to the DANB GC documentation topics via the Pass 3 charting method and the Pass 18 referral-desk setup method, with the Pass 13 slip scenario, the Pass 17 chart-rack scenario and the Pass 18 cost scenario · The two-minute brushing order, part 2 — teaching it to a class — the whole order named first · each surface demonstrated the same way (named, shown slowly in small circles, located in the children's own mouths) · questions asked as you go, answerable from the demonstration · a rushing child sent back to the gumline with the order, not a telling-off — slow is the skill, and the two minutes are never chased · the children teaching the order back; general guidance only, and no health claims are made or invented — the card teaches the order and the teaching; theory linked to the Zero Cavity educate step, the Pass 18 brushing-order method and the Pass 16 brushing demo method, with the facilitation manner of the Patient communication & comfort card.
                    • Map & meter — Quiz Set 5, both scenarios and all three methods are listed in the Catalogue app map (Pass 19 card); Quiz Set 5 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–4, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 20 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the twentieth pass of the training-environment enhancement loop, on top of everything Passes 1–19 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary in the same entry shape as every earlier term, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 80 in all), each defined exactly as this app itself already uses the word in its Pass 19 and earlier scenarios, methods and room text: brushing order part 2 (teaching the two-minute order to a class — the whole order named first, each surface demonstrated the same way, questions asked as you go, a rushing child sent back to the gumline with the order, the children teaching it back; no health claims) · cost question (a guardian's question about what a visit costs — say plainly you do not know, the visit is part of the school programme, refer it to the coach and make sure it arrives; never quote a price, never invent a figure, never guess “it's free”) · intake desk (the desk work at Reception where a visit begins — greet, verify consent against the day's consent list, check the list, log the arrival, hand out the brushing-demo ticket; no consent verified here means no screening later, anywhere) · latex note (the consent-list note recording a child's latex allergy — given, never diagnosed or interpreted: stopped for, read in full, carried to the clinician before the child is seen, only non-latex items used as directed; never ignored, crossed out or softened) · light failure (the operatory light failing at the start of the day in the simulation — stop, tell the clinician, check the switch and the spare bulb only as directed; never start without proper light, never open the unit to repair it yourself) · non-latex items (the items set out for a child with a latex note, exactly as the clinician directs — nothing latex within the child's reach or on their tray, checked before the call; a tray laid before the note is stopped and re-laid) · operatory light (the lamp that puts proper light on the working field, positioned as every setup ends — the ceiling light is never a substitute, and a procedure starts under proper light or not at all) · programme visit (a visit run as part of the school programme, as opposed to a private appointment — the consent list, demo group, education corner and referral desk all belong to it, and cost questions are the coach's to answer) · referral desk flow (the running desk — one slip at a time from the chart checked against the consent list, the rack kept as the list's display, the log written as the day happens, questions routed and the routing finished; a slip leaves complete, never from memory, never with a guess) · spare bulb (the store's spare for the operatory light — looked for and fitted only as the clinician directs; an empty drawer is a shortfall, told and logged) · sterilization room setup (the room made ready in its one-way order — receiving, cleaning, packaging, sterilisation, sterile storage — sink, ultrasonic cleaner, sealer, autoclave and spore-test kit checked where they stand, the sterile store ready to receive; the flow never reverses) · X-ray room setup (the Radiography Room made ready for a simulation, in ALARA order — apron and collar checked as placed, sensor holders and positioning guides laid out, the control panel read and reported; imaging simulated only, no settings or specifications stated, because none were verified). All twelve are left in English only: this app has not verified a Spanish equivalent for any of them, and the screening term, the suction-device terms, consent wording, “apron”, “probe” and the flossing verb stay English-only here, as everywhere in this app — nothing was guessed.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The ultrasonic cleaner won't start (Sterilization Room — the ultrasonic cleaner will not start at the beginning of the day in the simulation, the morning's first load waiting in its closed transport case; the correct first step is to stop, tell the clinician, and check the power and the lid only as directed — and never load instruments into a cleaner that is not running; loading the instruments into the silent tank to soak, skipping the cleaning stage for the autoclave, and opening the unit to repair it yourself are the failing lines; complications: a colleague's well-meant “at least let them soak” as the queue builds — declined plainly: a cleaner that is not running cleans nothing, and the load stays in its closed case in the receiving zone — and the unit starting on the third try — reported to the clinician with the two refusals attached and logged as an intermittent fault before anything is loaded, the load running only as the clinician directs) · Scared of the suction sound (Operatory — a fictional child in the chair flinches from the suction, frightened of its noise; the correct action is to pause — the suction back, nothing near the child — let them hear the sound on your own hand first, explain it in plain words, agree a stop signal and practise it with nothing running, and if they still say no, the visit works without suction as the clinician directs and the refusal is noted kindly and factually, never as a label; starting the sound quickly to end the anticipation, bringing it near the child's cheek to “get it over with”, promising the suction will stay off for the whole visit, one more gentle try after a no, and asking the guardian to persuade the child are the failing lines — never force, never surprise them with the sound, never rush; complications: the guardian's “just get on with it” mid-pause — the pause held and the steps explained plainly to the guardian, nobody defied and nobody forced — and the stop signal used for real at the first sound — honoured the instant it is used, the choice reopened, a second no as final as the first).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the sterilization room — the zones walked in one-way order (receiving · cleaning · packaging · sterilisation · sterile storage), each clear and stocked · the sink ready at the cleaning zone, pre-treat possible at it · the ultrasonic cleaner with a fresh fill degassed, lid closing, unit starting — a cleaner that will not start stopped for and told, never loaded anyway · the sealer and pouches ready at packaging · the autoclave powered, its display read, indicators stocked · the spore-test kit in place and the test state known · the sterile store ready, oldest first; general guidance only; theory linked to CDC MMWR 2003;52(RR17) via the one-way chain checklist and the Pass 12 sterile storage checks, the Pass 1 room's own zones, the Pass 5 degas scenario and the Class B autoclave entry · Running the intake desk — greet each family and say what happens first · consent verified against the day's consent list, checked against the signed forms, before anything else — not on the list means the demo group, welcomed · the chart rack kept as the list's display, nothing re-filed by a guess · the appointment board written up from the checked list and corrected from it before anyone is called · the arrival logged as it happens · the brushing-demo ticket handed out so every child's teaching is certain; general guidance only; theory linked to the DANB GC documentation topics via the Pass 3 charting method and this app's own Reception intake drill, with the Pass 15 board scenario and the Pass 17 chart-rack scenario · The morning equipment check — the operatory light on and positioned, a dark lamp a stop · the chair moved through its motions · suction tested at the chair, tips checked in the light, a cracked tip quarantined and replaced · the ultrasonic cleaner starting, a silent one never loaded · the autoclave display read and reported, the day's spore-test state known · the X-ray arm moved through the positioning drill's positions and parked — and every finding logged in the equipment log (item · fault · checks · results · who was told) with the lead told of every fault; general guidance only, no times invented — the check is finished when every item has been checked and every finding logged; theory linked to the DANB GC operatory preparation topics and the Pass 11 daily operatory opening routine, with the Pass 19 light and Pass 18 cracked-tip fault rules and the Pass 12 handover log rule.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 20 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 21 enhancement — Library Quiz Set 6, two scenarios, three methods (added 2026-11-08)

                    Added in the twenty-first pass of the training-environment enhancement loop, on top of everything Passes 1–20 built. Nothing existing was removed, renamed or changed in behaviour; Quiz Set 6 runs on the Library Quiz engine the app already had, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 6 (in the Learning Library). A sixth set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 19–20 content: the quiz bank rules as they stood at Pass 19 (the combined bank at 100 questions — Practice walks any of the sets, picked on the set tabs, with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined bank, hints off, scored out of 10, private on-page result only, feeding the Instructor Review) · the light-failure rule (stop, tell the clinician, check the switch and the spare bulb only as directed — never start without proper light, never open the unit to repair it yourself) · the latex-note rule (the consent-list note recording a child's latex allergy — given, never diagnosed or interpreted: stopped for, read in full, carried to the clinician before the child is seen; never ignored, crossed out or softened) · X-ray room setup (the Radiography Room made ready for a simulation, in ALARA order — apron and collar on hooks and checked as placed, sensor holders and positioning guides laid out, the control panel read and reported, never adjusted on a guess; imaging simulated only, no settings or specifications stated, because none were verified) · referral desk flow (the running desk — one slip at a time from the chart checked against the consent list, the rack kept as the list's display, the log written as the day happens, questions routed and the routing finished; a slip leaves complete, never from memory, never with a guess) · brushing order part 2 (teaching the two-minute order to a class — the whole order named first, each surface demonstrated the same way, questions asked as you go, a rushing child sent back to the gumline with the order, the children teaching it back; no health claims) · the spare bulb rule (the store's spare for the operatory light — looked for and fitted only as the clinician directs; an empty drawer is a shortfall, told and logged) · the non-latex items rule (the items set out for a child with a latex note, exactly as the clinician directs — nothing latex within the child's reach or on their tray, checked before the call; a tray laid before the note is stopped and re-laid) · intake desk order (greet · verify consent against the day's consent list · the chart rack kept as the list's display · the appointment board written up from the checked list and corrected from it · the arrival logged as it happens · the brushing-demo ticket handed out — and no consent verified at this desk means no screening later, anywhere) · sterilization room setup (the room made ready in its one-way order — receiving, cleaning, packaging, sterilisation, sterile storage — sink, ultrasonic cleaner, sealer, autoclave and spore-test kit checked where they stand, the sterile store ready to receive, dated packs oldest first; the flow never reverses) · the operatory light (the lamp that puts proper light on the working field, positioned as every setup ends — the ceiling light is never a substitute, and a procedure starts under proper light or not at all) · the cost-question rule (say plainly you do not know, the visit is part of the school programme, refer it to the coach and make sure it arrives; never quote a price, never invent a figure, never guess “it's free”) · programme visit (a visit run as part of the school programme, as opposed to a private appointment — the consent list, demo group, education corner and referral desk all belong to it, and cost questions are the coach's to answer) · the ultrasonic-cleaner rule (stop, tell the clinician, check the power and the lid only as directed, and never load instruments into a cleaner that is not running; never load them anyway to soak, never skip the cleaning stage, never repair the unit yourself) · the suction-sound rule (pause, let them hear the sound on your own hand first, explain it in plain words, agree a stop signal, and if they still say no, work without suction as the clinician directs and note it kindly; never force, never surprise them with the sound, never rush) · the morning equipment check (light · chair · suction · ultrasonic cleaner · autoclave display · X-ray arm — every finding logged in the equipment log: item, fault as found, checks made as directed and their results, and who was told, with the lead told of every fault; no times stated). Every correct answer was checked against the fact as stated in this app's own scenario, method and glossary text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–5: Practice walks any of the six sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 120-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 6 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all six sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): A loose tooth (Outreach Hall — a fictional child in the screening line says a tooth feels loose; nothing is examined and nothing is there to diagnose; the correct action is to record what the child said in their own words, flag it to the clinician, and refer; pulling the tooth, wiggling it to check how loose it is, and deciding yourself what it means — “it's just a baby tooth coming out” — are the failing lines; complications: a guardian asking you to “just pull it, it's hanging by a thread” — declined plainly and kindly: learners never pull teeth, the clinician is fetched and decides — and a second child announcing “mine's loose too” and wiggling theirs — the second child's words recorded and flagged the same way, and no wiggling demonstration joined or judged) · The autoclave door won't seal (Sterilization Room — the Class B autoclave's door will not seal at the start of a cycle in the simulation, a packaged load waiting; the correct first step is to stop, tell the clinician, and check the door seal only as directed — and never start a cycle with a door that will not seal; forcing the door shut, leaning on it while the cycle starts, starting the cycle anyway to see whether it seals under pressure, and opening the unit up to repair it yourself are the failing lines; complications: a colleague's “lean on it — it seals once the pressure builds” as the list waits — declined: a cycle that needs holding shut is a cycle that has not sealed, and no load in this room is sterilised by hope — and a pouch fragment found caught in the door seal on the directed check — removed only as directed, the seal re-checked as directed, the findings reported, and the cycle started only as the clinician directs).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the reception area — the desk cleared and laid (consent list · log · pens that write, plural and tested · referral slips) · the waiting chairs set out with a clear path and nothing stored on them · the day's consent list checked against the signed forms · the chart rack in calling order, read against the checked list · the appointment board written up from the checked list · the demo tickets ready at the desk · the area's rule restated (everything in the area displays the checked list); general guidance only; theory linked to the DANB GC documentation topics via the Pass 3 charting method and the Pass 20 intake desk method, with the Pass 18 referral-desk setup and the Pass 15 board and Pass 17 chart-rack scenarios · Running the chart rack — every chart filed in the desk's order · the rack read against the checked consent list, name by name · a chart out of place checked against the list, never re-filed by a guess · a swap stopping the calling, both children verified, both charts re-filed · incomplete charts flagged visibly and noted in the log for the coach, never completed from memory and never filed quietly; general guidance only; theory linked to the DANB GC documentation topics via the Pass 3 charting method, the Pass 17 chart-swap scenario and the Pass 18 end-of-day chart filing method · The end-of-day sterilization room check — the autoclave off and the day's loads logged · the ultrasonic cleaner emptied, ready for the morning's fresh fill and degas · the sealer off, pouches and indicators stored · the day's pouches in the sterile store, oldest first, nothing failed among them · the spore-test log checked (last result recorded, next due state known, a failure flagged to the lead before the room closes) · the room handed over against the record; general guidance only, no times invented — the check is finished when every item has been checked and every finding logged; theory linked to CDC MMWR 2003;52(RR17) via the one-way chain checklist, the Pass 20 sterilization room setup method in reverse, the Pass 12 sterile storage checks and handover rule, and the Pass 5 degas scenario.
                    • Map & meter — Quiz Set 6, both scenarios and all three methods are listed in the Catalogue app map (Pass 21 card); Quiz Set 6 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–5, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 22 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the twenty-second pass of the training-environment enhancement loop, on top of everything Passes 1–21 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary in the same entry shape as every earlier term, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 92 in all), each defined exactly as this app itself already uses the word in its Pass 21 and earlier scenarios, methods and room text: autoclave door (the Class B autoclave's door — a cycle begins only behind a door that seals: a door that will not seal is stopped for, told to the clinician and logged, the door seal checked only as directed, the door never forced) · bank rules (the Library Quiz's combined-bank rules — Practice walks any set with hints on and nothing scored · Graded draws 10 at random from the combined bank, scored out of 10, private on-page result feeding the Instructor Review; the bank stands at 120 questions, Sets 1–6, since Pass 21) · chart rack (the Reception rack holding the day's charts in calling order — the consent list's display: built and read against the checked list name by name, nothing re-filed by a guess, a swap stopping the calling, incomplete charts flagged for the coach, never completed from memory) · demo ticket desk (the desk work of handing out the brushing-demo tickets — tickets counted and to hand before the room opens, each child checked against the class list as the ticket is handed over, families directed on; every child receives one, screened or in the demo group) · door seal (the gasket the autoclave door seals against — looked at only as the clinician directs, for anything caught in it or visibly damaged, and reported exactly as found; nothing fitted, adjusted or removed without direction) · end-of-day check (any of the app's closing checks — kit-case count-in, end-of-day chart filing, sterilization room check, chart rack check — each finished when its checks are done and its findings logged, with no times stated for any of them) · loose tooth (a tooth a child says feels loose, wobbling when pushed with the tongue — a disclosure, never a finding for the learner: the child's own words recorded, flagged to the clinician, referred; never pulled, never wiggled to check, never decided about) · quiz set (one of the Library Quiz's sets of 20 questions, each drawn only from facts this app itself teaches — six sets, Sets 1–6; Practice walks the picked set, Graded draws from the combined bank) · reception setup (the whole reception area made ready before a visit — desk laid, chairs set out, consent list checked against the signed forms, chart rack in calling order, appointment board written up from the checked list, demo tickets ready — everything displaying the checked list) · room-rule list (the Simulation Studio's list naming every scenario in the picker and the room rule it teaches — read before a run to choose one, and after a run to say what the run was for) · scenario picker (the Simulation Studio control where a scenario is chosen — each button naming the scenario, its room and its pass — every scenario in it running on the same engine: brief, 5 decisions scored 2 / 1 / 0, complications mid-run, 3-question debrief, portable run record) · waiting area (the part of Reception where families wait to be called — chairs in rows a family can use, a clear path from the door to the desk, families seated where they can see the desk; nobody called except in the checked list's order). All twelve are left in English only: this app has not verified a Spanish equivalent for any of them, and the screening term, the suction-device terms, consent wording, “apron”, “probe” and the flossing verb stay English-only here, as everywhere in this app — nothing was guessed.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The chart is incomplete (Reception — the chart for the next fictional child is missing the consent form and the screening note, and the child is about to be called; the correct first step is to stop, check the consent list and the chart rack, and complete the chart from those records before the child is called; calling the child anyway, filling the gaps from the appointment board or from memory, writing the note in your own words so the chart looks complete, and completing the chart after the screening are the failing lines; complications: the missing consent form found filed inside the chart behind it, which belongs to another fictional child — both charts checked against the consent list, the form restored to its own chart, and neither child called until both charts are whole, the chart-swap discipline applied at the rack — and the screening note found in no record at all — the chart flagged visibly as incomplete and noted in the log for the coach, the child not screened on a chart the record cannot complete, and the coach told now, not at the day's end) · Scared of the mirror (Operatory — a fictional child in the chair pulls back from the dental mirror, frightened of the instrument itself; the correct action is to pause — the mirror back, nothing near the child — let the child hold the mirror first, show them their own teeth in it at their own pace, and agree a stop signal and practise it with nothing happening; if they still say no, the visit works without the mirror as the clinician directs and the refusal is noted kindly and factually, never as a label; beginning quickly while the child is distracted, promising the mirror will stay away for the whole visit, angling the mirror at the child's teeth yourself before any agreement, one more gentle try after a no, and asking the guardian to persuade the child are the failing lines — never force, never surprise them with it, never rush; complications: an older sibling laughing at the fear — the pause held, the fear treated as ordinary in front of both children, the sibling offered the same hold of the mirror, and the steps continued at the child's pace — and the stop signal used for real once the visit has begun with the mirror — honoured the instant it is used, the mirror away, the choice reopened, a second no as final as the first).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the waiting area — the chairs set out in rows with a clear path and nothing stored on them · the area set from the checked consent list, checked against the signed forms before the room opens · the demo tickets ready at the desk end of the area · the education corner and its big tooth model visible from the waiting chairs · the area walked once, as a family meets it, before the room opens; general guidance only; theory linked to the Pass 21 reception-area setup method, the Pass 11 waiting-room method and the Pass 20 intake desk method · Running the demo ticket desk — tickets counted against the expected class and to hand before the room opens, a shortfall flagged to the coach first · the class-list check before every ticket, never skipped and never from memory · every child receiving a ticket, screened or in the demo group alike · families directed on plainly — waiting area, stations, education corner — in the visit's order · the ticket count kept against the class list as the morning runs; general guidance only; theory linked to this app's Reception intake sequence and the Pass 20 intake desk and Pass 21 reception-area methods · The end-of-day chart rack check — every chart the day used gathered back to the rack · the rack read against the day's consent list, name by name · every chart checked complete against the day it records before it is filed · incomplete charts flagged visibly and noted in the log for the coach, never completed from memory and never filed quietly · the day's referral slips counted against the session's record — every flag with a slip, every slip in the count · the rack handed over against the record, in the morning's order; general guidance only, no times invented — the check is finished when every item has been checked and every finding logged; theory linked to the DANB GC documentation topics via the Pass 3 charting method, the Pass 21 chart-rack method, the Pass 18 end-of-day chart filing method and the Pass 15 closing method.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 22 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 23 enhancement — Library Quiz Set 7, two scenarios, three methods (added 2026-11-08)

                    Added in the twenty-third pass of the training-environment enhancement loop, on top of everything Passes 1–22 built. Nothing existing was removed, renamed or changed in behaviour; Quiz Set 7 runs on the Library Quiz engine the app already had, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 7 (in the Learning Library). A seventh set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 21–22 content: the quiz bank rules as they stood at Pass 21 (the combined bank at 120 questions — Practice walks any of the sets, picked on the set tabs, with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined bank, hints off, scored out of 10, private on-page result only, feeding the Instructor Review) · the loose-tooth rule (a child says a tooth feels loose — record what the child said in their own words, flag it to the clinician, and refer; never pull it, never wiggle it to check, never decide what it means) · the autoclave-door rule (the autoclave door will not seal at the start of a cycle — stop, tell the clinician, check the door seal only as directed, and never start a cycle with a door that will not seal; never force the door) · the door seal (the gasket the door seals against — looked at only as the clinician directs, for anything caught in it or visibly damaged, reported exactly as found; nothing fitted, adjusted or removed without direction) · reception setup (the whole reception area made ready before a visit — desk laid, chairs set out, consent list checked against the signed forms, chart rack in calling order, appointment board written up from the checked list, demo tickets ready — everything displaying the checked list; and if board and list disagree, the list governs and the board is corrected before anyone is called) · the chart rack rules (filed in the desk's order, read against the checked consent list name by name, nothing re-filed by a guess; a swap stops the calling until both children are verified and both charts re-filed; incomplete charts flagged visibly and noted in the log for the coach, never completed from memory) · the end-of-day sterilization room check (autoclave off and logged · ultrasonic cleaner emptied · sealer off · pouches stored, dated packs oldest first · spore-test log checked — a failed test, or a test nobody can find a record of, flagged to the lead before the room closes; no times stated) · the chart-incomplete rule (a chart missing the consent form and the screening note — stop, check the consent list and the chart rack, and complete the chart from those records before the child is called; never call the child anyway, never guess the missing details) · the mirror-fear rule (pause, let them hold the mirror first, show them their own teeth in it, agree a stop signal, and if they still say no, work without the mirror as the clinician directs and note it kindly; never force, never surprise them with it, never rush) · waiting-area setup (chairs in rows with a clear path and nothing stored on them · the area set from the checked consent list · demo tickets ready at the desk end · the education corner and its big tooth model visible from the waiting chairs · the area walked once, as a family meets it) · the demo ticket desk (tickets counted against the expected class and to hand before the room opens, a shortfall flagged to the coach first · the class-list check before every ticket, never skipped and never from memory · every child receiving one, screened or in the demo group alike · families directed on plainly · the count kept against the class list as the morning runs) · the end-of-day chart rack check (every chart gathered · the rack read against the day's consent list · every chart checked complete before it is filed · incomplete charts flagged, never finished · referral slips counted against the session's record · the rack handed over against the record; no times stated) · the glossary terms added in Pass 22 (quiz set · scenario picker, among the twelve). Every correct answer was checked against the fact as stated in this app's own scenario, method and glossary text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–6: Practice walks any of the seven sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 140-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 7 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all seven sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The class is too big (Outreach Hall — the class that arrives is bigger than the hall was set up for, fictional; the correct first step is to tell the coach, split the class into two groups with one doing the education corner while the other screens, swap them without losing the consent check, and log the change; rushing the line to fit everyone in, and skipping the consent check, are the 0-point lines) and A guardian wants photos (Outreach Hall / Reception — a guardian asks to take photos of their child during the screening; the correct action is to say plainly you do not know the photo policy, check the consent form for a photo permission line, and refer them to the coach; allowing photos without a clear permission, taking photos yourself, and guessing the policy are the 0-point lines).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Running the waiting area — the chairs and the path kept as set · families called in the checked list's order · every child receiving their demo ticket at intake, the count kept against the class list · children kept calm with the education corner in sight and fear answered with a pause, never a rush · the visit running late said plainly and early — the wait acknowledged, what happens next explained, no time promised that cannot be kept, no child rushed to recover the minutes, the lateness logged; general guidance only; theory linked to the Pass 22 waiting-area setup method, the Pass 11 waiting-room method, the Pass 22 demo ticket desk method and the Pass 10 upset-guardian scenario · Closing the reception desk — the appointment board read against the day as it actually ran, its changes left legible · the chart rack closed by the end-of-day chart rack check · the day's consent list filed with the day's records exactly as it stood · the demo tickets counted against the tickets handed out and the class list · the referral slips filed and counted against the session's record · the desk handed over against the record; general guidance only, no times invented — the close is finished when every item has been checked and every finding logged; theory linked to the DANB GC documentation topics via the Pass 3 charting method, the Pass 22 chart rack check, the Pass 21 reception-area method, the Pass 22 demo ticket desk method and the Pass 15 closing method · Splitting a big class — the coach told first, before any screening · the two groups formed from the class list, counted and named · one group to the education corner for the full teaching, one to the screening stations · the consent check run per group, name by name, each arrival at the stations an intake · the swap run from the records, nobody screened on a guess · the change logged; general guidance only; theory linked to this app's Reception intake sequence, the Pass 16 education corner method and the Pass 23 scenario.
                    • Map & meter — Quiz Set 7, both scenarios and all three methods are listed in the Catalogue app map (Pass 23 card); Quiz Set 7 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–6, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 24 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the twenty-fourth pass of the training-environment enhancement loop, on top of everything Passes 1–23 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary in the same entry shape as every earlier term, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 104 in all), each defined exactly as this app itself already uses the word in its Pass 23 and earlier scenarios, methods and room text: big class (a class that arrives bigger than the hall was set up for — the coach told before any screening, the class split into two groups, the groups swapped without losing the consent check, the change logged; the line never rushed, the check never skipped) · class split (dividing a big class into two groups — one at the education corner, one at the screening stations, swapping halfway — made from the class list, counted and named, with the consent check run for each group as it reaches the stations) · consent check through the swap (the consent check held for both groups across the whole visit — each group checked name by name as it reaches the stations, and the check run again at the swap, from the list; no child screened on the other group's pass or on a class-level nod) · education group (the group of a split class at the education corner, receiving the full teaching while the other group is screened — the corner is half the visit, not a waiting pen) · guardian question (a question a guardian asks that the desk cannot answer on its own — say plainly you do not know, check the record that can answer where one can, refer it to the coach or the clinician, and finish the referral; never guessed at, a policy never invented to answer one) · log the change (writing a change of plan in the session log as it happens — the class size as it arrived, that the coach was told, the split and the swap, and that the consent check was held for both groups) · photo permission (the permission for photographs of a child during a visit, living in a photo permission line on the consent form, read exactly as it stands — screening consent and photo permission are different permissions, and one is never stretched to cover the other) · photo policy (the visit's rules on whether photographs may be taken during a screening — the learner does not know it and never guesses it: the form's photo permission line checked, the question referred to the coach; photos never allowed without a clear permission, staff never take photos) · reception close (the desk's own end-of-day close — appointment board read against the day as it ran, chart rack closed by the chart rack check, consent list filed exactly as it stood, demo tickets counted, referral slips filed and counted; finished when every item is checked and logged, no times stated) · screening group (the group of a split class at the screening stations, screened at their normal pace while the other group is at the corner — every child in it checked against the consent list as the group reached the stations; group membership is never itself a consent check) · swap (the halfway exchange of a split class's two groups, run from the records like an intake repeated — each group counted and read against the class list and the consent list as it moves, stragglers placed from the list) · waiting-area flow (how the waiting area runs once set up — chairs and path kept as set, families called in the checked list's order, every child receiving their demo ticket at intake with the count kept, children kept calm with the corner in sight, a late visit said plainly and early). All twelve are left in English only: this app has not verified a Spanish equivalent for any of them, and the screening term, the suction-device terms, consent wording, “apron”, “probe” and the flossing verb stay English-only here, as everywhere in this app — nothing was guessed.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The education corner is too loud (Outreach Hall — the education corner gets too loud and the screening line cannot hear the clinician, fictional; the correct first step is to pause the corner activity, lower voices, and restart it at a volume the screening stations can work with — the restart level tested with the stations, the talked-over screening picked up from the last step the child heard as the clinician directs, a second peak paused again and told to the coach, and the pattern logged; shouting the instructions down the line, stopping the screening line, and closing or shaming the corner are the failing lines; complications: the brushing demo's call-and-response proving to be the loud part — kept whole and managed at the tested level, the coach told for the next visit's plan — and the clinician calling across the hall to stop the corner altogether — the corner paused at once, the group kept settled, and the corner's fate carried to the coach to decide with the clinician, never settled across a hall) · A child wants to go home early (Outreach Hall / Reception — a fictional child in the screening line asks, plainly, to go home before their screening; the correct action is to listen in their own words, check the day's consent list for their name, tell the coach now, and let the coach decide with the guardian while the child waits with you, out of the line, unhurried and unscreened; sending a child home yourself, skipping the consent check because they are leaving, forcing them to stay, and screening them quickly while the coach talks are the 0-point lines; complications: the tears coming while the coach is found — the child stayed with, at their level, and the coach told at once that the child is now distressed — and the guardian's “just screen them quickly first” down the phone — carried to the coach's decision, the child not screened meanwhile: this app does not screen a child who says no).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Running the education-corner rotation — the rotation set before it starts, the two groups formed from the records by the split · the corner run whole for its group, in the corner's own order · the swap announced from the records, each group counted against the class list before anyone moves · the consent check travelling with the swap — the arriving group checked name by name, as at intake · stragglers placed from the list, nobody screened on a guess · the rotation logged whole; general guidance only; theory linked to the Pass 23 splitting-a-big-class method, this app's Reception intake sequence and the Pass 16 education corner method · Closing the waiting area — the last family seen out kindly, nobody closed around · the chairs returned to their rows, the path walked clear, belongings left behind gathered to the desk and logged · the day's consent list filed with the day's records exactly as it stood · the demo tickets counted against the tickets handed out and the class list · the education corner tidied — model and brush in their places, sorting cards counted, talk materials whole, a shortfall logged · the area handed over against the record; general guidance only, no times invented — the close is finished when every item has been checked and every finding logged; theory linked to the Pass 23 reception desk close, the Pass 22 waiting-area setup method in reverse and the Pass 15 closing method · Handling guardian questions — the whole question listened to first · plainly saying you do not know, in plain words, without hedging into a half-answer · the record that can answer checked while the guardian waits — the consent form's line read exactly as it stands · the question referred to the coach, or the clinician where it is clinical, with the guardian told who will answer · the referral finished — the guardian holding the coach's answer, the visit's answer · the question, the record, the referral and the answer logged; general guidance only; theory linked to this app's own fixed desk answers — the Pass 18 cost-question rule, the Pass 23 guardian-photos scenario and the Pass 9 question scenario: never guess, never invent a policy.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 24 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 25 enhancement — Library Quiz Set 8, two scenarios, three methods (added 2026-11-08)

                    Added in the twenty-fifth pass of the training-environment enhancement loop, on top of everything Passes 1–24 built. Nothing existing was removed, renamed or changed in behaviour; Quiz Set 8 runs on the Library Quiz engine the app already had, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 8 (in the Learning Library). An eighth set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 23–24 content: the quiz bank rules as they stood at Pass 23 (the combined bank at 140 questions — Practice walks any of the sets, picked on the set tabs, with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined bank, hints off, scored out of 10, private on-page result only, feeding the Instructor Review) · the big-class rule (a class that arrives bigger than the hall was set up for — the coach told before any screening, the class split into two groups, the groups swapped without losing the consent check, the change logged; the line never rushed, the check never skipped) · the photo-policy rule (say plainly you do not know the photo policy, check the consent form for a photo permission line, and refer the guardian to the coach; never allow photos without a clear permission, never take photos yourself, never guess the policy) · photo permission (the permission as the consent form states it, living in a photo permission line read exactly as it stands — screening consent and photo permission are different permissions, and one is never stretched to cover the other) · the waiting-area rules (chairs and path kept as set, nothing stored on a seat · families called in the checked list's order · every child receiving their demo ticket at intake, the count kept against the class list · children kept calm with the corner in sight · a visit running late said plainly and early — the wait acknowledged, what happens next explained, no time promised that cannot be kept, no child rushed, the lateness logged) · the reception-close steps (the appointment board read against the day as it actually ran · the chart rack closed by the chart rack check · the day's consent list filed exactly as it stood · the demo tickets counted against the tickets handed out and the class list · the referral slips filed and counted against the session's record · the desk handed over against the record; finished when every item is checked and logged, no times stated) · the class-split rules (the two groups made from the class list, counted and named · one group to the corner, one to the stations, swapping halfway · the consent check run for each group as it reaches the stations) · the education group (the group at the education corner receiving the full teaching while the other group is screened — the corner is half the visit, not a waiting pen) · the screening group (the group at the stations, screened at their normal pace, every child in it checked against the consent list as the group reached the stations — group membership is never itself a consent check) · the swap (the halfway exchange run from the records like an intake repeated — each group counted and read against the class list and the consent list as it moves, stragglers placed from the list, nobody screened on a guess) · the consent check through the swap (the check held for both groups across the whole visit — each group checked name by name as it reaches the stations, and the check run again at the swap, from the list) · log the change (the class size as it arrived against the setup, that the coach was told, the split and the swap, and that the consent check was held for both groups, written in terms the day can be re-planned from) · the guardian-question rule (a question the desk cannot answer — say plainly you do not know, check the record that can answer where one can, refer it to the coach or the clinician, and finish the referral; never guessed at, a policy never invented) · the education-corner noise rule (the corner too loud for the screening line to hear the clinician — pause the corner activity, lower voices, and restart it at a volume the stations can work with, the level tested with the stations; never shout over it, never stop the screening line) · the go-home-early rule (a child asks to go home before their screening — listen in their own words, check the consent list, tell the coach now, and let the coach decide with the guardian while the child waits with you, unscreened; never send a child home yourself, never skip the check, never force them to stay) · the corner-rotation steps (the rotation set before it starts · the corner run whole for its group, in its own order · the swap announced from the records, each group counted before anyone moves · the consent check travelling with the swap · stragglers placed from the list · the rotation logged whole) · the waiting-area close (the last family seen out kindly · the chairs returned to their rows, the path walked clear, belongings gathered and logged · the consent list filed exactly as it stood · the demo tickets counted · the education corner tidied · the area handed over against the record; no times stated) · guardian-question handling (the whole question listened to · plainly saying you do not know · the record that can answer checked while the guardian waits · the question referred to the coach, or the clinician where it is clinical · the referral finished · the question, the record, the referral and the answer logged). Every correct answer was checked against the fact as stated in this app's own scenario, method and glossary text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–7: Practice walks any of the eight sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 160-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 8 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all eight sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The referral desk is out of slips (Reception / Outreach Hall — the referral slips run out halfway through a fictional class; the correct first step is to tell the coach, keep screening with the flags written whole on the chart notes, and log the shortfall so the slips can be reprinted and every waiting referral written from the record at the close; skipping the remaining referrals, writing referrals on scrap paper without logging, and holding flags in memory are the failing lines; complications: a guardian asking for their child's referral while it exists only as a chart note — explained plainly and carried as the coach directs, never handed over on a scrap or promised for a time — and a pad of slips found in another kit case — used only as the coach directs and logged as borrowed, never used silently) · Scared of the fluoride taste (Outreach Hall — a fictional child is frightened of the fluoride varnish taste; the correct action is to pause, explain in plain words, let them smell it first, agree a stop signal and practise it, and if they still say no, skip the varnish and note it kindly and factually; applying it quickly before the child can think, one more gentle try after a no, and asking the guardian to persuade the child are the failing lines — never force, never rush, never apply varnish to a child who says no; complications: an older sibling reporting that their own varnish was fine — thanked, and the frightened child's pace kept, another child's experience never deciding this child's — and the stop signal used for real as the varnish first approaches — honoured the instant it is used, the varnish away, the choice reopened, a no after it as final as the first).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the education corner — the snack-sorting table set with the game's own cards and its everyday / sometimes places · the big tooth model and oversized brush at the corner's centre · the fluoride talk materials ready at the corner, the talk's own wording to hand · the chairs set for the group, every child able to see the model and the table, the route from the door kept clear · the whole corner counted and checked, shortfalls flagged to the coach before the class arrives; general guidance only; theory linked to the Zero Cavity workflow's educate step, the Pass 15 corner setup method, the Pass 13 snack-sorting method and the Pass 14 packing counts rule · Closing the education corner — the materials packed and counted, the model and brush in their places · the table wiped, belongings found on it gathered to the desk and logged · the chairs stacked as the hall keeps them, the route walked open · the kit case checked — the corner's travelling materials returned and counted, a difference logged; general guidance only, no times invented — the close is finished when every item has been checked and every finding logged; theory linked to the Pass 15 corner setup method in reverse, the Pass 24 waiting-area close, the Pass 14 hall reset and the Pass 16 kit-case check · Running the referral desk when the slips run low — the shortfall seen coming, the slips counted against the class still to be screened · the coach told at once, with the count and what the desk will do meanwhile · the screening kept going, every flag written whole on the chart notes · no referral skipped, none written on scrap paper unlogged · the shortfall logged whole — when, how many referrals waiting, who was told, what the coach directed · every waiting referral written from its chart note when the slips return, the count reconciled at the close; general guidance only; theory linked to the Pass 19 referral desk method, the Pass 18 referral desk setup, the Pass 8 supplies scenario, the Pass 13 referral-slip scenario and the Pass 23 reception desk close.
                    • Map & meter — Quiz Set 8, both scenarios and all three methods are listed in the Catalogue app map (Pass 25 card); Quiz Set 8 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–7, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 26 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the twenty-sixth pass of the training-environment enhancement loop, on top of everything Passes 1–25 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary in the same entry shape as every earlier term, the two new scenarios run on the Simulation Studio engine the app already had, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 116 in all), each defined exactly as this app itself already uses the word in its Pass 25 and earlier scenarios, methods and room text: chart notes (the notes on a child's chart — the screening's own record of the child and what was seen; where a flag lives while its referral slip cannot yet be written, written whole so the referral can be written from them in full when slips return) · demo ticket count (the desk's running count of the demo tickets — handed out, kept against the class list as the visit runs, left over counted at the close; the numbers and the list agree or the difference is a logged finding, and the count names which children are owed a ticket when the tickets run out) · education corner close (the corner's end-of-visit close — materials packed and counted, model and brush in their places, table wiped, chairs stacked, kit case checked; finished when every item is checked and logged, no times stated) · education corner setup (the corner made ready before the class — snack-sorting table with the game's cards and its everyday / sometimes places, the model and brush at the corner's centre, the fluoride talk materials ready, chairs set for the group; counted and checked, shortfalls flagged to the coach before the class arrives) · fluoride taste (the taste of the varnish as a child fears it — met with a pause, plain words, smell it first, an agreed and practised stop signal, and a no honoured: skipped and noted kindly; never sprung on a child, never applied over a no) · low slips (the referral pad counted against the class still to be screened saying it will run out — acted on before the last slip: the coach told at once, flags carried whole on the chart notes, the shortfall logged, borrowed slips used only as the coach directs and logged as borrowed) · next visit (the programme's next school visit — its date set by the coach and the programme, not known at the desk until it is set; never invented, never guessed, never promised) · reception desk (the desk at Reception where the visit's desk work happens — appointment board, chart rack, consent list, demo tickets and referral slips all worked here, every display built from and checked against the day's checked consent list) · referral slips (the paper slips referrals are written on — one per flag, from the chart checked against the consent list, filed and counted at the close; stocked and counted like everything at the desk, the coach told while the count says low) · smell it first (the step given to a child who fears the varnish taste — the varnish smelled first, at the child's own distance, after the plain-words explanation and before the signal is agreed; a child who has smelled it and still says no is not varnished) · stop-signal practice (the agreed signal practised before it is needed — the hand goes up, everything stops, the child sees the brake work while it costs nothing) · waiting-area close (the waiting part of Reception closed at the visit's end — last family seen out kindly, chairs returned to their rows, path walked clear, belongings gathered and logged, consent list filed exactly as it stood, demo tickets counted, education corner tidied; finished when every item is checked and logged, no times stated). All twelve are left in English only: this app has not verified a Spanish equivalent for any of them, and the screening term, the suction-device terms, consent wording, “apron”, “probe” and the flossing verb stay English-only here, as everywhere in this app — nothing was guessed.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The demo tickets run out (Reception — the demo tickets run out halfway through a fictional class; the correct first step is to tell the coach, keep greeting families with the class list, and log the shortfall, with every child owed a ticket named in the record; turning families away, waving families through without the greeting or the list check, and keeping the owed names on a sticky note are the failing lines; complications: a child coming back to the desk to ask where their ticket is — answered plainly at their level, their name pressed on the coach, never fobbed off with a referral slip as a stand-in token — and a second class arriving early into the shortage — greeted whole against its own class list and logged as its own class, the coach told, the two classes' counts never blended) · A guardian asks about the next visit (Reception — a guardian asks when the next school visit will be, fictional, and no date has been set; the correct action is to say plainly you do not know the date, that the coach will share it when it is set, and to carry the question to the coach and finish the referral — giving the guardian the coach's answer whole, exactly as given; inventing a plausible date, answering in warm vagueness, promising the visit will happen, and hardening a guess into the child's chart are the 0-point lines; complications: a second guardian offering a date from the school newsletter — thanked, not adopted, and routed to the coach like the question itself — and the class teacher asking the desk to announce a spring return to settle the class — declined kindly, the coach told, and the class given only what is true: thanks for today, and the date shared through the school when it is set).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the reception desk — the desk cleared and laid · the consent list checked against the signed forms, name by name, before anything is built from it · the appointment board written up from the checked list · the chart rack built in calling order against the list, incomplete charts flagged for the coach · the demo tickets ready and counted against the class expected, a short count flagged before the room opens · the referral slips stocked and counted against the class still to come, a low pad told to the coach at setup; general guidance only; theory linked to the Pass 21 reception-area setup read at the desk's scale, the Pass 18 referral desk preparation, the Pass 15 appointment-board scenario, the Pass 22 demo ticket desk method and the Pass 25 low-slips counts rule · Closing the reception area — the last family seen out kindly, nobody closed around · the board read against the day as it actually ran · the rack closed by the chart rack check, incomplete charts flagged, never completed from memory · the consent list filed with the day's records exactly as it stood · the demo tickets counted against the tickets handed out and the class list · the referral slips filed and counted, a flag still on a chart note written from the record now · the waiting chairs returned to their rows, the path walked clear, belongings gathered and logged · the area handed over against the record; general guidance only, no times invented — the close is finished when every item has been checked and every finding logged; theory linked to DANB GC documentation topics as the Pass 3 charting method states them, the Pass 23 desk close, the Pass 24 waiting-area close, the two setup cards in reverse and the Pass 15 closing count · Greeting families at the door — the family welcomed by a person, the visit explained in words a child can use · the child's name checked against the day's checked consent list, any note beside it read in full — no consent verified here means no screening later, and a child not on the list welcomed into the demo group · the arrival logged as it happens · the demo ticket handed to every child, the count kept against the class list · the family told what happens next and directed to the waiting area, where they can see the desk and the corner · questions the desk cannot answer handled the Pass 24 way — plainly unknown, referred to the coach, the referral finished; general guidance only; theory linked to this app's Reception intake sequence (the Pass 3 checklist), the intake desk discipline, the Pass 22 demo ticket desk, the Pass 11 waiting-room seating rule and the Pass 24 guardian-questions method.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 26 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 27 enhancement — Library Quiz Set 9, two scenarios, three methods (added 2026-11-08)

                    Added in the twenty-seventh pass of the training-environment enhancement loop, on top of everything Passes 1–26 built. Nothing existing was removed, renamed or changed in behaviour; Quiz Set 9 runs on the Library Quiz engine the app already had, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 9 (in the Learning Library). A ninth set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 25–26 content: the quiz bank rules as they stood at Pass 25 (the combined bank at 160 questions — Practice walks any of the sets, picked on the set tabs, with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined bank, hints off, scored out of 10, private on-page result only, feeding the Instructor Review) · the referral-slips rule (one slip per flag, written from the chart checked against the consent list, filed with the session's record and counted against it at the close; the pad counted against the class still to come, the coach told while the count says low) · the low-slips rule (the pad's count saying the slips will run out before the flags do — acted on before the last slip: the coach told at once with the count and the plan, the flags carried whole on the chart notes, the shortfall logged, borrowed slips used only as the coach directs and logged as borrowed) · the slips-run-out rule (tell the coach, keep screening with the flags written whole on the chart notes, and log the shortfall so the slips can be reprinted and every waiting referral written from the record; never skip a referral, never write one on scrap paper without logging) · the chart-notes rule (the screening's own record of the child and what was seen — where a flag lives while its slip cannot yet be written, written whole so the referral can be written from them in full when slips return; a flag held in memory is a flag at risk) · the fluoride-taste rule (the taste as a child fears it — pause, plain words, smell it first, an agreed and practised stop signal, and a no honoured: skipped and noted kindly; never sprung on a child, never applied over a no) · smell it first (the varnish smelled first, at the child's own distance, after the plain-words explanation and before the signal is agreed; a child who has smelled it and still says no is not varnished) · stop-signal practice (the agreed signal practised before it is needed — the hand goes up, everything stops, the child sees the brake work while it costs nothing) · the education corner setup (snack-sorting table with the game's cards and its everyday / sometimes places, the model and brush at the corner's centre, the fluoride talk materials ready, chairs set for the group with the door route kept clear; counted and checked, shortfalls flagged to the coach before the class arrives) · the education corner close (materials packed and counted, model and brush in their places, table wiped, chairs stacked, kit case checked; finished when every item is checked and logged, no times stated) · the demo ticket count (handed out, kept against the class list as the visit runs, left over counted at the close; the numbers and the list agree or the difference is a logged finding, and the count names which children are owed a ticket when the tickets run out) · the demo tickets rule (the tickets run out mid-class — tell the coach, keep greeting families with the class list, log the shortfall with every child owed a ticket named in the record; never turn families away, never skip the greeting or the list check) · the reception desk (the desk where the visit's desk work happens — board, rack, consent list, demo tickets and referral slips, every display built from and checked against the day's checked consent list) · reception desk setup (the desk cleared and laid · the consent list checked against the signed forms, name by name · the board written up from the checked list · the rack built in calling order, incomplete charts flagged · the tickets ready and counted, a short count flagged before the room opens · the slips stocked and counted, a low pad told to the coach at setup) · the waiting-area close (last family seen out kindly, chairs returned to their rows, path walked clear, belongings gathered and logged, consent list filed exactly as it stood, demo tickets counted, education corner tidied; finished when every item is checked and logged, no times stated) · the reception area close (the desk and waiting area closed together — last family seen out, board read against the day as it ran, rack closed by the chart rack check, list filed exactly as it stood, tickets counted, slips filed and counted, chairs and path, the area handed over against the record; no times stated) · the next-visit rule (the next visit's date set by the coach and the programme, unknown at the desk until it is set — say plainly you do not know, the coach will share it when it is set, refer the question to the coach and finish the referral; never invented, never guessed, never promised) · greeting families at the door (welcomed by a person · the name checked against the checked consent list, any note beside it read in full, a child not on the list welcomed into the demo group · the arrival logged as it happens · the demo ticket handed to every child, the count kept · directed to the waiting area, where they can see the desk and the corner · questions the desk cannot answer plainly unknown, referred to the coach, the referral finished). Every correct answer was checked against the fact as stated in this app's own scenario, method and glossary text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–8: Practice walks any of the nine sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 180-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 9 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all nine sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The class list is wrong (Reception / Outreach Hall — the class list has two fictional children swapped between classes; the correct first step is to stop, verify both children against the consent list, and correct the list before calling anyone; guessing which class they belong to, calling them in list order, and correcting the list from anyone's word unverified are the failing lines; complications: the class teacher certain she can save the checking — thanked, and both children verified against the consent list anyway — and a third child's class looking doubtful while the first two are corrected — stopped for and verified from the record too, before the calling resumes) · A guardian wants to help (Outreach Hall — a fictional guardian offers to help run the education corner; the correct action is to thank them, check with the coach first, and let them help only with the snack-sorting table as the coach directs; handing over a station without the coach's say-so, letting a guardian screen a child — even 'just the looking', even the demo group — and refusing the offer outright are the failing lines; complications: the guardian revealing they are a dentist themselves — thanked, the line held, the programme's own channels named as the route — and the corner overflowing at a swap, with a second table offered — checked with the coach first, even then, and run only as the coach directs).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Running the greeting line — the line set before it forms · each family greeted whole as they reach the front · the class list checked against the day's checked consent list, notes beside names read in full, a child not on the lists welcomed into the demo group · the demo ticket handed to every child, the count kept against the class list · families directed on plainly to the waiting area, the desk and corner in sight · the line kept honest when the tickets run out — the greeting unchanged, the coach told, the owed children named in the log; general guidance only; theory linked to the Pass 3 Reception intake sequence, the Pass 26 door-greeting method, the Pass 22 demo ticket desk and the Pass 26 tickets-out rule · Closing the demo ticket desk — the last family greeted and directed on whole · the tickets counted — handed out, left over, owed — against the class list, a difference logged as a finding · children owed settled as the coach directed, or named in the log as still owed · the class list filed with the day's records exactly as it stood · the slips at the desk filed with the session's record and counted, a flag still on a chart note written from the record now · the desk handed over against the record; general guidance only, no times invented — the close is finished when every item has been checked and every finding logged; theory linked to DANB GC documentation topics as the Pass 3 charting method states them, the demo ticket count glossary term, the Pass 23 desk close, the Pass 26 reception area close and the Pass 22 demo ticket desk · Welcoming a helper guardian — thank you said first, nothing promised and nothing refused · nothing handed over yet, the coach checked with before any job · the check made on the work — which jobs, at which table, under whose direction, for which class · the job safe to share named — the snack-sorting table as the coach directs, the game's own cards and words · the lines that never move — a helper never screens a child, never runs a station, never handles the records, never answers for the visit · the help closed as it opened — thanked by name, the coach told how it went, the help logged; general guidance only; theory linked to the Pass 24 guardian-questions method, the Pass 13 snack-sorting game and parent-observation scenario, and the Pass 25 education corner setup.
                    • Map & meter — Quiz Set 9, both scenarios and all three methods are listed in the Catalogue app map (Pass 27 card); Quiz Set 9 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–8, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 28 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the twenty-eighth pass of the training-environment enhancement loop, on top of everything Passes 1–27 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary in its alphabetical order, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 128 in all), each defined exactly as this app itself already uses the word in its Pass 27 and earlier scenarios, methods and room text: class list (the desk's working list of the class expected — checked at the greeting line, tickets counted against it, splits made from it, verified against the day's consent list, and corrected from the consent list where the two disagree) · class swap (two children standing in each other's classes on the class list — the calling stops, both verified against the consent list, the list corrected from it before anyone is called; never settled by a guess) · coach's say-so (the coach's direction, asked for before a job or change begins — nothing handed over, opened or added without it; permission asked after the fact is notification) · demo ticket desk close (the desk's own end-of-visit close — last family greeted whole, tickets counted against the class list, children owed settled or named in the log, list filed exactly as it stood, slips filed and counted, desk handed over against the record; no times stated) · greeting line (the door's greeting worked as a line — each family greeted whole, the class list checked against the checked consent list, the ticket handed to every child with the count kept, families directed on plainly; the tenth family greeted with the same care and checks as the first) · helper guardian (a guardian who offers to help and helps as the coach directs — thanked first, nothing handed over until the coach is checked with, the snack-sorting table the job safe to share; never screens a child, never runs a station, never handles the records, never answers for the visit; the help logged) · list correction (a change made to the class list where it is wrong — built from the consent list, both ends of a swap verified name by name, left legible as a correction; never from anyone's word unverified, never held in memory instead of written) · reception close-out (the reception area's whole end-of-visit close, desk and waiting area together — board read against the day as it ran, rack closed by the chart rack check, list filed exactly as it stood, tickets counted, slips filed and counted, chairs and path set right, area handed over against the record; no times stated) · screening line (the line of children waiting to be called to the screening stations — run in the checked list's order, a child needing a break let go with their place held kindly, its noise kept low enough for the stations to hear the clinician) · snack-sorting table (the education corner's table for the sorting game — the game's own cards face up, its everyday / sometimes places, one card per turn; set and counted at the corner's setup, the job a helper guardian may share as the coach directs, packed and counted at the close) · station handover (a station passing between hands against the record — what it holds, what has been done, what is still open, said and checked; never without the coach's say-so, whoever offers) · ticket count (the desk's count of the demo tickets — handed out, left over, children owed — kept against the class list as the visit runs and proved at the close; the numbers and the list agree or the difference is a logged finding). All twelve are left in English only: this app has not verified a Spanish equivalent for any of them, and the screening term, the suction-device terms, consent wording, “apron”, “probe” and the flossing verb stay English-only here, as everywhere in this app — nothing was guessed.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The education corner runs out of snacks (Outreach Hall — the snack-sorting snacks run out halfway through the class, fictional; the correct first step is to tell the coach, keep the corner running with the brushing demo and the fluoride talk, and log the shortfall; skipping the corner, inventing snacks — mimed, borrowed unlogged, or fetched from a shop by a guardian — and marking the corner as run in full are the failing lines; complications: a child asking where the game went, answered plainly with no blame invented — and the class teacher offering the children's own snack box, thanked and carried to the coach before anything reaches the table) · The chart rack is full (Reception — the chart rack is full and the new charts have nowhere to go, fictional; the correct first step is to stop, tell the coach, and file the completed charts first, in order, to make room, never stacking charts on the desk; piling charts on the desk, filing them out of order, thinning the rack by pattern, and parking charts on a colleague's desk are the failing lines; complications: a team member urging a desk stack “just this once”, declined with the coach told anyway — and a helper's tidy re-filing in the wrong order, stopped for, verified against the checked list name by name, and re-filed in calling order).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the greeting line — the line's ground marked and cleared from door to desk · the class list at the desk end, verified against the day's checked consent list · the demo tickets ready and counted against the class expected, a short count flagged before the line forms · the waiting chairs set beyond the desk · the education corner visible from the line and the chairs · the whole line walked once as a family would, shortfalls flagged to the coach while the hall is empty; general guidance only; theory linked to the Pass 22 waiting-area setup read at the line's scale, the Pass 27 greeting-line method, the Pass 26 door greeting and the Pass 25 corner setup discipline · Running the demo ticket count — the count opened with the first ticket, kept against the class list from the first family · every ticket entered as it is handed over, at the line and the desk alike · the count read while it can still speak — the coach told while the count says low, not when the box is empty · children owed named exactly by the count · the count logged as it stands at the close, a difference written as a finding · the count reported to the coach, at the close and at any shortfall; general guidance only, no times invented — the count is kept as it happens, whenever it happens; theory linked to the demo ticket count glossary term, the Pass 22 demo ticket desk, the Pass 27 ticket desk close, and DANB GC documentation topics as the Pass 3 charting method states them · Closing the demo ticket desk — the tickets counted against the class list · the leftover tickets put away counted with the desk's own stock · the class list filed exactly as it stood, corrections legible · the slips at the desk filed with the session's record and counted, a flag still on a chart note written from the record now · the desk tidied — the working surface cleared of everything that is not the desk's own stock · the desk handed over tidy, tickets, list and slips in agreement with the log; general guidance only, no times invented; theory linked to DANB GC documentation topics as the Pass 3 charting method states them, the Pass 27 counted close this tidying completes, the Pass 23 reception desk close, and the Pass 26 reception desk setup read in reverse.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 28 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 29 enhancement — Library Quiz Set 10, two scenarios, three methods (added 2026-11-08)

                    Added in the twenty-ninth pass of the training-environment enhancement loop, on top of everything Passes 1–28 built. Nothing existing was removed, renamed or changed in behaviour; Quiz Set 10 runs on the Library Quiz engine the app already had, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 10 (in the Learning Library). A tenth set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 27–28 content: the quiz bank rules as they stood at Pass 27 (the combined bank at 180 questions — Practice walks any of the sets, picked on the set tabs, with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined bank, hints off, scored out of 10, private on-page result only, feeding the Instructor Review) · the class-list rule (the desk's working list of the class expected — checked at the greeting line, tickets counted against it, splits made from it, verified against the day's consent list, and corrected from the consent list where the two disagree) · the helper-guardian rule (a guardian who offers to help and helps as the coach directs — thanked first, nothing handed over until the coach is checked with, the snack-sorting table the job safe to share; never screens a child, never runs a station, never handles the records, never answers for the visit; the help logged) · the greeting-line steps (the line set before it forms · each family greeted whole as they reach the front · the class list checked against the day's checked consent list, a child not on the lists welcomed into the demo group · the demo ticket handed to every child, the count kept against the class list · families directed on plainly to the waiting area, the desk and the corner in sight · the line kept honest when the tickets run out) · the demo ticket desk close (the desk's own end-of-visit close — last family greeted whole, tickets counted against the class list, children owed settled or named in the log, list filed exactly as it stood, slips filed and counted, desk handed over against the record; no times stated) · the snack-sorting table (the education corner's table for the sorting game — the game's own cards face up, its everyday / sometimes places, one card per turn; set and counted at the corner's setup, the job a helper guardian may share as the coach directs, packed and counted at the close) · station handover (a station passing between hands against the record — what it holds, what has been done, what is still open, said and checked; never without the coach's say-so, whoever offers) · the screening line (the line of children waiting to be called to the screening stations — run in the checked list's order, a child needing a break let go with their place held kindly, its noise kept low enough for the stations to hear the clinician) · the coach's say-so (the coach's direction, asked for before a job or change begins — nothing handed over, opened or added without it; permission asked after the fact is notification) · the class swap (two children standing in each other's classes on the class list — the calling stops, both verified against the consent list, the list corrected from it before anyone is called; never settled by a guess) · list correction (a change made to the class list where it is wrong — built from the consent list, both ends of a swap verified name by name, left legible as a correction; never from anyone's word unverified, never held in memory instead of written) · the ticket count (the desk's count of the demo tickets — handed out, left over, children owed — kept against the class list as the visit runs and proved at the close; the numbers and the list agree or the difference is a logged finding) · the reception close-out (the reception area's whole end-of-visit close, desk and waiting area together — board read against the day as it ran, rack closed by the chart rack check, list filed exactly as it stood, tickets counted, slips filed and counted, chairs and path set right, area handed over against the record; no times stated) · the snacks-out rule (the snack-sorting snacks run out halfway through the class — tell the coach, keep the corner running with the brushing demo and the fluoride talk, and log the shortfall; never skip the corner, never invent snacks) · the chart-rack-full rule (the chart rack full and the new charts with nowhere to go — stop, tell the coach, file the completed charts first, in order, to make room; never stack charts on the desk, never file them out of order) · greeting-line setup (the line's ground marked and cleared · the class list at the desk end verified against the checked consent list · the demo tickets ready and counted, a short count flagged before the line forms · the waiting chairs set beyond the desk · the education corner visible from the line and the chairs · the whole line walked once before the first family) · the demo ticket count (the desk's running count of the demo tickets — handed out, kept against the class list as the visit runs, left over counted at the close; the numbers and the list agree or the difference is a logged finding, and the count names which children are owed a ticket when the tickets run out). Every correct answer was checked against the fact as stated in this app's own scenario, method and glossary text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–9: Practice walks any of the ten sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 200-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 10 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all ten sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The snack-sorting cards are mixed up (Outreach Hall — the snack-sorting cards are mixed up between the healthy and sugary piles, fictional; the correct first step is to stop, sort the cards again against the game's key, and only then let the class play; playing with the mixed cards, guessing which pile they belong to, and shelving the game for the day are the failing lines; complications: a child certain they remember where a contested card goes — thanked, and the card sorted from the key anyway — and a second, quieter mix-up found in the other pile while the first is corrected — stopped for and sorted from the key too, before anyone plays) · A guardian asks about the screening results (Reception / Outreach Hall — a fictional guardian asks what the screening found for their child; the correct action is to say plainly you do not share results, that the clinician will share them, and to refer the guardian to the coach; sharing findings, guessing, describing “how it looked”, and diagnosing are the failing lines; complications: the guardian pressing — “just tell me if it was bad” — answered with the same plain line, kindly, and the referral finished — and a second guardian asking about another child entirely, refused with the same sentence, because results are never shared with anyone but the child's own route).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the snack-sorting table — the table placed where the group can gather round it · the game's own cards laid out face up, reachable and visible from every place · the two piles marked in the game's own words — everyday and sometimes · the game's key to hand before the first card is turned · chairs set for the group · counted and checked, shortfalls flagged to the coach before the class arrives; general guidance only; theory linked to the Pass 13 snack-sorting game, the Pass 25 education corner setup, the snack-sorting table glossary term and the Pass 14 kit-case counts rule · Running the class swap — the swap announced from the records · each group counted and read against the class list as it moves · the consent check travelling with the swap, run again at the swap from the list · nobody screened on a guess — group membership is never itself a check · stragglers placed from the list · the swap logged whole; general guidance only; theory linked to the consent check through the swap and the swap glossary terms, the Pass 24 corner-rotation method, the Pass 23 big-class scenario and the Pass 28 class-swap term · Closing the snack-sorting table — the cards gathered and counted against the game's set, a shortfall or damage logged for the coach · the piles reset, cleared and left marked and empty · the table wiped, a child's belongings gathered to the desk and logged · the game's key returned with the game's materials · the kit case checked, the table's travelling pieces returned and counted against it; general guidance only, no times invented — the close is finished when every item has been checked and every finding logged; theory linked to the Pass 25 education corner close, the Pass 13 snack-sorting game, the snack-sorting table glossary term and the Pass 16 kit-case check.
                    • Map & meter — Quiz Set 10, both scenarios and all three methods are listed in the Catalogue app map (Pass 29 card); Quiz Set 10 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–9, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 30 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the thirtieth pass of the training-environment enhancement loop, on top of everything Passes 1–29 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary in its alphabetical order, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 140 in all), each defined exactly as this app itself already uses the word in its Pass 29 and earlier scenarios, methods and room text: class swap run (the class swap worked as a run — announced from the records, each group counted as it moves, the consent check held for both groups and run again at the swap from the list, stragglers placed from the list, the swap logged whole) · clinician shares (the clinician sharing a child's screening results with the child's own family — the route results travel by, and the second half of the desk's plain answer) · corner tidy (the education corner left tidy — reset between groups with its cards counted and its model and brush back in place, and tidied at the waiting-area close; the next group meets the corner the setup describes) · game key (the snack-sorting game's own key — which pile each card belongs to, in the game's own words; at the table before the first card is turned, every contested card checked against it, every mixed pile re-sorted against it, returned with the game's materials at the close) · greeting-line close (the greeting line's own end-of-visit close — last family greeted whole, tickets counted against the class list, list filed exactly as it stood, chairs set right, education corner left visible; no times stated) · mixed piles (the sorting game's two piles with cards from each sitting in the other — never played with, never fixed by eye; the game stops, every card is re-sorted against the key and counted, and the class plays only when the piles are the key's piles) · play order (the order the children take their turns at the sorting table — one card per turn, in turn round the table, the child holding the card moving it and saying why; no child skipped, no turn taken for a child) · re-sort (sorting the game's cards again against the key after a mix-up — every card from both piles, both piles rebuilt from the key, counted against the set at the end; told to the coach and logged) · results sharing (results shared one way only — by the clinician, with the child's own family, through the visit's route; never at the desk, never with another family, and never in miniature — a verdict or “nothing to worry about” is a sharing) · screening results (what a child's screening found, held by the clinician in the visit's record — never shared at the desk, never hinted at, never characterised; they reach the family only when the clinician shares them) · snack-sorting cards (the game's own cards — laid face up at the table, one card per turn, counted against the game's set at setup, after any re-sort and at the close; each card's pile is the one the key assigns it) · ticket desk tidy (the demo ticket desk tidied at its close — leftover tickets put away counted, list and slips filed, the working surface cleared of everything that is not the desk's own stock). All twelve are left in English only: this app has not verified a Spanish equivalent for any of them, and the screening term, the suction-device terms, consent wording, “apron”, “probe” and the flossing verb stay English-only here, as everywhere in this app — nothing was guessed.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The class swap goes wrong (Outreach Hall — the two groups swap at the wrong time and the consent check is missed for three children, fictional; the correct first step is to stop the swap, re-check every child against the consent list, and only then resume; carrying on and checking later, screening all three on the group's pass, and resuming on the muddle's own geography are the failing lines; complications: a teacher certain her group was checked — thanked, and her group checked from the list anyway — and a child left standing between groups, placed from the class list and the consent list with her check run in full) · A guardian asks about the fluoride (Outreach Hall / Reception — a fictional guardian asks whether the fluoride varnish is safe for their child; the correct action is to say plainly you are not the person to answer that, that the clinician will explain it, and to refer them to the coach; promising safety, giving health advice — including advising a refusal — and answering with the programme's name are the failing lines; complications: the guardian repeating another mother's story of a child feeling sick — not confirmed, not explained away, carried to the clinician whole — and the guardian deciding to refuse the varnish on the spot, their decision carried to the coach at once with them, never contested and never recorded by the desk's own pen).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the class swap — the two groups formed from the class list, counted and named · the consent check standing before the swap, run for each group and again at the swap from the list · one swap signal agreed, known to both groups, the stations and the corner · the route walked and the lists to hand at the swap point · the log opened for the swap before it runs; general guidance only; theory linked to the consent check through the swap and the swap glossary terms, the Pass 29 class-swap run, the Pass 24 corner rotation and the Pass 23 big-class split · Running the snack-sorting game — the game's own cards on the table, counted against the set · the piles marked in the game's own words, everyday and sometimes · the key to hand and used — contested cards checked against it in the open, never sorted from memory or a vote · the play order and the turns — one card per turn, the child holding the card moving it and saying why · what to say — the game's own question and the pattern the table shows, and nothing beyond the game's cards · the game closed as it opened, cards counted, a mixed pile stopped for and re-sorted; general guidance only, and no nutrition claims are made or invented — the sorting words are the game's own and anything beyond them belongs to the programme's materials; theory linked to the Pass 13 snack-sorting game, the Pass 29 table setup, the Pass 29 mixed-cards scenario, and the snack-sorting cards and game key glossary terms · Closing the greeting line — the last family greeted whole, with the same care and checks as the first · the tickets counted against the class list, a difference logged as a finding · the class list filed exactly as it stood, corrections legible · the chairs set right and the line's ground walked clear, belongings gathered to the desk and logged · the education corner left visible from the line and the chairs; general guidance only, no times invented — the close is finished when every item has been checked and every finding logged; theory linked to the Pass 27 greeting-line method, the Pass 28 greeting-line setup, the greeting-line close and ticket count glossary terms, and the Pass 24 waiting-area close.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 30 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 31 enhancement — Library Quiz Set 11, two scenarios, three methods (added 2026-11-08)

                    Added in the thirty-first pass of the training-environment enhancement loop, on top of everything Passes 1–30 built. Nothing existing was removed, renamed or changed in behaviour; Quiz Set 11 runs on the Library Quiz engine the app already had, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 11 (in the Learning Library). An eleventh set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 29–30 content: the quiz bank rules as they stood at Pass 29 (the combined bank at 200 questions — Practice walks any of the sets, picked on the set tabs, with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined bank, hints off, scored out of 10, private on-page result only, feeding the Instructor Review) · the snack-sorting cards rule (the game's own cards — laid face up at the table, one card per turn, counted against the game's set at setup, after any re-sort and at the close; each card's pile is the one the key assigns it) · the game key (the game's own key — which pile each card belongs to, in the game's own words; at the table before the first card is turned, every contested card checked against it, every mixed pile re-sorted against it, returned with the game's materials at the close) · the screening results rule (what a child's screening found, held by the clinician in the visit's record — never shared at the desk, never hinted at, never characterised; they reach the family only when the clinician shares them) · the class swap run (the swap worked as a run — announced from the records, each group counted as it moves, the consent check held for both groups and run again at the swap from the list, stragglers placed from the list, the swap logged whole) · the greeting-line close (the line's own end-of-visit close — last family greeted whole, tickets counted against the class list, list filed exactly as it stood, chairs set right, education corner left visible; no times stated) · the ticket desk tidy (the desk tidied at its close — leftover tickets put away counted, list and slips filed, the working surface cleared of everything that is not the desk's own stock) · results sharing (results shared one way only — by the clinician, with the child's own family, through the visit's route; never at the desk, never with another family, and never in miniature — a verdict or “nothing to worry about” is a sharing) · clinician shares (the clinician sharing a child's results with the child's own family — the route results travel by, and the second half of the desk's plain answer) · mixed piles (the two piles with cards from each sitting in the other — never played with, never fixed by eye; the game stops, every card is re-sorted against the key and counted, and the class plays only when the piles are the key's piles) · the re-sort (sorting the cards again against the key after a mix-up — every card from both piles, both piles rebuilt from the key, counted against the set at the end; told to the coach and logged) · play order (the order of turns at the sorting table — one card per turn, in turn round the table, the child holding the card moving it and saying why; no child skipped, no turn taken for a child) · corner tidy (the corner left tidy — reset between groups with its cards counted and its model and brush back in place, and tidied at the waiting-area close) · the class-swap-wrong rule (the two groups swap at the wrong time and the consent check is missed for three children, fictional: stop the swap, re-check every child against the consent list, and only then resume; carrying on and checking later, and assuming the other group checked, are the failing lines) · the guardian-fluoride rule (a guardian asks whether the fluoride varnish is safe for their child, fictional: say plainly you are not the person to answer that, that the clinician will explain it, and refer them to the coach, finishing the referral; the child's varnish waits for the explanation; never give health advice, never promise safety, never guess) · class swap setup (the two groups formed from the class list, counted and named · the consent check standing before the swap, run again at the swap from the list · one swap signal agreed, called once by the coach · the route walked and the lists to hand at the swap point · the log opened before the swap runs) · the snack-sorting game (the game's own cards on the table, counted against the set · the piles in the game's own words, everyday and sometimes · the key to hand and used · one card per turn in the play order · what to say — the game's own question, the pattern the table shows, and nothing beyond the game's cards) · closing the greeting line (the last family greeted whole · the tickets counted against the class list, a difference logged as a finding · the list filed exactly as it stood · the chairs set right and the ground walked clear, belongings gathered to the desk and logged, never binned · the education corner left visible). Every correct answer was checked against the fact as stated in this app's own glossary, scenario and method text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–10: Practice walks any of the fourteen sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 280-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 11 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all twelve sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The brushing demo model is broken (Outreach Hall — the big tooth model is broken before the class arrives, fictional; the correct first step is to tell the coach, run the demo with the spare model or the pictures as the coach directs, and log the fault; skipping the demo, pretending the model works, repairing it in silence and binning its pieces are the failing lines; complications: no spare model in the kit case — the direction returned to the coach before the class is called, and the demo run on the fallback she chooses — and a child announcing “did you break it?” in front of the class, answered plainly and kindly in one breath, the demo handed back to the children's own hands) · A child is scared of the varnish smell (Outreach Hall — a fictional child is frightened by the smell of the fluoride varnish; the correct action is to pause, let her smell it from a distance first, explain in plain words, agree a stop signal, and if she still says no, skip the varnish and note it kindly; forcing, rushing, applying varnish to a child who says no, dabbing varnish on her hand as a persuasion, promising the smell away, and re-asking after a considered no are the failing lines; complications: a friend announcing “it smells like sweets” to the line — the friend thanked, and her pace protected in public, because smells are the smeller's own — and the line building with the coach gesturing to hurry — the queue never setting her pace, the varnish skipped kindly rather than rushed).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Closing the class swap — the two groups brought back together as one class, each counted as it returns against the class list · the consent check closed — every child accounted for against the class list and the consent list, any child the counts cannot place found from the lists · the swap logged whole — groups as formed, signal as given, check as held, any fault and its handling · the hall reset — corner and stations returned to the state their own setups describe · findings reported to the coach with the log; general guidance only, no times invented — the close is finished when every item has been checked and every finding logged; theory linked to the class swap run and the consent check through the swap glossary terms, the Pass 29 class-swap run and the Pass 30 class-swap setup · Running the brushing demo with a broken model — who to tell: the coach, first, before the class is called · what to do: the demo run whole with the spare model or the pictures, exactly as the coach directs, the same brushing order said out loud · what to say: plain words, honest and brief — the model is broken, the spare is in use, the brushing is exactly the same · the broken model and every loose piece gathered and set aside as directed, out of the children's reach · the fault logged whole and flagged for repair or replacement; general guidance only; theory linked to the Pass 16 brushing demo, the corner tidy glossary term, the Pass 25 education-corner setup, and the Pass 31 broken-model scenario · The end-of-day education corner check — materials packed: the game's cards counted against the set, the key returned with the game's materials, the model and brush back in place · the table wiped clean and left bare · the chairs set as the corner's setup leaves them, the ground walked clear, belongings gathered to the desk and logged, never binned · the kit case checked against the morning's count-out, faults logged the same day and reported to the coach · the corner left as its own setup describes; general guidance only, no times invented — the check is finished when every item has been checked and every finding logged; theory linked to the Pass 25 education-corner close, the corner tidy and education corner close glossary terms, the Pass 29 snack-sorting table close, and the Pass 16 kit-case check.
                    • Map & meter — Quiz Set 11, both scenarios and all three methods are listed in the Catalogue app map (Pass 31 card); Quiz Set 11 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–10, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 32 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the thirty-second pass of the training-environment enhancement loop, on top of everything Passes 1–31 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary in its alphabetical order, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 152 in all), each defined exactly as this app itself already uses the word in its Pass 31 and earlier scenarios, methods and room text: broken model (the big tooth model found broken before the class arrives — a fault, not a secret and not a cancelled lesson: the coach told at once, the demo run whole with the spare model or the pictures as directed, the model and every loose piece set aside accounted for, the fault logged whole and flagged for repair or replacement) · class swap close (the class swap's own close — the two groups brought back together as one class, each counted as it returns against the class list, the consent check closed from the same lists it was run from, the swap logged whole, the hall reset, findings reported to the coach with the log) · corner check (the education corner checked — its materials counted and checked against what its own setup describes, before the class arrives and again as the corner is closed; a shortfall or fault flagged to the coach and logged while it can still be answered) · demo pictures (the programme's pictures for the brushing demo — the teaching images the demo runs on when neither model can be used, exactly as the coach directs; the teaching is the order and the words, and both survive the model) · education corner check (the corner's own end-of-day check — materials packed, the game's cards counted against the set and the key returned with them, the table wiped clean and left bare, the chairs set, the kit case checked against the morning's count-out, faults logged the same day and reported to the coach) · log the fault (writing a fault in the session log whole — what was found and when, who was told, what was directed, what was done, and the fault flagged for the repair or replacement it needs; logged when it is found, never reconstructed at the close) · model fault (a fault in the demo model — the big model or the spare found broken or damaged: told to the coach when found, never repaired in silence, never hidden by pretending the model works, the pieces set aside accounted for and the fault logged) · smell from a distance (smelling the fluoride varnish from a distance first — the pot held where the child chooses, at her distance, leaned into only when she is ready; nothing brought toward the child uninvited, and a child who has smelled it and still says no is not varnished) · snack-sorting game run (the game worked as a run — the game's own cards counted on the table, the piles in the game's own words, the key to hand and used, one card per turn in the play order, what is said limited to the game's own question and the pattern the table shows, the game closed as it opened; no nutrition claims of its own) · spare model (the second tooth model kept in the kit case — the demo's own prop when the big model is broken, checked for first inside the coach's “spare or pictures” direction; if it is not in the case, the direction is returned to the coach before the class is called and the missing spare logged with the fault) · swap log (the session log's record of a class swap — the groups as formed, the signal as given, the check as held, any fault and its handling; opened before the swap runs and written from the lists, never reconstructed from memory; if it cannot be found, the morning is stopped for, the coach is told, every child is re-checked against the consent list, and the log is rewritten from the list) · varnish smell (the smell of the fluoride varnish as a child meets it — the smeller's own, never outvoted by a friend's “sweets” and never promised away; met with the pause, the distance, the plain words and the stop signal, and a no honoured whole). All twelve are left in English only: this app has not verified a Spanish equivalent for any of them, and the screening term, the suction-device terms, consent wording, “apron”, “probe” and the flossing verb stay English-only here, as everywhere in this app — nothing was guessed.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The class swap log is missing (Outreach Hall — the log of the class swap cannot be found at the close, fictional; the correct first step is to stop, tell the coach, re-check every child against the consent list, and rewrite the log from the list; guessing who swapped, carrying the swap in memory, bending the counts to agree, and writing a one-line summary in place of the check are the failing lines; complications: the class teacher certain her group was watched swapping — thanked, and her group checked from the list anyway, in full — and yesterday's half-filled swap entry offered as a substitute — left in yesterday where it belongs, its blank check column exactly the part that can never be borrowed, and flagged to the coach as its own finding) · A guardian asks about the snack-sorting game (Outreach Hall / Reception — a fictional guardian asks what the snack-sorting game teaches; the correct action is to explain in plain words that it teaches which snacks are kind to teeth and which are not, using only what the game itself shows, and to refer any health questions to the coach, finishing the referral; giving nutrition advice, promising health outcomes, judging a child's own lunchbox, and answering a varnish safety question at speed are the failing lines; complications: the guardian reporting that the teacher said the sometimes snacks should “never” be eaten — corrected gently from the game's own word, “sometimes”, on the game's own materials — and the guardian pressing for a quick varnish answer as the line moves — the queue never shortening the answer's route to the coach).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the brushing demo — the big tooth model placed at the corner's centre and checked whole before the class arrives, a fault told to the coach at once · the spare model checked in the kit case, a missing spare found now rather than in front of the class · the programme's pictures to hand, the second fallback inside the coach's direction · the oversized brush with the model and the brushing order ready to be said out loud · the chairs set facing the model, the route from the hall door kept clear · everything counted and checked, any shortfall or fault flagged to the coach before the class arrives; general guidance only; theory linked to the Pass 16 brushing demo, the Pass 25 education-corner setup, the brushing order and spare model glossary terms, and the Pass 31 broken-model scenario · Running the class swap close — the two groups called back together on the swap signal · each group counted as it returns against the class list · the consent check closed — every child accounted for against both lists, any child the counts cannot place found from the lists · the swap log written whole — and if it cannot be found, the close stopped for, the coach told, every child re-checked and the log rewritten from the list · the hall reset — corner and stations returned to the state their own setups describe · findings reported to the coach with the log; general guidance only, no times invented; theory linked to the Pass 31 class-swap close, the class swap close, class swap run, consent check through the swap and swap log glossary terms, the Pass 29 class-swap run, and the Pass 32 missing-log scenario · Closing the snack-sorting game — the game's cards gathered and counted against the game's set, a shortfall or damage a finding for the log and the coach · the two piles — everyday and sometimes, the game's own words — cleared and left marked and empty · the game's key returned with the game's materials · the table wiped clean, belongings gathered to the desk and logged, never binned · the kit case checked — what the game used is what the case holds, or the difference written in the log; general guidance only, no times invented; theory linked to the Pass 30 snack-sorting game run, the Pass 29 snack-sorting table close, the snack-sorting game run and game key glossary terms, and the Pass 16 kit-case check.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 32 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 33 enhancement — Library Quiz Set 12, two scenarios, three methods (added 2026-11-08)

                    Added in the thirty-third pass of the training-environment enhancement loop, on top of everything Passes 1–32 built. Nothing existing was removed, renamed or changed in behaviour; Quiz Set 12 runs on the Library Quiz engine the app already had, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 12 (in the Learning Library). A twelfth set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 31–32 content: the quiz bank rules as they stood at Pass 31 (the combined bank at 220 questions — Practice walks any of the sets, picked on the set tabs, with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined bank, hints off, scored out of 10, private on-page result only, feeding the Instructor Review) · the broken model rule (a fault, not a secret and not a cancelled lesson — the coach told at once, the demo run whole with the spare model or the pictures as directed, the pieces set aside accounted for, the fault logged whole and flagged) · the spare model rule (the second model in the kit case, checked for first inside the coach's direction; a missing spare returned to the coach before the class is called and logged with the fault) · the varnish smell rule (the smeller's own — never outvoted by a friend's “sweets”, never promised away; pause, distance, plain words, stop signal, and a no honoured whole) · the class swap close (groups back together counted, consent check closed from the same lists, swap logged whole, hall reset, findings to the coach) · the education corner check (the end-of-day check — materials packed, cards counted and key returned, model and brush in place, table wiped bare, chairs set, kit case checked against the morning's count-out) · the demo pictures (the programme's pictures, the demo's second fallback inside the coach's direction; the teaching is the order and the words) · smell from a distance (the pot held where the child chooses, leaned into only when she is ready; a child who has smelled it and still says no is not varnished) · the swap log (opened before the swap runs, written whole from the lists; if it cannot be found — stop, tell the coach, re-check every child, rewrite from the list) · the snack-sorting game run (cards counted, piles in the game's own words, key to hand and used, one card per turn, talk limited to the game's own question, no nutrition claims) · the corner check (the corner counted and checked against its own setup, before the class arrives and again at the close) · the model fault (either model found broken — told to the coach, never repaired in silence, never hidden by pretending, pieces set aside accounted for, logged whole) · log the fault (written whole when found — what, when, who was told, what was directed, what was done, flagged for repair or replacement) · the swap-log-missing rule (stop the close, tell the coach at once, nothing about the swap closed until it is accounted for) · the snack-sorting game question rule (plain words from the game itself — it teaches which snacks are kind to teeth and which are not; health questions beyond it go to the coach) · the brushing demo setup (model centre and checked whole, spare checked, pictures to hand, brush and order ready, chairs facing the model, all counted and flagged before the class arrives) · the snack-sorting game close (cards counted against the set, piles cleared and left marked and empty, key returned, table wiped, kit case checked). No question asks for a diagnosis, a drug dose, or any unverified figure. No Set 12 stem is built purely from verified Spanish terms, so every stem stays in English and the engine shows the translation-pending-verification note, as the app rules. With Set 12 the combined bank stands at 240 questions (Sets 1–12); Graded draws its 10 at random from that combined bank.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The brushing demo pictures are missing (Outreach Hall — the demo pictures are missing from the kit case at the corner's setup, fictional; the correct first step is to tell the coach, run the demo with the big tooth model and words as the coach directs, and log the fault; skipping the demo, pretending the pictures are there, answering a child's question with an invention, and writing a six-word log entry are the failing lines; complications: a guardian offering teeth pictures from her phone — thanked, and declined inside the direction, any substitute being the coach's call made before it is used — and the class teacher suggesting the demo be skipped for extra sorting-game time — the direction kept, and the suggestion carried to the coach who owns the plan) · A child is scared of the snack-sorting game (Outreach Hall — a child is frightened of playing the snack-sorting game in front of the class, fictional; the correct action is to pause, let them watch first, let them sort one card with you, agree a stop signal, and if they still say no, they watch and it is noted kindly; forcing, rushing, taking her turn for her, a stop signal with a condition, and noting her watching as a refusal are the failing lines; complications: a friend calling “it's just cards” to a laughing group — thanked, and the principle stated where the laugh happened — and the coach gesturing to hurry as the morning slips — her pace unchanged, her watching complete in itself).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the class swap log — the log opened before the swap runs · the consent list to hand at the swap point · the swap signal agreed, known to both groups and entered as agreed · the groups formed from the class list, counted, named and entered as formed · the check columns ready for the swap and the close · the log kept at the swap point for the whole visit; general guidance only; theory linked to the swap log glossary term, the Pass 30 class-swap setup, the Pass 29 class-swap run, and the Pass 32 missing-log scenario · Running the brushing demo close — the models packed, checked whole as they are lifted, a fault told, set aside and logged rather than packed away · the pictures filed and counted, a shortfall a finding for the log and the coach · the brush packed with the model · the chairs set as the setup leaves them, the route walked clear · the education corner left visible from the hall · the last look taken from the doorway; general guidance only, no times invented; theory linked to the Pass 32 brushing demo setup read in reverse, the Pass 31 end-of-day corner check, the greeting-line close glossary term, and the model fault and demo pictures terms · Closing the snack-sorting game, run as a close — the cards counted at the table against the game's set · the piles reset in the open, marked and empty · the key returned with the game's materials · the table wiped, belongings gathered to the desk and logged, never binned · the kit case checked against what the game used; general guidance only, no times invented; theory linked to the Pass 32 snack-sorting game close, the Pass 30 game run, the snack-sorting game run and game key glossary terms, and the Pass 16 kit-case check.
                    • Map & meter — Quiz Set 12, both scenarios and all three methods are listed in the Catalogue app map (Pass 33 card); Quiz Set 12 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–11, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 34 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the thirty-fourth pass of the training-environment enhancement loop, on top of everything Passes 1–33 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary in its alphabetical order, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 164 in all), each defined exactly as this app itself already uses the word in its Pass 33 and earlier scenarios, methods and room text: brushing demo close (the brushing demo's own close at the end of the corner's day — models packed and checked whole, a fault told and logged rather than packed away, pictures filed and counted, brush packed with the model, chairs set, education corner left visible, the last look from the doorway; finished when every item is checked and every finding logged, no times stated) · class swap log setup (setting up the swap log before the swap runs — the entry opened in advance, the consent list to hand at the swap point, the swap signal agreed and entered as agreed, the groups formed from the class list and entered as formed, the check columns ready for the swap and the close, the log kept at the swap point; a log set up before the swap is a record the run fills in, a log set up after it is a reconstruction) · demo close (the closing of the brushing demo — its props returned to the kit case and the file they travel in, its chairs set as its setup leaves them, the corner handed back with the demo's place in it still legible from the hall; a demo closed carelessly is a demo the next setup has to excavate) · demo pictures missing (the demo pictures found missing from the kit case at the corner's setup — a fault governed the moment it is found: the coach told at once, the demo run whole with the big tooth model and words as directed, the fault logged whole and flagged for the pictures to be found, restocked or replaced; never skipped for, never pretended away) · game close (the snack-sorting game's own close at the end of play — cards gathered and counted against the set, piles cleared and left marked and empty, key returned, table wiped, kit case checked; a game closed carelessly is a game set up wrong for the next group) · game run close (closing a snack-sorting game run, run step by step at the table as the last turn ends — the run ended whole, cards counted at the table, piles reset in the open, key returned, table wiped, kit case checked against what the run used, findings written in the log with the run they belong to; no times stated) · kit case check (the kit case checked by counting what it holds against what it should hold — at the morning's count-out and at every close that returns materials to it; what was used is what the case holds, or the difference is written in the log as what it is, never absorbed silently) · model and words (the brushing demo run on the big tooth model and words, as the coach directs when the pictures are missing — the model carries the showing, the words carry the order said out loud; run whole, never shortened, because the teaching is the order and the words and both survive the pictures) · pictures filed (the demo pictures gathered from their stand at the demo's close and filed with the demo's materials, counted as they are filed; a picture short at the filing is a finding for the log and the coach, found now — the shortage the close did not count is the one the next setup finds in front of a class) · shared card (one snack-sorting card sorted together by a frightened child and the adult beside her — she chooses the card and holds it with the adult, or points where it goes, saying why or saying nothing; the adult's hands carry only the audience; one card, together, exactly as much as she offers, and it obliges her to nothing) · snack-sorting fear (a child's fear of playing the snack-sorting game in front of the class — the child's own report of her own senses, never argued with, never laughed smaller, never outvoted by a friend's “it's just cards”; met with the pause, watching first, one shared card, an agreed stop signal, and a no honoured as watching, noted kindly) · watch first (the first offer made to a child frightened of joining in — watching, whole and owed nothing: a full round or the whole demo watched from beside an adult, no turn saved at the end of it and no question hanging on whether watching has “worked”; watching is a complete way to take part, not a waiting room for playing). All twelve are left in English only: this app has not verified a Spanish equivalent for any of them, and the screening term, the suction-device terms, consent wording, “apron”, “probe” and the flossing verb stay English-only here, as everywhere in this app — nothing was guessed.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The demo pictures are in the wrong kit (Outreach Hall — the demo pictures are found in the wrong kit case at the corner's setup, fictional; the correct first step is to stop, tell the coach, move them to the right kit and log the mix-up, and check the other kit is complete; using the wrong kit, ignoring the mix-up, moving the pictures in silence, swapping the cases' labels, and writing a six-word log entry are the failing lines; complications: a helpful guardian offering to carry half the set — thanked, and the counted move kept in one pair of hands — and the count into the right kit coming up one picture short — stopped for, searched once counted, and the true state told to the coach, never made to agree with a substitute slipped in) · A child is scared of the brushing demo (Outreach Hall — a child is frightened of the brushing demo itself, fictional; the correct action is to pause, let them watch first, let them hold the big tooth model, agree a stop signal, and if they still say no, they watch and it is noted kindly; forcing, rushing, making them take part, guiding her hand to the model, a stop signal with a condition, and noting her watching as a refusal are the failing lines; complications: a friend calling “it's only a model” to a laughing group — thanked, and the principle stated where the laugh happened — and the coach gesturing to hurry as the morning slips — her pace unchanged, her watching complete in itself).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting up the demo pictures — the pictures out of the right kit, a set found in the wrong kit stopped for, told, moved counted and logged, the other kit checked complete · the pictures counted against the demo's set, a shortfall a finding for the log and the coach · the pictures placed on their stand in the demo's order, where the whole group can see them beside the model · the chairs set facing the model and the pictures both, the route from the hall door kept clear · the education corner visible from the hall · everything counted and checked, any shortfall or fault flagged to the coach before the class arrives; general guidance only; theory linked to the Pass 32 brushing demo setup read at the scale of the pictures, the demo pictures glossary term, the Pass 33 missing-pictures scenario, the Pass 34 wrong-kit scenario, and the Pass 25 education-corner setup · Running the brushing demo close, run in the room — the demo read from the doorway before anything is touched · the model packed, checked whole as it is lifted, a fault told, set aside and logged rather than packed away · the pictures filed and counted, a shortfall a finding for the log and the coach · the brush packed with the model · the chairs set as the setup leaves them, the route walked clear · the education corner left visible, the close proved from the doorway; general guidance only, no times invented; theory linked to the Pass 33 brushing demo close run in the room, the Pass 32 brushing demo setup read in reverse, the Pass 31 end-of-day corner check, and the brushing demo close, pictures filed and greeting-line close glossary terms · Closing the snack-sorting game run — the run ended whole, its last turn taken and the group moved on whole · the cards counted at the table against the game's set · the piles reset — everyday and sometimes, the game's own words — cleared and left marked and empty · the table wiped, belongings gathered to the desk and logged, never binned · the kit case checked against what the run used · the run's findings written in the session log with the run they belong to and told to the coach; general guidance only, no times invented; theory linked to the Pass 33 game close run at the table, the Pass 30 game run, the snack-sorting game run, game key and game run close glossary terms, and the Pass 16 kit-case check.
                    • Map & meter — the glossary expansion, both scenarios and all three methods are listed in the Catalogue app map (Pass 34 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary and the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 35 enhancement — a thirteenth quiz set, two scenarios, three methods (added 2026-11-08)

                    Added in the thirty-fifth pass of the training-environment enhancement loop, on top of everything Passes 1–34 built. Nothing existing was removed, renamed or changed in behaviour; the new quiz set runs on the Library Quiz engine beside Sets 1–12, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 13 (in the Learning Library). A thirteenth set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 33–34 content: the quiz bank rules as they stood at Pass 33 (the combined bank at 240 questions — Practice walks any of the sets, picked on the set tabs, with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined bank, hints off, scored out of 10, private on-page result only, feeding the Instructor Review) · the demo pictures missing rule (a fault governed the moment it is found — the coach told at once, the demo run whole with the big tooth model and words as directed, the honest sentence said once, the fault logged whole and flagged; never skipped for, never pretended away) · the snack-sorting fear rule (a child's own report of her own senses — never argued with, never laughed smaller, never outvoted by “it's just cards”; the pause, watching first, one shared card, a stop signal, a no honoured as watching) · the class swap log setup (the entry opened before the swap runs, the consent list at the swap point, the signal agreed and entered as agreed, the groups entered as formed, the check columns ready, the log kept at the swap point) · the brushing demo close (models packed and checked whole, a fault told and logged rather than packed away, pictures filed and counted, brush packed with the model, chairs set, corner left visible, the last look from the doorway; no times stated) · the game run close (a run closed under its own name at the table — ended whole, cards counted, piles reset in the open, key returned, table wiped, kit case checked against what the run used, findings logged with the run) · the shared card (one card sorted together — her choice, her hands or her pointing, her why or her silence; exactly as much as she offers, obliging her to nothing) · watch first (watching, whole and owed nothing — no turn saved, no question hanging on whether it “worked”) · pictures filed (counted as they are filed; a picture short a finding for the log and the coach, found now) · model and words (the demo run whole on the big tooth model and words as the coach directs when the pictures are missing — the model shows, the words carry the order) · the kit case check (the case counted against what it should hold, at the count-out and at every close that returns materials to it; a difference written in the log, never absorbed silently) · the demo close (the demo's props returned to the case and the file, chairs set as its setup leaves them, the corner handed back legible from the hall) · the game close (cards counted against the set, piles cleared and left marked and empty, key returned, table wiped, kit case checked) · the demo pictures wrong kit rule (stop, tell the coach, move them counted to the right kit and log the mix-up, and check the other kit is complete; never use the wrong kit, never swap the labels) · the brushing demo fear rule (pause, watch first, hold the big tooth model, agree a stop signal, and a still-no becomes watching, noted kindly; never force, never rush, never guide her hand) · the demo pictures setup (pictures out of the right kit, counted, placed on their stand beside the model, chairs facing both, corner visible, everything flagged to the coach before the class arrives) · the snack-sorting game run close (the run ended whole, cards counted at the table, piles reset in the game's own words, table wiped, kit case checked, findings logged with the run and told to the coach). Every correct answer was checked against the fact as stated in this app's own glossary, scenario and method text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–12: Practice walks any of the fourteen sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 280-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 13 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all fourteen sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The kit case is missing (Outreach Hall — the kit case cannot be found before the class arrives, fictional; the correct first step is to tell the coach, check the hall and the reception desk, and use the spare kit as the coach directs; starting without a kit, borrowing from another room without logging, taking the neighbouring case silently, swapping the found case back in uncounted, and writing a six-word log entry are the failing lines; complications: a teammate urging “just take theirs” — refused, and any borrowing directed and logged — and the case found under the reception desk between groups — told, counted against what it should hold, and the entry completed, never swapped back in on a reunion) · A child is scared of the demo pictures (Outreach Hall — a child is frightened by the demo pictures, fictional; the correct action is to pause, put the pictures away, run the demo with the big tooth model and words, agree a stop signal, and if they still say no, they watch and it is noted kindly; forcing, rushing, showing the pictures again, turning the stand back later to test her, narrating the missing pictures, a stop signal with a condition, and noting her watching as a refusal are the failing lines; complications: a friend calling “they're just pictures” to a laughing group — thanked, and the principle stated where the laugh happened — and the stations asking for the set back mid-visit — the set stays away while she is in the hall, and the coach directs what the next group runs on).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Running the demo pictures check — the pictures counted against the demo's set · the kit case checked against what it should hold · a wrong-kit set stopped for, told, moved counted and logged, the other kit checked complete · a shortfall told to the coach before the class arrives · the log written whole · the same count proved again at the close as the pictures are filed; general guidance only; theory linked to the kit case check and demo pictures glossary terms, the Pass 34 demo pictures setup, the Pass 34 wrong-kit scenario, the Pass 33 missing-pictures scenario, and the Pass 16 kit-case check · Closing the brushing demo — the demo read whole before anything is touched · the model packed, checked whole as it is lifted, a fault told, set aside and logged rather than packed away · the pictures filed and counted, a shortfall a finding for the log and the coach · the brush packed with the model · the chairs set as the setup leaves them, the route walked clear · the education corner left visible, the close proved from the doorway; general guidance only, no times invented; theory linked to the demo close and brushing demo close glossary terms, the Pass 33 and Pass 34 brushing demo closes, the Pass 32 brushing demo setup read in reverse, and the pictures filed glossary term · Setting up the spare kit — the spare opened and proved whole, a shortfall a finding for the coach now · the spare tooth model in place, present and whole · the materials counted against the day's consent list, a shortfall flagged before the visit · the paperwork laid where the flags happen · the made-ready spare counted and logged as ready · the spare kept as a kit, not a store — borrowings directed and logged, the spare re-checked after any of them; general guidance only; theory linked to the Pass 14 kit-case packing counted against the consent list, the spare model and kit case check glossary terms, the Pass 35 missing-case scenario, and the Pass 10 operatory setup.
                    • Map & meter — Quiz Set 13, both scenarios and all three methods are listed in the Catalogue app map (Pass 35 card); Quiz Set 13 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–12, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 36 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the thirty-sixth pass of the training-environment enhancement loop, on top of everything Passes 1–35 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new quiz set is added this pass, so the Library Quiz bank is unchanged at 260 questions. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 176 in all), each defined exactly as this app itself already uses the word in its Pass 35 and earlier scenarios, methods and room text: class swap log (the log entry made when classes swap during a visit, recorded from the consent list as the swap runs) · closing routines (the end-of-visit routines for closing the outreach hall after a school visit, finished by their checks, not by a clock) · demo pictures check (the routine check of the demo pictures before a school visit, making sure they are present and ready to use) · kit case (the case that carries the outreach kit to a school visit — the visit’s materials, record and proof in one case) · kit count (counting the items left in the kit case or spare kit during a visit, so the coach knows what needs restocking) · missing kit case (the situation when the kit case cannot be found at a visit, so the spare kit is used instead — told, searched for as directed, and logged whole) · picture set (the set of demo pictures carried with the kit, counted as one set and never lent apart from it) · scared of the demo pictures (a child’s fear response to the demo pictures, handled calmly without forcing the child to look — pictures away, demo on the model and words, a no honoured as watching) · spare kit (the backup kit kept ready to set up when the main kit case is missing or runs out) · spare kit setup (setting up the spare kit so the visit can go ahead when the main kit case is not available — opened, proved whole, counted against the consent list, directed and logged). Three names first proposed for this pass — demo pictures, brushing demo close and snack-sorting game run — were checked against the live glossary before anything was inserted and were already there (Passes 32 and 34), so the three alternates took their places, in the order given: kit handover (handing the kit case over at the start or end of a visit, counted as it changes hands) · demo model (the model used with words in the brushing demo when pictures are not used) · picture set (already listed above). All twelve are left in English only, because this app has not verified a Spanish equivalent for any of them.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last): The spare kit runs out mid-visit (Outreach Hall — the spare kit runs out part-way through a school visit, fictional; the correct line is to carry on with what remains, tell the coach, note the missing items for restock, keep the demo going with words and the model, and check the kit count before the next group; skipping steps, improvising a tool from classroom items, saying nothing, noting nothing, and cancelling the visit are the failing lines; complications: a child asking for the demo again when the demo supplies are the ones that ran out — run it again with words and the model only — and the next class arriving early while the kit is still short — groups kept in order, run on what remains) · A guardian asks to borrow the demo pictures (Outreach Hall — after a school visit, a guardian asks to borrow the demo pictures to take home, fictional; the correct line is to explain the pictures stay with the kit, offer the brushing demo with the model and words instead, note the request for the coach, keep the kit case closed and complete, and close the visit with the usual closing routine; lending the pictures even for one evening, handing the case to the guardian, and arguing about the pictures are the failing lines; complications: the guardian repeating the request more firmly — the line held calmly and the offer repeated — and a child asking to keep one picture — the pictures stay together with the kit, and the demo is offered instead).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Restocking the kit case after a visit — the kit count made in the kit case and the spare kit · the coach told what ran out, from the count · the missing items noted by name for restock · the demo pictures checked all back in the case, counted as they are filed · the case left closed and ready for the next visit; general guidance only; theory linked to the kit count and kit case check glossary terms, the Pass 36 spare-kit scenario, the Pass 35 spare kit setup and the Pass 16 end-of-day kit-case check · Running the brushing demo without pictures — the model and words showing the brushing steps · the same order as the demo with pictures, no surface skipped and no reference to absent pictures · the children checked as following, through the questions they can answer and showing the order back · the close with the usual brushing demo close; general guidance only, no times invented; theory linked to the model and words and demo model glossary terms, the Pass 33 missing-pictures scenario, the Pass 35 scared-of-the-pictures scenario and the brushing demo close · Closing the outreach hall after a school visit — the closing routines run whole · the demo pictures and kit case checked packed, the pictures counted as filed · any class swap logged from the consent list · anything for the coach noted, including restock needs · the hall left as found; general guidance only, no times invented; theory linked to the closing routine and closing routines glossary terms, the class swap log and kit count glossary terms, and the Pass 15 clinic close.
                    • Map & meter — the twelve glossary terms, both scenarios and all three methods are listed in the Catalogue app map (Pass 36 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary terms and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition. The quiz bank is untouched this pass: Sets 1–13 and the combined 260-question bank stand exactly as Pass 35 left them.
                    Pass 37 enhancement — a fourteenth quiz set, two scenarios, three methods (added 2026-11-08)

                    Added in the thirty-seventh pass of the training-environment enhancement loop, on top of everything Passes 1–36 built. Nothing existing was removed, renamed or changed in behaviour; the new quiz set runs on the Library Quiz engine beside Sets 1–13, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new glossary terms are added this pass, so the glossary stands unchanged at 176 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 14 (in the Learning Library). A fourteenth set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 35–36 content: the demo pictures check (the routine check of the demo pictures before a school visit, making sure they are present and ready to use — the set counted against the demo it serves, the case they travel in checked, a shortfall a finding for the coach and the log) · the kit case (the case that carries the outreach kit to a school visit — the visit's materials, record and proof in one case, counted out in the morning and counted in at the close) · the spare kit (the backup kit kept ready to set up when the main kit case is missing or runs out — checked before it is needed, counted against the day's consent list when it is used, kept as a kit, not a store) · spare kit setup (setting up the spare kit so the visit can go ahead when the main kit case is not available — opened, proved whole, counted against the consent list, directed and logged) · the class swap log (the log entry made when classes swap during a visit, recorded from the consent list as the swap runs) · the closing routines (the end-of-visit routines for closing the outreach hall — the hall's closes run together as one finish, materials packed and counted in, the demo closed, the log completed, anything for the coach noted; finished by their checks, not by a clock) · the missing kit case rule (tell the coach at once, before the class is called; the corner's own places already checked; never start without a kit, never borrow from another room without logging) · the scared-of-the-demo-pictures rule (pause, put the pictures away, run the demo with the big tooth model and words, agree a stop signal, and if they still say no, they watch and it is noted kindly; never force, never rush, never show the pictures again this visit) · the kit count (counting the items left in the kit case or spare kit during a visit, against what the kit should hold, so the coach knows what needs restocking — the difference told to the coach and noted for restock, never absorbed silently) · the kit handover (handing the kit case over at the start or end of a visit — passed from one named person to another and counted as it changes hands) · the demo model (the model used with words in the brushing demo when pictures are not used — the model carries the showing, the words carry the order, exactly as the coach directs) · the picture set (the set of demo pictures carried with the kit, counted as one set at the check before the visit and again as they are filed at the close; it travels together and stays with the kit, and no picture is lent, borrowed or kept apart from it) · the spare-kit-runs-out rule, first step (carry on with what remains, counted and known; never skip steps, never improvise a tool) · the spare-kit-runs-out rule, telling and noting (the coach told the kit has run out; each missing item noted by name for restock) · the guardian-borrows rule, the answer (explain the pictures stay with the kit — the set travels with the kit case, counted, and is not lent out; never lend the pictures, never hand over the case) · the guardian-borrows rule, the offer (the brushing demo with the model and words, here and now, for the guardian and the child together; never promise a return visit that is not arranged) · restocking the kit case after a visit (the kit count first — kit case and spare kit counted against what each should hold · the coach told what ran out, from the count · each missing item noted by name for restock · the demo pictures checked all back in the case · the case left closed and ready) · the brushing demo without pictures (the model and words showing the brushing steps — the big tooth model at the corner's centre, the order said out loud as it is shown, the same order as the demo with pictures) · closing the outreach hall after a school visit (the closing routines run whole · the demo pictures and kit case checked packed, the pictures counted as filed · any class swap logged from the consent list · anything for the coach noted, including restock needs · the hall left as found) · the kit case missing run (the hall and the reception desk checked as the coach directs; the visit runs on the spare kit, used as the coach directs and counted against the day's consent list). Every correct answer was checked against the fact as stated in this app's own glossary, scenario and method text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–13: Practice walks any of the fourteen sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 280-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 14 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all fourteen sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — seventy scenarios in the picker in all): The kit count is short after the visit (Outreach Hall — after a school visit the kit count shows fewer items than the log, fictional; the correct line is to count again before assuming anything, tell the coach the count is short, note the missing items for restock, check the spare kit too, and leave the case closed and ready for the next visit; assuming the log was wrong without a recount, saying nothing, noting nothing, skipping the spare's check, and leaving items out are the failing lines; complications: the next group waiting while you recount — the groups kept in order and the count finished — and the coach asking for the count before you finish — the count so far given, and the recount said to be still going) · A child is scared of the demo model (Outreach Hall — a child is frightened of the demo model, fictional; the correct line is to pause and put the model away, run the demo with words and pictures, offer a stop signal, and if they still say no, let them watch from the side and note it kindly for the coach; keeping the model on show, running it with the model anyway, insisting the child watch, asking them to leave, and noting nothing are the failing lines; complications: another child laughing — the group calmly reminded that everyone learns at their own pace — and the child asking to hold the model later — it is shown again only if they ask).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Counting the kit after a visit — the kit case and the spare kit counted · the count compared with the log · the coach told what is short, from the count · the missing items noted by name for restock · the case left closed and ready; general guidance only; theory linked to the kit count and kit case check glossary terms, the Pass 36 restocking method, the Pass 36 spare-kit scenario and the Pass 16 end-of-day kit-case check · Setting up the demo model — the model checked in the kit, present and whole · the model placed where the whole group can see it · the model used with words to show the brushing steps, the order said out loud as it is shown · the model put away in the closing routine; general guidance only, no times invented; theory linked to the demo model and model and words glossary terms, the Pass 32 brushing demo setup, the Pass 36 brushing demo without pictures and the brushing demo close · Handing over the kit case — the kit count checked · the demo pictures checked all back in the case, counted as they are filed · the case handed to the coach, counted as it changes hands · anything missing noted in the log and flagged for restock; general guidance only, no times invented; theory linked to the kit handover, kit count and picture set glossary terms, the Pass 36 restocking method and the Pass 35 missing-case scenario.
                    • Map & meter — Quiz Set 14, both scenarios and all three methods are listed in the Catalogue app map (Pass 37 card); Quiz Set 14 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–13, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 38 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the thirty-eighth pass of the training-environment enhancement loop, on top of everything Passes 1–37 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new quiz set is added this pass, so the Library Quiz bank is unchanged at 280 questions. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 188 in all), each defined exactly as this app itself already uses the word in its Pass 37 and earlier scenarios, methods and room text: calm reminder (calmly reminding the group that everyone learns at their own pace) · closing the visit (closing the visit with the usual closing routine) · count comparison (comparing the kit count with the log after a visit) · demo model setup (setting up the demo model for the brushing demo) · kit count short (the situation when the kit count shows fewer items than the log) · kit handover check (the checks made before handing the kit case to the coach) · kit recount (counting the kit again when the count is short) · next group check (checking the kit count before the next group) · restock note (the note of missing items written for restock after a visit) · scared of the demo model (a child's fear response to the demo model, handled calmly without forcing the child to look) · spare kit check (checking the spare kit as well as the main kit case) · watching from the side (letting a child watch the demo without joining in, when they say no). Two names first proposed for this pass — stop signal and model and words — were checked against the live glossary before anything was inserted and were already there (Passes 18 and 34), so the two alternates took their places, in the order given: calm reminder (already listed above) · next group check (already listed above). All twelve are left in English only, because this app has not verified a Spanish equivalent for any of them.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — seventy-two scenarios in the picker in all): The demo model is missing (Outreach Hall — the demo model is not in the kit at the setup, fictional; the correct line is to check the kit case and the spare kit, tell the coach the model is missing, run the demo with words and pictures, note the missing model for restock, and check the model is back in the case at close; assuming the model is lost, cancelling the demo, improvising a model from classroom items, saying nothing, and noting nothing are the failing lines; complications: a child asking where the model is — explained plainly that it is not in the kit today and the demo uses words and pictures — and the next class arriving while the model is still missing — the groups kept in order and the demo run the same way) · The kit case will not close (Outreach Hall — after packing, the kit case will not close, fictional; the correct line is to check what is stopping it, repack the items neatly, ask the coach if it still will not close, count the items while repacking, and note the case problem for the coach; forcing it shut, taking items out and leaving them behind, carrying it open, guessing the count, and noting nothing are the failing lines; complications: a picture bent while repacking — set aside, noted for the coach, and the remaining pictures used — and the next group waiting — the groups kept in order and the packing finished).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Packing the kit case so it closes — the items laid flat · the pictures checked not bent as they are filed · the items counted as they are packed · the case closed gently · the coach asked if it still will not close; general guidance only; theory linked to the kit case and kit case check glossary terms, the Pass 38 kit-case scenario, the Pass 37 counting method and the picture set · Running the demo without the model — words and pictures showing the brushing steps · the same order as the demo with the model, no surface skipped · the children checked as following · the close with the usual brushing demo close; general guidance only, no times invented; theory linked to the demo pictures and picture set glossary terms, the Pass 38 missing-model scenario, the Pass 36 brushing demo without pictures and the brushing demo close · Checking the kit before the next group — the kit case and the spare kit counted · the count compared with the log · the coach told what is short, from the count · the kit topped up from the spare kit as directed, the spare re-checked after any borrowing; general guidance only, no times invented; theory linked to the kit count and spare kit check glossary terms, the Pass 37 counting method, the Pass 36 spare-kit scenario and the spare kit.
                    • Map & meter — the twelve glossary terms, both scenarios and all three methods are listed in the Catalogue app map (Pass 38 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary terms and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition. The quiz bank is untouched this pass: Sets 1–14 and the combined 280-question bank stand exactly as Pass 37 left them.
                    Pass 39 enhancement — a fifteenth quiz set, two scenarios, three methods (added 2026-11-08)

                    Added in the thirty-ninth pass of the training-environment enhancement loop, on top of everything Passes 1–38 built. Nothing existing was removed, renamed or changed in behaviour; the new quiz set runs on the Library Quiz engine beside Sets 1–14, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new glossary terms are added this pass, so the glossary stands unchanged at 188 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 15 (in the Learning Library). A fifteenth set of 20 multiple-choice questions, four options each, one correct, drawn only from facts taught in this app's Passes 37–38 content: the kit count short (the situation when the kit count shows fewer items than the log — a finding to be proved by a recount, told to the coach and noted for restock, never assumed away and never absorbed silently) · the kit recount (counting the kit again when the count is short — the case and the spare recounted, item by item, against the log, so the shortfall is a proved number) · the restock note (the note of missing items written for restock after a visit — each missing item named, so the kit can be made whole against the note) · the count comparison (comparing the kit count with the log after a visit — the difference standing between them as a finding, told to the coach and noted for restock) · the kit handover check (the checks made before handing the kit case to the coach — the kit count checked, and the demo pictures checked all back in the case, counted as they are filed) · the spare kit check (checking the spare kit as well as the main kit case — the spare counted against what it should hold; a shortfall can live in either case) · the next group check (checking the kit count before the next group — the count made before the group is called, so the group is called onto a known kit) · demo model setup (setting up the demo model for the brushing demo — the model checked in the kit, present and whole, and placed where the whole group can see it) · closing the visit (closing the visit with the usual closing routine — materials packed and counted in, the demo closed, the log completed and anything for the coach noted; the visit ends proved, not merely finished) · the calm reminder (calmly reminding the group that everyone learns at their own pace — said plainly, to the whole group, as a rule for everyone, not a scolding aimed at one child) · watching from the side (letting a child watch the demo without joining in, when they say no — a place in the group, not a place outside it) · the scared-of-the-demo-model rule (pause, put the model away, run the demo with words and pictures, offer a stop signal, and if they still say no, they watch from the side and it is noted kindly; never force, never insist) · the demo-model-missing rule, the first step (check the kit case and the spare kit, so the model is missing as a proved fact and not a first glance; never assume it is lost, never say nothing) · the demo-model-missing rule, the fallback (run the demo with words and pictures, whole, in the same order as always; never improvise a model from classroom items) · the kit-case-will-not-close rule, the first step (check what is stopping the case from closing; never force it — a forced case is a damaged case, and its contents are damaged with it) · the kit-case-will-not-close rule, the asking (ask the coach, after the checking and the repacking, carrying the case's true state) · packing the kit case so it closes (each item laid flat in its place · the pictures checked flat and unbent, counted as they are filed · the items counted as they are packed · the case closed gently · the coach asked if it still will not close) · the demo without the model (words and pictures to show the brushing steps — the same order as the demo with the model, the children checked as following, the usual brushing demo close) · checking the kit before the next group (the kit case and the spare kit counted · the count compared with the log · the coach told what is short, before the group is called · topped up from the spare kit as directed) · who is told when the kit count is short (the coach — now, at the close, from the recount: what the log says, what the case holds, and the difference between them). Every correct answer was checked against the fact as stated in this app's own glossary, scenario and method text. No question asks for a diagnosis, a drug dose, or any unverified figure. Modes match Sets 1–14: Practice walks any of the fifteen sets (picked on the set tabs) with Coach Mira's hints on and nothing scored · Graded draws 10 questions at random from the combined 320-question bank (Sets 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16), hints off, scored out of 10, private on-page result only, feeding the Instructor Review. No Set 15 stem is built purely from this app's verified Spanish terms, so every stem stays in English with the translation pending verification note, exactly as the app rules. The quiz's Flow Meter and flow readout cover all fifteen sets.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — seventy-four scenarios in the picker in all): The spare kit is missing a picture (Outreach Hall — a picture is missing from the spare kit, fictional; the correct line is to check the main case for the picture, tell the coach a picture is missing, run the demo with the remaining pictures and words, note the missing picture for restock, and check all pictures are back at close; assuming it is lost, cancelling the demo, skipping the picture steps, noting nothing and saying nothing are the failing lines; complications: a child asking for the missing picture step — the step shown with words and the model — and the next class arriving while the picture is still missing — the groups kept in order and the demo run the same way) · A child wants to run the demo (Outreach Hall — a child asks to run the brushing demo themselves, fictional; the correct line is to let the child show one step while you guide, keep the stop signal on, praise the try kindly, keep the kit case closed while they demo, and note it kindly for the coach; handing over the model and pictures and stepping back, dropping the stop signal, insisting they finish without stopping, correcting every small mistake, letting them open the case, handing them the case and noting nothing are the failing lines; complications: another child wanting a turn too — one step each, the order kept — and the child getting stuck mid-step — guided with words and the step shown again).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Letting a child help with the demo — one step at a time · the step guided with words · the stop signal kept on through the child's turn · the try praised kindly · it noted kindly for the coach; general guidance only; theory linked to the stop signal glossary term, the Pass 39 child-runs-the-demo scenario, the Pass 37 scared-of-the-model scenario and the kit handover · Checking the pictures are all back — the picture set counted · the count compared with the kit list · the coach told if one is missing · the missing picture noted by name for restock · the case closed on its proved state; general guidance only; theory linked to the picture set and pictures filed glossary terms, the Pass 39 missing-picture scenario, the Pass 37 counting method and the Pass 36 restocking method · Setting up the brushing demo with pictures and model — the pictures and the model checked in the kit, present and whole · both placed where the whole group can see them · the steps run in the demo's order · the close with the usual brushing demo close; general guidance only, no times invented; theory linked to the demo model setup and demo pictures check glossary terms, the Pass 37 demo model setup, the Pass 34 demo pictures setup and the brushing demo close.
                    • Map & meter — Quiz Set 15, both scenarios and all three methods are listed in the Catalogue app map (Pass 39 card); Quiz Set 15 runs on the quiz's existing Flow Meter with its flow readouts, exactly as Sets 1–14, and both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 40 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the fortieth pass of the training-environment enhancement loop, on top of everything Passes 1–39 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new quiz set is added this pass, so the Library Quiz bank stands unchanged at 300 questions. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 200 in all), each defined exactly as this app itself already uses the word in its Pass 39 and earlier scenarios, methods and room text: missing picture (a picture missing from the spare kit) · remaining pictures (the pictures left to use when one is missing) · child helper (a child who shows one step of the demo while guided) · one step each (letting each child show one step of the demo in turn) · guiding the demo (guiding a child through one step of the demo) · picture count (counting the picture set to check all pictures are back) · kit list (the list of items the kit count is compared with) · pictures and model setup (setting up the brushing demo with pictures and model) · stuck mid-step (when a child gets stuck part-way through showing a step) · kind praise (praising a child's try kindly during the demo) · demo turn (a child's turn to show one step of the demo) · show the step again (showing a step again with words when a child gets stuck). All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. All twelve are left in English only, because this app has not verified a Spanish equivalent for any of them.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — seventy-six scenarios in the picker in all): The picture set is out of order (Outreach Hall — the demo pictures are in the wrong order, fictional; the correct line is to check the order against the kit list, put the pictures in the right order, tell the coach the pictures were out of order, run the demo in the right order, and check the order again at close; running them as they are, leaving them as they are, taking the mixed ones out, running it in the wrong order and skipping the close check are the failing lines, and skipping steps leaves the demo incomplete; complications: a child noticing the pictures are mixed up — thanked, and the order fixed together — and the next class arriving while the order is being fixed — the groups kept in order and the fix finished) · A child does not want a turn (Outreach Hall — a child does not want to show a step of the demo, fictional; the correct line is to let them watch from the side, offer the stop signal, praise the children who do take a turn kindly, keep the demo going with words and pictures, and note it kindly for the coach; insisting they take a turn, telling them there is no stopping, praising no one, cancelling the rest of the visit and noting nothing are the failing lines; complications: the child changing their mind and wanting a turn — given one step with guidance — and another child teasing them for watching — the group calmly reminded that everyone learns at their own pace).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Fixing the picture order — the order checked against the kit list · the pictures put right · the demo run in order · the order checked again at close · noted for the coach; general guidance only; theory linked to the kit list and picture set glossary terms, the Pass 40 out-of-order scenario and the Pass 39 pictures-all-back method · Giving every child a turn — one step each · each step guided with words · the stop signal kept on · each try praised kindly · the order kept; general guidance only; theory linked to the child helper, demo turn and one step each glossary terms, the Pass 39 child-helping method and the Pass 39 and Pass 40 demo-turn scenarios · Closing the demo with the pictures and model — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and pictures and model setup glossary terms, the Pass 39 pictures-and-model setup, the Pass 39 pictures-all-back method and the brushing demo close.
                    • Map & meter — the twelve glossary terms, both scenarios and all three methods are listed in the Catalogue app map (Pass 40 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary terms and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 41 enhancement — a sixteenth quiz set, two scenarios, three methods (added 2026-11-08)

                    Added in the forty-first pass of the training-environment enhancement loop, on top of everything Passes 1–40 built. Nothing existing was removed, renamed or changed in behaviour; the twenty new quiz questions sit in the Learning Library quiz as Set 16, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. The Library Quiz bank now stands at 320 questions; the glossary is unchanged this pass at 200 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 16 (in the Learning Library). A sixteenth set of 20 multiple-choice questions, four options each, one correct, drawn only from Passes 39–40 facts as this app states them: missing picture (a picture missing from the spare kit) · remaining pictures (the pictures left to use when one is missing) · child helper (a child who shows one step of the demo while guided) · one step each (letting each child show one step of the demo in turn) · guiding the demo (guiding a child through one step of the demo) · picture count (counting the picture set to check all pictures are back) · kit list (the list of items the kit count is compared with) · pictures and model setup (setting up the brushing demo with pictures and model) · stuck mid-step (what to do when a child gets stuck part-way through a step — guide with words and show the step again) · kind praise (praising a child's try kindly during the demo) · demo turn (a child's turn to show one step of the demo) · show the step again (showing a step again with words when a child gets stuck) · the picture-set-out-of-order rule (the first step — check the order against the kit list · what is done with the pictures — put them right before the demo runs) · the child-does-not-want-a-turn rule (the correct response — do not insist, watch from the side · what is offered instead — the stop signal) · fixing the picture order (the method's first step) · giving every child a turn (one step each) · closing the demo with the pictures and model (the pictures and model checked packed) · the child-wants-to-run-the-demo rule (the model and pictures kept with you, the stop signal kept on). Each question carries a short explanation citing the Pass 39 or Pass 40 scenario, method or glossary term it comes from. Practice walks Set 16 (or any set) with hints on and nothing scored; Graded draws 10 at random from the combined 320-question bank (Sets 1–16), scored out of 10, private on-page result only.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — seventy-eight scenarios in the picker in all): The pictures are bent (Outreach Hall — some of the demo pictures are bent, fictional; the correct line is to set the bent ones aside, tell the coach some pictures are bent, run the demo with the remaining pictures and words, note the bent pictures for the coach, and check the picture count at close; throwing kit items away, skipping the bent-picture steps and noting nothing are the failing lines; complications: a child asking why a picture is missing — explained that it is bent and the demo uses the rest — and the next class arriving while the pictures are still aside — the groups kept in order and the demo run the same way) · Two children want the same step (Outreach Hall — two children want to show the same step of the demo, fictional; the correct line is to give one child this step and the other the next step, keep the order, praise both tries kindly, keep the stop signal on, and note it kindly for the coach; letting them argue it out, stopping the demo, telling them there is no stopping and praising neither are the failing lines; complications: a third child wanting a turn too — one step each, the order kept — and the first child finishing early — the next child guided into their step).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Sharing the demo steps — one step each · the order kept · each step guided with words · each try praised kindly · the sharing noted for the coach; general guidance only; theory linked to the child helper, demo turn and one step each glossary terms, the Pass 40 giving-every-child-a-turn method and the Pass 41 same-step scenario · Setting aside bent pictures — bent pictures set aside · the coach told · the demo run with the rest · noted for restock · counted at close; general guidance only; theory linked to the picture set and restock note glossary terms, the Pass 41 bent-pictures scenario and the Pass 39 pictures-all-back method · Closing the demo after turns — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and pictures and model setup glossary terms, the Pass 40 closing-the-demo method, the Pass 39 pictures-all-back method and the brushing demo close.
                    • Map & meter — Quiz Set 16, both scenarios and all three methods are listed in the Catalogue app map (Pass 41 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the quiz set and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 42 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the forty-second pass of the training-environment enhancement loop, on top of everything Passes 1–41 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new quiz set is added this pass, so the Library Quiz bank stands unchanged at 320 questions; the glossary now stands at 212 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 212 in all), each defined exactly as this app itself already uses the word in its Pass 41 and earlier scenarios, methods and room text: bent pictures (pictures that are bent and set aside for the coach) · set aside (setting bent pictures aside for the coach instead of using them) · same step (two children wanting to show the same step of the demo) · next step (the step given to the second child when two children want the same step) · sharing a step (giving one child this step and the other the next step) · early finish (a child finishing their step early) · guide the next child (guiding the next child into their step when the first child finishes early) · praise both (praising both children's tries kindly) · demo after turns (closing the demo after the children's turns) · close count (checking the picture count at close) · never throw away (kit items are never thrown away; bent items are set aside and noted for the coach) · no arguing (children are never left to argue over a step). All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. All twelve are left in English only, because this app has not verified a Spanish equivalent for any of them.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — eighty scenarios in the picker in all): The model is bent (Outreach Hall — the demo model is bent, fictional; the correct line is to check whether the model still shows the steps, tell the coach the model is bent, use words and pictures if the model cannot be used, note the bent model for the coach, and check the model is packed safely at close; throwing it away, forcing it straight and noting nothing are the failing lines; complications: a child asking if the model is broken — explained that it is bent and the demo uses words and pictures — and the next class arriving while the model is still bent — the groups kept in order and the demo run the same way) · The group is too quiet (Outreach Hall — the group is quiet and no child wants a turn, fictional; the correct line is to run the demo yourself with words and pictures, offer the stop signal, invite one step at a time without pressuring, praise any try kindly, and note it kindly for the coach; insisting someone takes a turn, demanding a volunteer, telling them there is no stopping and praising no one are the failing lines; complications: one child quietly raising a hand — given one step with guidance — and the next class louder and wanting turns — one step each, the order kept).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Running the demo for a quiet group — run it yourself with words and pictures · one step invited at a time · the stop signal kept on · any try praised kindly · noted for the coach; general guidance only; theory linked to the stop signal and kind praise glossary terms, the Pass 42 quiet-group scenario and the Pass 40 child-does-not-want-a-turn scenario · Checking the model before a visit — the model in the kit and not bent · the pictures in order · the picture set counted · the coach told if anything is wrong; general guidance only; theory linked to the demo model and picture set glossary terms, the Pass 42 bent-model scenario and the Pass 40 picture-set-out-of-order scenario · Packing the model safely — the model laid flat · the case never forced shut · the pictures counted · the case checked closed · anything noted for the coach; general guidance only, no times invented; theory linked to the kit case glossary term, the Pass 38 kit-case-will-not-close scenario, the Pass 42 bent-model scenario and the Pass 41 setting-aside-bent-pictures method.
                    • Map & meter — All twelve glossary terms, both scenarios and all three methods are listed in the Catalogue app map (Pass 42 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary terms and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 43 enhancement — Library Quiz Set 17, two scenarios, three methods (added 2026-11-08)

                    Added in the forty-third pass of the training-environment enhancement loop, on top of everything Passes 1–42 built. Nothing existing was removed, renamed or changed in behaviour; the twenty new quiz questions sit in the Learning Library quiz as Set 17, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. The Library Quiz bank now stands at 340 questions; the glossary is unchanged this pass at 212 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 17 (in the Learning Library). A seventeenth set of 20 multiple-choice questions, four options each, one correct, drawn only from Passes 41–42 facts as this app states them: bent pictures (pictures that are bent and set aside for the coach) · set aside (setting bent pictures aside for the coach instead of using them) · same step (two children wanting to show the same step of the demo) · next step (the step given to the second child when two children want the same step) · sharing a step (giving one child this step and the other the next step) · early finish (a child finishing their step early) · guide the next child (guiding the next child into their step when the first child finishes early) · praise both (praising both children's tries kindly) · demo after turns (closing the demo after the children's turns — the pictures and model checked packed, the picture set counted, any class swap logged, anything noted for the coach, the hall left as found) · close count (checking the picture count at close) · never throw away (kit items are never thrown away; bent items are set aside and noted for the coach) · no arguing (children are never left to argue over a step) · the model-is-bent rule (the first step — check whether the model still shows the steps · what is used instead — words and pictures) · the group-is-too-quiet rule (the correct response — do not force turns; run the demo yourself with words and pictures · how turns are invited without pressuring — one step at a time · running the demo for a quiet group — run it yourself with words and pictures, the stop signal on, any try praised kindly, noted for the coach) · checking the model before a visit (the model in the kit and not bent) · packing the model safely (the model laid flat in the case) · the bent-pictures demo (the demo runs with the remaining pictures and words when pictures are bent). Each question carries a short explanation citing the Pass 41 or Pass 42 scenario, method or glossary term it comes from. Practice walks Set 17 (or any set) with hints on and nothing scored; Graded draws 10 at random from the combined 340-question bank (Sets 1–17), scored out of 10, private on-page result only.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — eighty-two scenarios in the picker in all): The kit list is missing (Outreach Hall — the kit list cannot be found, fictional; the correct line is to count what is in the case, tell the coach the list is missing, note the count for the coach, check the spare kit too, and leave the case closed and ready; guessing the list, noting nothing and skipping the check are the failing lines; complications: the next group waiting while you count — the groups kept in order and the count finished — and the coach asking for the list before you finish — the count so far given and the list said to be missing) · A child keeps asking questions (Outreach Hall — a child keeps asking questions during the demo, fictional; the correct line is to answer briefly and keep the demo moving, keep the order, offer to ask the coach after the demo, praise their curiosity kindly, and note it kindly for the coach; promising answers you do not have, ignoring the questions and noting nothing are the failing lines; complications: another child starting to ask too — one question each, the order kept — and a question you cannot answer — said so kindly, with the coach offered).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Answering questions during the demo — answer briefly · keep the order · offer to ask the coach after · praise curiosity kindly · note it for the coach; general guidance only; theory linked to the kind praise glossary term, the Pass 43 asking-questions scenario and the Pass 9 question-you-cannot-answer scenario · Counting the kit without the list — count the case and spare kit · note the count · tell the coach the list is missing · leave the case closed and ready; general guidance only; theory linked to the kit list and kit count glossary terms, the Pass 43 kit-list scenario and the Pass 37 kit-count-short scenario · Closing the demo after questions — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 41 closing-the-demo-after-turns method and the Pass 43 asking-questions scenario.
                    • Map & meter — Quiz Set 17, both scenarios and all three methods are listed in the Catalogue app map (Pass 43 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the quiz set and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 44 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the forty-fourth pass of the training-environment enhancement loop, on top of everything Passes 1–43 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new quiz set is added this pass, so the Library Quiz bank stands unchanged at 340 questions; the glossary now stands at 224 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 224 in all), each defined exactly as this app itself already uses the word in its Pass 43 and earlier scenarios, methods and room text: missing kit list (the kit list cannot be found) · count without the list (counting the kit when the list is missing) · never guess (the list is never guessed; the kit is counted instead) · questions during the demo (questions asked by a child during the demo) · answer briefly (answering a question briefly and keeping the demo moving) · ask the coach after (offering to ask the coach after the demo) · curiosity praise (praising a child's curiosity kindly) · one question each (one question each when children ask in turn) · cannot answer (saying kindly when a question cannot be answered) · demo after questions (closing the demo after questions) · question order (keeping the order when children ask questions) · coach count (the count noted for the coach when the list is missing). All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. All twelve are left in English only, because this app has not verified a Spanish equivalent for any of them.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — eighty-four scenarios in the picker in all): The coach is busy (Outreach Hall — the coach is busy when you need to tell them something, fictional; the correct line is to wait for a pause, keep the group in order while you wait, note it down so you do not forget, tell the coach at the next pause, and carry on with the demo meanwhile; interrupting the coach now, letting the group wander and leaving the hall are the failing lines; complications: the coach calling you over mid-demo — the demo paused kindly and you go to the coach — and another child needing help while you wait — helped briefly, and the waiting resumed) · A child asks about the screening (Outreach Hall — a child asks what the screening will find, fictional; the correct line is to explain the steps simply without sharing findings, offer the stop signal, answer briefly and keep the demo moving, offer to ask the coach after the demo, and note it kindly for the coach; sharing what the screening found, promising an answer you do not have and telling them there is no stopping are the failing lines; complications: the child's guardian asking the same question — the steps explained simply and the coach offered — and the child asking again, more worried — paused for, answered briefly, and the stop signal offered again).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Waiting for the coach — wait for a pause · the group kept in order · noted down · told at the pause · the demo carried on meanwhile; general guidance only; theory linked to the handover glossary term, the Pass 44 coach-is-busy scenario and the Pass 43 kit-list-missing scenario · Answering a question about the screening — the steps explained simply · findings never shared · the stop signal offered · the coach offered for after the demo · noted kindly; general guidance only; theory linked to the screening results and stop signal glossary terms, the Pass 44 screening-question scenario and the Pass 29 screening-results scenario · Closing the demo after a busy day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 43 closing-the-demo-after-questions method and the Pass 41 closing-the-demo-after-turns method.
                    • Map & meter — All twelve glossary terms, both scenarios and all three methods are listed in the Catalogue app map (Pass 44 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary terms and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 45 enhancement — Library Quiz Set 18, two scenarios, three methods (added 2026-11-08)

                    Added in the forty-fifth pass of the training-environment enhancement loop, on top of everything Passes 1–44 built. Nothing existing was removed, renamed or changed in behaviour; the twenty new quiz questions sit in the Learning Library quiz as Set 18, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. The Library Quiz bank now stands at 360 questions; the glossary is unchanged this pass at 224 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 18 (in the Learning Library). An eighteenth set of 20 multiple-choice questions, four options each, one correct, drawn only from Passes 43–44 facts as this app states them: missing kit list (the kit list cannot be found) · count without the list (counting the kit when the list is missing) · never guess (the list is never guessed; the kit is counted instead) · questions during the demo (questions asked by a child during the demo — always answered, briefly in the demo or carried to the coach after it) · answer briefly (answering a question briefly, in a sentence, kindly, and keeping the demo moving) · ask the coach after (offering to ask the coach after the demo) · curiosity praise (praising a child's curiosity kindly) · one question each (one question each when children ask in turn) · cannot answer (saying kindly when a question cannot be answered — said plainly, never guessed at, and carried to the coach) · demo after questions (closing the demo after questions — the pictures and model checked packed, the picture set counted, any class swap logged, anything noted for the coach, the hall left as found) · question order (keeping the order when children ask questions) · coach count (the count noted for the coach when the list is missing) · the kit-list-is-missing run (the first step — count what is in the case · who is told — the coach, at the setup) · the child-keeps-asking-questions run (the correct response — answer briefly and keep the demo moving · what is offered for after the demo — to ask the coach) · waiting for the coach (wait for a pause, the group kept in order, noted down, told at the pause, the demo carried on meanwhile) · answering a question about the screening (what is never shared — findings; the steps explained simply instead) · closing the demo after a busy day (what is checked before leaving — the pictures and model packed) · the coach-is-busy run (what is never interrupted — a screening). Each question carries a short explanation citing the Pass 43 or Pass 44 scenario, method or glossary term it comes from. Practice walks Set 18 (or any set) with hints on and nothing scored; Graded draws 10 at random from the combined 360-question bank (Sets 1–18), scored out of 10, private on-page result only.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — eighty-six scenarios in the picker in all): The hall is too loud (Outreach Hall — the hall is too loud for the demo, fictional; the correct line is to move closer so the group can hear, speak clearly and keep the order, offer the stop signal, pause briefly when the noise peaks, and note it kindly for the coach; cancelling the demo, skipping steps and telling them there is no stopping are the failing lines; complications: a child who cannot hear a step — the step repeated clearly with words and pictures — and the next class arriving while it is still loud — the groups kept in order, and the demo started when the group can hear) · A guardian wants to stay for the demo (Outreach Hall — a guardian wants to stay and watch the demo, fictional; the correct line is to welcome them to watch from the side, keep the group in order, keep the stop signal on, answer their questions briefly, and note it kindly for the coach; letting them run the demo, letting the guardian reorder the steps and letting the guardian answer the children's questions are the failing lines; complications: the guardian starting to help a child with a step — thanked, and the step guided by you — and another guardian wanting to join too — welcomed to watch from the side as well).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Running the demo in a loud hall — move closer · speak clearly · keep the order · pause when the noise peaks · note it for the coach; general guidance only; theory linked to the stop signal glossary term, the Pass 45 hall-is-too-loud scenario and the Pass 24 education-corner-is-too-loud scenario · Welcoming a guardian to watch — welcome them to watch from the side · keep the group in order · keep the stop signal on · answer briefly · note it kindly; general guidance only; theory linked to the kind praise and stop signal glossary terms, the Pass 45 guardian scenario and the Pass 13 parent-wants-to-watch scenario · Closing the demo after a loud day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 44 closing-the-demo-after-a-busy-day method and the Pass 45 hall-is-too-loud scenario.
                    • Map & meter — Quiz Set 18, both scenarios and all three methods are listed in the Catalogue app map (Pass 45 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the quiz set and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 46 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the forty-sixth pass of the training-environment enhancement loop, on top of everything Passes 1–45 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new quiz set is added this pass, so the Library Quiz bank stands unchanged at 360 questions; the glossary now stands at 236 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 236 in all), each defined exactly as this app itself already uses the word in its Pass 45 and earlier scenarios, methods and room text: loud hall (a hall too loud for the demo) · move closer (moving closer so the group can hear) · speak clearly (speaking clearly and keeping the order) · noise peak (when the noise peaks during the demo) · pause for noise (pausing briefly when the noise peaks) · guardian watching (a guardian watching the demo from the side) · keep the demo yours (keeping the demo yours when a guardian watches) · guardian questions (answering a guardian's questions briefly) · loud day close (closing the demo after a loud day) · hear a step (repeating a step clearly when a child cannot hear it) · start when heard (starting when the group can hear) · join to watch (another guardian joining to watch from the side). All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. All twelve are left in English only, because this app has not verified a Spanish equivalent for any of them.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — eighty-eight scenarios in the picker in all): The demo runs long (Outreach Hall — the demo runs long and the next class is waiting, fictional; the correct line is to finish the step you are on, hand over cleanly to the next group, tell the coach the demo ran long, check the kit count before the next group, and note the long demo for the coach; skipping the last steps, leaving the hall and noting nothing are the failing lines; complications: a child asking for one more turn — one step, then hand over — and the next class arriving early — the groups kept in order and the handover finished) · A child is late to the demo (Outreach Hall — a child arrives late to the demo, fictional; the correct line is to welcome them kindly, show them the step you are on, offer the stop signal, let them watch from the side until they catch up, and note it kindly for the coach; ignoring them, telling them there is no stopping and asking them to leave are the failing lines; complications: another child arriving late too — welcomed the same way — and the late child wanting a turn — one step given with guidance).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Handing over to the next group — finish the step you are on · check the kit count · hand over cleanly · tell the coach · note it for the coach; general guidance only; theory linked to the kit count and handover glossary terms, the Pass 46 demo-runs-long scenario and the Pass 37 kit-count-short scenario · Welcoming a late child — welcome them kindly · show the step you are on · offer the stop signal · watch from the side until caught up · note it kindly; general guidance only; theory linked to the late arrival and stop signal glossary terms, the Pass 46 child-is-late scenario and the Pass 16 child-arrives-late scenario · Closing the demo after a long day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 45 closing-the-demo-after-a-loud-day method and the Pass 46 demo-runs-long scenario.
                    • Map & meter — All twelve glossary terms, both scenarios and all three methods are listed in the Catalogue app map (Pass 46 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary terms and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 47 enhancement — Library Quiz Set 19, two scenarios, three methods (added 2026-11-08)

                    Added in the forty-seventh pass of the training-environment enhancement loop, on top of everything Passes 1–46 built. Nothing existing was removed, renamed or changed in behaviour; the twenty new quiz questions sit in the Learning Library quiz as Set 19, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. The Library Quiz bank now stands at 380 questions; the glossary is unchanged this pass at 236 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 19 (in the Learning Library). A nineteenth set of 20 multiple-choice questions, four options each, one correct, drawn only from Passes 45–46 facts as this app states them: loud hall (a hall too loud for the demo) · move closer (moving closer so the group can hear) · speak clearly (speaking clearly and keeping the order) · noise peak (when the noise peaks during the demo) · pause for noise (pausing briefly when the noise peaks) · guardian watching (a guardian watching the demo from the side) · keep the demo yours (keeping the demo yours when a guardian watches) · guardian questions (answering a guardian's questions briefly) · loud day close (closing the demo after a loud day) · hear a step (repeating a step clearly when a child cannot hear it) · start when heard (starting when the group can hear) · join to watch (another guardian joining to watch from the side) · the hall-is-too-loud run (the first step — move closer so the group can hear · what to do when the noise peaks — pause briefly) · the guardian-wants-to-stay run (the correct response — welcome them to watch from the side · what is kept on during their visit — the stop signal) · the demo-runs-long run (what is finished first — the step you are on) · the child-is-late run (how a late child is welcomed — kindly) · handing over to the next group (the first step — finish the step you are on) · welcoming a late child (what a late child is shown — the step you are on). Each question carries a short explanation citing the Pass 45 or Pass 46 scenario, method or glossary term it comes from. Practice walks Set 19 (or any set) with hints on and nothing scored; Graded draws 10 at random from the combined 380-question bank (Sets 1–19), scored out of 10, private on-page result only.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — ninety scenarios in the picker in all): The kit is wet (Outreach Hall — the kit case is wet, fictional; the correct line is to check what is wet, set the wet pictures aside to dry, tell the coach the kit is wet, run the demo with the dry pictures and words, and note the wet items for the coach; throwing wet items away, hiding the wet pictures and skipping the wet-picture steps are the failing lines; complications: a child asking why a picture is missing — explained plainly that it is wet and the demo uses the rest — and the next class arriving while the pictures are still drying — the groups kept in order and the demo run the same way) · A child wants to take a picture home (Outreach Hall — a child asks to take a demo picture home, fictional; the correct line is to explain the pictures stay with the kit, offer the demo again with words and the model, note the request kindly for the coach, keep the kit case closed and complete, and close the visit with the usual closing routine; lending a picture, handing a picture to the child and arguing about the pictures are the failing lines; complications: the child asking again more firmly — the line held calmly and the offer of the demo repeated — and a guardian asking for a picture too — told the pictures stay together with the kit, and offered the demo instead).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Drying wet pictures — set wet pictures aside to dry · tell the coach · run the demo with the dry ones · note for restock · count at close; general guidance only; theory linked to the set aside and never throw away glossary terms, the Pass 47 kit-is-wet scenario and the Pass 41 setting-aside-bent-pictures method · Saying no kindly — explain the rule simply · offer the demo instead · hold the line calmly · note the request kindly · close with the usual routine; general guidance only; theory linked to the kit list glossary term, the Pass 47 picture-home scenario and the Pass 36 guardian-borrows scenario · Closing the demo after a wet day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 45 closing-the-demo-after-a-loud-day method and the Pass 47 kit-is-wet scenario.
                    • Map & meter — Quiz Set 19, both scenarios and all three methods are listed in the Catalogue app map (Pass 47 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the quiz set and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 48 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the forty-eighth pass of the training-environment enhancement loop, on top of everything Passes 1–47 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new quiz set is added this pass, so the Library Quiz bank stands unchanged at 380 questions; the glossary now stands at 248 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 248 in all), each defined exactly as this app itself already uses the word in its Pass 47 and earlier scenarios, methods and room text: wet kit (a kit case that is wet) · wet pictures (pictures that are wet and set aside to dry) · dry pictures (the dry pictures used when some are wet) · drying (setting wet pictures aside to dry) · take a picture home (a child asking to take a demo picture home) · pictures stay (the pictures stay with the kit) · say no kindly (saying no kindly and offering the demo instead) · hold the line (holding the line calmly when asked again) · wet day close (closing the demo after a wet day) · dry and words (running the demo with dry pictures and words) · lend for the day (never lending a picture just for the day) · picture request (a request to take a picture home, noted kindly for the coach). All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. All twelve are left in English only, because this app has not verified a Spanish equivalent for any of them.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — ninety-two scenarios in the picker in all): The pictures are faded (Outreach Hall — some pictures are faded and hard to see, fictional; the correct line is to set the faded ones aside, tell the coach, run the demo with the clear pictures and words, note it for restock, and check the picture count at close; using them anyway, throwing them away and guessing what a faded picture shows are the failing lines; complications: a child asking what the faded picture shows — explained that it is faded and the step shown with words and the model — and the next class arriving while pictures are still aside — the groups kept in order and the demo run the same way) · A child is scared of the loud hall (Outreach Hall — a child is scared because the hall is loud, fictional; the correct line is to move closer, speak calmly, offer the stop signal, let them watch from the side, and note it kindly for the coach; ignoring their fear, telling them there is no stopping and forcing them to stay in the noise are the failing lines; complications: the child wanting to leave the hall — let to step out quietly and the coach told — and another child scared too — the same calm steps for both).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Running the demo with faded pictures set aside — set faded pictures aside · tell the coach · use the clear pictures and words · note for restock · count at close; general guidance only; theory linked to the set aside and never throw away glossary terms, the Pass 48 faded-pictures scenario and the Pass 47 drying-wet-pictures method · Calming a scared child in a loud hall — move closer · speak calmly · offer the stop signal · let them watch from the side · note it kindly; general guidance only; theory linked to the stop signal and watching from the side glossary terms, the Pass 48 scared-of-the-loud-hall scenario and the Pass 45 running-the-demo-in-a-loud-hall method · Closing the demo after a noisy day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 47 closing-the-demo-after-a-wet-day method and the Pass 45 closing-the-demo-after-a-loud-day method.
                    • Map & meter — All twelve glossary terms, both scenarios and all three methods are listed in the Catalogue app map (Pass 48 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary terms and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 49 enhancement — Library Quiz Set 20, two scenarios, three methods (added 2026-11-08)

                    Added in the forty-ninth pass of the training-environment enhancement loop, on top of everything Passes 1–48 built. Nothing existing was removed, renamed or changed in behaviour; the twenty new quiz questions sit in the Learning Library quiz as Set 20, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. The Library Quiz bank now stands at 400 questions; the glossary is unchanged this pass at 248 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 20 (in the Learning Library). A twentieth set of 20 multiple-choice questions, four options each, one correct, drawn only from Passes 47–48 facts as this app states them: wet kit (a kit case that is wet) · wet pictures (pictures that are wet and set aside to dry) · dry pictures (the dry pictures used when some are wet) · drying (setting wet pictures aside to dry) · take a picture home (a child asking to take a demo picture home) · pictures stay (the pictures stay with the kit) · say no kindly (saying no kindly and offering the demo instead) · hold the line (holding the line calmly when asked again) · wet day close (closing the demo after a wet day) · dry and words (running the demo with dry pictures and words) · lend for the day (never lending a picture just for the day) · picture request (a request to take a picture home, noted kindly for the coach) · the kit-is-wet run (the first step — check what is wet · what is set aside — the wet pictures) · the child-wants-to-take-a-picture-home run (the correct response — explain the pictures stay with the kit · what is offered instead — the demo again with words and the model) · the pictures-are-faded run (the first step — set the faded pictures aside) · the child-is-scared-of-the-loud-hall run (the correct response — move closer and speak calmly) · drying wet pictures (the first step — set wet pictures aside to dry) · saying no kindly (what is offered instead — the demo instead). Each question carries a short explanation citing the Pass 47 or Pass 48 scenario, method or glossary term it comes from. Practice walks Set 20 (or any set) with hints on and nothing scored; Graded draws 10 at random from the combined 400-question bank (Sets 1–20), scored out of 10, private on-page result only.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — ninety-four scenarios in the picker in all): The demo pictures are torn (Outreach Hall — a demo picture is torn, fictional; the correct line is to set the torn picture aside, tell the coach, run the demo with the remaining pictures and words, note the torn picture for the coach, and check the picture count at close; using it anyway, throwing it away and skipping the torn-picture step are the failing lines; complications: a child asking what the torn picture shows — explained that it is torn and the step shown with words and the model — and the next class arriving while the picture is still aside — the groups kept in order and the demo run the same way) · A child wants to sit out the whole demo (Outreach Hall — a child wants to sit out the whole demo, fictional; the correct line is to let them watch from the side, offer the stop signal, invite one step without pressuring, keep the demo going with words and pictures, and note it kindly for the coach; insisting they join, demanding a turn and telling them there is no stopping are the failing lines; complications: the child changing their mind and wanting a turn — given one step with guidance — and another child teasing them for sitting out — the group calmly reminded that everyone learns at their own pace).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Setting aside a torn picture — set it aside · tell the coach · run the demo with the rest · note for restock · count at close; general guidance only; theory linked to the set aside and never throw away glossary terms, the Pass 49 torn-pictures scenario and the Pass 48 faded-pictures method · Letting a child sit out — let them watch from the side · offer the stop signal · invite one step without pressuring · keep the demo going · note it kindly; general guidance only; theory linked to the stop signal and watching from the side glossary terms, the Pass 49 sit-out scenario and the Pass 48 calming-a-scared-child method · Closing the demo after a torn-picture day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 47 closing-the-demo-after-a-wet-day method and the Pass 49 torn-pictures scenario.
                    • Map & meter — Quiz Set 20, both scenarios and all three methods are listed in the Catalogue app map (Pass 49 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the quiz set and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 50 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the fiftieth pass of the training-environment enhancement loop, on top of everything Passes 1–49 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new quiz set is added this pass, so the Library Quiz bank stands unchanged at 400 questions; the glossary now stands at 260 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 260 in all), each defined exactly as this app itself already uses the word in its Pass 49 and earlier scenarios, methods and room text: torn picture (a picture that is torn and set aside) · torn step (the step a torn picture shows, taught with words and the model) · sit out (a child sitting out the whole demo) · sit-out watch (watching from the side while sitting out) · invite without pressuring (inviting one step without pressuring) · torn day close (closing the demo after a torn-picture day) · torn count (checking the picture count at close when a picture is torn) · sit-out note (noting kindly when a child sits out) · change of mind (a child changing their mind and wanting a turn) · teasing reminder (reminding the group everyone learns at their own pace when a child is teased) · whole demo (sitting out the whole demo) · gentle invitation (inviting one step gently, without pressuring). All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed. All twelve are left in English only, because this app has not verified a Spanish equivalent for any of them.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — ninety-six scenarios in the picker in all): The model is missing a part (Outreach Hall — the demo model is missing a part, fictional; the correct line is to check the kit case and the spare kit, tell the coach a part is missing, run the demo with words and pictures, note the missing part for restock, and check the model is packed safely at close; saying nothing, noting nothing and improvising a part from classroom items are the failing lines; complications: a child asking where the missing part is — explained that it is not in the kit today and the demo uses words and pictures — and the next class arriving while the part is still missing — the groups kept in order and the demo run the same way) · A child cries during the demo (Outreach Hall — a child cries during the demo, fictional; the correct line is to pause and speak calmly, offer the stop signal, let them watch from the side or step out quietly, comfort briefly and keep the demo moving, and tell the coach and note it kindly; ignoring the crying, telling them there is no stopping and insisting they stay in the group are the failing lines; complications: another child getting upset too — the same calm steps for both — and the child wanting to try again — given one step with guidance).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Checking the model for missing parts — check the model is whole · check the kit case and spare kit · tell the coach if a part is missing · note for restock · pack safely; general guidance only; theory linked to the broken model and restock note glossary terms, the Pass 50 model-part scenario and the Pass 49 setting-aside-a-torn-picture method · Comforting a crying child — pause · speak calmly · offer the stop signal · let them watch or step out quietly · tell the coach; general guidance only; theory linked to the stop signal and watching from the side glossary terms, the Pass 50 child-cries scenario and the Pass 48 calming-a-scared-child method · Closing the demo after a hard day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 49 closing-the-demo-after-a-torn-picture-day method and the Pass 50 model-part and child-cries scenarios.
                    • Map & meter — All twelve glossary terms, both scenarios and all three methods are listed in the Catalogue app map (Pass 50 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary terms and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 51 enhancement — Library Quiz Set 21, two scenarios, three methods (added 2026-11-08)

                    Added in the fifty-first pass of the training-environment enhancement loop, on top of everything Passes 1–50 built. Nothing existing was removed, renamed or changed in behaviour; the twenty new quiz questions sit in the Learning Library quiz as Set 21, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. The Library Quiz bank now stands at 420 questions; the glossary is unchanged this pass at 260 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 21 (in the Learning Library). A twenty-first set of 20 multiple-choice questions, four options each, one correct, drawn only from Passes 49–50 facts as this app states them: torn picture (a picture that is torn and set aside) · torn step (the step a torn picture shows, taught with words and the model) · sit out (a child sitting out the whole demo) · sit-out watch (watching from the side while sitting out) · invite without pressuring (inviting one step without pressuring) · torn day close (closing the demo after a torn-picture day) · torn count (checking the picture count at close when a picture is torn) · sit-out note (noting kindly when a child sits out) · change of mind (a child changing their mind and wanting a turn) · teasing reminder (reminding the group everyone learns at their own pace when a child is teased) · whole demo (sitting out the whole demo) · gentle invitation (inviting one step gently, without pressuring) · the demo-pictures-are-torn run (the first step — set the torn picture aside · what is used instead — the remaining pictures and words) · the child-wants-to-sit-out run (the correct response — let them watch from the side · what is offered to them — the stop signal) · the model-is-missing-a-part run (the first step — check the kit case and the spare kit) · the child-cries run (the correct response — pause and speak calmly) · checking the model for missing parts (what is checked first — the model is whole) · comforting a crying child (the first step — pause). Each question carries a short explanation citing the Pass 49 or Pass 50 scenario, method or glossary term it comes from. Practice walks Set 21 (or any set) with hints on and nothing scored; Graded draws 10 at random from the combined 420-question bank (Sets 1–21), scored out of 10, private on-page result only.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — ninety-eight scenarios in the picker in all): The kit case is locked (Outreach Hall — the kit case will not open, fictional; the correct line is to check the latch, ask the coach, use the spare kit as directed, note the locked case for the coach, and check the case opens at close; forcing it open, opening it with a tool and noting nothing are the failing lines; complications: a child asking why the demo is late — explained that the case is stuck and the spare kit is being set up — and the next class arriving while the case is still locked — the groups kept in order and the spare kit used) · A child is scared of the kit case (Outreach Hall — a child is scared of the kit case, fictional; the correct line is to pause, put the case aside, run the demo with the pictures and model on the table, offer the stop signal, let them watch from the side, and note it kindly for the coach; keep showing the case, insisting they come closer and telling them there is no stopping are the failing lines; complications: the child wanting to touch the case later — only if they ask, with the case open and calm — and another child scared too — the same calm steps for both).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Opening a stuck kit case — check the latch · ask the coach · use the spare kit as directed · never force it · note it for the coach; general guidance only; theory linked to the kit case and spare kit glossary terms, the Pass 51 locked-case scenario and the Pass 38 kit-case-will-not-close scenario · Calming a child scared of the kit — pause · put the case aside · run the demo on the table · offer the stop signal · note it kindly; general guidance only; theory linked to the stop signal and watching from the side glossary terms, the Pass 51 scared-of-the-kit-case scenario and the Pass 35 scared-of-the-demo-pictures scenario · Closing the demo after a stuck-case day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 50 closing-the-demo-after-a-hard-day method and the Pass 51 locked-case scenario.
                    • Map & meter — Quiz Set 21, both scenarios and all three methods are listed in the Catalogue app map (Pass 51 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the quiz set and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 52 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the fifty-second pass of the training-environment enhancement loop, on top of everything Passes 1–51 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new quiz set is added this pass, so the Library Quiz bank stands unchanged at 420 questions; the glossary now stands at 272 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 272 in all), each defined exactly as this app itself already uses the word in its Pass 51 and earlier scenarios, methods and room text: locked case (a kit case that will not open) · stuck case (a kit case that is stuck shut) · check the latch (checking the latch when the case will not open) · never force it (never forcing a stuck case open) · spare kit as directed (using the spare kit as directed when the main case is stuck) · scared of the kit case (a child's fear of the kit case) · case aside (putting the case aside when a child is scared of it) · table demo (running the demo with pictures and model on the table) · touch the case (a child touching the case only if they ask) · stuck-case day (closing the demo after a stuck-case day) · case opens at close (checking the case opens at close) · late demo (explaining why the demo is late when the case is stuck). All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed and the pass still adds twelve new, unique terms; all twelve are left in English only, because this app has not verified a Spanish equivalent for any of them.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — one hundred scenarios in the picker in all): The spare kit is locked too (Outreach Hall — both kit cases will not open, fictional; the correct line is to check both latches, tell the coach both cases are locked, run the demo with words only, note both locked cases for the coach, and check both cases at close; forcing one open, opening a case with a tool and noting nothing are the failing lines; complications: a child asking where the pictures are — explained that the cases are stuck and the demo uses words today — and the next class arriving while both cases are still locked — the groups kept in order and the demo run the same way) · A child hides during the demo (Outreach Hall — a child hides during the demo, fictional; the correct line is to speak calmly and never drag them out, offer the stop signal, let them watch from hiding, invite one step gently without pressuring, and tell the coach and note it kindly; pulling them out, telling them there is no stopping and demanding they take a turn are the failing lines; complications: the child peeking out — smiled at kindly and the demo carried on — and another child laughing at them — the group calmly reminded that everyone learns at their own pace).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Running the demo with words only — use words in order · keep the stop signal on · check the group can follow · note the locked cases · close with the usual routine; general guidance only; theory linked to the model and words and locked case glossary terms, the Pass 52 spare-kit-locked scenario and the Pass 51 opening-a-stuck-kit-case method · Coaxing a hiding child gently — speak calmly · offer the stop signal · let them watch from hiding · invite one step gently · tell the coach; general guidance only; theory linked to the stop signal and gentle invitation glossary terms, the Pass 52 child-hides scenario and the Pass 49 letting-a-child-sit-out method · Closing the demo after a locked-case day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 51 closing-the-demo-after-a-stuck-case-day method and the Pass 52 spare-kit-locked scenario.
                    • Map & meter — All twelve glossary terms, both scenarios and all three methods are listed in the Catalogue app map (Pass 52 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary terms and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 53 enhancement — Library Quiz Set 22, two scenarios, three methods (added 2026-11-08)

                    Added in the fifty-third pass of the training-environment enhancement loop, on top of everything Passes 1–52 built. Nothing existing was removed, renamed or changed in behaviour; the twenty new quiz questions sit in the Learning Library quiz as Set 22, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. The Library Quiz bank now stands at 440 questions; the glossary is unchanged this pass at 272 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 22 (in the Learning Library). A twenty-second set of 20 multiple-choice questions, four options each, one correct, drawn only from Passes 51–52 facts as this app states them: locked case (a kit case that will not open) · stuck case (a kit case that is stuck shut) · check the latch (checking the latch when the case will not open) · never force it (never forcing a stuck case open) · spare kit as directed (using the spare kit as directed when the main case is stuck) · scared of the kit case (a child's fear of the kit case) · case aside (putting the case aside when a child is scared of it) · table demo (running the demo with pictures and model on the table) · touch the case (a child touching the case only if they ask) · stuck-case day (closing the demo after a stuck-case day) · case opens at close (checking the case opens at close) · late demo (explaining why the demo is late when the case is stuck) · the kit-case-is-locked run (the first step — check the latch · what is used instead — the spare kit as directed) · the child-is-scared-of-the-kit-case run (the correct response — pause and put the case aside · what is offered to them — the stop signal) · the spare-kit-is-locked-too run (what is used instead when both cases are locked — run the demo with words only) · the child-hides run (the correct response — speak calmly and never drag them out) · running the demo with words only (how it is run — use words in order) · coaxing a hiding child gently (the first step — speak calmly). Each question carries a short explanation citing the Pass 51 or Pass 52 scenario, method or glossary term it comes from. Practice walks Set 22 (or any set) with hints on and nothing scored; Graded draws 10 at random from the combined 440-question bank (Sets 1–22), scored out of 10, private on-page result only.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — one hundred and two scenarios in the picker in all): The pictures are upside down (Outreach Hall — the demo pictures are upside down, fictional; the correct line is to check the order, turn the pictures right, tell the coach the pictures were upside down, run the demo in the right order, and check the order again at close; skipping the mixed-up steps, taking the pictures out and running the demo upside down are the failing lines; complications: a child noticing a picture is upside down — thanked and fixed together — and the next class arriving while the order is being fixed — the groups kept in order and the fix finished) · A child will not stop talking (Outreach Hall — a child talks through the whole demo, fictional; the correct line is to speak calmly and keep the demo moving, offer the stop signal, give them one step to show, keep the order, and note it kindly for the coach; shouting them down, telling them there is no stopping and asking them to leave are the failing lines; complications: another child starting to talk too — one step each, the order kept — and the child talking over the next group's turn — gently reminded the step belongs to the next child).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Fixing upside-down pictures — check the order · turn the pictures right · run the demo in order · check again at close · note it for the coach; general guidance only; theory linked to the picture count glossary term, the Pass 53 upside-down-pictures scenario and the earlier picture-set-out-of-order scenario · Giving a talkative child a step — give them one step · guide with words · keep the stop signal on · praise kindly · keep the order; general guidance only; theory linked to the stop signal and gentle invitation glossary terms, the Pass 53 talkative-child scenario and the Pass 49 letting-a-child-sit-out method · Closing the demo after a noisy turn-taking day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 48 closing-the-demo-after-a-noisy-day method and the Pass 53 talkative-child scenario.
                    • Map & meter — Quiz Set 22, both scenarios and all three methods are listed in the Catalogue app map (Pass 53 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the quiz set and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 54 enhancement — twelve glossary terms, two scenarios, three methods (added 2026-11-08)

                    Added in the fifty-fourth pass of the training-environment enhancement loop, on top of everything Passes 1–53 built. Nothing existing was removed, renamed or changed in behaviour; the twelve new glossary terms sit in the Learning Library glossary, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. No new quiz set is added this pass, so the Library Quiz bank stands unchanged at 440 questions; the glossary now stands at 284 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Glossary expansion — twelve new terms (in the Learning Library glossary, 284 in all), each defined exactly as this app itself already uses the word in its Pass 53 and earlier scenarios, methods and room text: upside-down pictures (pictures that are upside down) · turn them right (turning the pictures right) · right order (running the demo in the right order) · talkative child (a child who talks through the whole demo) · will not stop talking (a child who will not stop talking during the demo) · shout them down (never shouting a child down) · one step to show (giving a talkative child one step to show) · talk over (talking over the next group's turn) · noisy turn-taking day (closing the demo after a noisy turn-taking day) · upside-down check (checking the order again at close) · fix it together (fixing the order together when a child notices) · next group's turn (the step that belongs to the next child). All twelve names were checked against the live glossary before anything was inserted, and none of them was already there, so no alternate was needed and the pass still adds twelve new, unique terms; all twelve are left in English only, because this app has not verified a Spanish equivalent for any of them.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — one hundred and four scenarios in the picker in all): The pictures are missing (Outreach Hall — all the pictures are missing from the kit, fictional; the correct line is to check the kit case and the spare kit, tell the coach the pictures are missing, run the demo with the model and words, note the missing pictures for restock, and check the pictures are back at close; saying nothing, noting nothing and skipping the picture steps are the failing lines; complications: a child asking where the pictures are — explained that they are missing today and the demo uses the model and words — and the next class arriving while the pictures are still missing — the groups kept in order and the demo run the same way) · A child will not sit still (Outreach Hall — a child will not sit still during the demo, fictional; the correct line is to speak calmly, offer the stop signal, give them one step to show, keep the order, and note it kindly for the coach; shouting at them, telling them there is no stopping and asking them to leave are the failing lines; complications: the child sitting down for one step — praised kindly and the demo carried on — and another child getting restless too — one step each, the order kept).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Running the demo without pictures — use the model and words · keep the same order · check the group can follow · note the missing pictures · close with the usual routine; general guidance only; theory linked to the model and words and demo pictures missing glossary terms, the Pass 54 pictures-are-missing scenario and the Pass 52 running-the-demo-with-words-only method · Giving a restless child a step — give them one step · guide with words · keep the stop signal on · praise kindly · keep the order; general guidance only; theory linked to the stop signal and one step to show glossary terms, the Pass 54 restless-child scenario and the Pass 53 giving-a-talkative-child-a-step method · Closing the demo after a restless day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 53 closing-the-demo-after-a-noisy-turn-taking-day method and the Pass 54 restless-child scenario.
                    • Map & meter — All twelve glossary terms, both scenarios and all three methods are listed in the Catalogue app map (Pass 54 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the glossary terms and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    Pass 55 enhancement — Library Quiz Set 23, two scenarios, three methods (added 2026-11-08)

                    Added in the fifty-fifth pass of the training-environment enhancement loop, on top of everything Passes 1–54 built. Nothing existing was removed, renamed or changed in behaviour; the twenty new quiz questions sit in the Learning Library quiz as Set 23, the two new scenarios run on the Simulation Studio engine, and the three new methods sit in the Learning Library in the same card shape as every earlier method. The Library Quiz bank now stands at 460 questions; the glossary is unchanged this pass at 284 terms. Framing unchanged: hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation. Licensure-ready / exam-prep only; this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification · XP and badges are play only, private, never a credential · “Check headset” still only reports WebXR support and never calls requestSession · all cases fictional, findings given, learners never diagnose.

                    • Library Quiz — Set 23 (in the Learning Library). A twenty-third set of 20 multiple-choice questions, four options each, one correct, drawn only from Passes 53–54 facts as this app states them: upside-down pictures (pictures that are upside down) · turn them right (turning the pictures right) · right order (running the demo in the right order) · talkative child (a child who talks through the whole demo) · will not stop talking (a child who will not stop talking during the demo) · shout them down (never shouting a child down) · one step to show (giving a talkative child one step to show) · talk over (talking over the next group's turn) · noisy turn-taking day (closing the demo after a noisy turn-taking day) · upside-down check (checking the order again at close) · fix it together (fixing the order together when a child notices) · next group's turn (the step that belongs to the next child) · the pictures-are-upside-down run (the first step — check the order · what is done with the pictures — turn the pictures right) · the child-will-not-stop-talking run (the correct response — speak calmly and keep the demo moving · what is given to them — one step to show) · the pictures-are-missing run (the first step when all pictures are missing — check the kit case and the spare kit) · the child-will-not-sit-still run (the correct response — speak calmly) · running the demo without pictures (what is used instead of pictures — the model and words) · giving a restless child a step (how a restless child is guided — guide with words). Each question carries a short explanation citing the Pass 53 or Pass 54 scenario, method or glossary term it comes from. Practice walks Set 23 (or any set) with hints on and nothing scored; Graded draws 10 at random from the combined 460-question bank (Sets 1–23), scored out of 10, private on-page result only.
                    • Two Simulation Studio scenarios (same engine, same record — brief + 5 decisions scored 2 / 1 / 0 + consequence at once + 3-question debrief + portable run record with transfer.done_here: false and a flow readout, on the shared Flow Meter beside the picker; complications seeded mid-run at difficulty 2 (+1) and Full drill (+2), never first or last — one hundred and six scenarios in the picker in all): The demo runs short (Outreach Hall — the demo runs short and time remains, fictional; the correct line is to not rush, run one step again with words, offer a turn to a child who has not had one, keep the order, keep the stop signal on, and note it kindly for the coach; rushing through new steps, giving another turn to the same child, skipping ahead, dropping the stop signal, noting nothing and letting the group wander are the weaker and failing lines; complications: a child asking for the demo again from the start — the steps run in order once more — and the next class arriving early — the groups kept in order and the handover made cleanly) · A child wants the model (Outreach Hall — a child wants to keep the demo model, fictional; the correct line is to explain the model stays with the kit, offer the demo again with words and pictures, note the request kindly for the coach, keep the kit case closed and complete, and close the visit with the usual closing routine; lending the model for the day, offering nothing, promising a return visit that is not arranged, handing the model to the child and arguing about the model are the weaker and failing lines; complications: the child asking again more firmly — the line held calmly and the offer of the demo repeated — and a guardian asking for the model too — told the model stays with the kit and offered the demo instead).
                    • Learning Library — three more methods (each with ordered steps and a theory line linked to a source this app already cites): Filling extra demo time — run a step again with words · offer turns to children who have not had one · keep the order · keep the stop signal on · note it kindly; general guidance only; theory linked to the right order and stop signal glossary terms, the Pass 55 demo-runs-short scenario and the Pass 54 running-the-demo-without-pictures method · Saying no to keeping the model — explain the model stays with the kit · offer the demo again · hold the line calmly · note the request kindly · close with the usual routine; general guidance only; theory linked to the hold the line and say no kindly glossary terms, the Pass 55 child-wants-the-model scenario and the Pass 48 pictures-stay glossary term · Closing the demo after a short day — the pictures and model checked packed · the picture set counted · any class swap logged · anything noted for the coach · the hall left as found; general guidance only, no times invented; theory linked to the picture count and demo after turns glossary terms, the Pass 53 closing-the-demo-after-a-noisy-turn-taking-day method and the Pass 55 demo-runs-short scenario.
                    • Map & meter — Quiz Set 23, both scenarios and all three methods are listed in the Catalogue app map (Pass 55 card); both scenarios are wired to the shared Flow Meter with their own flow readouts, exactly as every earlier scenario; the quiz set and methods, as study material, carry no Flow Meter of their own, as with every earlier library addition.
                    What changed in the loop — Passes 1–55 changelog

                    The 8-hour enhancement loop, pass by pass. Every pass kept the same framing: a hackathon prototype offered to the Unspoken Smiles Foundation — demo only, not their official product, no partnership, endorsement, pilot or affiliation; licensure-ready / exam-prep only, and this app cannot licence anyone. VR practice ≠ clinical hours · Simulation ≠ certification throughout.

                    • Pass 1 — Rooms. Four full navigable 3D rooms (Sterilization Room, Radiography Room, Outreach Screening Hall, Reception) built on the clinic-world pattern, with 30+ equipment hotspots, four room drills (8-stage chain, fault drill, positioning drill, class flow + intake), bilingual room names, and the shared Flow Meter wired into every drill.
                    • Pass 2 — Scenarios, graded runs, operable equipment, drills, library. Four Simulation Studio scenarios with seeded complications and portable run records; three room graded runs on the theory-card / sequence-fault engine; three operable machines (autoclave cycle control, ultrasonic timer with the degas note, X-ray arm positioning); three Teeth Lab drills; 10 tools-encyclopedia entries and 6 method cards in the Learning Library.
                    • Pass 3 — Deeper library, checklists, coach dashboard. Eight more tools entries (HVE system, explorer types explorador, Williams-marked probe, waterlines ≤500 CFU/mL among them), five more methods, four printable checklists, and the Instructor Review grown into a coach dashboard: per-run session logs, per-section summaries with best run and most common fault, Flow-Meter-driven “what to practise next”. Spanish parity extended to room names and run tabs.
                    • Pass 4 — Accessibility & polish. Keyboard throughout (skip link as first Tab stop, visible focus, arrow-key stage control, Alt+↑ / ↓ section jumps, Esc to close), the Reduce motion header toggle mirroring the system setting, phone fit at ~390px with 44px touch targets, and pause-when-hidden rendering for both 3D scenes — no new assets, no new requests.
                    • Pass 5 — Capstone & more practice. The “full clinic day” capstone run chaining all four rooms in Practice and graded modes with a combined debrief; two more scenarios (Fresh fill, no degas · The missing collar); two more lab drills (quadrant drill · primary-teeth-only Quiz & Clean); the Pass 4 controls documentation translated into Spanish in this wiki.
                    • Pass 6 — More scenarios, a graded lab run, guided tours. Two more scenarios (Alarm mid-cycle · Afraid of the chair); a timed tooth-naming graded run in the Teeth & Calculus Lab (60 seconds, FDI numbers, permanent + primary mixed, 3 accuracy faults end it); Coach Mira guided tours of all four rooms (hotspots in order, arrow keys, Esc, reduced-motion jumps, a summary and a next-drill suggestion per room); and a Spanish parity sweep translating the verified library headings (dique de goma · impresión de alginato · pulido coronal · odontograma …) while the standing unverified set stays in English.
                    • Pass 7 — A planner, more scenarios, more methods. The school-visit planner in the Outreach Screening Hall (1–4 stations, the six-step visit flow arranged by the learner, an education corner activity, four fictional learner roles with the clinician always the supervising clinician; screening before the consent check is rejected with the reason, missing consent or charting is flagged, and a correct plan produces a printable checklist labelled a fictional training plan — practice only, feedback not a badge); two more scenarios (The suction stops · A spill in the operatory); four more methods (fluoride varnish application · sealant follow-up and checking · communicating with an anxious patient · infection-control audit walkthrough); and the new headings translated with verified terms only, “The suction stops” deliberately left in English because suction-device terms are unverified.
                    • Pass 8 — A quiz game, more scenarios, more methods. The Library Quiz knowledge-check game in the Learning Library (20 multiple-choice questions drawn only from facts the app already teaches — sterilisation chain, autoclave and ultrasonic specs, ALARA, consent, DANB CDA and CA RDA figures, the CDC citation, the four-handed zones, FDI, the curing light, waterlines, alginate timings — each with a sourced explanation; Practice mode with hints and nothing scored, Graded mode with 10 random questions scored out of 10, private on-page result feeding Instructor Review, Flow Meter and flow readout wired in); two more scenarios (The chart is wrong — stop, verify identity against the consent list, never proceed on a mismatched chart · Running out of supplies — tell the coach, prioritise the consented children in line, log the shortfall; never dilute, never skip the log); and three more methods (fluoride varnish follow-up care · the instrument identification drill — eight encyclopedia tools matched to their jobs · end-of-day operatory shutdown, general guidance only, no invented times).
                    • Pass 9 — A second quiz set, more scenarios, a sensory-friendly method, an outreach capstone. Library Quiz Set 2 (20 more questions drawn only from Passes 3–8 facts — suction maintenance, slow-speed attachments, scaler tips, Williams probe markings, PPE order, waterlines, hand hygiene, hinged transfer, radiography positioning, charting, varnish, sealant follow-up, anxious-patient communication, the audit, instrument identification, shutdown, capstone legs, tour stops, planner rules, suction-stop and spill responses — with Practice walking either set and Graded drawing 10 from the combined 40-question bank); two more scenarios (The lights go out — stay calm, reassure the class, secure the instruments, follow the clinician · A question you cannot answer — say you do not know, record the question, refer it to the clinician; never guess, never diagnose, never give treatment advice); a sensory-friendly care method (dim the light, lower voices, the stop signal, the mirror first, go slowly, stop when asked — general guidance only); and the outreach capstone variant “An outreach day” (School Visit Planner → Outreach Hall setup + class-flow walkthrough → screening session → charting close-out, Practice and graded, combined debrief and flow readout, quitting records no finish — a training run that chains practice spaces, not a real visit, not a credential).
                    • Pass 10 — A coach toolkit, more scenarios, more methods. The Coach Toolkit section for a human coach (printable session plans for every graded run and both capstones — goal, the run's actual steps in order, what to watch for, debrief prompts, copy-to-print, each labelled a training aid, with step lists checked against the runs' source data; a ten-question debrief bank of open coaching questions with no clinical content; a “how to run a practice session” guide — practice first then graded, watch the Flow Meter, use the comfort meter, never treat a badge as a credential; and a coach's checklist for reviewing the Instructor Review panel — most common fault, best run, flow readouts, one thing to practise next — guidance only, not a credential or an assessment standard, collecting and storing no learner data, and carrying no Flow Meter of its own because it is reference material); two more scenarios (The waterline check — stop, flush the lines before any patient contact, log the late flush honestly · An upset guardian — listen, acknowledge the wait, explain what happens next plainly, offer the next available time; never argue, never rush a child, never promise a time you cannot keep); and three more methods (preparing a child for their first screening — say it, show it, the stop signal, parent present · fluoride talk for families — what fluoride does, in English and in Spanish built only from verified terms · setting up the operatory for a school visit — pack the kit case, check the consent list, confirm the referral slips).
                    • Pass 11 — A career pathways chooser, more scenarios, more methods. The Career Pathways Chooser (“Your pathway”) in the Learning Library — pick Dental Assisting, Dental Hygiene, or Outreach & Prevention and read the verified pathway for that direction, built only from facts the app's own library already states (DANB CDA $450 / 195 minutes / 245 questions, RHS + ICE + GC, via a CODA-accredited programme or high-school diploma + ≥3,500 hours approved work experience, plus current hands-on CPR/BLS/ACLS · California RDA 800 hours = 275 + 260 + 265, the RDA Combined Written and Law and Ethics Examination, no reciprocity · Hygiene: CODA-accredited programme, NBDHE, regional/state clinical exam, state licence, with the NBDHE fee marked TBD because the app states none · Outreach & Prevention: the Zero Cavity screen → educate → refer workflow, school screening practice in this app, ULACIT supervision and academic credit in Costa Rica, with the app's honest limit stated exactly — no verified standalone Costa Rican assistant/hygienist licence is presented); every pathway ends with the same honest lines — the app teaches toward these credentials and grants none of them — and the chooser is reference material, not a scored run, feeding the Flow Meter as practice activity only with no flow readout of its own; two more scenarios (A broken tip — stop, quarantine the instrument, log it, replace it from the sterile store · The wrong tray — stop, check the schedule and the procedure list, re-lay the tray in working order before starting); and three more methods (managing the waiting room — greet, check the list, keep children calm, say it early when the visit runs late · after-visit follow-up — referral slips, the log closed on the day, what the coach reviews, no invented timelines · daily operatory opening routine — waterlines, suction, light, chair, tray, consent list, no invented times).
                    • Pass 12 — A practice journal, more scenarios, more methods. The Practice Journal in the Learning Library — a printable paper reflection log (date · what I practised today · what went well · what to practise next · one thing I learned · coach notes) filled in by hand after printing, on the library's copy-to-print pattern and print stylesheet, with three pre-filled example entries each marked plainly as a fictional training example; the journal stores nothing, the app keeps no record of it, and it is never a completion record or a credential — and as a paper tool it has no Flow Meter or flow readout of its own, stated in its section; two more scenarios (A failed spore test — stop using that autoclave, quarantine everything sterilised in it since the last passing test, tell the clinician, follow the retest / repair procedure; never carry on and retest later, never use the load anyway · A child faints — lay the child down safely, keep the airway clear, tell the clinician immediately, stay with the child, let the clinician direct; the dentist directs and 911 / BLS applies, no drug dose or advanced-life-support number is ever an assistant decision, and the cause is never diagnosed); and three more methods (sterile storage checks — the pouch check before use: intact, dry, indicator changed, within date · managing sharps safely — the one-handed scoop, never recapping with two hands, the sharps container at the point of use, and after an injury: tell the clinician immediately and follow the exposure procedure, no procedure details invented · handover between team members — consent list status, pending referrals, equipment faults logged, open loops named, done against the day's log).
                    • Pass 13 — A rapid drills mixer, more scenarios, more methods. The Rapid Drills Mixer (“Quick drills”) in the Teeth & Calculus Lab — one question at a time drawn at random from the lab's four existing drills (tooth naming by FDI number from the graded run's 52-tooth pool · surface identification from the surface drill's teeth and surfaces · instrument-tip matching from the tip drill's four scenarios · instrument identification from the Pass 8 drill's eight tools — mirror, explorer, probe, scaler, curette, HVE tip, saliva ejector, cotton pliers), with Practice mode (untimed, Coach Mira's hints on, nothing scored) and Graded mode (60 seconds, +10 per correct answer, wrong answers logged as accuracy faults with the correct answer shown, 3 faults end the run, private on-page result feeding Instructor Review), its own Flow Meter block and a flow readout at every ending; recognition only — grip, stroke, feel and haptics explicitly not taught; two more scenarios (The referral slip is incomplete — stop, check the chart and the consent list, complete the slip from those records before it leaves the hall; never send it incomplete, never guess the missing details · A parent wants to watch — welcome them, check the consent form covers observation, explain in plain language, show them where to stand so the line keeps moving; never refuse without reason, never let observation slow the line into a safety problem); and three more methods (cleaning the operatory between patients — clear, waste, clean-then-disinfect, fresh barriers, new tray, hand hygiene, no invented times · preparing the fluoride station — kit check, consent list check, demonstration materials, aftercare ready, log ready · running the snack-sorting game with a class — the game's own cards and words, one card per turn, close at the big tooth model, no invented nutrition claims).
                    • Pass 14 — A bigger glossary, more scenarios, more methods. Twenty new terms in the Learning Library glossary (38 in all), each defined exactly as the app itself already uses the word and checked against the app's own text — autoclave · alginate · bite registration · capstone · consent list · coronal polishing · curette · degas · dental dam · flow band · fluoride varnish · matrix band · one-way flow · prophy angle · provisional crown · referral slip · saliva ejector · scaler · Universal numbering · wet pack — with Spanish only where already verified (alginato · autoclave · corona provisional · cureta · dique de goma · pulido coronal · barniz de flúor) and the standing unverified set (screening, suction-device terms, consent-form wording, apron, probe, the flossing verb) left English-only; two more scenarios (The consent list is out of date — stop, get the current list, re-check every child before anyone is screened; never use the old list, never screen first and check later · A child needs a break — let them go, hold their place kindly, and a child who does not want to return joins the demo group unscreened, noted kindly; never force, never rush, never screen a child who says no); and three more methods (packing the kit case for a school visit — packed from the day's paperwork, counted against the consent list, referral slips packed where the flags will happen · end-of-visit hall reset — stations down, privacy screens folded, kit cases counted in, referral slips counted against the chart, floor checked, no invented times · checking a sterilised pouch at the tray — the quick pre-use twin of the Pass 12 storage check: intact, dry, indicator changed, within date, in the hand at the moment of opening).
                    • Pass 15 — A third quiz set, more scenarios, more methods. Library Quiz Set 3 (20 more questions drawn only from Passes 9–14 facts — the outreach capstone's leg order, the capstone rules on faults carrying across legs, Coach Toolkit session plans and debrief bank, career pathways facts already in the app (the chooser as reference material, the NBDHE fee as TBD, Costa Rica's honest limit), Practice Journal sections and its stores-nothing rule, Rapid Drills Mixer rules, the Pass 14 glossary terms degas and wet pack, kit-case packing, hall reset, the pre-use pouch check, consent-list currency, the child-break rule, referral-slip completion, parent observation — with Practice walking any of the three sets and Graded drawing 10 from the combined 60-question bank); two more scenarios (An allergy on the list — stop, read the note carefully, tell the clinician before the child is seen, follow the clinician's directions; never ignore the note, never decide yourself what it means · The appointment board is wrong — stop, check the consent list as the source of truth, correct the board before calling anyone; never follow the board, never call children in the board's order); and three more methods (setting up the education corner — the plan's activity, the snack-sorting table, the demo model, the fluoride talk materials, counted and checked before the class · running the fluoride talk with a class — plain words in the talk's own wording, questions the class can answer, what not to promise, no invented health claims · closing the clinic at the end of a school visit — hall reset, kit cases counted in, referral slips counted, charts filed, log handed over, coach debrief, no invented times).
                    • Pass 16 — Fifteen more glossary terms, more scenarios, more methods. Fifteen new terms in the Learning Library glossary (53 in all), each defined exactly as the app itself already uses the word and checked against the app's own text — allergy note · appointment board · closing routine · coach toolkit · debrief · education corner · fluoride talk · handover · mixer · pathway chooser · practice journal · rapid drill · session plan · sharps injury · spore-test failure — all fifteen left English-only, because this app has not verified Spanish for any of them, and the standing unverified set (screening, suction-device terms, consent-form wording, apron, probe, the flossing verb) untouched; two more scenarios (The fluoride runs out — tell the coach, finish the education and screening for the remaining children without varnish, and log the shortfall; never dilute the varnish, never borrow from another kit without logging, never mark the charts as planned · A child arrives late — check the consent list, fit them into the next available station without rushing the line, and log the late arrival; never skip the consent check to save time, never turn the child away without telling the coach); and three more methods (setting up the screening stations — privacy screens, kit cases, chairs, floor markings, walked once as a child would before the class · running the brushing demo with a class — the big tooth model, the brushing order said out loud as it is brushed, questions the class can answer, the children showing it back, no verdicts and no invented health claims · the end-of-day kit-case check — instruments counted in against the morning's count-out, pouches checked, consumables counted, faults logged the same day, reported to the coach in writing, no invented times).
                    • Pass 17 — A fourth quiz set, more scenarios, more methods. Library Quiz Set 4 (20 more questions drawn only from Passes 15–16 facts — the quiz bank rules, the allergy-note rule, the appointment-board rule, education corner setup, the fluoride talk's rules, the closing routine's steps, the Pass 16 glossary terms sharps injury, spore-test failure and debrief, screening-station setup, the brushing demo's order, the kit-case end-of-day check, the fluoride-shortfall rule, the late-child rule — with Practice walking any of the four sets and Graded drawing 10 from the combined 80-question bank); two more scenarios (The chart rack is mixed up — stop, verify both children against the consent list, and re-file the charts before calling anyone; never guess which chart belongs to whom, never call the children in rack order · Scared of the X-ray — pause, explain on the model first with no exposure, show the apron and collar, agree a stop signal, and if they still say no, skip the simulated exposure and note it kindly; never force, never expose a frightened child even in simulation, never rush); and three more methods (preparing the operatory for the next patient — tray change, surface wipe, hand hygiene, chart check, no invented times · running the education corner — snack sorting, brushing demo, fluoride talk, a class rotated through the corner group by group · the morning huddle — the day reviewed before it starts: consent list, stations, supplies, roles, open loops, questions asked out loud).
                    • Pass 18 — Fifteen glossary terms, more scenarios, more methods. Fifteen more glossary terms defined exactly as the app already uses them (brushing order · chart swap · count-in / count-out · education-corner rotation · gumline · late arrival · morning huddle · next-patient setup · observation · operatory turnover · shortfall · small circles · stop signal · viewing spot · X-ray fear — 68 in all, all fifteen English-only, no Spanish guessed); two more scenarios (A cracked suction tip — stop, quarantine the tip, log it, and replace it from the sterile store; never use it anyway, never tape the crack · A question about cost — say plainly you do not know, the visit is part of the school programme, refer money questions to the coach; never quote a price, never invent a figure, never guess); and three more methods (preparing the referral desk — slips, pens, consent list, chart rack, general guidance only · end-of-day chart filing — every chart checked complete, filed in order, incomplete ones flagged for the coach, no invented times · the two-minute brushing order — small circles at the gumline, outside, inside, chewing surfaces, front teeth, tongue, no invented health claims).
                    • Pass 19 — A fifth quiz set, more scenarios, more methods. Library Quiz Set 5 (20 more questions drawn only from Passes 17–18 facts — the quiz bank rules as they stood at Pass 17, the combined bank at 80 questions · the chart-swap rule · the X-ray-fear rule · the morning huddle's steps · the education-corner rotation · next-patient setup · operatory turnover · the stop-signal rule · the viewing-spot rule · the late-arrival rule · the shortfall rule · count-in / count-out · the brushing order · the gumline · small circles · the cracked-tip rule · the cost-question rule · referral-desk setup · chart-filing order · the two-minute brushing order — with Practice walking any of the five sets and Graded drawing 10 from the combined 100-question bank); two more scenarios (The light won't turn on — stop, tell the clinician, check the switch and the spare bulb only as directed, and never start a procedure without proper light; never carry on in poor light, never repair the unit yourself · A latex note on the list — stop, read the note in full, tell the clinician before the child is seen, and use only non-latex items as the clinician directs; never ignore the note, never decide yourself what it means, never use latex items and hope); and three more methods (setting up the X-ray room — apron and collar on hooks, sensor holders, positioning guides, control panel check, simulated only, ALARA, general guidance only · running the referral desk — slips, pens, consent list, chart rack, how the desk keeps moving without errors, general guidance only · the two-minute brushing order, part 2 — teaching it to a class: each surface demonstrated, questions to ask, what to say when a child rushes, no invented health claims).
                    • Pass 20 — Twelve glossary terms, more scenarios, more methods. Twelve more glossary terms defined exactly as the app already uses them (brushing order part 2 · cost question · intake desk · latex note · light failure · non-latex items · operatory light · programme visit · referral desk flow · spare bulb · sterilization room setup · X-ray room setup — 80 in all, all twelve English-only, no Spanish guessed); two more scenarios (The ultrasonic cleaner won't start — stop, tell the clinician, check the power and the lid only as directed, and never load instruments into a cleaner that is not running; never load them anyway to soak, never skip the cleaning stage, never repair the unit yourself · Scared of the suction sound — pause, let them hear the sound on your own hand first, explain it in plain words, agree a stop signal, and if they still say no, work without suction as the clinician directs and note it kindly; never force, never surprise them with the sound, never rush); and three more methods (setting up the sterilization room — zones in one-way order, sink, ultrasonic cleaner, sealer, autoclave, spore-test kit, storage, general guidance only · running the intake desk — greet, consent list, chart rack, appointment board, demo ticket, general guidance only · the morning equipment check — light, chair, suction, ultrasonic cleaner, autoclave display, X-ray arm, what to check and what to log, no invented times).
                    • Pass 21 — A sixth quiz set, more scenarios, more methods. Library Quiz Set 6 (20 more questions drawn only from Passes 19–20 facts — the quiz bank rules as they stood at Pass 19, the combined bank at 100 questions · the light-failure rule · the latex-note rule · X-ray room setup · referral desk flow · brushing order part 2 · the spare bulb rule · the non-latex items rule · intake desk order · sterilization room setup · the operatory light · the cost-question rule · programme visit · the ultrasonic-cleaner rule · the suction-sound rule · the morning equipment check — with Practice walking any of the six sets and Graded drawing 10 from the combined 120-question bank); two more scenarios (A loose tooth — record what the child said in their own words, flag it to the clinician, and refer; never pull it, never wiggle it, never decide what it means · The autoclave door won't seal — stop, tell the clinician, check the door seal only as directed, and never start a cycle with a door that will not seal; never force the door, never start the cycle anyway); and three more methods (setting up the reception area — desk, chairs, consent list, chart rack, appointment board, demo tickets, general guidance only · running the chart rack — filing in order, checking for swaps, flagging incomplete charts, general guidance only · the end-of-day sterilization room check — autoclave off and logged, ultrasonic cleaner emptied, sealer off, pouches stored, spore-test log checked, general guidance only, no invented times).
                    • Pass 22 — Twelve glossary terms, more scenarios, more methods. Twelve more glossary terms defined exactly as the app already uses them (autoclave door · bank rules · chart rack · demo ticket desk · door seal · end-of-day check · loose tooth · quiz set · reception setup · room-rule list · scenario picker · waiting area — 92 in all, all twelve English-only, no Spanish guessed); two more scenarios (The chart is incomplete — stop, check the consent list and the chart rack, and complete the chart from those records before the child is called; never call the child anyway, never guess the missing details · Scared of the mirror — pause, let them hold the mirror first, show them their own teeth in it, agree a stop signal, and if they still say no, work without the mirror as the clinician directs and note it kindly; never force, never surprise them with it, never rush); and three more methods (setting up the waiting area — chairs, consent list, demo tickets, education corner visible, general guidance only · running the demo ticket desk — handing out tickets, checking the class list, directing families, general guidance only · the end-of-day chart rack check — every chart filed, incomplete ones flagged for the coach, referral slips counted, general guidance only, no invented times).
                    • Pass 23 — A seventh quiz set, more scenarios, more methods. Library Quiz Set 7 (20 more questions drawn only from Passes 21–22 facts — the quiz bank rules as they stood at Pass 21, the combined bank at 120 questions · the loose-tooth rule · the autoclave-door rule · the door seal · reception setup · the chart rack rules · the end-of-day sterilization room check · the chart-incomplete rule · the mirror-fear rule · waiting-area setup · the demo ticket desk · the end-of-day chart rack check · the glossary terms added in Pass 22 — with Practice walking any of the seven sets and Graded drawing 10 from the combined 140-question bank); two more scenarios (The class is too big — tell the coach, split the class into two groups with one doing the education corner while the other screens, swap them without losing the consent check, and log the change; never rush the line, never skip the consent check to fit everyone in · A guardian wants photos — say plainly you do not know the photo policy, check the consent form for a photo permission line, and refer them to the coach; never allow photos without a clear permission, never take photos yourself, never guess the policy); and three more methods (running the waiting area — chairs, consent list, demo tickets, keeping children calm, what to do when the visit runs late, general guidance only · closing the reception desk — appointment board, chart rack, consent list filed, demo tickets counted, referral slips filed, general guidance only, no invented times · splitting a big class — two groups, education corner and screening, swapped without losing the consent check, general guidance only).
                    • Pass 24 — Twelve glossary terms, more scenarios, more methods. Twelve more glossary terms defined exactly as the app already uses them (big class · class split · consent check through the swap · education group · guardian question · log the change · photo permission · photo policy · reception close · screening group · swap · waiting-area flow — 104 in all, all twelve English-only, no Spanish guessed); two more scenarios (The education corner is too loud — pause the corner activity, lower voices, and restart it at a volume the screening stations can work with; never shout over it, never stop the screening line · A child wants to go home early — listen, check the consent list, tell the coach, and let the coach decide with the guardian; never send a child home yourself, never skip the consent check, never force them to stay); and three more methods (running the education-corner rotation — swapping the two groups without losing the consent check, general guidance only · closing the waiting area — chairs, consent list filed, demo tickets counted, education corner tidied, general guidance only, no invented times · handling guardian questions — plain words, check the form, refer to the coach, never guess, never invent a policy, general guidance only).
                    • Pass 25 — An eighth quiz set, more scenarios, more methods. Library Quiz Set 8 (20 more questions drawn only from Passes 23–24 facts — the quiz bank rules as they stood at Pass 23, the combined bank at 140 questions · the big-class rule · the photo-policy rule · photo permission · the waiting-area rules · the reception-close steps · the class-split rules · the education group · the screening group · the swap · the consent check through the swap · log the change · the guardian-question rule · the education-corner noise rule · the go-home-early rule · the corner-rotation steps · the waiting-area close · guardian-question handling — with Practice walking any of the eight sets and Graded drawing 10 from the combined 160-question bank); two more scenarios (The referral desk is out of slips — tell the coach, keep screening with the flags written whole on the chart notes, and log the shortfall so the slips can be reprinted; never skip a referral, never write referrals on scrap paper without logging · Scared of the fluoride taste — pause, explain in plain words, let them smell it first, agree a stop signal, and if they still say no, skip the varnish and note it kindly; never force, never rush, never apply varnish to a child who says no); and three more methods (setting up the education corner — snack-sorting table, brushing demo model, fluoride talk materials, chairs, general guidance only · closing the education corner — materials packed, table wiped, chairs stacked, kit case checked, general guidance only, no invented times · running the referral desk when the slips run low — what to do, what to log, who to tell, general guidance only).
                    • Pass 26 — Twelve glossary terms, more scenarios, more methods. Twelve more glossary terms defined exactly as the app already uses them (chart notes · demo ticket count · education corner close · education corner setup · fluoride taste · low slips · next visit · reception desk · referral slips · smell it first · stop-signal practice · waiting-area close — 116 in all, all twelve English-only, no Spanish guessed); two more scenarios (The demo tickets run out — tell the coach, keep greeting families with the class list, and log the shortfall, with every child owed a ticket named in the record; never turn families away, never skip the greeting or the list check · A guardian asks about the next visit — say plainly you do not know the date, that the coach will share it when it is set, and refer them to the coach; never invent a date, never guess, never promise a visit); and three more methods (setting up the reception desk — appointment board, chart rack, consent list, demo tickets, referral slips, general guidance only · closing the reception area — board, rack, list filed, tickets counted, slips filed, general guidance only, no invented times · greeting families at the door — what to say, what to check, where to direct them, general guidance only).
                    • Pass 27 — A ninth quiz set, more scenarios, more methods. Library Quiz Set 9 (20 more questions drawn only from Passes 25–26 facts — the quiz bank rules as they stood at Pass 25, the combined bank at 160 questions · the referral-slips rule · the low-slips rule · the slips-run-out rule · the chart-notes rule · the fluoride-taste rule · smell it first · stop-signal practice · the education corner setup · the education corner close · the demo ticket count · the demo tickets rule · the reception desk · reception desk setup · the waiting-area close · the reception area close · the next-visit rule · greeting families at the door — with Practice walking any of the nine sets and Graded drawing 10 from the combined 180-question bank); two more scenarios (The class list is wrong — stop, verify both children against the consent list, and correct the list before calling anyone; never guess which class they belong to, never call them in list order · A guardian wants to help — thank them, check with the coach first, and let them help only with the snack-sorting table as the coach directs; never hand over a station without the coach's say-so, never let a guardian screen a child); and three more methods (running the greeting line — greet, check the class list, hand out demo tickets, direct families, general guidance only · closing the demo ticket desk — tickets counted, list filed, slips filed, general guidance only, no invented times · welcoming a helper guardian — what to say, what to check with the coach, which jobs are safe to share, general guidance only).
                    • Pass 28 — Twelve glossary terms, more scenarios, more methods. Twelve more glossary terms defined exactly as the app already uses them (class list · class swap · coach's say-so · demo ticket desk close · greeting line · helper guardian · list correction · reception close-out · screening line · snack-sorting table · station handover · ticket count — 128 in all, all twelve English-only, no Spanish guessed); two more scenarios (The education corner runs out of snacks — tell the coach, keep the corner running with the brushing demo and the fluoride talk, and log the shortfall; never skip the corner, never invent snacks · The chart rack is full — stop, tell the coach, file the completed charts first to make room, and never stack charts on the desk; never pile charts on the desk, never file them out of order); and three more methods (setting up the greeting line — class list, demo tickets, chairs, education corner visible, general guidance only · running the demo ticket count — counting tickets against the class list, logging the count, reporting to the coach, general guidance only, no invented times · closing the demo ticket desk — tickets counted, list filed, slips filed, desk tidied, general guidance only).
                    • Pass 29 — A tenth quiz set, more scenarios, more methods. Library Quiz Set 10 (20 more questions drawn only from Passes 27–28 facts — the quiz bank rules as they stood at Pass 27, the combined bank at 180 questions · the class-list rule · the helper-guardian rule · the greeting-line steps · the demo ticket desk close · the snack-sorting table · station handover · the screening line · the coach's say-so · the class swap · list correction · the ticket count · the reception close-out · the snacks-out rule · the chart-rack-full rule · greeting-line setup · the demo ticket count — with Practice walking any of the ten sets and Graded drawing 10 from the combined 200-question bank); two more scenarios (The snack-sorting cards are mixed up — stop, sort the cards again against the game's key, and only then let the class play; never play with the mixed cards, never guess which pile they belong to · A guardian asks about the screening results — say plainly you do not share results, that the clinician will share them, and refer them to the coach; never share findings, never guess, never diagnose); and three more methods (setting up the snack-sorting table — cards, piles, key, chairs, general guidance only · running the class swap — swapping the two groups, education corner and screening, without losing the consent check, general guidance only · closing the snack-sorting table — cards counted, piles reset, table wiped, kit case checked, general guidance only, no invented times).
                    • Pass 30 — Twelve glossary terms, more scenarios, more methods. Twelve more glossary terms defined exactly as the app already uses them (class swap run · clinician shares · corner tidy · game key · greeting-line close · mixed piles · play order · re-sort · results sharing · screening results · snack-sorting cards · ticket desk tidy — 140 in all, all twelve English-only, no Spanish guessed); two more scenarios (The class swap goes wrong — stop the swap, re-check every child against the consent list, and only then resume; never carry on and check later, never assume the other group checked · A guardian asks about the fluoride — say plainly you are not the person to answer that, that the clinician will explain it, and refer them to the coach; never give health advice, never promise safety, never guess); and three more methods (setting up the class swap — two groups, consent check, swap signal, log, general guidance only · running the snack-sorting game — cards, piles, key, turns, what to say, general guidance only, no invented nutrition claims · closing the greeting line — tickets counted, list filed, chairs, education corner visible, general guidance only, no invented times).
                    • Pass 31 — An eleventh quiz set, more scenarios, more methods. Library Quiz Set 11 (20 more questions drawn only from Passes 29–30 facts — the quiz bank rules as they stood at Pass 29, the combined bank at 200 questions · the snack-sorting cards rule · the game key · the screening results rule · the class swap run · the greeting-line close · the ticket desk tidy · results sharing · clinician shares · mixed piles · the re-sort · play order · corner tidy · the class-swap-wrong rule · the guardian-fluoride rule · class swap setup · the snack-sorting game · closing the greeting line — with Practice walking any of the fourteen sets and Graded drawing 10 from the combined 280-question bank); two more scenarios (The brushing demo model is broken — tell the coach, run the demo with the spare model or the pictures as the coach directs, and log the fault; never skip the demo, never pretend the model works · A child is scared of the varnish smell — pause, let them smell it from a distance first, explain in plain words, agree a stop signal, and if they still say no, skip the varnish and note it kindly; never force, never rush, never apply varnish to a child who says no); and three more methods (closing the class swap — groups back together, consent check, log, hall reset, general guidance only, no invented times · running the brushing demo with a broken model — what to do, what to say, who to tell, general guidance only · the end-of-day education corner check — materials packed, table wiped, chairs, kit case, general guidance only, no invented times).
                    • Pass 32 — Twelve glossary terms, more scenarios, more methods. Twelve more glossary terms defined exactly as the app already uses them (broken model · class swap close · corner check · demo pictures · education corner check · log the fault · model fault · smell from a distance · snack-sorting game run · spare model · swap log · varnish smell — 152 in all, all twelve English-only, no Spanish guessed); two more scenarios (The class swap log is missing — stop, tell the coach, re-check every child against the consent list, and rewrite the log from the list; never guess who swapped, never carry on without a log · A guardian asks about the snack-sorting game — explain in plain words that it teaches which snacks are kind to teeth and which are not, using only what the game itself shows, and refer any health questions to the coach; never give nutrition advice, never promise health outcomes, never guess); and three more methods (setting up the brushing demo — big tooth model, spare model, pictures, chairs, general guidance only · running the class swap close — groups back together, consent check, log, hall reset, general guidance only, no invented times · closing the snack-sorting game — cards counted, piles reset, table wiped, kit case checked, general guidance only, no invented times).
                    • Pass 33 — A twelfth quiz set, more scenarios, more methods. Library Quiz Set 12 (20 more questions drawn only from Passes 31–32 facts — the quiz bank rules as they stood at Pass 31, the combined bank at 220 questions · the broken model rule · the spare model rule · the varnish smell rule · the class swap close · the education corner check · the demo pictures · smell from a distance · the swap log · the snack-sorting game run · the corner check · the model fault · log the fault · the swap-log-missing rule · the snack-sorting game question rule · the brushing demo setup · the snack-sorting game close — the combined bank now at 260 questions, Graded drawing 10 at random from it); two more scenarios (The brushing demo pictures are missing — tell the coach, run the demo with the big tooth model and words as the coach directs, and log the fault; never skip the demo, never pretend the pictures are there · A child is scared of the snack-sorting game — pause, let them watch first, let them sort one card with you, agree a stop signal, and if they still say no, they watch and it is noted kindly; never force, never rush, never make them play); and three more methods (setting up the class swap log — log, consent list, swap signal, groups, general guidance only · running the brushing demo close — model packed, pictures filed, chairs, education corner visible, general guidance only, no invented times · closing the snack-sorting game, run as a close — cards counted, piles reset, table wiped, kit case checked, general guidance only).
                    • Pass 34 — Twelve glossary terms, more scenarios, more methods. Twelve more glossary terms defined exactly as the app already uses them (brushing demo close · class swap log setup · demo close · demo pictures missing · game close · game run close · kit case check · model and words · pictures filed · shared card · snack-sorting fear · watch first — 164 in all, all twelve English-only, no Spanish guessed); two more scenarios (The demo pictures are in the wrong kit — stop, tell the coach, move them to the right kit and log the mix-up, and check the other kit is complete; never use the wrong kit, never ignore the mix-up · A child is scared of the brushing demo — pause, let them watch first, let them hold the big tooth model, agree a stop signal, and if they still say no, they watch and it is noted kindly; never force, never rush, never make them take part); and three more methods (setting up the demo pictures — pictures, kit case, chairs, education corner visible, general guidance only · running the brushing demo close, run in the room — model packed, pictures filed, chairs, education corner visible, general guidance only, no invented times · closing the snack-sorting game run — cards counted, piles reset, table wiped, kit case checked, general guidance only).
                    • Pass 35 — A thirteenth quiz set, more scenarios, more methods. Library Quiz Set 13 (20 more questions drawn only from Passes 33–34 facts — the quiz bank rules as they stood at Pass 33, the combined bank at 240 questions · the demo pictures missing rule · the snack-sorting fear rule · the class swap log setup · the brushing demo close · the game run close · the shared card · watch first · pictures filed · model and words · the kit case check · the demo close · the game close · the demo pictures wrong kit rule · the brushing demo fear rule · the demo pictures setup · the snack-sorting game run close — the combined bank now at 260 questions, Graded drawing 10 at random from it); two more scenarios (The kit case is missing — tell the coach, check the hall and the reception desk, and use the spare kit as the coach directs; never start without a kit, never borrow from another room without logging · A child is scared of the demo pictures — pause, put the pictures away, run the demo with the big tooth model and words, agree a stop signal, and if they still say no, they watch and it is noted kindly; never force, never rush, never show the pictures again); and three more methods (running the demo pictures check — pictures counted, kit case checked, log, general guidance only · closing the brushing demo — model packed, pictures filed, chairs, education corner visible, general guidance only, no invented times · setting up the spare kit — what goes in, checked against the consent list, general guidance only).
                    • Pass 36 — Twelve glossary terms, more scenarios, more methods. Twelve more glossary terms defined exactly as the app already uses them (class swap log · closing routines · demo model · demo pictures check · kit case · kit count · kit handover · missing kit case · picture set · scared of the demo pictures · spare kit · spare kit setup — 176 in all, all twelve English-only, no Spanish guessed; three names first proposed — demo pictures, brushing demo close, snack-sorting game run — were already in the glossary from Passes 32 and 34, so the alternates kit handover, demo model and picture set took their places); two more scenarios (The spare kit runs out mid-visit — carry on with what remains, tell the coach, note the missing items for restock, keep the demo going with words and the model, and check the kit count before the next group; never skip steps, never improvise a tool, never say nothing · A guardian asks to borrow the demo pictures — explain the pictures stay with the kit, offer the brushing demo with the model and words instead, note the request for the coach, keep the kit case closed and complete, and close with the usual closing routine; never lend the pictures, never hand over the case, never argue about them); and three more methods (restocking the kit case after a visit — kit count, coach told, missing items noted for restock, demo pictures back in the case, case closed and ready, general guidance only · running the brushing demo without pictures — model and words, same order, children checked as following, usual brushing demo close, general guidance only · closing the outreach hall after a school visit — closing routines, demo pictures and kit case packed, class swap logged, notes for the coach including restock needs, hall left as found, general guidance only, no invented times). No new quiz set this pass — the Library Quiz bank is unchanged at 260 questions.
                    • Pass 37 — A fourteenth quiz set, more scenarios, more methods. Library Quiz Set 14 (20 more questions drawn only from Passes 35–36 facts — the demo pictures check · the kit case · the spare kit · spare kit setup · the class swap log · the closing routines · the missing kit case rule · the scared-of-the-demo-pictures rule · the kit count · the kit handover · the demo model · the picture set · the spare-kit-runs-out rule · the guardian-borrows rule · restocking the kit case · the brushing demo without pictures · closing the outreach hall · the kit case missing run — the combined bank now at 280 questions, Graded drawing 10 at random from it); two more scenarios (The kit count is short after the visit — count again before assuming anything, tell the coach the count is short, note the missing items for restock, check the spare kit too, and leave the case closed and ready; never assume, never say nothing · A child is scared of the demo model — pause, put the model away, run the demo with words and pictures, offer a stop signal, and if they still say no, let them watch from the side and note it kindly; never force, never insist they watch — seventy scenarios in the picker in all); and three more methods (counting the kit after a visit — kit case and spare kit counted, compared with the log, coach told, missing noted for restock, case closed and ready, general guidance only · setting up the demo model — model checked in the kit, placed where the group can see it, used with words, put away in the closing routine, general guidance only · handing over the kit case — kit count checked, demo pictures all back in the case, case handed to the coach, anything missing noted, general guidance only). The glossary is unchanged this pass at 176 terms.
                    • Pass 38 — Twelve glossary terms, more scenarios, more methods. Twelve more glossary terms defined exactly as the app already uses them (calm reminder · closing the visit · count comparison · demo model setup · kit count short · kit handover check · kit recount · next group check · restock note · scared of the demo model · spare kit check · watching from the side — 188 in all, all twelve English-only, no Spanish guessed; two names first proposed — stop signal, model and words — were already in the glossary from Passes 18 and 34, so the alternates calm reminder and next group check took their places); two more scenarios (The demo model is missing — check the kit case and the spare kit, tell the coach, run the demo with words and pictures, note the missing model for restock, and check the model is back in the case at close; never improvise a model, never say nothing · The kit case will not close — check what is stopping it, repack neatly, count while repacking, ask the coach if it still will not close, and note the case problem for the coach; never force it, never leave items behind — seventy-two scenarios in the picker in all); and three more methods (packing the kit case so it closes — items flat, pictures checked not bent, counted as packed, closed gently, coach asked if stuck, general guidance only · running the demo without the model — words and pictures, same order as the demo with the model, children checked as following, usual brushing demo close, general guidance only · checking the kit before the next group — kit case and spare kit counted, compared with the log, coach told what is short, topped up from the spare kit as directed, general guidance only, no invented times). No new quiz set this pass — the Library Quiz bank is unchanged at 280 questions.
                    • Pass 39 — A fifteenth quiz set, more scenarios, more methods. Library Quiz Set 15 (20 more questions drawn only from Passes 37–38 facts — the kit count short · the kit recount · the restock note · the count comparison · the kit handover check · the spare kit check · the next group check · demo model setup · closing the visit · the calm reminder · watching from the side · the scared-of-the-demo-model rule · the demo-model-missing rule · the kit-case-will-not-close rule · packing the kit case so it closes · the demo without the model · checking the kit before the next group · who is told when the kit count is short — the combined bank now at 300 questions, Graded drawing 10 at random from it); two more scenarios (The spare kit is missing a picture — check the main case, tell the coach, run the demo with the remaining pictures and words, note the missing picture for restock, and check all pictures are back at close; never assume it is lost, never skip the picture steps, never say nothing · A child wants to run the demo — let the child show one step while you guide, keep the model and pictures with you, keep the stop signal on, praise the try kindly, keep the kit case closed while they demo, and note it kindly for the coach; never hand over the model and pictures and step back, never insist they finish without stopping, never hand them the case — seventy-four scenarios in the picker in all); and three more methods (letting a child help with the demo — one step at a time, guided with words, stop signal on, the try praised kindly, noted for the coach, general guidance only · checking the pictures are all back — the picture set counted, compared with the kit list, the coach told if one is missing, noted for restock, the case closed, general guidance only · setting up the brushing demo with pictures and model — the pictures and the model checked in the kit, placed where the group can see, the steps run in order, the usual brushing demo close, general guidance only, no invented times). The glossary is unchanged this pass at 188 terms.
                    • Pass 40 — A glossary pass, more scenarios, more methods. Twelve more glossary terms drawn only from Pass 39 content (missing picture · remaining pictures · child helper · one step each · guiding the demo · picture count · kit list · pictures and model setup · stuck mid-step · kind praise · demo turn · show the step again — 200 in all, all twelve English-only, no Spanish guessed; all twelve names were checked against the live glossary before anything was inserted and none was already there, so no alternate was needed); two more scenarios (The picture set is out of order — check the order against the kit list, put them right, tell the coach, run the demo in the right order, and check the order again at close; never skip a step, never run them as they are, never take the mixed ones out · A child does not want a turn — do not insist, let them watch from the side, offer the stop signal, praise the children who do take a turn kindly, keep the demo going with words and pictures, and note it kindly for the coach; never insist they take a turn, never tell them there is no stopping, never praise no one — seventy-six scenarios in the picker in all); and three more methods (fixing the picture order — order checked against the kit list, pictures put right, demo run in order, checked again at close, noted for the coach, general guidance only · giving every child a turn — one step each, guided with words, stop signal on, praised kindly, order kept, general guidance only · closing the demo with the pictures and model — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). No new quiz set this pass — the Library Quiz bank is unchanged at 300 questions.
                    • Pass 41 — A sixteenth quiz set, more scenarios, more methods. Library Quiz Set 16 (20 more questions drawn only from Passes 39–40 facts — the missing picture · the remaining pictures · the child helper · one step each · guiding the demo · the picture count · the kit list · pictures and model setup · stuck mid-step · kind praise · the demo turn · show the step again · the picture-set-out-of-order rule · the child-does-not-want-a-turn rule · fixing the picture order · giving every child a turn · closing the demo with the pictures and model · the child-wants-to-run-the-demo rule — the combined bank now at 320 questions, Graded drawing 10 at random from it); two more scenarios (The pictures are bent — set the bent ones aside, tell the coach, run the demo with the remaining pictures and words, and note it for restock; never throw kit items away, never skip the bent-picture steps, never note nothing · Two children want the same step — give one child this step and the other the next step, keep the order, keep the stop signal on, and praise both tries kindly; never let them argue it out, never stop the demo, never tell them there is no stopping — seventy-eight scenarios in the picker in all); and three more methods (sharing the demo steps — one step each, the order kept, guided with words, praised kindly, noted for the coach, general guidance only · setting aside bent pictures — bent pictures set aside, the coach told, the demo run with the rest, noted for restock, counted at close, general guidance only · closing the demo after turns — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). The glossary is unchanged this pass at 200 terms.
                    • Pass 42 — A glossary pass, more scenarios, more methods. Twelve more glossary terms drawn only from Pass 41 content (bent pictures · set aside · same step · next step · sharing a step · early finish · guide the next child · praise both · demo after turns · close count · never throw away · no arguing — 212 in all, all twelve English-only, no Spanish guessed; all twelve names were checked against the live glossary before anything was inserted and none was already there, so no alternate was needed); two more scenarios (The model is bent — check whether the model still shows the steps, tell the coach, use words and pictures if it cannot be used, and note it for restock; never throw it away, never force it straight, never note nothing · The group is too quiet — do not force turns, run the demo yourself with words and pictures, offer the stop signal, invite one step at a time without pressuring, and praise any try kindly; never insist someone takes a turn, never demand a volunteer, never tell them there is no stopping — eighty scenarios in the picker in all); and three more methods (running the demo for a quiet group — run it yourself with words and pictures, invite one step at a time, stop signal on, praise any try kindly, note it for the coach, general guidance only · checking the model before a visit — model in the kit and not bent, pictures in order, picture set counted, coach told if anything is wrong, general guidance only · packing the model safely — model laid flat, case never forced shut, pictures counted, case checked closed, anything noted for the coach, general guidance only, no invented times). No new quiz set this pass — the Library Quiz bank is unchanged at 320 questions.
                    • Pass 43 — A seventeenth quiz set, more scenarios, more methods. Library Quiz Set 17 (20 more questions drawn only from Passes 41–42 facts — bent pictures · set aside · the same step · the next step · sharing a step · the early finish · guide the next child · praise both · demo after turns · the close count · never throw away · no arguing · the model-is-bent rule (the first step · what is used instead) · the group-is-too-quiet rule (the correct response · inviting turns without pressuring · running the demo for a quiet group) · checking the model before a visit · packing the model safely · the bent-pictures demo — the combined bank now at 340 questions, Graded drawing 10 at random from it); two more scenarios (The kit list is missing — count what is in the case, tell the coach, and note the count for the coach; never guess the list, never note nothing · A child keeps asking questions — answer briefly and keep the demo moving, keep the order, offer to ask the coach after the demo, praise their curiosity kindly, and note it kindly for the coach; never promise answers you do not have, never ignore the questions — eighty-two scenarios in the picker in all); and three more methods (answering questions during the demo — answer briefly, keep the order, offer to ask the coach after, praise curiosity kindly, note it for the coach, general guidance only · counting the kit without the list — count the case and spare kit, note the count, tell the coach the list is missing, leave the case closed and ready, general guidance only · closing the demo after questions — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). The glossary is unchanged this pass at 212 terms.
                    • Pass 44 — A glossary pass, more scenarios, more methods. Twelve more glossary terms drawn only from Pass 43 content (missing kit list · count without the list · never guess · questions during the demo · answer briefly · ask the coach after · curiosity praise · one question each · cannot answer · demo after questions · question order · coach count — 224 in all, all twelve English-only, no Spanish guessed; all twelve names were checked against the live glossary before anything was inserted and none was already there, so no alternate was needed); two more scenarios (The coach is busy — wait for a pause, keep the group in order, note it down, tell the coach at the next pause, and carry on with the demo meanwhile; never interrupt a screening, never let the group wander, never leave the message untold · A child asks about the screening — explain the steps simply, never share findings, offer the stop signal, answer briefly and keep the demo moving, offer to ask the coach after the demo, and note it kindly for the coach; never share what the screening found, never promise an answer you do not have, never tell them there is no stopping — eighty-four scenarios in the picker in all); and three more methods (waiting for the coach — wait for a pause, the group kept in order, noted down, told at the pause, the demo carried on meanwhile, general guidance only · answering a question about the screening — the steps explained simply, findings never shared, the stop signal offered, the coach offered for after the demo, noted kindly, general guidance only · closing the demo after a busy day — the pictures and model checked packed, the picture set counted, any class swap logged, anything noted for the coach, the hall left as found, general guidance only, no invented times). No new quiz set this pass — the Library Quiz bank is unchanged at 340 questions.
                    • Pass 45 — An eighteenth quiz set, more scenarios, more methods. Library Quiz Set 18 (20 more questions drawn only from Passes 43–44 facts — missing kit list · count without the list · never guess · questions during the demo · answer briefly · ask the coach after · curiosity praise · one question each · cannot answer · demo after questions · question order · coach count · the kit-list-is-missing run (the first step · who is told) · the child-keeps-asking-questions run (the correct response · what is offered for after the demo) · waiting for the coach · answering a question about the screening (what is never shared) · closing the demo after a busy day (what is checked before leaving) · the coach-is-busy run (what is never interrupted) — the combined bank now at 360 questions, Graded drawing 10 at random from it); two more scenarios (The hall is too loud — move closer so the group can hear, speak clearly and keep the order, offer the stop signal, pause briefly when the noise peaks, and note it kindly for the coach; never cancel the demo, never skip steps, never tell them there is no stopping · A guardian wants to stay for the demo — welcome them to watch from the side, keep the group in order, keep the stop signal on, answer their questions briefly, and note it kindly for the coach; never let them run the demo, never let the guardian reorder the steps, never let the guardian answer the children's questions — eighty-six scenarios in the picker in all); and three more methods (running the demo in a loud hall — move closer, speak clearly, keep the order, pause when the noise peaks, note it for the coach, general guidance only · welcoming a guardian to watch — welcome them to watch from the side, keep the group in order, keep the stop signal on, answer briefly, note it kindly, general guidance only · closing the demo after a loud day — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). The glossary is unchanged this pass at 224 terms.
                    • Pass 46 — A glossary pass, more scenarios, more methods. Twelve more glossary terms drawn only from Pass 45 content (loud hall · move closer · speak clearly · noise peak · pause for noise · guardian watching · keep the demo yours · guardian questions · loud day close · hear a step · start when heard · join to watch — 236 in all, all twelve English-only, no Spanish guessed; all twelve names were checked against the live glossary before anything was inserted and none was already there, so no alternate was needed); two more scenarios (The demo runs long — finish the step you are on, hand over cleanly to the next group, tell the coach the demo ran long, check the kit count before the next group, and note the long demo for the coach; never skip the last steps, never leave the hall, never note nothing · A child is late to the demo — welcome them kindly, show them the step you are on, offer the stop signal, let them watch from the side until they catch up, and note it kindly for the coach; never ignore them, never tell them there is no stopping, never ask them to leave — eighty-eight scenarios in the picker in all); and three more methods (handing over to the next group — finish the step you are on, check the kit count, hand over cleanly, tell the coach, note it for the coach, general guidance only · welcoming a late child — welcome them kindly, show the step you are on, offer the stop signal, let them watch until they catch up, note it kindly, general guidance only · closing the demo after a long day — the pictures and model checked packed, the picture set counted, any class swap logged, anything noted for the coach, the hall left as found, general guidance only, no invented times). No new quiz set this pass — the Library Quiz bank is unchanged at 360 questions.
                    • Pass 47 — A nineteenth quiz set, more scenarios, more methods. Library Quiz Set 19 (20 more questions drawn only from Passes 45–46 facts — loud hall · move closer · speak clearly · noise peak · pause for noise · guardian watching · keep the demo yours · guardian questions · loud day close · hear a step · start when heard · join to watch · the hall-is-too-loud run (the first step · what to do when the noise peaks) · the guardian-wants-to-stay run (the correct response · what is kept on) · the demo-runs-long run (what is finished first) · the child-is-late run (how a late child is welcomed) · handing over to the next group (the first step) · welcoming a late child (what a late child is shown) — the combined bank now at 380 questions, Graded drawing 10 at random from it); two more scenarios (The kit is wet — check what is wet, set the wet pictures aside to dry, tell the coach, run the demo with the dry pictures and words, and note the wet items for restock; never throw kit items away, never hide the wet pictures, never skip the wet-picture steps · A child wants to take a picture home — explain the pictures stay with the kit, offer the demo again with words and the model, note the request kindly for the coach, keep the kit case closed and complete, and close with the usual closing routine; never lend a picture, never hand a picture to the child, never argue about the pictures — ninety scenarios in the picker in all); and three more methods (drying wet pictures — set wet pictures aside to dry, tell the coach, run the demo with the dry ones, note for restock, count at close, general guidance only · saying no kindly — explain the rule simply, offer the demo instead, hold the line calmly, note the request kindly, close with the usual routine, general guidance only · closing the demo after a wet day — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). The glossary is unchanged this pass at 236 terms.
                    • Pass 48 — Twelve glossary terms, more scenarios, more methods. Twelve new glossary terms drawn only from Pass 47 content (wet kit · wet pictures · dry pictures · drying · take a picture home · pictures stay · say no kindly · hold the line · wet day close · dry and words · lend for the day · picture request — 248 in all, all twelve English-only, no Spanish guessed; all twelve names were checked against the live glossary before anything was inserted and none was already there, so no alternate was needed); two more scenarios (The pictures are faded — set the faded ones aside, tell the coach, run the demo with the clear pictures and words, note it for restock, and check the picture count at close; never throw kit items away, never guess what a faded picture shows · A child is scared of the loud hall — move closer, speak calmly, offer the stop signal, let them watch from the side, and note it kindly for the coach; never force them to stay in the noise, never tell them there is no stopping — ninety-two scenarios in the picker in all); and three more methods (running the demo with faded pictures set aside — set faded pictures aside, tell the coach, use the clear pictures and words, note for restock, count at close, general guidance only · calming a scared child in a loud hall — move closer, speak calmly, offer the stop signal, let them watch from the side, note it kindly, general guidance only · closing the demo after a noisy day — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). No new quiz set this pass — the Library Quiz bank is unchanged at 380 questions.
                    • Pass 49 — A twentieth quiz set, more scenarios, more methods. Library Quiz Set 20 (20 more questions drawn only from Passes 47–48 facts — wet kit · wet pictures · dry pictures · drying · take a picture home · pictures stay · say no kindly · hold the line · wet day close · dry and words · lend for the day · picture request · the kit-is-wet run (the first step · what is set aside) · the child-wants-to-take-a-picture-home run (the correct response · what is offered instead) · the pictures-are-faded run (the first step) · the child-is-scared-of-the-loud-hall run (the correct response) · drying wet pictures (the first step) · saying no kindly (what is offered instead) — the combined bank now at 400 questions, Graded drawing 10 at random from it); two more scenarios (The demo pictures are torn — set the torn picture aside, tell the coach, run the demo with the remaining pictures and words, note the torn picture for the coach, and check the picture count at close; never use a torn picture, never throw kit items away, never skip the torn-picture step · A child wants to sit out the whole demo — let them watch from the side, offer the stop signal, invite one step without pressuring, keep the demo going with words and pictures, and note it kindly for the coach; never insist they join, never demand a turn, never tell them there is no stopping — ninety-four scenarios in the picker in all); and three more methods (setting aside a torn picture — set it aside, tell the coach, run the demo with the rest, note for restock, count at close, general guidance only · letting a child sit out — let them watch from the side, offer the stop signal, invite one step without pressuring, keep the demo going, note it kindly, general guidance only · closing the demo after a torn-picture day — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). The glossary is unchanged this pass at 248 terms.
                    • Pass 50 — Twelve glossary terms, more scenarios, more methods. Twelve new glossary terms drawn only from Pass 49 content (torn picture · torn step · sit out · sit-out watch · invite without pressuring · torn day close · torn count · sit-out note · change of mind · teasing reminder · whole demo · gentle invitation — 260 in all, all twelve English-only, no Spanish guessed; all twelve names were checked against the live glossary before anything was inserted and none was already there, so no alternate was needed); two more scenarios (The model is missing a part — check the kit case and the spare kit, tell the coach, run the demo with words and pictures, note it for restock, and check the model is packed safely at close; never improvise a part · A child cries during the demo — pause, speak calmly, offer the stop signal, let them watch from the side or step out quietly, comfort briefly and keep the demo moving, and tell the coach and note it kindly; never force them to stay, never tell them there is no stopping — ninety-six scenarios in the picker in all); and three more methods (checking the model for missing parts — check the model is whole, check the kit case and spare kit, tell the coach if a part is missing, note for restock, pack safely, general guidance only · comforting a crying child — pause, speak calmly, offer the stop signal, let them watch or step out quietly, tell the coach, general guidance only · closing the demo after a hard day — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). No new quiz set this pass — the Library Quiz bank is unchanged at 400 questions.
                    • Pass 51 — A twenty-first quiz set, more scenarios, more methods. Library Quiz Set 21 (20 more questions drawn only from Passes 49–50 facts — torn picture · torn step · sit out · sit-out watch · invite without pressuring · torn day close · torn count · sit-out note · change of mind · teasing reminder · whole demo · gentle invitation · the demo-pictures-are-torn run (the first step · what is used instead) · the child-wants-to-sit-out run (the correct response · what is offered to them) · the model-is-missing-a-part run (the first step) · the child-cries run (the correct response) · checking the model for missing parts (what is checked first) · comforting a crying child (the first step) — the combined bank now at 420 questions, Graded drawing 10 at random from it); two more scenarios (The kit case is locked — check the latch, ask the coach, use the spare kit as directed, note the locked case for the coach, and check the case opens at close; never force it open, never open it with a tool · A child is scared of the kit case — pause, put the case aside, run the demo with the pictures and model on the table, offer the stop signal, let them watch from the side, and note it kindly for the coach; never keep showing the case, never insist they come closer, never tell them there is no stopping — ninety-eight scenarios in the picker in all); and three more methods (opening a stuck kit case — check the latch, ask the coach, use the spare kit as directed, never force it, note it for the coach, general guidance only · calming a child scared of the kit — pause, put the case aside, run the demo on the table, offer the stop signal, note it kindly, general guidance only · closing the demo after a stuck-case day — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). The glossary is unchanged this pass at 260 terms.
                    • Pass 52 — Twelve glossary terms, more scenarios, more methods. Twelve new glossary terms drawn only from Pass 51 content (locked case · stuck case · check the latch · never force it · spare kit as directed · scared of the kit case · case aside · table demo · touch the case · stuck-case day · case opens at close · late demo — 272 in all, all twelve English-only, no Spanish guessed; all twelve names were checked against the live glossary before anything was inserted and none was already there, so no alternate was needed); two more scenarios (The spare kit is locked too — check both latches, tell the coach both cases are locked, run the demo with words only, note both locked cases for the coach, and check both cases at close; never force either case open, never open a case with a tool · A child hides during the demo — speak calmly and never drag them out, offer the stop signal, let them watch from hiding, invite one step gently without pressuring, and tell the coach and note it kindly; never pull them out, never tell them there is no stopping, never demand they take a turn — one hundred scenarios in the picker in all); and three more methods (running the demo with words only — use words in order, keep the stop signal on, check the group can follow, note the locked cases, close with the usual routine, general guidance only · coaxing a hiding child gently — speak calmly, offer the stop signal, let them watch from hiding, invite one step gently, tell the coach, general guidance only · closing the demo after a locked-case day — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). No new quiz set this pass — the Library Quiz bank is unchanged at 420 questions.
                    • Pass 53 — A twenty-second quiz set, more scenarios, more methods. Library Quiz Set 22 (20 more questions drawn only from Passes 51–52 facts — locked case · stuck case · check the latch · never force it · spare kit as directed · scared of the kit case · case aside · table demo · touch the case · stuck-case day · case opens at close · late demo · the kit-case-is-locked run (the first step · what is used instead) · the child-is-scared-of-the-kit-case run (the correct response · what is offered to them) · the spare-kit-is-locked-too run (what is used instead when both cases are locked) · the child-hides run (the correct response) · running the demo with words only (how it is run) · coaxing a hiding child gently (the first step) — the combined bank now at 440 questions, Graded drawing 10 at random from it); two more scenarios (The pictures are upside down — check the order, turn the pictures right, tell the coach the pictures were upside down, run the demo in the right order, and check the order again at close; never skip a step, never take the pictures out, never run the demo upside down · A child will not stop talking — speak calmly and keep the demo moving, offer the stop signal, give them one step to show, keep the order, and note it kindly for the coach; never shout them down, never tell them there is no stopping, never ask them to leave — one hundred and two scenarios in the picker in all); and three more methods (fixing upside-down pictures — check the order, turn the pictures right, run the demo in order, check again at close, note it for the coach, general guidance only · giving a talkative child a step — give them one step, guide with words, keep the stop signal on, praise kindly, keep the order, general guidance only · closing the demo after a noisy turn-taking day — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). The glossary is unchanged this pass at 272 terms.
                    • Pass 54 — Twelve glossary terms, more scenarios, more methods. Twelve new glossary terms drawn only from Pass 53 content (upside-down pictures · turn them right · right order · talkative child · will not stop talking · shout them down · one step to show · talk over · noisy turn-taking day · upside-down check · fix it together · next group's turn — 284 in all, all twelve English-only, no Spanish guessed; all twelve names were checked against the live glossary before anything was inserted and none was already there, so no alternate was needed); two more scenarios (The pictures are missing — check the kit case and the spare kit, tell the coach the pictures are missing, run the demo with the model and words, note the missing pictures for restock, and check the pictures are back at close; never say nothing, never note nothing, never skip the picture steps · A child will not sit still — speak calmly, offer the stop signal, give them one step to show, keep the order, and note it kindly for the coach; never shout at them, never tell them there is no stopping, never ask them to leave — one hundred and four scenarios in the picker in all); and three more methods (running the demo without pictures — use the model and words, keep the same order, check the group can follow, note the missing pictures, close with the usual routine, general guidance only · giving a restless child a step — give them one step, guide with words, keep the stop signal on, praise kindly, keep the order, general guidance only · closing the demo after a restless day — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). No new quiz set this pass — the Library Quiz bank is unchanged at 440 questions.
                    • Pass 55 — A twenty-third quiz set, more scenarios, more methods. Library Quiz Set 23 (20 more questions drawn only from Passes 53–54 facts — upside-down pictures · turn them right · right order · talkative child · will not stop talking · shout them down · one step to show · talk over · noisy turn-taking day · upside-down check · fix it together · next group's turn · the pictures-are-upside-down run (the first step · what to do with the pictures) · the child-will-not-stop-talking run (the correct response · what is given to them) · the pictures-are-missing run (the first step when all pictures are missing) · the child-will-not-sit-still run (the correct response) · running the demo without pictures (what is used instead of pictures) · giving a restless child a step (how a restless child is guided) — the combined bank now at 460 questions, Graded drawing 10 at random from it); two more scenarios (The demo runs short — do not rush, run one step again with words, offer a turn to a child who has not had one, keep the order, keep the stop signal on, and note it kindly for the coach; never let the group wander, never give no more turns, never stop the demo · A child wants the model — explain the model stays with the kit, offer the demo again with words and pictures, note the request kindly for the coach, keep the kit case closed and complete, and close with the usual closing routine; never lend the model for the day, never hand the model to the child, never argue about the model — one hundred and six scenarios in the picker in all); and three more methods (filling extra demo time — run a step again with words, offer turns to children who have not had one, keep the order, keep the stop signal on, note it kindly, general guidance only · saying no to keeping the model — explain the model stays with the kit, offer the demo again, hold the line calmly, note the request kindly, close with the usual routine, general guidance only · closing the demo after a short day — pictures and model checked packed, picture set counted, any class swap logged, anything noted for the coach, hall left as found, general guidance only, no invented times). The glossary is unchanged this pass at 284 terms.

                    Standing lines, unchanged by every pass: XP and badges are play only, private, never a credential · “Check headset” only reports WebXR support and never starts a session · unverified specifications stay TBD · all patients, families and cases are fictional, findings are given, and learners never diagnose.

                    Nota en español — qué está traducido y qué está pendiente de verificación

                    Traducido (términos verificados): los nombres de las salas — sala de esterilización, sala de radiografía, recepción y sala de tamizaje —; los títulos con términos verificados: esterilización, autoclave, radiografía y explorador; y el vocabulario ya presente en la aplicación: cepillo de dientes, pasta dental, flúor, sellador, caries, encías, cepillado, cita, dolor, espejo, «abra la boca» y «enjuague». El Laboratorio de Dientes y Sarro está traducido por completo.

                    Pendiente de verificación (se deja en inglés, sin adivinar): el término «screening» como actividad, «apron», «probe», los términos de los dispositivos de succión, la colocación del formulario de consentimiento y el verbo del hilo dental. Donde aparecen, la aplicación muestra la nota translation pending verification.

                    Documentación de controles (Pass 4) en español: el enlace «Saltar al contenido principal» es la primera parada al pulsar la tecla Tab y lleva directamente al contenido. Atajos de teclado: Tab / Mayús+Tab recorre todos los controles en el orden de la página; Intro / Espacio activa el botón enfocado; con una vista 3D enfocada, las flechas ← → miran a izquierda y derecha y las flechas ↑ ↓ acercan y alejan (la forma en teclado de los botones Mirar y Zoom); Alt+↓ / Alt+↑ salta a la sección siguiente o anterior; Esc cierra el panel abierto y devuelve el foco a su título, y detiene la órbita automática si está activa. Los controles deslizantes del brazo de radiografía se ajustan con las flechas cuando están enfocados, y en la etapa de limpieza del laboratorio las flechas mueven el anillo objetivo. Ningún panel captura el teclado: el foco nunca queda atrapado. Reducir el movimiento: el botón «Reduce motion» del encabezado aplica el mismo comportamiento que el ajuste del sistema prefers-reduced-motion — los movimientos de cámara llegan directos a su posición final, el medidor Flow se actualiza sin animación y los relojes de los simulacros siguen corriendo, porque son la tarea misma, no decoración. El ajuste dura solo esta sesión de página y se restablece al recargar, porque el progreso no se guarda por diseño.

                    Títulos nuevos (Pass 5) traducidos: Recorrido final — un día completo en la clínica · Simulacro de cuadrantes · Modo de dientes temporales · y los términos de sala ya verificados: esterilización y radiografía.

                    Traducido en el Pass 6 (barrido de paridad): Enciclopedia de instrumentos dentales · Colocación del dique de goma · Impresión de alginato · Pulido coronal · Corona provisional · Emergencias médicas · Higiene de manos y equipo de protección personal · Preparación y desinfección del consultorio · Transferencia de instrumentos · Odontograma y registros · Visita guiada · Nombra el diente. El conjunto pendiente de verificación no cambia: «screening», «apron», «probe», los términos de los dispositivos de succión, la colocación del formulario de consentimiento y el verbo del hilo dental siguen en inglés, sin adivinar.

                    Traducido en el Pass 7: Planificador de visita escolar · Un derrame en el consultorio · Aplicación de barniz de flúor · Revisión y seguimiento del sellador · Comunicación con el paciente ansioso · Recorrido de auditoría de control de infecciones. El título «The suction stops» no se tradujo: los términos de los dispositivos de succión pertenecen al conjunto pendiente de verificación y quedan en inglés, sin adivinar.

                    Pass 8: el título del método «Cuidado posterior al barniz de flúor» usa términos ya verificados (flúor). En el Library Quiz, solo se tradujeron los enunciados construidos con términos ya verificados de la aplicación (autoclave · alginato); los demás enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos quedan en inglés por la misma regla.

                    Pass 9: en el Set 2 del Library Quiz, solo se tradujo el enunciado construido con el término ya verificado «barniz de flúor»; los demás enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The lights go out» · «A question you cannot answer»), el título del método sensorial y el título del recorrido final de extensión comunitaria quedan en inglés por la misma regla.

                    Pass 10: el método de la charla sobre el flúor incluye un párrafo en español construido solo con términos ya verificados de la aplicación (flúor · barniz de flúor · sellador · caries · encías · cepillo de dientes · pasta dental · cepillado). Los títulos de los dos escenarios nuevos («The waterline check» · «An upset guardian»), los títulos de los otros dos métodos nuevos y el título de la sección de herramientas del coach quedan en inglés con la nota translation pending verification, sin adivinar.

                    Pass 11: el título del selector de rutas («Your pathway — the Career Pathways Chooser»), los títulos de los dos escenarios nuevos («A broken tip» · «The wrong tray») y los títulos de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar. Dentro del selector solo se usan los nombres de credenciales y exámenes tal como la biblioteca ya los presenta en inglés (DANB CDA · California RDA · NBDHE), sin traducirlos.

                    Pass 12: los encabezados del diario de práctica («Practice Journal») y de sus secciones, los títulos de los dos escenarios nuevos («A failed spore test» · «A child faints») y los títulos de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar. Dentro del escenario de la prueba de esporas solo se usan los términos de sala ya verificados (esterilización · autoclave), tal como la aplicación ya los presenta.

                    Pass 13: el título del mezclador de ejercicios rápidos («Quick drills — the Rapid Drills Mixer»), los títulos de los dos escenarios nuevos («The referral slip is incomplete» · «A parent wants to watch») y los títulos de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar. Dentro del mezclador solo se usan las etiquetas ya verificadas del Laboratorio de Dientes y Sarro (nombres de dientes, superficies — bucal · lingual · oclusal — y puntas de instrumentos — hoz micro · cureta mesial · cureta distal · cureta bucal-lingual); los enunciados de identificación de instrumentos quedan en inglés, tal como el simulacro del Pass 8 ya los presenta.

                    Pass 14: el glosario crece con veinte términos nuevos, definidos tal como la aplicación ya usa cada palabra; el español solo se añade donde ya estaba verificado en la aplicación (alginato · autoclave · corona provisional · cureta · dique de goma · pulido coronal · barniz de flúor). Dentro del glosario, los términos de los dispositivos de succión y la redacción del consentimiento quedan en inglés, como en el resto de la aplicación, sin adivinar. Los títulos de los dos escenarios nuevos («The consent list is out of date» · «A child needs a break») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar.

                    Pass 15: en el Set 3 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («An allergy on the list» · «The appointment board is wrong») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar.

                    Pass 16: los quince términos nuevos del glosario quedan en inglés, porque la aplicación no ha verificado español para ninguno de ellos, sin adivinar. Los títulos de los dos escenarios nuevos («The fluoride runs out» · «A child arrives late») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar.

                    Pass 17: en el Set 4 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The chart rack is mixed up» · «Scared of the X-ray») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar; dentro del escenario de radiografía solo se usa el término ya verificado «radiografía», y «apron» queda en inglés, como en el resto de la aplicación.

                    Pass 19: en el Set 5 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The light won't turn on» · «A latex note on the list») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar; dentro del método de la sala de radiografía solo se usa el término ya verificado «radiografía», y «apron» queda en inglés, como en el resto de la aplicación.

                    Pass 20: los doce términos nuevos del glosario quedan en inglés, porque la aplicación no ha verificado español para ninguno de ellos, sin adivinar. Los títulos de los dos escenarios nuevos («The ultrasonic cleaner won't start» · «Scared of the suction sound») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar; dentro del escenario de la sala de esterilización solo se usa el término ya verificado «esterilización», y los términos de los dispositivos de succión quedan en inglés, como en el resto de la aplicación.

                    Pass 21: en el Set 6 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («A loose tooth» · «The autoclave door won't seal») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar; dentro del escenario de la autoclave solo se usan los términos de sala ya verificados «esterilización» y «autoclave», como en el resto de la aplicación.

                    Pass 22: los doce términos nuevos del glosario quedan en inglés, porque la aplicación no ha verificado español para ninguno de ellos, sin adivinar. Los títulos de los dos escenarios nuevos («The chart is incomplete» · «Scared of the mirror») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar; dentro del escenario del espejo solo se usa el término ya verificado «espejo», como en el resto de la aplicación.

                    Pass 23: en el Set 7 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The class is too big» · «A guardian wants photos») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar.

                    Pass 24: los doce términos nuevos del glosario quedan en inglés, porque la aplicación no ha verificado español para ninguno de ellos, sin adivinar. Los títulos de los dos escenarios nuevos («The education corner is too loud» · «A child wants to go home early») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar.

                    Pass 25: en el Set 8 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The referral desk is out of slips» · «Scared of the fluoride taste») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar.

                    Pass 26: los doce términos nuevos del glosario quedan en inglés, porque la aplicación no ha verificado español para ninguno de ellos, sin adivinar. Los títulos de los dos escenarios nuevos («The demo tickets run out» · «A guardian asks about the next visit») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar.

                    Pass 27: en el Set 9 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The class list is wrong» · «A guardian wants to help») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar.

                    Pass 28: los doce términos nuevos del glosario quedan en inglés, porque la aplicación no ha verificado español para ninguno de ellos, sin adivinar. Los títulos de los dos escenarios nuevos («The education corner runs out of snacks» · «The chart rack is full») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar.

                    Pass 29: en el Set 10 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The snack-sorting cards are mixed up» · «A guardian asks about the screening results») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar.

                    Pass 30: los doce términos nuevos del glosario quedan en inglés, porque la aplicación no ha verificado español para ninguno de ellos, sin adivinar. Los títulos de los dos escenarios nuevos («The class swap goes wrong» · «A guardian asks about the fluoride») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar; dentro del escenario del flúor solo se usa el término ya verificado «barniz de flúor», como en el resto de la aplicación.

                    Pass 31: en el Set 11 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The brushing demo model is broken» · «A child is scared of the varnish smell») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar; dentro del escenario del olor solo se usa el término ya verificado «barniz de flúor», como en el resto de la aplicación.

                    Pass 32: los doce términos nuevos del glosario quedan en inglés, porque la aplicación no ha verificado español para ninguno de ellos, sin adivinar. Los títulos de los dos escenarios nuevos («The class swap log is missing» · «A guardian asks about the snack-sorting game») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar; dentro del escenario de la pregunta del tutor solo se usa el término ya verificado «barniz de flúor», como en el resto de la aplicación.

                    Pass 33: en el Set 12 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The brushing demo pictures are missing» · «A child is scared of the snack-sorting game») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar.

                    Pass 34: los doce términos nuevos del glosario quedan en inglés, porque la aplicación no ha verificado español para ninguno de ellos, sin adivinar. Los títulos de los dos escenarios nuevos («The demo pictures are in the wrong kit» · «A child is scared of the brushing demo») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar.

                    Pass 35: en el Set 13 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The kit case is missing» · «A child is scared of the demo pictures») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar.

                    Pass 37: en el Set 14 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The kit count is short after the visit» · «A child is scared of the demo model») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar.

                    Pass 38: los doce términos nuevos del glosario quedan en inglés, porque la aplicación no ha verificado español para ninguno de ellos, sin adivinar. Los títulos de los dos escenarios nuevos («The demo model is missing» · «The kit case will not close») y de los tres métodos nuevos quedan en inglés con la nota translation pending verification, sin adivinar.

                    Pass 39: en el Set 15 del Library Quiz, ningún enunciado se construye solo con términos ya verificados de la aplicación, así que todos los enunciados quedan en inglés con la nota translation pending verification, sin adivinar. Los títulos de los dos escenarios nuevos («The spare kit is missing a picture» · «A child wants to run the demo») y de los tres métodos nuevos quedan en inglés con la misma nota, sin adivinar.

                    Esta aplicación es un prototipo de demostración: la práctica en RV ≠ horas clínicas, y la simulación ≠ certificación. Ningún caso es real; todos los pacientes son ficticios.

                    Sources
                    • unspokensmiles.org (homepage), /about and /zero-cavity-initiative — mission, programmes, founder, Zero Cavity, SMART pledge, 2026 Presidential Leadership Scholar item (Firecrawl scrape, 2026-11-07; conflicts flagged in the wiki entry above — homepage 10,000 children / 9 countries vs About 9,000+, counters render 0, “8 YEARS” stale).
                    • danb.org — CDA exam — DANB CDA primary source (Firecrawl scrape, 2026-11-07): RHS + ICE + GC taken together, $450 fee as shown on the page, 60-day window, 195 minutes, 245 questions, Pathways I–III, and the official GC / ICE / RHS exam outlines linked from that page. Corrects the earlier secondary “~$525 total” figure.
                    • CDC — Guidelines for Infection Control in Dental Health-Care Settings — 2003, MMWR 2003;52(RR17);1-61 — nine recommendation areas used as the Sterilization session's sequence spine (Firecrawl scrape, 2026-11-07).
                    • Dental Board of California — RDA Educational Program Application (Rev. 4/2026) — California RDA primary source: 800-hour programme breakdown (275 / 260 / 265), course hours (32 / 12 / 16 / 8 / 2), RDAEF 410h, 15 months + 1,280 hours and DANB CDA pathways, RDA Combined Written and Law and Ethics Examination, no reciprocity.
                    • AGIFutureFoundation/UnspokenSmiled-VR — this app's repo (README + MIT licence; the build starts from scratch).
                    • SmartCiti.X — smiles/registry/smiles.json, smiles/authored/stations.json, web/build_smiles.py, pack/registry/skills.json + control modules (reviewed 2026-11-07).
                    • AGIFutureFoundation/vr-safety-training — branch claude/vr-ar-safety-training-wkwmve, commit 9914455 (station source; linked, not copied).
                    • TradePath — tradepath-training-centre.json (the 3 sessions, zones, XP).
                    • WorldForge / worlds-3d and Cognition.X (Flow Zone, Simulation Studio, CXXR) — pattern sources, reviewed 2026-11-07.
                    • Helsinki XR Center — “Gamifying Dental Calculus Cleaning” (STAI Health), Jun 10, 2025 (updated 2025-06-16) — design inspiration for the Teeth & Calculus Lab: Study / Quiz / Clean modes, primary + permanent models, the four calculus instruments and tip-recognition aim, the teacher character, the quiet room + passthrough option, remote-control lerp instrument interaction, and the two-language localisation pattern. Ideas only — no assets, models or branding copied; not affiliated or endorsed.
                    • dentalcare.com — CE643 “The Concepts of Four-handed Dentistry” (instrument transfer) + HDAS — four-handed dentistry guide — grounding for the Learning Library's four-handed dentistry drill: clock-face zones, single-handed transfer, grasps and motion economy (verified 2026-11-07; linked, not copied — the CE course itself is taken at dentalcare.com).
                    • CCDCR — Colegio de Cirujanos Dentistas de Costa Rica · ULACIT — Técnico en Asistencia Dental · ULACIT — Licenciatura en Odontología · ADA — students — Learning Library resource shelf (found via search 2026-11-07, linked verbatim; links only, no content copied, no endorsement implied).
                    • Wiki fact route (Firecrawl, run 2026-11-07): public facts in the wiki's licensure bridge and Unspoken Smiles entry were scraped with Firecrawl from the primary pages listed above (DANB, CDC MMWR, Dental Board of California, unspokensmiles.org) and are cited per fact, with conflicts kept flagged and never merged. Demo-only throughout: not official, not endorsed, not affiliated.
                    Proposed project · roadmap

                    Roadmap — from this demo to realistic 3D training

                    A staged proposal, not a promise: each phase ships only when the one before it is verified. Nothing on this roadmap changes what the demo is — practice only, no licence, no certification, no clinical qualification at any phase.

                    Phase 1 — Hackathon demo (this page)

                    One working session end-to-end (Prevention & School Screening, 9 steps), the 3D clinic world with quest + collectibles, Simulation Studio runs, and the full 37-station catalogue as wiki. Milestone: a judge can finish the session and a sim run in under five minutes, on a phone, with no install.

                    Phase 2 — Every station playable

                    Author the remaining 36 stations in the yard station-modal shape (lesson → checklist → tasks → visual quiz), wired to the dental skill registry: safety gate first, sequencer weights (ZPD 0.45 · review 0.25 · leverage 0.15 · modality 0.10 · novelty 0.05), hint ladder, 0.95 gate mastery. LearnerProgressEvent logging switches on — pseudonymised, MIN_CELL_N = 5 — and the cohort dashboard leaves Demo mode only when a real validated log exists. Milestone: all 37 stations playable with skill-mapped progress.

                    Phase 3 — Realistic 3D simulations

                    Replace labelled procedural placeholders with real dental models: scanned / modelled GLB assets for the chair, autoclave, instruments and tooth anatomy, built or licensed for training use, loaded per world in the worlds-3d schema. In the IWSDK build every interactive asset — chair controls, instrument tray, autoclave door, scaler, suction, X-ray head — becomes an entity with Grabbable / Interactable components, Havok physics and spatial audio. The WorldForge dental-arm run (dental-unspoken-smiles-cleaning-5min — scaler force, probe depth, tool position) is the reference for instrument-level realism. Milestone: the Sterilization and Chairside sessions running on real models, verified against clinician-reviewed checklists.

                    Phase 4 — Headset view + school pilots

                    The IWSDK build validated on Quest at its HTTPS URL (IWER-tested first), then supervised pilots in school-screening programmes with clinician review of every screening example. The roadmap is licensure-ready, never licensure-granting: it can prepare learners toward the real external pathways — CODA-accredited programmes, state dental boards, NBDHE / DANB / state X-ray certification — but licensure is an external step, named here, never claimed by this app. Milestone: a pilot cohort learning from the validated log — reported as engagement and practice data, never as learner outcomes or credentials.

                    Equipment plan — to spec (generic unit, ranges shown)

                    Ranges vary by manufacturer: each asset is modelled as a generic unit with the range shown in-app and one labelled reference model — never one brand hard-coded as “the” spec. Priority order: chair/delivery/light → Class B autoclave → ultrasonic cleaner → suction → scaler/handpieces/tray → X-ray (simulated) → packaging/spore-test kit → lab bench → PPE/waste → mobile van kit. In the IWSDK build each is an entity with Grabbable / Interactable components, real cycle timers, ranges, and failure consequences — not points penalties only.

                    • Chair + delivery + light: chair height ~430–720 mm, workspace ≥ 4000×2600×2000 mm; delivery up to 4 handpieces, air 0.5–0.8 MPa, water 0.2–0.3 MPa; LED light 8,000–30,000 lux, 4,000–5,500K, CRI ≥85–90. (ISO 7494-1/2, ISO 9168, IEC 60601-1.)
                    • Class B autoclave (EN 13060, pre-vacuum — the highest-value sim): 132–134 °C, 3–10 min sterilisation, drying 15–20 min; monitoring is a scored workflow — indicator every load, spore test weekly and on every implantable load, failures documented and acted on.
                    • Ultrasonic cleaner (cleaning, not sterilisation): 35–48 kHz, 2–6 L, 5–10 min. Chain: pre-treat → transport → ultrasonic → rinse → inspect → package → autoclave → store.
                    • Suction: HVE ~3.3 SCFM, saliva ejector ~1.3 SCFM; oil-free compressor 70–100 psi.
                    • Ultrasonic scaler: 28 kHz ±3, 3–20 W, light touch, water coolant — no dry scaling.
                    • Intraoral X-ray / FMX — simulate, never emit: 60–70 kV, 2–8 mA, ALARA, apron + thyroid collar; every image labelled a simulated teaching image.
                    • Lab bench: modelled generically (bench, trimmer, vibrator, scan / CAD-CAM workstation) — specs TBD; no verified dimensions were found, so none are invented.

                    Licensure headline: a VR app cannot licence users. Licensure is granted by a state board / national exam body / CODA-accredited school after an accredited programme, supervised clinical hours on real patients, and in-person exams. This app prepares, rehearses and logs practice — XP, badges and completed runs are never a credential. Full pathways in the wiki.

                    Prototype offer

                    A prototype we would like to offer Unspoken Smiles

                    This app is a prototype offer — a proposal demo built independently, to offer the Unspoken Smiles Foundation a VR training experience. It is not their product, it was not built with them, and no contact has been made: no partnership, endorsement, affiliation, or pilot exists or is implied. The offer is simple: try this prototype, tell us what is wrong, and decide whether to pilot it. The prototype is the pitch — not the partnership.

                    What it demonstrates — in one working session

                    • Prevention & School Screening, playable end-to-end (9 steps) — consent checks, the brushing teach-back, screening examples that flag-and-refer, and a clean chart log. The same session shape extends to Chairside Assisting and Sterilization.
                    • A 3D clinic world with a demo-guide coach, quests and collectibles; Simulation Studio decision runs scored on consequence; a browsable catalogue of the full 37-station curriculum.
                    • The safety stance a Foundation pilot would need: demo guide, not a clinician; screening/teaching examples only; no certification, licensure, or clinical claims; no patient data anywhere.

                    What the Foundation would get, if they pilot it

                    • Fellowship training support — rehearsal reps for fellows before and between supervised in-person sessions (practice that supports, never replaces, licensed-professional supervision).
                    • School-screening rehearsal — the Zero Cavity-style morning, practised until the consent → teach → screen-example → refer flow is automatic.
                    • Sterilisation & operatory practice — the one-way chain and chairside setup, with wrong-order consequences, on to-spec equipment models.
                    • A coach dashboard in Demo mode — cohort practice data under the banner “Sample data — not real learners” until a real, validated, pseudonymised learner log exists (MIN_CELL_N = 5).

                    What we would need from them to go further

                    • A practising dental assistant / hygienist to review the training sequences and the equipment specs — the spec bible gets signed off by a clinician, or it doesn't ship as “to spec”.
                    • ULACIT faculty review, if they choose — their academic partner's eyes on the Fellowship-facing content, at their discretion.
                    • A small pilot cohort — a handful of fellows or trainees, supervised as their own programmes already require.
                    • A written agreement before any use of their name, logo, learners, or patient-facing material. Until that agreement exists, this prototype uses none of them — which is why every page carries the demo label: inspired by public work only, not official, not endorsed, not affiliated.

                    Nothing here asks the Foundation to endorse this demo today. It asks them to break it: find the wrong sequence, the wrong spec, the wrong tone — that review is the value of the prototype, and the only route to a pilot is their decision, in writing.

                    Hackathon · NemulAI × Hack District

                    Impact track — submission pack

                    Track: IMPACT. The impact case: oral-health education and access for children — prevention and school screening that reach kids before pain does — plus career training that opens a first doorway into dentistry for new assistants and hygienists. Built to the demo guidance: one working feature, presented well — the fully playable Prevention & School Screening session — aiming at Mission Accomplished (best overall working demo) and People's Choice.

                    East Bay Family Dentistry is named as a hackathon sponsor only — no partnership, endorsement, certification, or clinical claim. Unspoken Smiles Foundation is the public-work inspiration only — not official, not endorsed, not affiliated.

                    Submission checklist

                    • Repo chosen: AGIFutureFoundation/UnspokenSmiled-VR (public, MIT).
                    • One working feature: Prevention & School Screening — 9 steps, playable end-to-end on this page.
                    • Catalogue + wiki: 37 stations / 6 games / 16 eggs, skill mapping, session-log contract, limits, sources.
                    • Guide media: storyboard + 2 guide images on this page; hero concept art.
                    • Deep demo video: scripted (see storyboard) — not yet recorded. Route: CleanShot X recording + annotation.
                    • Hackathon name / deadline / format: track is Impact (NemulAI × Hack District); the deadline and submission format are still not supplied — the checklist completes when they land.
                    • Push this build to the repo: not done from here — this page is the build artifact; repo push is a separate step.

                    Sponsor tools — planned vs used, honestly

                    • Firecrawl — web data API (Scrape / Search / Crawl → clean Markdown / JSON). planned The wiki's public-source route for facts from unspokensmiles.org. Not yet run; nothing here claims scraped facts.
                    • CleanShot X — Mac screenshot + screen recording, annotation, video editor. planned The demo-video and screenshot route for the deep walkthrough. Not yet used; the video does not exist yet.
                    • Lovable — prompt-to-full-stack web app builder. planned The rapid-prototype route for a companion landing / demo page. It is not the VR engine, and was not used to build this page.
                    • Meta Immersive Web SDK (IWSDK 1.0) — the chosen stack for the VR app build (Three.js + ECS, Grabbable / Interactable components, Havok physics, UIKitML). chosen — scaffold planned The repo application is scaffolded with npm create @iwsdk@latest and tested in IWER; it is not running inside this page. WebXR validation happens on Quest over HTTPS.
                    • This page — hand-built static HTML + vendored Three.js r160 (offline, no CDN), following the smiles-world / worlds-3d / CXXR patterns, as the magic-window desktop fallback. used

                    No sponsor tool is claimed as run or integrated unless it was. When a tool gets used, its line flips from “planned” to “used” — and not before.